领袖

本页面部分全部内容上次核对于3.3版本
Employed leaders

A leader is a named character that leads a significant part of the Empire, as Governor, Scientist, Admiral or General. The ruler is a specific subtype of Leader and in many cases elected from the existing leaders.

The name of a leader can be changed at any time by clicking on it.

Gaining and losing leaders[编辑 | 编辑源代码]

All values in this section can be modified by leader traits, edicts, technology, policies, traditions, civics, and ruler traits.

Leaders other than Rulers may be dismissed at any time. Dismissal is irreversible.

Leader pool[编辑 | 编辑源代码]

While some events and diplomatic options may give leaders, the most common way to get leaders is to recruit them from the leader pool. There is one pool for each type of leader, other than Rulers who cannot be recruited directly. Each leader pool will contain 3 leaders, or 4 if the empire has the 模块化功能 Delegated Functions 模块化功能Delegated Functions civic. If a leader is recruited another one will be added to the pool.

A leader can be recruited from the pool for a cost of 50 凝聚力 Unity 凝聚力Unity + 50 凝聚力 Unity 凝聚力Unity for every leader beyond the initial five (the leader, one governor and three scientists), modified by the following:

Source Cost
活力四射 Eager 活力四射Eager leader trait -50%
活力四射 Eager Newboot leader trait -50%
政策 Policy Selected Lineages Leader Enhancement policy +50%
政策 Policy Capacity Boosters Leader Enhancement policy +100%

Leaders in the pool are replaced every year. Alternatively it is possible, but potentially expensive, to "re-roll" leaders in the pool by recruiting and immediately dismissing them to generate a replacement.

Once recruited, leaders can be freely assigned to different posts (for example, moving a governor from one planet to another sector), be left without an assignment, or be dismissed.

Each Leader save for the Ruler has a monthly upkeep of 2 凝聚力 Unity 凝聚力Unity, halved with either the 活力四射 Eager 活力四射Eager or 活力四射 Eager Newboot leader trait.

Lifespan[编辑 | 编辑源代码]

Each leader has an age in years and has a base guaranteed 领袖预期寿命 Leader Lifespan lifespan of 80 years, which can be improved by certain species traits, leader traits, and technologies.

After passing their guaranteed lifespan, leaders have a chance of dying every month. The probability is 0.2% per year that has passed since their guaranteed lifespan. After 20 years past their guaranteed lifespan this increases to 2% per month. The mean lifespan with no modifiers is 88 years, 6 months.

Hovering over a leader's age will show the leader's guaranteed lifespan and current chance to die each month. Rulers of 蜂巢思维 Hive Mind 机械智能 Machine Intelligence Gestalt empires are immortal.

The following modifiers affect Leader Lifespan:

Source 领袖预期寿命 Leader Lifespan 领袖预期寿命Leader Lifespan Requirements DLC
机械体 Mechanical 机械体Mechanical Immortal
机械 Machine 机械Machine Immortal 机械智能 Machine Intelligence 机械智能Machine Intelligence 智械黎明故事包 Synthetic Dawn Story Pack
天选之人 Chosen One 天选之人Chosen One Immortal 超凡入圣 Transcendence Shroud vision outcome 乌托邦 Utopia
尊者 Venerable Namarian Immortal No.png 寰宇企业 Megacorp
尊者 Venerable 尊者Venerable +80
尸化体 Necrophage 尸化体Necrophage +80 食尸文化 Necrophage 食尸文化Necrophage 死灵类物种包 Necroids Species Pack
石质 Lithoid 石质Lithoid +50 石质生物物种包 Lithoids Species Pack
强健 Robust 强健Robust +50 掌控进化 Evolutionary Mastery 掌控进化Evolutionary Mastery ascension perk
基因重组 Genetic Resequencing 基因重组Genetic Resequencing technology
乌托邦 Utopia
神经机械 Cybernetic 神经机械