群星
ParaWikis
Notice
: Undefined index: HTTP_ACCEPT_LANGUAGE in
/data/wwwroot/www.parawikis.com/skins/Liberty/LibertyTemplate.php
on line
185
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
AI modding
”(章节)
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
=== Modifiers: === Modifiers affect specific aspects of interactions that an AI empire may take against other empires. Unlike behaviours, these are numeric and allow for fine-tuning of the AI personality. All modifier values are assumed to be floating-point numbers. These modifiers are listed in the table below: {| class="wikitable sortable" |- ! Modifier name !! Description |- | aggressiveness || Chance of declaring wars. Multiplier; set this to 1.0 for default AI behaviour. Values between 0 and 1 will result in a less aggressive AI. Values greater than 1 will result in a more aggressive AI. Must be greater than or equal to zero. |- | trade_willingness || Willingness to pursue trade. At 0.0, trade will not be considered; at 1.0, trades will attempt to achieve a total value which is approximately equal for both sides. Greater values will weight the trade towards the other party. Must be greater than or equal to zero. |- | bravery || Affects the chance that they will pick rivals and war targets of similar strength, instead of picking on the weak. Values between 0 and 1 will result in an AI which prefers to target weakened enemies. Values greater than 1 will result in an AI that may declare war against an equal or stronger enemy. Must be greater than or equal to zero. |- | military_spending || Affects mineral and energy budget that goes to navies and armies. Values between 0 and 1 will result in an AI which spends less than normal on its military. Values greater than 1 will result in an AI that spends more than normal on its military. Must be greater than or equal to zero. |- | colony_spending || Affects mineral and energy budget that goes to new colonies. Values between 0 and 1 will result in an AI which spends less than normal on colonising new worlds. Values greater than 1 will result in an AI that spends more than normal on colonising new worlds. Must be greater than or equal to zero. |- | threat_modifier || Affects the severity of opinion modifiers generated by wars near an AI nation, or against the AI nation. Values between 0 and 1 will result in an AI that doesn't care too much about threat. Values higher than 1 will cause threat to be generated faster than normal. |- | threat_others_modifier || Afffects how much threat is generated for other empires when this empire is conquered. |- | friction_modifier || Affects the severity of opinion modifiers generated by colonies or frontier outposts near an AI nation's borders. Values between 0 and 1 will result in an AI that cares less about contested borders and territorial pressure. Values higher than 1 will result in an AI that cares more about contested borders and territorial pressure. |- | claims_modifier || Affects opinion penalty from claims |- | federation_acceptance || Affects the likelihood of an AI accepting federation offers from other nations. Value is additive to the base reluctance values. |- | nap_acceptance || Added directly to chance of accepting to form a non-aggression pact |- | commercial_pact_acceptance || Added directly to chance of accepting to form a commercial pact |- | research_agreement_acceptance || Added directly to chance of accepting to form a research agreement |- | migration_pact_acceptance || Added directly to chance of accepting to form a migration pact |- | defensive_pact_acceptance || Added directly to chance of accepting to form a defensive pact |- | alliance_acceptance || (NOT FOUND in 3.X ,maybe been replace by other things)Affects the likelihood of an AI accepting alliance offers from other nations. Value is additive to the base reluctance values. |- |} Example: aggressiveness = 0.5 trade_willingness = 0.5 bravery = 0.75 military_spending = 1.2 colony_spending = 1.0 alliance_acceptance = -50 federation_acceptance = -50 threat_modifier = 0.75 friction_modifier = 2.0
摘要:
请注意您对群星百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
群星百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
×
登录
密码
记住登录
加入群星百科
忘记密码?
其他方式登录