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== Overlord Expansion Features == * Three new advanced subject types called Specialist Empires have been introduced, which excel in certain areas while having deficiencies in others. ** Bulwark - A bastion of defense that leaves basic resource acquisition to others. ** Prospectorium - Excels at resource acquisition but has weaker research. ** Scholarium - Specializes in research but relies on their allies for military support. Similar to how Federations advance or degrade based on Cohesion, Specialist Empires improve based on loyalty, gaining additional perks and strengthening their bonuses and penalties as they level up through three tiers. * New Constructions and Megastructures ** Hyper Relays - Chained together, Hyper Relays permit high speed fleet travel and projection of effects to systems connected via the network. ** Orbital Rings - Built around your worlds, Orbital Rings act similarly to Starbases and allow further development or defense of these core planets. ** Quantum Catapult - The galaxy is within reach as the Quantum Catapult lets you fling ships across the galaxy, though with questionable accuracy. Yeet. * New Enclaves ** Salvager Enclave - A generally friendly bunch of tinkerers, obsessed with engineering, battle debris, and restoring or scrapping antiquated ships. ** Shroudwalker Enclave - Disciples of the Shroud, the Shroudwalkers can call upon its powers to create shroud tunnels, or to attempt to divine the future - if you dare. ** Mercenary Enclave - Empires can release a fleet to create a self-reinforcing Mercenary Enclave that brings dividends back to their patron. But remember, business is business, and concepts like loyalty don’t pay the bills. * New Origins ** Imperial Fiefdom - Your first steps into space were brutally short. Immediately subjugated alongside several others by a powerful and decadent overlord, you begin the game as a Specialist Empire of your choice. ** Teachers of the Shroud - Your civilization was identified as a civilization of interest long ago by the Shroudwalkers, who carefully nurtured your development as their visions instructed. Your species begins with the Latent Psionics trait and in contact with the Shroudwalker coven. ** Slingshot to the Stars - The Slingshot to the Stars origin explores how a nearby Quantum Catapult could shape your civilization. The histories of your people are filled with tales of brilliant lights flashing across the sky before the long seasons of darkness. ** Subterranean - The underground homes of Subterranean empires grant defensive and mining benefits while allowing them to avoid hostile environments on the surface, at the cost of slower expansion. ** Progenitor Hive - Hive-Mind only (also requires Utopia). The hive relies on the presence of the powerful offspring of the progenitor, guiding the hive’s will with incredible skill. Protect them well, for the drones are lost without their presence. * New Ascension Perk - Profit from conflict with the Lord of War Ascension Perk. * Overlords can now build a holding on Subject Planets, these are the holdings included in Overlord: ** Orbital Assembly Complex ** Propaganda Office ** Satellite Campus ** Ministry of Energy ** Ministry of Extraction ** Ministry of Production ** Splinter Hive - Hive-Mind Overlord only ** Distributed Processing - Machine Intelligence Overlord only ** Offspring Nest - Requires the Progenitor Hive origin ** Offworld Foundry - Requires a Prospectorium subject ** Vigil Command - Requires a Bulwark subject ** Ministry of Science - Requires a Scholarium subject * New Galactic Community Resolutions - Debate the place of Mercenaries and the rights and responsibilities of subjects and overlords with three new lines of Resolutions. * New music tracks - 4 new songs added to the game and Original Soundtrack * New Achievements - Show the galaxy who leads them with 11 new Steam achievements.
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