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=== UI === * When you copy the In Limbo species for the Fallen Empire, it will correctly show a species in the tooltip, even if you unpause the game. * Alerts that require votes now automatically opens the relevant window. * Opinion modifiers due to claims have been made clearer. * The number of available housing in the planet view displays the expected amount. * The number of available amenities is calculated correctly and shows the expected amount. * Added a missing line break in the tooltip for planet modifier Anti-Crime Campaign * The tooltips for constructing and upgrading a megastructure shows any effects that it applies. * The megastructure view now displays any effects from it in the description. * Fixed several interface issues that resulted in Hives and Machine Empires having the wrong description for traditions in some tooltips. * Enclave trades now count as monthly trades in the income breakdown tooltip. * The tooltip describing why you cannot colonize planets outside your borders only tells you the reason once. * Fixed leader portrait sometimes missing from the arch excavation window. * The tooltip when trying to land armies that are in orbit on a primitive planet only says that the planet is outside your borders. "There are no armies in orbit that can land." was redundant. * The icon indicating ships being upgradable only shows if the active empire controls the ship * Changed a few UI SFXs. * Fleet arrows now show in Observer Mode. * Empire view displays all pop growth modifier categories. * Fixed tooltips where some Civics would show bonuses twice. * Fixed Subterranean Liason Officer Jobs using the wrong icons. * Fixed Hive Mind Empath Civic showing bonuses twice. * Moved strategic resources container slightly to the left to not overlap in lategame * Fixed empire sprawl top icon positioning so that you can have 1000/1000 sprawl showing * The trade negotiation view now correctly refers to an empire's disinterest in trading away systems, rather than planets. * An item of button text within "The Oracle" event chain is no longer displayed out of bounds. * Added a flag "default_planet_selection" to planet classes that can be set to use a default planet type for the city selection * Added a define "CITY_SELECTION_DEFAULT_PLANET_CLASS" to choose which planet type to display for planet classes with the default setting * Fixed the alert spam when a science ship set on evasion stance cannot run away. * Diplomacy view sprawl item tooltip now refers to the country viewed instead of yourself. * Tooltip for the "Discover L-Gate Insight" minor artifact decision no longer duplicates "L-Gate Insight Gained +1". * "Cell Cells" anomaly event now references the Ancient Genetic Library deposit in its tooltip. * Fixed the game appearing as "not responding" during the early loading. * Fixed the game starting in the background without input focus. * Improved naval capacity tooltip * Fixed lithoid trait description not using the correct text color. * Fixed width for sprawl text in top bar. * Empire sprawl displayed as a ratio in top bar. * Removed colony and systems entries from top bar. * Traumatized and Maimed trait icons now have red backgrounds. * Fixed text overflow for produces text in buildings/deposits list. * fixed minor localization error in infward perfection civic description. * Lots of minor Localisation tweaks and fixes in various events and tooltips.
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