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1.2 版本
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=== Components === * Increased the engagement range of strike craft from 80 to 120 * Strike Craft rebuild speed improved from 1 per month to 4 per month * All Laser Weapons have had their armor penetration reduced from 50% to 33% * Plasma Weapons have had their armor penetration reduced from 100% to 75% * Most Projectile Weapons now deal +15% damage vs. Shields * Crystal-Forged Plating effect on Hull Points reduced by 25% Small Red Laser * Accuracy increased from 82% to 90% Medium Red Laser * Accuracy increased from 80% to 85% Large Red Laser * Max damage increased from 41 to 43 * Accuracy increased from 75% to 80% Small Blue Laser * Max damage reduced from 12 to 11 * Accuracy increased from 82% to 90% Medium Blue Laser * Accuracy increased from 80% to 85% Large Blue Laser * Max damage increased from 47 to 48 * Accuracy increased from 75% to 80% Small UV Laser * Max damage reduced from 13 to 12 * Accuracy increased from 82% to 90% Medium UV Laser * Max damage reduced from 27 to 26 * Accuracy increased from 80% to 85% Large UV Laser * Max damage increased from 57 to 56 * Accuracy increased from 75% to 80% Small XRAY Laser * Max damage reduced from 15 to 13 * Accuracy increased from 82% to 90% Medium XRAY Laser * Max damage reduced from 31 to 30 * Accuracy increased from 80% to 85% Large XRAY Laser * Max damage increased from 66 to 63 * Accuracy increased from 75% to 80% Small Gamma Laser * Max damage reduced from 16 to 14 * Accuracy increased from 82% to 90% Medium Gamma Laser * Max damage reduced from 36 to 33 * Accuracy increased from 80% to 85% Large Gamma Laser * Max damage increased from 76 to 71 * Accuracy increased from 75% to 80% Particle Lance * Armor penetration reduced from 100% to 75% Tachyon Lance * Armor penetration reduced from 100% to 75% Large Fusion Missiles * Max damage increased from 55 to 57 Medium Antimatter Missiles * Max damage increased from 33 to 34 Large Antimatter Missiles * Max damage increased from 62 to 65 Medium Quantum Missiles * Max damage increased from 37 to 39 Large Quantum Missiles * Max damage increased from 68 to 72 Medium Marauder Missiles * Min damage increased from 24 to 25 Large Marauder Missiles * Damage increased from [48 to 80] to [50 to 83] Sentinel Point-Defense * Accuracy reduced from 40% to 20% * Range increased from 8 to 10 Barrier Point-Defense * Accuracy reduced from 40% to 30% * Range increased from 8 to 10 Guardian Point-Defense * Range increased from 8 to 10
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