编辑“群星百科:练手沙盒

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== List of available icons ==
{{expand|with=any undocumented icons you can find in the subtemplates. The technology section in particular needs to be updated}}
=== Common ===
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Expansions
|-
| ste, stellaris || width=30px | {{g|ste}}
|-
| utp, utopia || {{g|utp}}
|-
| apc, apocalypse || {{g|apc}}
|-
| mgc, megacorp || {{g|mgc}}
|-
| fed, federations || {{g|fed}}
|-
| nem, nemesis || {{g|nem}}
|-
| lev, leviathans || {{g|lev}}
|-
| snd, synthetic dawn || {{g|snd}}
|-
| dst, distant stars || {{g|dst}}
|-
| anr, ancient relics || {{g|anr}}
|-
| pln, plantoids || {{g|pln}}
|-
| hum, humanoids || {{g|hum}}
|-
| lit, lithoids || {{g|lit}}
|-
| nec, necroids || {{g|nec}}
|-
| aqu, aquatics || {{g|aqu}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Common
|-
| check || width=30px | {{g|check}}
|-
| cost || {{g|cost}}
|-
| duration, speed || {{g|duration}}
|-
| no || {{g|no}}
|-
| time || {{g|time}}
|-
| unknown || {{g|unknown}}
|-
| upkeep || {{g|upkeep}}
|-
| yes || {{g|yes}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Misc.
|-
| archaeology || width=30px | {{g|archaeology}}
|-
| archaeology site || {{g|archaeology site}}
|-
| component || {{g|component}}
|-
| feature || {{g|feature}}
|-
| module || {{g|module}}
|-
| pop || {{g|pop}}
|-
| ship class || {{g|ship class}}
|-
| starbase || {{g|starbase}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Government
|-
| agenda || width=30px | {{g|agenda}}
|-
| ascension perk || {{g|ascension perk}}
|-
| edict || {{g|edict}}
|-
| election || {{g|election}}
|-
| faction || {{g|faction}}
|-
| mandate || {{g|mandate}}
|-
| policy, policies || {{g|policy}}
|-
| political power || {{g|political power}}
|-
| tradition || {{g|tradition}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Leaders
|-
| leader || width=30px | {{g|leader}}
|-
| ruler leader || {{g|ruler leader}}
|-
| envoy || {{g|envoy}}
|-
| governor || {{g|governor}}
|-
| admiral || {{g|admiral}}
|-
| general || {{g|general}}
|-
| scientist || {{g|scientist}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Planet
|-
| building || width=30px | {{g|building}}
|-
| decision || {{g|decision}}
|-
| district || {{g|district}}
|-
| job || {{g|job}}
|-
| planet || {{g|planet}}
|-
| planet modifier || {{g|planet modifier}}
|-
| terraform || {{g|terraform}}
|-
| tile blocker || {{g|tile blocker}}
|-
| tile blocker removal || {{g|tile blocker removal}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Pop categories
|-
| ruler || width=30px | {{g|ruler}}
|-
| specialist || {{g|specialist}}
|-
| worker || {{g|worker}}
|-
| slave || {{g|slave}}
|-
| undesirable,<br>undesirables || {{g|undesirable}}
|-
| assimilation || {{g|assimilation}}
|-
| complex drone || {{g|complex drone}}
|-
| menial drone || {{g|menial drone}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Species rights
|-
| citizenship || width=30px | {{g|citizenship}}
|-
| colonization rights || {{g|colonization rights}}
|-
| living standards || {{g|living standards}}
|-
| migration controls || {{g|migration controls}}
|-
| military service || {{g|military service}}
|-
| population controls || {{g|population controls}}
|-
| purge type || {{g|purge type}}
|-
| slavery type || {{g|slavery type}}
|}
{{end box wrapper}}
==== Resources & values ====
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Basic & advanced resources
|-
| alloys || width=30px | {{g|alloys}}
|-
| consumer goods || {{g|consumer goods}}
|-
| enc, energy, energy credits || {{g|energy credits}}
|-
| eng, engineering, engineering output, engineering research || {{g|engineering research}}
|-
| food || {{g|food}}
|-
| min, minerals || {{g|minerals}}
|-
| phy, physics, physics output, physics research || {{g|physics research}}
|-
| research || {{g|research}}
|-
| soc, society, society output, society research || {{g|society research}}
|-
| unity || {{g|unity}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Strategic resources
|-
| strategic resources || width=30px | {{g|strategic resources}}
|-
| dark matter || {{g|dark matter}}
|-
| exotic gases || {{g|exotic gases}}
|-
| living metal || {{g|living metal}}
|-
| nanites || {{g|nanites}}
|-
| rare crystals || {{g|rare crystals}}
|-
| volatile motes || {{g|volatile motes}}
|-
| zro || {{g|zro}}
|-
! colspan="2" | Other resources
|-
| inf, influence || {{g|influence}}
|-
| menace || width=30px | {{g|menace}}
|-
| minor artifact,<br>minor artifacts || {{g|minor artifacts}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Empire values
|-
| diplomatic weight || width=30px | {{g|diplomatic weight}}
|-
| empire size || {{g|empire size}}
|-
| encryption || {{g|encryption}}
|-
| fleet command limit || {{g|fleet command limit}}
|-
| fleet size || {{g|fleet size}} <!-- technically a fleet value, not an empire value -->
|-
| market fee || width=30px | {{g|market fee}}
|-
| naval capacity || {{g|naval capacity}}
|-
| war exhaustion || {{g|war exhaustion}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Planet values
|-
| amenities || width=30px | {{g|amenities}}
|-
| crime, deviancy || {{g|crime}}
|-
| devastation || {{g|devastation}}
|-
| housing || {{g|housing}}
|-
| planet capacity || {{g|planet capacity}}
|-
| planet size || {{g|planet size}}
|-
| stability || {{g|stability}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Other values
|-
| piracy risk || width=30px | {{g|piracy risk}}
|-
| trade protection || {{g|trade protection}}
|-
| trait point || {{g|trait point}}
|}
{{end box wrapper}}
===Buildings===
Default size: 98px, resized here to 50px for ease of viewing.
<!--
|-
|  || {{g||50px}}
-->
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Capitals
|-
|reassembled ship shelter || {{g|reassembled ship shelter|50px}}
|-
|planetary administration || {{g|planetary administration|50px}}
|-
|planetary capital || {{g|planetary capital|50px}}
|-
|system capital-complex || {{g|system capital-complex|50px}}
|-
! colspan="2" |
|-
|deployment post || {{g|deployment post|50px}}
|-
|administrative array || {{g|administrative array|50px}}
|-
|planetary processor || {{g|planetary processor|50px}}
|-
|primary nexus || {{g|primary nexus|50px}}
|-
! colspan="2" |
|-
| hive core || {{g|hive core|50px}}
|-
| hive nexus || {{g|hive nexus|50px}}
|-
! colspan="2" |
|-
| habitat administration || {{g|habitat administration|50px}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Resource buildings
|-
| crystal mines || {{g|crystal mines|50px}}
|-
| energy grid || {{g|energy grid|50px}}
|-
| energy nexus || {{g|energy nexus|50px}}
|-
| mineral purification plants || {{g|mineral purification plants |50px}}
|-
| mineral purification hubs || {{g|mineral purification hubs|50px}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Manufacturing buildings
|-
| alloy foundries || {{g|alloy foundries|50px}}
|-
| alloy mega-forges || {{g|alloy mega-forges|50px}}
|-
| alloy nano-plants || {{g|alloy nano-plants|50px}}
|-
| chemical plants || {{g|chemical plants|50px}}
|-
| civilian fabricators || {{g|civilian fabricators|50px}}
|-
| civilian industries || {{g|civilian industries|50px}}
|-
| civilian repli-complexes || {{g|civilian repli-complexes|50px}}
|-
| exotic gas refineries || {{g|exotic gas refineries|50px}}
|-
| synthetic crystal plants || {{g|synthetic crystal plants|50px}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Trade & Amenity buildings
|-
| commerce megaplexes || {{g|commerce megaplexes|50px}}
|-
| commercial zones || {{g|commercial zones|50px}}
|-
| galactic stock exchange || {{g|galactic stock exchange|50px}}
|-
! colspan="2" |
|-
| communal housing || {{g|communal housing|50px}}
|-
| cyto-revitalization center || {{g|cyto-revitalization center|50px}}
|-
| drone storage || {{g|drone storage|50px}}
|-
| expanded warren || {{g|expanded warren|50px}}
|-
| gene clinic || {{g|gene clinic|50px}}
|-
| paradise dome || {{g|paradise dome|50px}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Unity buildings
|-
| administrative array || {{g|administrative array|50px}}
|-
| administrative offices || {{g|administrative offices|50px}}
|-
| administrative park || {{g|administrative park|50px}}
|-
| autochthon monument || {{g|autochthon monument|50px}}
|-
| auto-curating vault || {{g|auto-curating vault|50px}}
|-
| citadel of faith || {{g|citadel of faith|50px}}
|-
| confluence of thought || {{g|confluence of thought|50px}}
|-
| heritage site || {{g|heritage site|50px}}
|-
| holotemple || {{g|holotemple|50px}}
|-
| hypercomms forum || {{g|hypercomms forum|50px}}
|-
| sacred nexus || {{g|sacred nexus|50px}}
|-
| temple || {{g|temple|50px}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Military buildings
|-
| dread encampment || {{g|dread encampment|50px}}
|-
| fortress || {{g|fortress|50px}}
|-
| military academy || {{g|military academy|50px}}
|-
| planetary shield generator || {{g|planetary shield generator|50px}}
|-
| stronghold || {{g|stronghold|50px}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Special buildings
|-
| alien zoo || {{g|alien zoo|50px}}
|-
| betharian power plant || {{g|betharian power plant|50px}}
|-
! colspan="2" |
|-
| chamber of elevation || {{g|chamber of elevation|50px}}
|-
! colspan="2" |
|-
| clone vats || {{g|clone vats|50px}}
|-
| psi corps || {{g|psi corps|50px}}
|-
! colspan="2" |
|-
| class-4 singularity || {{g|class-4 singularity|50px}}
|-
| dimensional fabricator || {{g|dimensional fabricator|50px}}
|-
| empyrean shrine || {{g|empyrean shrine|50px}}
|-
! colspan="2" |
|-
| crude huts || {{g|crude huts|50px}}
|-
| primitive factory || {{g|primitive factory|50px}}
|-
| primitive farms || {{g|primitive farms|50px}}
|-
! colspan="2" |
|-
| great pyramid || {{g|great pyramid|50px}}
|-
| omega alignment || {{g|omega alignment|50px}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Other buildings
|-
| corporate culture site || {{g|corporate culture site|50px}}
|-
| embassy complex || {{g|embassy complex|50px}}
|-
| research institute || {{g|research institute|50px}}
|-
| slave processing facility || {{g|slave processing facility|50px}}
|}
{{end box wrapper}}
=== Diplomacy ===
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|Diplomacy
<!--|-
| attitude || {{g|attitude}}-->
|-
| favor || width=30px | {{g|favor}}
<!--|-
| harm relations || {{g|harm relations}}
|-
| improve relations || {{g|improve relations}}-->
|-
| insult || {{g|insult}}
|-
| opinion || {{g|opinion}}
|-
| relative power || {{g|relative power}}
|-
| trade, trade deal || {{g|trade deal}}
|-
| trade attractiveness || {{g|trade attractiveness}}
<!--|-
| trust || {{g|trust}}-->
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|Agreements
|-
| closed borders || width=30px | {{g|closed borders}}
|-
| commercial pact || {{g|commercial pact}}
|-
| defensive pact || {{g|defensive pact}}
|-
| guarantee independence || {{g|guarantee independence}}
|-
| migration treaty || {{g|migration treaty}}
|-
| non-aggression pact || {{g|non-aggression pact}}
<!--|-
| open borders || {{g|open borders}}-->
|-
| research agreement || {{g|research agreement}}
|-
| rival || {{g|rival}}
|-
| rivalry || {{g|rivalry}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Diplomatic policy
|-
| belligerent || width=30px | {{g|belligerent}}
|-
| cooperative || {{g|cooperative}}
|-
| dormant || {{g|dormant}}
|-
| expansionist diplomatic stance, expansionist policy || {{g|expansionist policy}}
|-
| extermination || {{g|extermination}}
|-
| hunger || {{g|hunger}}
|-
| isolationist || {{g|isolationist}}
|-
| mercantile || {{g|mercantile}}
|-
| purification || {{g|purification}}
|-
| supremacist || {{g|supremacist}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|Espionage
|-
| infiltration || width=30px | {{g|infiltration}}
|-
| intel || {{g|intel}}
<!--|-
| intel level low || {{g|intel level low}}
|-
| intel level medium || {{g|intel level medium}}
|-
| intel level high || {{g|intel level high}}-->
|-
| intel level full || {{g|intel level full}}
|-
| manipulation || {{g|manipulation}}
|-
| provocation || {{g|provocation}}
|-
| sabotage || {{g|sabotage}}
|-
| subterfuge || {{g|subterfuge}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Federations
|-
| cohesion || width=30px | {{g|cohesion}}
|-
| federation || {{g|federation}}
|-
| federation associate || {{g|federation associate}}
|-
! colspan="2" |
|-
| galactic union || {{g|galactic union}}
|-
| hegemony || {{g|hegemony}}
|-
| martial alliance || {{g|martial alliance}}
|-
| research cooperative || {{g|research cooperative}}
|-
| trade league || {{g|trade league}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Galactic Community
|-
| galactic community || width=30px | {{g|galactic community}}
<!--|-
| galactic market || {{g|galactic market}}-->
|-
| resolution || {{g|resolution}}
|-
! colspan="2" |
|-
| divinity of life || {{g|divinity of life}}
|-
| ecological protection || {{g|ecological protection}}
|-
| galactic commerce || {{g|galactic commerce}}
|-
| industrial development || {{g|industrial development}}
|-
| mutual defense || {{g|mutual defense}}
|-
| rules of war || {{g|rules of war}}
|-
| the greater good || {{g|the greater good}}
|-
| unchained knowledge || {{g|unchained knowledge}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Subjects
|-
| independence || width=30px | {{g|independence}}
|-
| integrate || {{g|integrate}}
|-
| overlord || {{g|overlord}}
|-
| protectorate || {{g|protectorate}}
|-
| satrapy || {{g|satrapy}}
|-
| support independence || {{g|support independence}}
|-
| tributary, subsidiary || {{g|tributary}}
|-
| vassal || {{g|vassal}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Warfare
<!--|-
| attacker, offensive || {{g|attacker}}-->
|-
| casus belli || width=30px; | {{g|casus belli}}
|-
| defender, defensive || {{g|defender}}
|-
| force ideology || {{g|force ideology}}
|-
| war || {{g|war}}
|}
{{end box wrapper}}
===Government===
Icons for specific traditions can be created using [[:template:tradition]]
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Authority
|-
| democratic || width=30px; | {{g|democratic}}
|-
| oligarchic || {{g|oligarchic}}
|-
| dictatorial || {{g|dictatorial}}
|-
| imperial || {{g|imperial}}
|-
! colspan="2" |
|-
| corporate || {{g|corporate}}
|-
| hive mind || {{g|hive mind}}
|-
| machine intelligence || {{g|machine intelligence}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Ethics
|-
| authoritarian || width=30px; | {{g|authoritarian}}
|-
| egalitarian || {{g|egalitarian}}
|-
| materialist || {{g|materialist}}
|-
| militarist || {{g|militarist}}
|-
| pacifist || {{g|pacifist}}
|-
| spiritualist || {{g|spiritualist}}
|-
| xenophile || {{g|xenophile}}
|-
| xenophobe || {{g|xenophobe}}
|-
| gestalt consciousness || {{g|gestalt consciousness}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Ethics (Fanatic)
|-
| fanatic authoritarian || width=30px; | {{g|fanatic authoritarian}}
|-
| fanatic egalitarian || {{g|fanatic egalitarian}}
|-
| fanatic materialist || {{g|fanatic materialist}}
|-
| fanatic militarist || {{g|fanatic militarist}}
|-
| fanatic pacifist || {{g|fanatic pacifist}}
|-
| fanatic spiritualist || {{g|fanatic spiritualist}}
|-
| fanatic xenophile || {{g|fanatic xenophile}}
|-
| fanatic xenophobe || {{g|fanatic xenophobe}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Factions
|-
| imperialist || width=30px | {{g|imperialist}}
|-
| isolationist faction || {{g|isolationist faction}}
|-
| progressive || {{g|progressive}}
|-
| prosperity || {{g|prosperity}}
|-
| supremacist faction || {{g|supremacist faction}}
|-
| technologist || {{g|technologist}}
|-
| totalitarian || {{g|totalitarian}}
|-
| traditionalist || {{g|traditionalist}}
|-
| xenoist || {{g|xenoist}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Tradition trees
|-
| adaptability || width=30px | {{g|adaptability}}
|-
| diplomacy,<br />diplomacy tradition || {{g|diplomacy}}
|-
| discovery || {{g|discovery}}
|-
| domination || {{g|domination}}
|-
| expansion || {{g|expansion}}
|-
| harmony || {{g|harmony}}
|-
| mercantile tradition || {{g|mercantile tradition}}
|-
| prosperity tradition || {{g|prosperity tradition}}
|-
| subterfuge tradition || {{g|subterfuge tradition}}
|-
| supremacy || {{g|supremacy}}
|-
| synchronicity || {{g|synchronicity}}
|-
| unyielding tradition || {{g|unyielding tradition}}
|-
| versatility,<br />versatility tradition || {{g|versatility}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Ascension Perks (A-I)
|-
| arcology project || width=30px | {{g|arcology project}}
|-
| become the crisis || {{g|become the crisis}}
|-
| colossus project || {{g|colossus project}}
|-
| consecrated worlds || {{g|consecrated worlds}}
|-
| defender of the galaxy || {{g|defender of the galaxy}}
|-
| engineered evolution || {{g|engineered evolution}}
|-
| enigmatic engineering || {{g|enigmatic engineering}}
|-
| eternal vigilance || {{g|eternal vigilance}}
|-
| evolutionary mastery || {{g|evolutionary mastery}}
|-
| executive vigor || {{g|executive vigor}}
|-
| galactic contender || {{g|galactic contender}}
|-
| galactic force projection || {{g|galactic force projection}}
|-
| galactic wonders || {{g|galactic wonders}}
|-
| grasp the void || {{g|grasp the void}}
|-
| hive worlds || {{g|hive worlds}}
|-
| imperial prerogative || {{g|imperial prerogative}}
|-
| interstellar dominion || {{g|interstellar dominion}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Ascension Perks (M-X)
|-
| machine worlds || width=30px | {{g|machine worlds}}
|-
| master builders || {{g|master builders}}
|-
| mastery of nature || {{g|mastery of nature}}
|-
| mind over matter || {{g|mind over matter}}
|-
| nihilistic acquisition || {{g|nihilistic acquisition}}
|-
| one vision || {{g|one vision}}
|-
| shared destiny || {{g|shared destiny}}
|-
| synthetic age || {{g|synthetic age}}
|-
| synthetic evolution || {{g|synthetic evolution}}
|-
| technological ascendancy || {{g|technological ascendancy}}
|-
| the flesh is weak || {{g|the flesh is weak}}
|-
| transcendence || {{g|transcendence}}
|-
| transcendent learning || {{g|transcendent learning}}
|-
| universal transactions || {{g|universal transactions}}
|-
| voidborne, voidborn || {{g|voidborne}}
|-
| ap world shaper || {{g|ap world shaper}}
|-
| xeno-compatibility,<br>xeno compatibility || {{g|xeno-compatibility}}
|}
{{end box wrapper}}
====Origins & Civics====
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Origins
|-
| calamitous birth || width=30px; | {{g|calamitous birth}}
|-
| clone army origin || {{g|clone army origin}}
|-
| common ground || {{g|common ground}}
|-
| doomsday || {{g|doomsday}}
|-
| galactic doorstep || {{g|galactic doorstep}}
|-
| hegemon || {{g|hegemon}}
|-
| life-seeded || {{g|life-seeded}}
|-
| lost colony || {{g|lost colony}}
|-
| mechanist || {{g|mechanist}}
|-
| necrophage origin || {{g|necrophage origin}}
|-
| on the shoulders of giants || {{g|on the shoulders of giants}}
|-
| post-apocalyptic || {{g|post-apocalyptic}}
|-
| prosperous unification || {{g|prosperous unification}}
|-
| remnants || {{g|remnants}}
|-
| resource consolidation || {{g|resource consolidation}}
|-
| scion || {{g|scion}}
|-
| shattered ring|| {{g|shattered ring}}
|-
| syncretic evolution || {{g|syncretic evolution}}
|-
| tree of life || {{g|tree of life}}
|-
| void dwellers || {{g|void dwellers}}
|-
! colspan="2" | NPC Origins
|-
| elder race || {{g|elder race}}
|-
| enlightened || {{g|enlightened}}
|-
| separatists || {{g|separatists}}
|-
| khanate successor || {{g|khanate successor}}
|-
| hegemon subordinate || {{g|hegemon subordinate}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Civics (regular)
|-
| agrarian idyll || width=30px; | {{g|agrarian idyll}}
|-
| aristocratic elite || {{g|aristocratic elite}}
|-
| barbaric despoilers || {{g|barbaric despoilers}}
|-
| beacon of liberty || {{g|beacon of Liberty}}
|-
| byzantine bureaucracy || {{g|byzantine bureaucracy}}
|-
| catalytic processing || {{g|catalytic processing}}
|-
| citizen service || {{g|citizen service}}
|-
| corporate dominion || {{g|corporate dominion}}
|-
| corvée system,<br>corvee system || {{g|corvée system}}
|-
| cutthroat politics || {{g|cutthroat politics}}
|-
| death cult || {{g|death cult}}
|-
| diplomatic corps || {{g|diplomatic corps}}
|-
| distinguished admiralty || {{g|distinguished admiralty}}
|-
| efficient bureaucracy || {{g|efficient bureaucracy}}
|-
| environmentalist || {{g|environmentalist}}
|-
| exalted priesthood || {{g|exalted priesthood}}
|-
| fanatic purifiers || {{g|fanatic purifiers}}
|-
| feudal society || {{g|feudal society}}
|-
| free haven || {{g|free haven}}
|-
| functional architecture || {{g|functional architecture}}
|-
| imperial cult || {{g|imperial cult}}
|-
| idealistic foundation || {{g|idealistic foundation}}
|-
| idyllic bloom || {{g|idyllic bloom}}
|-
| inward perfection,<br>inwards perfection || {{g|inward perfection}}
|-
| masterful crafters || {{g|masterful crafters}}
|-
| merchant guilds || {{g|merchant guilds}}
|-
| memorialists || {{g|memorialists}}
|-
| meritocracy || {{g|meritocracy}}
|-
| mining guilds || {{g|mining guilds}}
|-
| nationalistic zeal || {{g|nationalistic zeal}}
|-
| parliamentary system || {{g|parliamentary system}}
|-
| philosopher king || {{g|philosopher king}}
|-
| pleasure seekers || {{g|pleasure seekers}}
|-
| pompous purists || {{g|pompous purists}}
|-
| police state || {{g|police state}}
|-
| reanimators || {{g|reanimators}}
|-
| shadow council || {{g|shadow council}}
|-
| shared burdens || {{g|shared burdens}}
|-
| slaver guilds || {{g|slaver guilds}}
|-
| technocracy || {{g|technocracy}}
|-
| warrior culture || {{g|warrior culture}}
|-
| galactic sovereign || {{g|galactic sovereign}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Civics (gestalt consciousness)
|-
! colspan="2" | Hive Mind
|-
| ascetic || width=30px; | {{g|ascetic}}
|-
| catalytic processing hive || {{g|catalytic processing hive}}
|-
| devouring swarm || {{g|devouring swarm}}
|-
| divided attention || {{g|divided attention}}
|-
| empath || {{g|empath}}
|-
| idyllic bloom hive || {{g|idyllic bloom hive}}
|-
| memorialist hive || {{g|memorialist hive}}
|-
| natural neural network || {{g|natural neural network}}
|-
| one mind || {{g|one mind}}
|-
| pooled knowledge || {{g|pooled knowledge}}
|-
| strength of legions || {{g|strength of legions}}
|-
| subspace ephapse || {{g|subspace ephapse}}
|-
| subsumed will || {{g|subsumed will}}
|-
| terravore || {{g|terravore}}
|-
! colspan="2" | Machine Intelligence
|-
| catalytic processing machine || {{g|catalytic processing machine}}
|-
| constructobot || {{g|constructobot}}
|-
| delegated functions || {{g|delegated functions}}
|-
| determined exterminator || {{g|determined exterminator}}
|-
| driven assimilator || {{g|driven assimilator}}
|-
| factory overclocking || {{g|factory overclocking}}
|-
| introspective || {{g|introspective}}
|-
| maintenance protocols || {{g|maintenance protocols}}
|-
| memorialist machine || {{g|memorialist machine}}
|-
| ota updates || {{g|ota updates}}
|-
| rapid replicator || {{g|rapid replicator}}
|-
| rockbreakers || {{g|rockbreakers}}
|-
| rogue servitor || {{g|rogue servitor}}
|-
| static research analysis || {{g|static research analysis}}
|-
| unitary cohesion || {{g|unitary cohesion}}
|-
| warbots || {{g|warbots}}
|-
| zero-waste protocols || {{g|zero-waste protocols}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Civics (corporate)
|-
| brand loyalty || width=30px; | {{g|brand loyalty}}
|-
| catalytic processing corporate || {{g|catalytic processing corporate}}
|-
| corporate death cult || {{g|corporate death cult}}
|-
| corporate hedonism || {{g|corporate hedonism}}
|-
| criminal heritage || {{g|criminal heritage}}
|-
| franchising || {{g|franchising}}
|-
| free traders || {{g|free traders}}
|-
| gospel of the masses || {{g|gospel of the masses}}
|-
| indentured assets || {{g|indentured assets}}
|-
| mastercraft inc. || {{g|mastercraft inc.}}
|-
| media conglomerate || {{g|media conglomerate}}
|-
| naval contractors || {{g|naval contractors}}
|-
| private military companies || {{g|private military companies}}
|-
| private prospectors || {{g|private prospectors}}
|-
| public relations specialists || {{g|public relations specialists}}
|-
| ruthless competition|| {{g|ruthless competition}}
|-
| trading posts || {{g|trading posts}}
|}
{{end box wrapper}}
===Jobs===
{{box wrapper}}
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Ruler
|-
| politician || width=30px; | {{g|politician}}
|-
| executive || {{g|executive}}
|-
| high priest || {{g|high priest}}
|-
| merchant || {{g|merchant}}
|-
| noble || {{g|noble}}
|-
| science director || {{g|science director}}
|}
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Specialist
|-
| artificer || width=30px; | {{g|artificer}}
|-
| artisan || {{g|artisan}}
|-
| bureaucrat || {{g|bureaucrat}}
|-
| catalytic technician || {{g|catalytic technician}}
|-
| chemist || {{g|chemist}}
|-
| colonist || {{g|colonist}}
|-
| culture worker || {{g|culture worker}}
|-
| death chronicler || {{g|death chronicler}}
|-
| death priest || {{g|death priest}}
|-
| duelist || {{g|duelist}}
|-
| enforcer || {{g|enforcer}}
|-
| entertainer || {{g|entertainer}}
|-
| gas refiner || {{g|gas refiner}}
|-
| manager || {{g|manager}}
|-
| medical worker,<br>healthcare,<br>healthcare worker  || {{g|medical worker}}
|-
| metallurgist,<br>foundry || {{g|metallurgist}}
|-
| necromancer || {{g|necromancer}}
|-
| necrophyte || {{g|necrophyte}}
|-
| priest || {{g|priest}}
|-
| reassigner || {{g|reassigner}}
|-
| researcher || {{g|researcher}}
|-
| roboticist || {{g|roboticist}}
|-
| telepath || {{g|telepath}}
|-
| translucer || {{g|translucer}}
|}
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Worker
|-
| clerk || width=30px; | {{g|clerk}}
|-
| crystal miner || {{g|crystal miner}}
|-
| farmer || {{g|farmer}}
|-
| gas extractor || {{g|gas extractor}}
|-
| miner || {{g|miner}}
|-
| mortal initiate || {{g|mortal initiate}}
|-
| mote harvester || {{g|mote harvester}}
|-
| preacher,<br>prosperity preacher || {{g|prosperity preacher}}
|-
| scrap miner || {{g|scrap miner}}
|-
| soldier || {{g|soldier}}
|-
| technician || {{g|technician}}
|}
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Complex Drone
|-
| artisan drone || width=30px; | {{g|artisan drone}}
|-
| brain drone || {{g|brain drone}}
|-
| calculator || {{g|calculator}}
|-
| catalytic drone || {{g|catalytic drone}}
|-
| chem-drone,<br>chemist drone || {{g|chem-drone}}
|-
| chronicle drone || {{g|chronicle drone}}
|-
| coordinator || {{g|coordinator}}
|-
| crystal mining drone || {{g|crystal mining drone}}
|-
| evaluator || {{g|evaluator}}
|-
| fabricator || {{g|fabricator}}
|-
| foundry drone,<br>alloy drone<!-- hive mind --> || {{g|foundry drone}}
|-
| gas extraction drone || {{g|gas extraction drone}}
|-
| hunter-seeker drone,<br>patrol drone || {{g|hunter-seeker drone}}
|-
| lensing drone, translucer drone || {{g|lensing drone}}
|-
| mote harvesting drone || {{g|mote harvesting drone}}
|-
| refinery drone,<br>gas refiner drone || {{g|refinery drone}}
|-
| replicator || {{g|replicator}}
|-
| spawning drone || {{g|spawning drone}}
|-
| synapse drone || {{g|synapse drone}}
|}
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Menial Drone
|-
| agri-drone || width=30px; | {{g|agri-drone}}
|-
| maintenance drone || {{g|maintenance drone}}
|-
| mining drone || {{g|mining drone}}
|-
| tech-drone, technician drone || {{g|tech-drone}}
|-
| warrior drone || {{g|warrior drone}}
|}
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Slave
|-
| grid amalgamated || width=30px; | {{g|grid amalgamated}}
|-
| livestock || {{g|livestock}}
|-
| servant || {{g|servant}}
|-
| slave overseer<br>("Overseer") <!-- Called Overseer in-game, but conflicts with the FE job with the same name. --> || {{g|slave overseer}}
|-
| toiler,<br>slave toiler || {{g|toiler}}
|}
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Special
|-
| bio-trophy || width=30px; | {{g|bio-trophy}}
|-
| cave cleaner || {{g|cave cleaner}}
|-
| cave cleaner drone || {{g|cave cleaner drone}}
|-
| corrupt drone || {{g|corrupt drone}}
|-
| criminal || {{g|criminal}}
|-
| deviant drone || {{g|deviant drone}}
|-
| dimensional portal researcher || {{g|dimensional portal researcher}}
|-
| dimensional portal drone,<br>dimensional portal researcher gestalt || {{g|dimensional portal drone}}
|-
| gas plant drone || {{g|gas plant drone}}
|-
| gas plant engineer || {{g|gas plant engineer}}
|-
| nemma miner || {{g|nemma miner}}
|-
| nemma mining drone || {{g|nemma mining drone}}
|-
| odd factory drone || {{g|odd factory drone}}
|-
| odd factory worker || {{g|odd factory worker}}
|-
| purging || {{g|purging}}
|-
| scavenger || {{g|scavenger}}
|-
| scavenger drone || {{g|scavenger drone}}
|-
| subterranean contact drone || {{g|subterranean contact drone}}
|-
| subterranean liaison officer,<br>underground trade worker || {{g|subterranean liaison officer}}
|-
| transmuter || {{g|transmuter}}
|-
| transmuter drone || {{g|transmuter drone}}
|-
| unemployed || {{g|unemployed}}
|}
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Fallen Empire
|-
| acolyte farm, acolyte of the plow || width=30px; | {{g|acolyte of the plow}}
|-
| acolyte mine, acolyte of the hammer || {{g|acolyte of the hammer}}
|-
| acolyte generator, acolyte of the hyperspanner || {{g|acolyte of the hyperspanner}}
|-
| acolyte artisan, acolyte of the workshop || {{g|acolyte of the workshop}}
|-
| archivist || {{g|archivist}}
|-
| augur, augur of the shroud || {{g|augur of the shroud}}
|-
| caretaker,<br>maintenance bot || {{g|caretaker}}
|-
| guardian,<br>guardian bot || {{g|guardian}}
|-
| hedonist || {{g|hedonist}}
|-
| overseer,<br>overseer fallen || {{g|overseer}}
|-
| protector || {{g|protector}}
|-
| sky cardinal || {{g|sky cardinal}}
|-
| xeno-keeper || {{g|xeno-keeper}}
|-
| xeno-ward || {{g|xeno-ward}}
|}
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Primitive
|-
| primitive bureaucrat || width=30px; | {{g|primitive bureaucrat}}
|-
| cleric, primitive priest || {{g|cleric}}
|-
| primitive priest 2 || {{g|primitive priest 2}}
|-
| feudal noble, primitive noble || {{g|feudal noble}}
|-
| hunter-gatherer || {{g|hunter-gatherer}}
|-
| laborer, primitive laborer || {{g|laborer}}
|-
| peasant || {{g|peasant}}
|-
| pre-sapient || {{g|pre-sapient}}
|-
| primitive farmer || {{g|primitive farmer}}
|-
| primitive miner || {{g|primitive miner}}
|-
| primitive technician || {{g|primitive technician}}
|-
| scholar, primitive researcher || {{g|scholar}}
|-
| primitive researcher 2<br>("Researcher") || {{g|primitive researcher 2}}
|-
| warrior, primitive warrior || {{g|warrior}}
|-
| <!-- soldier, -->primitive warrior 2<br>("Soldier") || {{g|primitive warrior 2}}
|}
{{end box wrapper}}
===Military===
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Armies
|-
! colspan="2" | Defense armies
|-
|defense army,<br/>defense armies || width=30px; | {{g|defense army}}
|-
! colspan="2" | Assault armies
|-
|assault army,<br/>assault armies || {{g|assault army}}
|-
|clone army,<br/>clone armies || {{g|clone army}}
|-
|gene warrior army,<br/>gene warrior armies || {{g|gene warrior army}}
|-
|psionic army,<br/>psionic armies || {{g|psionic army}}
|-
|rebel army,<br>rebel armies || {{g|rebel army}}
|-
|slave army,<br/>slave armies || {{g|slave army}}
|-
|undead army,<br/>undead armies || {{g|undead army}}
|-
|xenomorph army,<br/>xenomorph armies || {{g|xenomorph army}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="3" | Component slots
|-
| slot a || auxiliary || width=30px | {{g|slot a}}
|-
| slot c || core || {{g|slot c}}
|-
| slot g || guided || {{g|slot g}}
|-
| slot h || hangar || {{g|slot h}}
|-
| slot l || large || {{g|slot l}}
|-
| slot m || medium || width=30px | {{g|slot m}}
|-
| slot pd || point defense || {{g|slot pd}}
|-
| slot s || small || {{g|slot s}}
|-
| slot t || titan || {{g|slot t}}
|-
| slot wd || world destroyer || {{g|slot wd}}
|-
| slot xl || extra large || {{g|slot xl}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Weapon Types
|-
| energy weapons || width=30px; | {{g|energy weapons}}
|-
| explosive weapons || {{g|explosive weapons}}
|-
| kinetic weapons || {{g|kinetic weapons}}
|-
! colspan="2" | Laser Weapons
|-
| ship red laser small|| {{g|ship red laser small}}
|-
| ship blue laser small|| {{g|ship blue laser small}}
|-
| ship uv laser small|| {{g|ship uv laser small}}
|-
| ship x-ray laser small|| {{g|ship x-ray laser small}}
|-
| ship gamma laser small|| {{g|ship gamma laser small}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Orbital Bombardment
|-
|selective,<br/>light bombardment || width=30px; | {{g|light bombardment}}
|-
|indiscriminate,<br/>limited bombardment || width=30px | {{g|limited bombardment}}
|-
|armageddon,<br/>armageddon bombardment || {{g|armageddon bombardment}}
|-
|raiding,<br/>raiding bombardment || {{g|raiding bombardment}}
|-
|javorian pox || {{g|javorian pox}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Starbases
|-
! colspan="2" | Starbase modules
|-
| solar panel network || {{g|solar panel network}}
|-
! colspan="2" | Starbases buildings
|-
| crew quarters || {{g|crew quarters}}
|-
| fleet academy || {{g|fleet academy}}
|-
| transit hub || {{g|transit hub}}
|}
{{end box wrapper}}


===Modifiers===
===Modifiers===
第7行: 第1,516行:
! colspan="2" | Modifiers (misc)
! colspan="2" | Modifiers (misc)
|-
|-
| anomaly discovery chance || width=30px; | {{iconify|anomaly discovery chance}}
| anomaly discovery chance || width=30px; | {{g|anomaly discovery chance}}
|-
|-
| anomaly research speed || {{iconify|anomaly research speed}}
| anomaly research speed || {{g|anomaly research speed}}
|-
|-
| edict cost || {{iconify|edict cost}}
| edict cost || {{g|edict cost}}
|-
|-
| empire size penalty || {{iconify|empire size penalty}}
| empire size penalty || {{g|empire size penalty}}
|-
|-
| leader experience gain || {{iconify|leader experience gain}}
| leader experience gain || {{g|leader experience gain}}
|-
|-
| leader lifespan || {{iconify|leader lifespan}}
| leader lifespan || {{g|leader lifespan}}
|-
|-
| leader pool size || {{iconify|leader pool size}}
| leader pool size || {{g|leader pool size}}
|-
|-
| leader recruitment cost || {{iconify|leader recruitment cost}}
| leader recruitment cost || {{g|leader recruitment cost}}
|-
|-
| leader level cap,<br />leader skill levels || {{iconify|leader level cap}}
| leader level cap,<br />leader skill levels || {{g|leader level cap}}
|-
|-
| megastructure build speed || {{iconify|megastructure build speed}}
| megastructure build speed || {{g|megastructure build speed}}
|-
|-
| research alternatives || {{iconify|research alternatives}}
| research alternatives || {{g|research alternatives}}
|-
|-
| research speed || {{iconify|research speed}}
| research speed || {{g|research speed}}
|-
|-
| research speed (engineering) || {{iconify|research speed (engineering)}}
| research speed (engineering) || {{g|research speed (engineering)}}
|-
|-
| research speed (physics) || {{iconify|research speed (physics)}}
| research speed (physics) || {{g|research speed (physics)}}
|-
|-
| research speed (society) || {{iconify|research speed (society)}}
| research speed (society) || {{g|research speed (society)}}
|-
|-
| survey speed || {{iconify|survey speed}}
| survey speed || {{g|survey speed}}
|}
|}


第43行: 第1,552行:
! colspan="2" | Modifiers (diplomatic)
! colspan="2" | Modifiers (diplomatic)
|-
|-
| available envoys || width=30px; | {{iconify|available envoys}}
| available envoys || width=30px; | {{g|available envoys}}
|-
|-
| base intel level <!--add-->|| {{iconify|base intel level}}
| base intel level <!--add-->|| {{g|base intel level}}
|-
|-
| claim influence cost || {{iconify|claim influence cost}}
| claim influence cost || {{g|claim influence cost}}
|-
|-
| diplo weight mult,<br />diplomatic weight mult || {{iconify|diplo weight mult}}
| diplo weight mult,<br />diplomatic weight mult || {{g|diplo weight mult}}
|-
|-
| diplo weight economy mult || {{iconify|diplo weight economy mult}}
| diplo weight economy mult || {{g|diplo weight economy mult}}
|-
|-
| diplo weight naval mult || {{iconify|diplo weight naval mult}}
| diplo weight naval mult || {{g|diplo weight naval mult}}
|-
|-
| diplo weight technology mult || {{iconify|diplo weight technology mult}}
| diplo weight technology mult || {{g|diplo weight technology mult}}
|-
|-
| subject power penalty || {{iconify|subject power penalty}}
| subject power penalty || {{g|subject power penalty}}
|-
|-
| trust cap || {{iconify|trust cap}}
| trust cap || {{g|trust cap}}
|-
|-
| trust growth || {{iconify|trust growth}}
| trust growth || {{g|trust growth}}
|}
|}


第67行: 第1,576行:
! colspan="2" | Modifiers (economic)
! colspan="2" | Modifiers (economic)
|-
|-
| consumer goods cost || width=30px; | {{iconify|consumer goods cost}}
| consumer goods cost || width=30px; | {{g|consumer goods cost}}
|-
|-
| food output || {{iconify|food output}}
| food output || {{g|food output}}
|-
|-
| monthly influence add || {{iconify|monthly influence add}}
| monthly influence add || {{g|monthly influence add}}
|-
|-
| monthly influence mult || {{iconify|monthly influence mult}}
| monthly influence mult || {{g|monthly influence mult}}
|-
|-
| monthly unity add || {{iconify|monthly unity add}}
| monthly unity add || {{g|monthly unity add}}
|-
|-
| monthly unity mult || {{iconify|monthly unity mult}}
| monthly unity mult || {{g|monthly unity mult}}
|-
|-
| resource storage capacity || {{iconify|resource storage capacity}}
| resource storage capacity || {{g|resource storage capacity}}
|-
|-
| trade value add || {{iconify|trade value add}}
| trade value add || {{g|trade value add}}
|-
|-
| trade value mult || {{iconify|trade value mult}}
| trade value mult || {{g|trade value mult}}
|}
|}


第89行: 第1,598行:
! colspan="2" | Modifiers (planet)
! colspan="2" | Modifiers (planet)
|-
|-
| amenities add || style="width:30px;" | {{iconify|amenities add}}
| amenities add || style="width:30px;" | {{g|amenities add}}
|-
|-
| amenities mult || {{iconify|amenities mult}}
| amenities mult || {{g|amenities mult}}
|-
|-
| building cost || {{iconify|building cost}}
| building cost || {{g|building cost}}
|-
|-
| building slot, building slots || {{iconify|building slot}}
| building slot, building slots || {{g|building slot}}
|-
|-
| clear blocker cost || {{iconify|clear blocker cost}}
| clear blocker cost || {{g|clear blocker cost}}
|-
|-
| clear blocker speed || {{iconify|clear blocker speed}}
| clear blocker speed || {{g|clear blocker speed}}
|-
|-
| clear blocker time || {{iconify|clear blocker time}}
| clear blocker time || {{g|clear blocker time}}
|-
|-
| colony development speed || {{iconify|colony development speed}}
| colony development speed || {{g|colony development speed}}
|-
|-
| crime add || {{iconify|crime add}}
| crime add || {{g|crime add}}
|-
|-
| crime mult || {{iconify|crime mult}}
| crime mult || {{g|crime mult}}
|-
|-
| district cap || {{iconify|district cap}}
| district cap || {{g|district cap}}
|-
|-
| emigration push,<br />emigration push mult || {{iconify|emigration push mult}}
| emigration push,<br />emigration push mult || {{g|emigration push mult}}
|-
|-
| emigration push add || {{iconify|emigration push add}}  
| emigration push add || {{g|emigration push add}}  
|-
|-
| habitability || {{iconify|habitability}}
| habitability || {{g|habitability}}
|-
|-
| housing add || {{iconify|housing add}}
| housing add || {{g|housing add}}
|-
|-
| housing mult || {{iconify|housing mult}}
| housing mult || {{g|housing mult}}
|-
|-
| immigration pull,<br />immigration pull mult || {{iconify|immigration pull mult}}
| immigration pull,<br />immigration pull mult || {{g|immigration pull mult}}
|-
|-
| immigration pull add || {{iconify|immigration pull add}}
| immigration pull add || {{g|immigration pull add}}
|-
|-
| max agriculture districts || {{iconify|max agriculture districts}}
| max agriculture districts || {{g|max agriculture districts}}
|-
|-
| max districts || {{iconify|max districts}}
| max districts || {{g|max districts}}
|-
|-
| max generator districts || {{iconify|max generator districts}}
| max generator districts || {{g|max generator districts}}
|-
|-
| max mining districts || {{iconify|max mining districts}}
| max mining districts || {{g|max mining districts}}
|-
|-
| migration attraction || {{iconify|migration attraction}}
| migration attraction || {{g|migration attraction}}
|-
|-
| planetary build speed,<br />building build speed || {{iconify|planetary build speed}}
| planetary build speed,<br />building build speed || {{g|planetary build speed}}
|-
|-
| stability add,<br />planet stability add || {{iconify|planet stability add}}
| stability add,<br />planet stability add || {{g|planet stability add}}
|-
|-
| terraforming cost || {{iconify|terraforming cost}}
| terraforming cost || {{g|terraforming cost}}
|-
|-
| terraforming speed || {{iconify|terraforming speed}}
| terraforming speed || {{g|terraforming speed}}
|}
|}


第147行: 第1,656行:
! colspan="2" | Modifiers (pops)
! colspan="2" | Modifiers (pops)
|-
|-
| ethic shift, ethics divergence || width=30px; | {{iconify|ethics divergence}}
| ethic shift, ethics divergence || width=30px; | {{g|ethics divergence}}
|-
|-
| ethics shift chance || {{iconify|ethics shift chance}}
| ethics shift chance || {{g|ethics shift chance}}
|-
|-
| governing ethics attraction || {{iconify|governing ethics attraction}}
| governing ethics attraction || {{g|governing ethics attraction}}
|-
|-
| habitability pop || {{iconify|habitability pop}}
| habitability pop || {{g|habitability pop}}
|-
|-
| happiness || {{iconify|happiness}}
| happiness || {{g|happiness}}
|-
|-
| biological pop happiness || {{iconify|biological pop happiness}}
| biological pop happiness || {{g|biological pop happiness}}
|-
|-
| lithoid pop happiness || {{iconify|lithoid pop happiness}}
| lithoid pop happiness || {{g|lithoid pop happiness}}
|-
|-
! colspan="2" | Upkeep
! colspan="2" | Upkeep
|-
|-
| food consumption || {{iconify|food consumption}}
| food consumption || {{g|food consumption}}
|-
|-
| mineral consumption,<br>mineral upkeep || {{iconify|mineral consumption}}
| mineral consumption,<br>mineral upkeep || {{g|mineral consumption}}
|-
|-
| pop amenities usage || {{iconify|pop amenities usage}}
| pop amenities usage || {{g|pop amenities usage}}
|-
|-
| pop consumer goods upkeep || {{iconify|pop consumer goods upkeep}}
| pop consumer goods upkeep || {{g|pop consumer goods upkeep}}
|-
|-
| pop housing usage,<br>housing usage || {{iconify|pop housing usage}}
| pop housing usage,<br>housing usage || {{g|pop housing usage}}
|-
|-
! colspan="2" | Growth & Migration
! colspan="2" | Growth & Migration
|-
|-
| automatic resettlement chance || {{iconify|automatic resettlement chance}}
| automatic resettlement chance || {{g|automatic resettlement chance}}
|-
|-
| pop assembly speed || {{iconify|pop assembly speed}}
| pop assembly speed || {{g|pop assembly speed}}
|-
|-
| pop decline speed || {{iconify|pop decline speed}}
| pop decline speed || {{g|pop decline speed}}
|-
|-
| pop growth from immigration || {{iconify|pop growth from immigration}}
| pop growth from immigration || {{g|pop growth from immigration}}
|-
|-
| pop growth speed || {{iconify|pop growth speed}}
| pop growth speed || {{g|pop growth speed}}
|-
|-
| pop growth reduction || {{iconify|pop growth reduction}}
| pop growth reduction || {{g|pop growth reduction}}
|-
|-
| resettlement cost || {{iconify|resettlement cost}}
| resettlement cost || {{g|resettlement cost}}
|-
|-
! colspan="2" | Jobs
! colspan="2" | Jobs
|-
|-
| alloys from jobs || {{iconify|alloys from jobs}}
| alloys from jobs || {{g|alloys from jobs}}
|-
|-
| consumer goods from jobs || {{iconify|consumer goods from jobs}}
| consumer goods from jobs || {{g|consumer goods from jobs}}
|-
|-
| pop enc || {{iconify|pop enc}}
| pop enc || {{g|pop enc}}
|-
|-
| pop eng || {{iconify|pop eng}}
| pop eng || {{g|pop eng}}
|-
|-
| pop food || {{iconify|pop food}}
| pop food || {{g|pop food}}
|-
|-
| pop min || {{iconify|pop min}}
| pop min || {{g|pop min}}
|-
|-
| pop phy || {{iconify|pop phy}}
| pop phy || {{g|pop phy}}
|-
|-
| pop soc || {{iconify|pop soc}}
| pop soc || {{g|pop soc}}
|-
|-
| pop resource output,<br>resources from jobs || {{iconify|pop resource output}}
| pop resource output,<br>resources from jobs || {{g|pop resource output}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| robot resource output || {{iconify|robot resource output}}
| robot resource output || {{g|robot resource output}}
|-
|-
| robot upkeep || {{iconify|robot upkeep}}
| robot upkeep || {{g|robot upkeep}}
|-
|-
| slave food output || {{iconify|slave food output}} <!--possibly obsolete?-->
| slave food output || {{g|slave food output}} <!--possibly obsolete?-->
|-
|-
| slave mineral output || {{iconify|slave mineral output}} <!--possibly obsolete?-->
| slave mineral output || {{g|slave mineral output}} <!--possibly obsolete?-->
|-
|-
| slave pop resource output || {{iconify|slave pop resource output}}
| slave pop resource output || {{g|slave pop resource output}}
|}
|}


第225行: 第1,734行:
! colspan="2" | Modifiers (army)
! colspan="2" | Modifiers (army)
|-
|-
| army build speed || width=30px; | {{iconify|army build speed}}
| army build speed || width=30px; | {{g|army build speed}}
|-
|-
| army collateral damage || {{iconify|army collateral damage}}
| army collateral damage || {{g|army collateral damage}}
|-
|-
| army cost || {{iconify|army cost}}
| army cost || {{g|army cost}}
|-
|-
| army damage || {{iconify|army damage}}
| army damage || {{g|army damage}}
|-
|-
| army health||{{iconify|army health}}
| army health||{{g|army health}}
|-
|-
| army morale||{{iconify|army morale}}
| army morale||{{g|army morale}}
|-
|-
| army upkeep || {{iconify|army upkeep}}
| army upkeep || {{g|army upkeep}}
|}
|}


第243行: 第1,752行:
! colspan="2" | Modifiers (ship & weapons)
! colspan="2" | Modifiers (ship & weapons)
|-
|-
| ship accuracy || width=30px; | {{iconify|ship accuracy}}
| ship accuracy || width=30px; | {{g|ship accuracy}}
|-
|-
| ship armor || {{iconify|ship armor}}
| ship armor || {{g|ship armor}}
|-
|-
| ship build speed || {{iconify|ship build speed}}
| ship build speed || {{g|ship build speed}}
|-
|-
| ship cost || {{iconify|ship cost}}
| ship cost || {{g|ship cost}}
|-
|-
| ship evasion || {{iconify|ship evasion}}
| ship evasion || {{g|ship evasion}}
|-
|-
| ship fire rate,<br />ship attack speed || {{iconify|ship attack speed}}
| ship fire rate,<br />ship attack speed || {{g|ship attack speed}}
|-
|-
| ship health || {{iconify|ship health}}
| ship health || {{g|ship health}}
|-
|-
| ship hull,<br />ship hull points || {{iconify|ship hull points}}
| ship hull,<br />ship hull points || {{g|ship hull points}}
|-
|-
| ship hull regen || {{iconify|ship hull regen}}
| ship hull regen || {{g|ship hull regen}}
|-
|-
| ship shield || {{iconify|ship shield}}
| ship shield || {{g|ship shield}}
|-
|-
| shield hit points || {{iconify|shield hit points}}
| shield hit points || {{g|shield hit points}}
|-
|-
| ship speed || {{iconify|ship speed}}
| ship speed || {{g|ship speed}}
|-
|-
| ship tracking || {{iconify|ship tracking}}
| ship tracking || {{g|ship tracking}}
|-
|-
| ship upgrade cost || {{iconify|ship upgrade cost}}
| ship upgrade cost || {{g|ship upgrade cost}}
|-
|-
| ship upkeep || {{iconify|ship upkeep}}
| ship upkeep || {{g|ship upkeep}}
|-
|-
| weapons damage || {{iconify|weapons damage}}
| weapons damage || {{g|weapons damage}}
|-
|-
| weapons range || {{iconify|weapons range}}
| weapons range || {{g|weapons range}}
|}
|}


第281行: 第1,790行:
! colspan="2" | Modifiers (starbase)
! colspan="2" | Modifiers (starbase)
|-
|-
| defense platform build cost || width=30px; | {{iconify|defense platform build cost}}
| defense platform build cost || width=30px; | {{g|defense platform build cost}}
|-
|-
| defense platform hull points || {{iconify|defense platform hull points}}
| defense platform hull points || {{g|defense platform hull points}}
|-
|-
| defense platform damage || {{iconify|defense platform damage}}
| defense platform damage || {{g|defense platform damage}}
|-
|-
| module cost || {{iconify|module cost}}
| module cost || {{g|module cost}}
|-
|-
| starbase capacity <!--mult--> || {{iconify|starbase capacity}}
| starbase capacity <!--mult--> || {{g|starbase capacity}}
|-
|-
| starbase capacity add || {{iconify|starbase capacity add}}
| starbase capacity add || {{g|starbase capacity add}}
|-
|-
| starbase influence cost <!--mult--> || {{iconify|starbase influence cost}}
| starbase influence cost <!--mult--> || {{g|starbase influence cost}}
|-
|-
| starbase upgrade cost || {{iconify|starbase upgrade cost}}
| starbase upgrade cost || {{g|starbase upgrade cost}}
|-
|-
| starbase upgrade speed <!--mult--> || {{iconify|starbase upgrade speed}}
| starbase upgrade speed <!--mult--> || {{g|starbase upgrade speed}}
|}
|}


第303行: 第1,812行:
! colspan="2" | Stat icons
! colspan="2" | Stat icons
|-
|-
| armor || width=30px; | {{iconify|armor}}
| armor || width=30px; | {{g|armor}}
|-
| armor damage || {{g|armor damage}}
|-
| attack speed || {{g|attack speed}}
|-
| combat speed || {{g|combat speed}} <!--possibly obsolete?-->
|-
| cooldown shots || {{g|cooldown shots}}
|-
| damage || {{g|damage}}
|-
| disengagement chance || {{g|disengagement chance}}
|-
| evasion || {{g|evasion}}
|-
| fire rate || {{g|fire rate}}
|-
| health || {{g|health}}
|-
| hull damage || {{g|hull damage}}
|-
| maximum damage || {{g|maximum damage}}
|-
| minimum damage || {{g|minimum damage}}
|-
| maximum windup || {{g|maximum windup}}
|-
| minimum windup || {{g|minimum windup}}
|-
| monthly hull regeneration || {{g|monthly hull regeneration}}
|-
| piracy suppression || {{g|piracy suppression}}
|-
| power || {{g|power}}
|-
| sensor range || {{g|sensor range}}
|-
| shield || {{g|shield}}
|-
| shield damage || {{g|shield damage}}
|-
| special || {{g|special}}
|-
| sublight speed || {{g|sublight speed}}
|-
| tracking || {{g|tracking}}
|}
{{end box wrapper}}
 
=== Planets ===
<!-- Still need to check modifiers for 3.1 -->
Additional planet modifier icons can be assembled using [[:Template:Planet modifier]]
 
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Celestial bodies
|-
| ai world || width=30px; | {{g|ai world}}
|-
| alpine world || {{g|alpine world}}
|-
| arctic world || {{g|arctic world}}
|-
| arid world || {{g|arid world}}
|-
| continental world || {{g|continental world}}
|-
| desert world || {{g|desert world}}
|-
| ecumenopolis || {{g|ecumenopolis}}
|-
| gaia world || {{g|gaia world}}
|-
| habitat planet || {{g|habitat planet}}
|-
| hive world || {{g|hive world}}
<!--|-
| infested world || {{g|infested world}}-->
|-
| machine world || {{g|machine world}}
<!--|-
| nanite world || {{g|nanite world}}-->
|-
| ocean world || {{g|ocean world}}
|-
| relic world || {{g|relic world}}
|-
| ring || {{g|ring}}
|-
| savannah world || {{g|savannah world}}
|-
| shattered ring world || {{g|shattered ring world}}
<!--|-
| shielded world || {{g|shielded world}}-->
|-
| shrouded world || {{g|shrouded world}}
|-
| tomb world || {{g|tomb world}}
|-
| tropical world || {{g|tropical world}}
|-
| tundra world || {{g|tundra world}}
|}
 
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Disambiguation pages
|-
| alpine || width=30px; | {{g|alpine}}
|-
| arctic || {{g|arctic}}
|-
| arid || {{g|arid}}
|-
| continental || {{g|continental}}
|-
| desert || {{g|desert}}
|-
| gaia || {{g|gaia}}
|-
| habitat || {{g|habitat}}
|-
| ocean || {{g|ocean}}
|-
| ring world || {{g|ring}}
|-
| savannah || {{g|savannah}}
|-
| tomb || {{g|tomb}}
|-
| tropical || {{g|tropical}}
|-
| tundra || {{g|tundra}}
|}
 
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Colony designations
|-
| designation || width=30px; | {{g|designation}}
|-
| empire capital || {{g|empire capital}}
|-
| habitat designation || {{g|habitat designation}}
|-
| hive capital || {{g|hive capital}}
|-
| hive world designation || {{g|hive world designation}}
|-
| hive world foundry || {{g|hive world foundry}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Planet modifiers
|-
| asteroid belt || width=30px; | {{g|Asteroid Belt}}
|-
| asteroid impacts || {{g|Asteroid Impacts}}
|-
| atmospheric aphrodisiac || {{g|Atmospheric Aphrodisiac}}
|-
| atmospheric hallucinogen || {{g|Atmospheric Hallucinogen}}
|-
| bleak || {{g|Bleak}}
|-
| carbon world || {{g|Carbon World}}
|-
| chthonian planet || {{g|Chthonian Planet}}
|-
| exceptional quality minerals || {{g|Exceptional Quality Minerals}}
|-
| extensive moon system || {{g|Extensive Moon System}}
|-
| hazardous weather || {{g|Hazardous Weather}}
|-
| high gravity || {{g|High Gravity}}
|-
| high quality minerals || {{g|High Quality Minerals}}
|-
| holy world || {{g|Holy World}}
|-
| hostile fauna || {{g|Hostile Fauna}}
|-
| irradiated pm || {{g|Irradiated pm}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Planet modifiers
|-
| low gravity || width=30px; | {{g|Low Gravity}}
|-
| lush || {{g|Lush}}
|-
| natural beauty || {{g|Natural Beauty}}
|-
| penal colony || {{g|penal colony}}
|-
| poor quality minerals || {{g|Poor Quality Minerals}}
|-
| resort world || {{g|resort world}}
|-
| strong magnetic field || {{g|Strong Magnetic Field}}
|-
| terraforming candidate || {{g|terraforming candidate}}
|-
| thrall-world || {{g|thrall-world}}
|-
| tidal locked || {{g|Tidal Locked}}
|-
| titanic life || {{g|Titanic Life}}
|-
| unstable tectonics || {{g|Unstable Tectonics}}
|-
| weak magnetic field || {{g|Weak Magnetic Field}}
|-
| wild storms || {{g|wild storms}}
|}
{{end box wrapper}}
 
====Districts====
 
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Planet districts
|-
| agriculture district || width=30px; | {{g|agriculture district|50px}}
|-
| city district || {{g|city district|50px}}
|-
| generator district || {{g|generator district|50px}}
|-
| hive district || {{g|hive district|50px}}
|-
| industrial district || {{g|industrial district|50px}}
|-
| mining district || {{g|mining district|50px}}
|-
| nexus district || {{g|nexus district|50px}}
|-
<!-- shattered ring world trade districct? -->
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Ecumenopolis arcologies
|-
| administrative arcology || width=30px; | {{g|administrative arcology|50px}}
|-
| ecclesiastical arcology || {{g|ecclesiastical arcology|50px}}
|-
| industrial arcology || {{g|industrial arcology|50px}}
|-
| foundry arcology || {{g|foundry arcology|50px}}
|-
| leisure arcology || {{g|leisure arcology|50px}}
|-
| residential arcology || {{g|residential arcology|50px}}
|-
| sanctuary arcology || {{g|sanctuary arcology|50px}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Habitat districts
|-
| astro-mining bay || width=30px; | {{g|astro-mining bay|50px}}
|-
| habitation district || {{g|habitation district|50px}}
|-
| industrial habitat district || {{g|industrial habitat district|50px}}
|-
| leisure district || {{g|leisure district|50px}}
|-
| trade district || {{g|trade district|50px}}
|-
| reactor district || {{g|reactor district|50px}}
|-
| research district || {{g|research district|50px}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Ring World segments
|-
| agricultural segment || width=30px; | {{g|agricultural segment|50px}}
|-
| city segment || {{g|city segment|50px}}
|-
| commercial segment || {{g|commercial segment|50px}}
|-
| generator segment || {{g|generator segment|50px}}
|-
| hive segment || {{g|hive segment|50px}}
|-
| industrial segment || {{g|industrial segment|50px}}
|-
| nexus segment || {{g|nexus segment|50px}}
|-
| research segment || {{g|research segment|50px}}
|}
{{end box wrapper}}
 
===Relics===
 
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Relics
|-
| cybrex war forge || width=30px; | {{g|cybrex war forge}}
|-
| ether drake trophy || {{g|ether drake trophy}}
|-
| extradimensional warlock || {{g|extradimensional warlock}}
|-
| head of zarqlan || {{g|head of zarqlan}}
|-
| javorian pox sample || {{g|javorian pox sample}}
|-
| khan's throne || {{g|khan's throne}}
|-
| yuht cryo core || {{g|yuht cryo core}}
|}
{{end box wrapper}}
 
===Technology===
 
====Technology fields ====
 
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Engineering
|-
|industry || width=30px; | {{g|industry}}
|-
|materials || {{g|materials}}
|-
|rocketry || {{g|rocketry}}
|-
|voidcraft || {{g|voidcraft}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Physics
|-
|computing || width=30px; | {{g|computing}}
|-
| field manipulation || {{g|field manipulation}}
|-
|particles || {{g|particles}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Society
|-
|biology || width=30px; | {{g|biology}}
|-
|military theory || {{g|military theory}}
|-
|new worlds || {{g|new worlds}}
|-
|psionics || {{g|psionics}}
|-
|statecraft || {{g|statecraft}}
|}
{{end box wrapper}}
 
====Technologies====
 
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|active countermeasures || {{g|active countermeasures}}
|-
|adaptive bureaucracy || {{g|adaptive bureaucracy}}
|-
| adaptive combat algorithms || {{g|adaptive combat algorithms}}
|-
|administrative ai || {{g|administrative ai}}
|-
|administrative efficiency || {{g|administrative efficiency}}
|-
| advanced afterburners tech || {{g|advanced afterburners tech}}
|-
|advanced mineral purification || {{g|advanced mineral purification}}
|-
|advanced railguns tech || {{g|advanced railguns tech}}
|-
|advanced shields tech || {{g|advanced shields tech}}
|-
|advanced strike craft || {{g|advanced strike craft}}
|-
| afterburners tech || {{g|afterburners tech}}
|-
| automated exploration protocols || {{g|automated exploration protocols}}
|-
|aggressive conditioning || {{g|aggressive conditioning}}
|-
|ai-controlled colony ships || {{g|ai-controlled colony ships}}
|-
|amoeba breeding program || {{g|amoeba breeding program}}
|-
|antimatter missiles tech || {{g|antimatter missiles tech}}
|-
|antimatter power || {{g|antimatter power}}
|-
|applied quantum physics || {{g|applied quantum physics}}
|-
|applied superconductivity || {{g|applied superconductivity}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|arc emitters tech || {{g|arc emitters tech}}
|-
|armored torpedoes tech || {{g|armored torpedoes tech}}
|-
| artificial dragonscales || {{g|artificial dragonscales}}
|-
|artificial moral codes || {{g|artificial moral codes}}
|-
| ascension theory || {{g|ascension theory}}
|-
|assembly algorithms || {{g|assembly algorithms}}
|-
| assembly patterns || {{g|assembly patterns}}
|-
|atmospheric filtering || {{g|atmospheric filtering}}
|-
|autocannons tech || {{g|autocannons tech}}
|-
| automated curation algorithms || {{g|automated curation algorithms}}
|-
|autonomous mining drones || {{g|autonomous mining drones}}
|-
|battleships tech || {{g|battleships tech}}
|-
|betharian refining || {{g|betharian refining}}
|-
| binary motivators || {{g|binary motivators}}
|-
|biodiversity studies || {{g|biodiversity studies}}
|-
| biomechanics || {{g|biomechanics}}
|-
| bio-reactor tech || {{g|bio-reactor tech}}
|-
|blue lasers tech || {{g|blue lasers tech}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|capacity boosters tech || {{g|capacity boosters tech}}
|-
|carrier operations || {{g|carrier operations}}
|-
|cell revitalization || {{g|cell revitalization}}
|-
|centralized command || {{g|centralized command}}
|-
|ceramo-metal materials || {{g|ceramo-metal materials}}
|-
|chemical thrusters tech || {{g|chemical thrusters tech}}
|-
|climate restoration || {{g|climate restoration}}
|-
|cloning || {{g|cloning}}
|-
|cloud lightning conduits || {{g|cloud lightning conduits}}
|-
|coilguns tech || {{g|coilguns tech}}
|-
|cold fusion power || {{g|cold fusion power}}
|-
| colonial bureaucracy || {{g|colonial bureaucracy}}
|-
|colonial centralization || {{g|colonial centralization}}
|-
|combat training || {{g|combat training}}
|-
|command matrix || {{g|command matrix}}
|-
| consecration fields || {{g|consecration fields}}
|-
| construction templates || {{g|construction templates}}
|-
|corps of engineers || {{g|corps of engineers}}
|-
|corvettes tech || {{g|corvettes tech}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|cross-model standardization || {{g|cross-model standardization}}
|-
|cruisers tech || {{g|cruisers tech}}
|-
|crystal-infused plating tech || {{g|crystal-infused plating tech}}
|-
|crystal-forged plating tech || {{g|crystal-forged plating tech}}
|-
| curator archeology lab tech,<br>curator archaeology lab tech || {{g|curator archeology lab tech}}
|-
| curator exploration lab tech || {{g|curator exploration lab tech}}
|-
| cyto-revitalization || {{g|cyto-revitalization}}
|-
|dangerous wildlife removal || {{g|dangerous wildlife removal}}
|-
|dark matter deflectors || {{g|dark matter deflectors}}
|-
|dark matter drawing || {{g|dark matter drawing}}
|-
|dark matter power || {{g|dark matter power}}
|-
|dark matter propulsion || {{g|dark matter propulsion}}
|-
|deep core mining || {{g|deep core mining}}
|-
|deflectors tech || {{g|deflectors tech}}
|-
|destroyers tech || {{g|destroyers tech}}
|-
|devastator torpedoes tech || {{g|devastator torpedoes tech}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|disruptors tech || {{g|disruptors tech}}
|-
|doctrine: armada battle formation || {{g|doctrine: armada battle formation}}
|-
|doctrine: fleet support || {{g|doctrine: fleet support}}
|-
|doctrine: fluid fleet templates || {{g|doctrine: fluid fleet templates}}
|-
|doctrine: interstellar warfare || {{g|doctrine: interstellar warfare}}
|-
|doctrine: reactive formations || {{g|doctrine: reactive formations}}
|-
| entropic recursion || {{g|entropic recursion}}
|-
|doctrine: space combat || {{g|doctrine: space combat}}
|-
|doctrine: strange loop || {{g|doctrine: strange loop}}
|-
|droids tech || {{g|droids tech}}
|-
|durasteel materials || {{g|durasteel materials}}
|-
|dyson sphere tech || {{g|dyson sphere tech}}
|-
|eco simulation || {{g|eco simulation}}
|-
|ecological adaptation || {{g|ecological adaptation}}
|-
|eco-integration studies || {{g|eco-integration studies}}
|-
| enigmatic decoder tech || {{g|enigmatic decoder tech}}
|-
| enigmatic encoder tech || {{g|enigmatic encoder tech}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|epigenetic triggers || {{g|epigenetic triggers}}
|-
|exotic materials labs || {{g|exotic materials labs}}
|-
|extended combat algorithms || {{g|extended combat algorithms}}
|-
|extraction patterns || {{g|extraction patterns}}
|-
|extradimensional weaponry || {{g|extradimensional weaponry}}
|-
|field modulation || {{g|field modulation}}
|-
|fission power || {{g|fission power}}
|-
|flash coolant || {{g|flash coolant}}
|-
|focused arc emitters tech || {{g|focused arc emitters tech}}
|-
|focusing arrays||{{g|focusing arrays}}
|-
|fortified core layers || {{g|fortified core layers}}
|-
|flak artillery tech || {{g|flak artillery tech}}
|-
|flak battery tech || {{g|flak battery tech}}
|-
|frequency tuning || {{g|frequency tuning}}
|-
|fusion missiles tech || {{g|fusion missiles tech}}
|-
|fusion power || {{g|fusion power}}
|-
|galactic ambitions || {{g|galactic ambitions}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|galactic administration || {{g|galactic administration}}
|-
| galactic bureaucracy || {{g|galactic bureaucracy}}
|-
| galactic campaigns || {{g|galactic campaigns}}
|-
|galactic markets || {{g|galactic markets}}
|-
|gamma lasers tech || {{g|gamma lasers tech}}
|-
|gauss cannons tech || {{g|gauss cannons tech}}
|-
|gene banks || {{g|gene banks}}
|-
|gene crops || {{g|gene crops}}
|-
|gene seed purification || {{g|gene seed purification}}
|-
|gene tailoring || {{g|gene tailoring}}
|-
| genetic healthcare || {{g|genetic healthcare}}
|-
| genetic resequencing || {{g|genetic resequencing}}
|-
|genome mapping || {{g|genome mapping}}
|-
|geothermal fracking || {{g|geothermal fracking}}
|-
| giga cannon tech || {{g|giga cannon tech}}
|-
|global energy management || {{g|global energy management}}
|-
|gravitic sensors tech || {{g|gravitic sensors tech}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|gravitational analysis || {{g|gravitational analysis}}
|-
|heat recyclers || {{g|heat recyclers}}
|-
| heritage sites || {{g|heritage sites}}
|-
|high-density munitions || {{g|high-density munitions}}
|-
|high-energy capacitors || {{g|high-energy capacitors}}
|-
| holographic casts || {{g|holographic casts}}
|-
| holographic rituals || {{g|holographic rituals}}
|-
|hostile environment adaption || {{g|hostile environment adaption}}
|-
|hydroponics || {{g|hydroponics}}
|-
|hyper shields tech || {{g|hyper shields tech}}
|-
|hyper-entertainment forum tech || {{g|hyper-entertainment forum tech}} <!--|| removed in [[1.5]]-->
|-
|hyperlane breach points || {{g|hyperlane breach points}}
|-
|hyperspace slipstreams || {{g|hyperspace slipstreams}}
|-
|hyperspace travel || {{g|hyperspace travel}}
|-
|interlinked support systems || {{g|interlinked support systems}}
|-
| interstellar campaigns || {{g|interstellar campaigns}}
|-
|interstellar fleet traditions || {{g|interstellar fleet traditions}}
|-
|improved deflectors tech || {{g|improved deflectors tech}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|improved strike craft || {{g|improved strike craft}}
|-
|ion disruptors tech || {{g|ion disruptors tech}}
|-
|ion thrusters tech || {{g|ion thrusters tech}}
|-
|impulse thrusters tech || {{g|impulse thrusters tech}}
|-
|industrial base || {{g|industrial base}}
|-
|jump drive tech || {{g|jump drive tech}}
|-
|kinetic battery tech || {{g|kinetic battery tech}}
|-
|kinetic artillery tech || {{g|kinetic artillery tech}}
|-
|living metal tech || {{g|living metal tech}}
|-
|loader efficiency || {{g|loader efficiency}}
|-
| local hypercommunication || {{g|local hypercommunication}}
|-
|long-range mineral scanners || {{g|long-range mineral scanners}}
|-
|manifest destiny || {{g|manifest destiny}} <!--|| removed in [[1.5]]-->
|-
|marauder missiles tech || {{g|marauder missiles tech}}
|-
|mass drivers tech || {{g|mass drivers tech}}
|-
|matter compression || {{g|matter compression}}
|-
|mechanized mining || {{g|mechanized mining}}
|-
| mega cannon tech || {{g|mega cannon tech}}
|-
| mega-engineering || {{g|mega-engineering}}
|-
| metacognitive faith || {{g|metacognitive faith}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|micro-replicators || {{g|micro-replicators}}
|-
|miniature containment fields || {{g|miniature containment fields}}
|-
|mineral cutting beams || {{g|mineral cutting beams}}
|-
|mineral isolation || {{g|mineral isolation}}
|-
|mineral purification || {{g|mineral purification}}
|-
|miniaturized pre-igniters || {{g|miniaturized pre-igniters}}
|-
|mining drone lasers tech || {{g|mining drone lasers tech}}
|-
|morphogenetic field mastery || {{g|morphogenetic field mastery}}
|-
|multi-dimensional analysis || {{g|multi-dimensional analysis}}
|-
|multi-dimensional studies || {{g|multi-dimensional studies}}
|-
|nanite assemblers || {{g|nanite assemblers}}
|-
|nanite mineral probes || {{g|nanite mineral probes}}
|-
|nanite repair system tech || {{g|nanite repair system tech}}
|-
|nanite transmutation || {{g|nanite transmutation}}
|-
|nano-vitality crops || {{g|nano-vitality crops}}
|-
|nanocomposite materials || {{g|nanocomposite materials}}
|-
|nanomechanics || {{g|nanomechanics}}
|-
|-
| armor damage || {{iconify|armor damage}}
|nano-circuit assembly || {{g|nano-circuit assembly}}
|-
|-
| attack speed || {{iconify|attack speed}}
|nano-separators || {{g|nano-separators}}
|-
|-
| combat speed || {{iconify|combat speed}} <!--possibly obsolete?-->
|new worlds protocol || {{g|new worlds protocol}}
|-
|-
| cooldown shots || {{iconify|cooldown shots}}
|nerve dampeners || {{g|nerve dampeners}}
|-
|-
| damage || {{iconify|damage}}
|neural implants || {{g|neural implants}}
|-
|-
| disengagement chance || {{iconify|disengagement chance}}
|neutron torpedoes tech || {{g|neutron torpedoes tech}}
|-
|-
| evasion || {{iconify|evasion}}
|neutronium materials || {{g|neutronium materials}}
|-
|-
| fire rate || {{iconify|fire rate}}
|nuclear missiles tech || {{g|nuclear missiles tech}}
|-
|-
| health || {{iconify|health}}
|nutrient replication || {{g|nutrient replication}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|-
| hull damage || {{iconify|hull damage}}
|offworld construction || {{g|offworld construction}}
|-
|-
| maximum damage || {{iconify|maximum damage}}
| omega theory || {{g|omega theory}}
|-
|-
| minimum damage || {{iconify|minimum damage}}
|particle lances tech || {{g|particle lances tech}}
|-
|-
| maximum windup || {{iconify|maximum windup}}
|phase disruptors tech || {{g|phase disruptors tech}}
|-
|-
| minimum windup || {{iconify|minimum windup}}
|planetary defenses || {{g|planetary defenses}}
|-
|-
| monthly hull regeneration || {{iconify|monthly hull regeneration}}
|planetary government || {{g|planetary government}}
|-
|-
| piracy suppression || {{iconify|piracy suppression}}
|planetary power grid || {{g|planetary power grid}}
|-
|-
| power || {{iconify|power}}
|planetary shields || {{g|planetary shields}}
|-
|-
| sensor range || {{iconify|sensor range}}
|planetary unification || {{g|planetary unification}}
|-
|-
| shield || {{iconify|shield}}
|plasma accelerators tech || {{g|plasma accelerators tech}}
|-
|-
| shield damage || {{iconify|shield damage}}
|plasma cannons tech || {{g|plasma cannons tech}}
|-
|-
| special || {{iconify|special}}
|plasma throwers tech || {{g|plasma throwers tech}}
|-
|-
| sublight speed || {{iconify|sublight speed}}
|plasma thrusters tech || {{g|plasma thrusters tech}}
|-
|-
| tracking || {{iconify|tracking}}
|plasteel materials || {{g|plasteel materials}}
|-
|powered exoskeletons || {{g|powered exoskeletons}}
|}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|precognition interface || {{g|precognition interface}}
|-
|predictive algorithms || {{g|predictive algorithms}}
|-
|proclamation broadcasts || {{g|proclamation broadcasts}}
|-
|proton launchers tech || {{g|proton launchers tech}}
|-
|psi jump drives || {{g|psi jump drives}}
|-
| psionic shields tech || {{g|psionic shields tech}}
|-
|psionic theory || {{g|psionic theory}}
|-
|quantum probes || {{g|quantum probes}}
|-
|quantum theory || {{g|quantum theory}}
|-
|quantum energy states || {{g|quantum energy states}}
|-
|quantum field manipulation || {{g|quantum field manipulation}}
|-
|quantum missiles tech || {{g|quantum missiles tech}}
|-
|railguns tech || {{g|railguns tech}}
|-
|red lasers tech || {{g|red lasers tech}}
|-
|refit standards || {{g|refit standards}}
|-
|regenerative hull tissue tech || {{g|regenerative hull tissue tech}}
|-
|replicator kiosks || {{g|replicator kiosks}}
|-
|ring world tech || {{g|ring world tech}}
|-
|ripper cannons tech || {{g|ripper cannons tech}}
|-
|robotic workers || {{g|robotic workers}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|science nexus tech || {{g|science nexus tech}}
|-
|scientific method || {{g|scientific method}}
|-
|scourge missiles || {{g|scourge missiles}}
|-
|secrets of life || {{g|secrets of life}}
|-
|selected lineages tech || {{g|selected lineages tech}}
|-
|self-assembling components || {{g|self-assembling components}}
|-
|self-aware colony ships || {{g|self-aware colony ships}}
|-
|sentry array tech || {{g|sentry array tech}}
|-
|shield capacitors || {{g|shield capacitors}}
|-
|shield harmonics || {{g|shield harmonics}}
|-
|shields tech || {{g|shields tech}}
|-
| sociocultural history || {{g|sociocultural history}}
|-
|space torpedoes tech || {{g|space torpedoes tech}}
|-
|space-time theory || {{g|space-time theory}}
|-
|specialized combat computers || {{g|specialized combat computers}}
|-
|standardized battleship patterns || {{g|standardized battleship patterns}}
|-
|standardized cruiser patterns || {{g|standardized cruiser patterns}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|stimulant diet || {{g|stimulant diet}}
|-
|stormfire cannons tech || {{g|stormfire cannons tech}}
|-
| subdermal stimulation || {{g|subdermal stimulation}}
|-
|subspace sensors tech || {{g|subspace sensors tech}}
|-
|superfluid materials || {{g|superfluid materials}}
|-
|supersolid materials || {{g|supersolid materials}}
|-
|swarm spawning pools || {{g|swarm spawning pools}}
|-
|swarmer missiles tech || {{g|swarmer missiles tech}}
|-
|synapse interceptors || {{g|synapse interceptors}}
|-
|synchronized defenses tech || {{g|synchronized defenses tech}}
|-
|synchronized firing patterns || {{g|synchronized firing patterns}}
|-
|synthetic personality matrix || {{g|synthetic personality matrix}}
|-
|synthetic thought patterns || {{g|synthetic thought patterns}}
|-
|synthetics tech || {{g|synthetics tech}}
|-
|tachyon lances tech || {{g|tachyon lances tech}}
|-
|tachyon sensors tech || {{g|tachyon sensors tech}}
|-
|talent acquisition || {{g|talent acquisition}}
|-
|targeted gene expressions || {{g|targeted gene expressions}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|telepathy || {{g|telepathy}}
|-
|terrestrial sculpting || {{g|terrestrial sculpting}}
|-
|the collective self || {{g|the collective self}}
|-
|the living state || {{g|the living state}}
|-
|thermodynamic yield control || {{g|thermodynamic yield control}}
|-
|transgenic crops || {{g|transgenic crops}}
|-
|uv lasers tech || {{g|uv lasers tech}}
|-
| vitality boosters || {{g|vitality boosters}}
|-
|whirlwind missiles tech || {{g|whirlwind missiles tech}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|xeno diplomacy || {{g|xeno diplomacy}} <!--|| removed in [[1.5]]-->
|-
|xeno relations || {{g|xeno relations}}
|-
|xenobiology || {{g|xenobiology}}
|-
|xenology || {{g|xenology}}
|-
|x-ray lasers tech || {{g|x-ray lasers tech}}
|-
|zero-g laboratories || {{g|zero-g laboratories}}
|-
|zero-g refineries || {{g|zero-g refineries}}
|-
|zero point power || {{g|zero point power}}
|-
|zro distillation || {{g|zro distillation}}
|}
{{end box wrapper}}
=== Traits ===
====Leader traits====
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Generic Leader traits
|-
| adaptable || width=30px; | {{g|adaptable}}
|-
| arrested development || {{g|arrested development}}
|-
| brain slug host leader || {{g|brain slug host leader}}
|-
| chosen one || {{g|chosen one}}
|-
| cyborg || {{g|cyborg}}
|-
| eager || {{g|eager}}
|-
| erudite leader || {{g|erudite leader}}
|-
| increased lifespan || {{g|increased lifespan}}
|-
| newboot || {{g|newboot}}
|-
| psychic || {{g|psychic}}
|-
| resilient leader || {{g|resilient leader}}
|-
| rigid programming || {{g|rigid programming}}
|-
| stubborn || {{g|stubborn}}
|-
| substance abuser || {{g|substance abuser}}
|-
| synthetic || {{g|synthetic}}
|-
!colspan="2"|Unused leader trait icons
|-
| chemicals || {{g|chemicals}}
|-
| financial || {{g|financial}}
|-
| food leader || {{g|food leader}}
|-
| invader || {{g|invader}}
|-
| reluctant || {{g|reluctant}}
|-
| ship leader || {{g|ship leader}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|Ruler traits
|-
| hive mind (trait) || width=30px; | {{g|hive mind (trait)}}
|-
| machine intelligence ruler || {{g|machine intelligence ruler}}
|-
| architectural sense || {{g|architectural sense}}
|-
| battleship focus || {{g|battleship focus}}
|-
| champion of the people || {{g|champion of the people}}
|-
| charismatic ruler || {{g|charismatic ruler}}
|-
| corvette focus || {{g|corvette focus}}
|-
| cruiser focus || {{g|cruiser focus}}
|-
| deep connections || {{g|deep connections}}
|-
| destroyer focus || {{g|destroyer focus}}
|-
| expansionist || {{g|expansionist}}
|-
| explorer || {{g|explorer}}
|-
| eye for talent || {{g|eye for talent}}
|-
| fertility preacher || {{g|fertility preacher}}
|-
| fleet organizer || {{g|fleet organizer}}
|-
| fortifier || {{g|fortifier}}
|-
| from the ranks || {{g|from the ranks}}
|-
| frontier spirit || {{g|frontier spirit}}
|-
| home in the sky || {{g|home in the sky}}
|-
| industrialist || {{g|industrialist}}
|-
| investor || {{g|investor}}
|-
| logistic understanding || {{g|logistic understanding}}
|-
| military pioneer || {{g|military pioneer}}
|-
| recruiter || {{g|recruiter}}
|-
| reformer || {{g|reformer}}
|-
| space miner || {{g|space miner}}
|-
| warlike || {{g|warlike}}
|-
| world shaper || {{g|world shaper}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|Governor traits
|-
| agrarian upbringing || width=30px; | {{g|agrarian upbringing}}
|-
| ai-aided design || {{g|ai-aided design}}
|-
| amplifier || {{g|amplifier}}
|-
| analytical || {{g|analytical}}
|-
| architectural interest || {{g|architectural interest}}
|-
| army veteran || {{g|army veteran}}
|-
| bulldozer || {{g|bulldozer}}
|-
| corrupt || {{g|corrupt}}
|-
| enclave trader || {{g|enclave trader}}
|-
| environmental engineer || {{g|environmental engineer}}
|-
| intellectual || {{g|intellectual}}
|-
| iron fist || {{g|iron fist}}
|-
| merchant of numa || {{g|merchant of numa}}
|-
| mindfulness || {{g|mindfulness}}
|-
| nanite entity || {{g|nanite entity}}
|-
| oracle || {{g|oracle}}
|-
| retired fleet officer || {{g|retired fleet officer}}
|-
| righteous || {{g|righteous}}
|-
| unifier || {{g|unifier}}
|-
| warbot tinkerer || {{g|warbot tinkerer}}
|-
| waste management specialist || {{g|waste management specialist}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|Scientist traits
|-
| archaeologist || width=30px; | {{g|archaeologist}}
|-
| carefree || {{g|carefree}}
|-
| cataloguer || {{g|cataloguer}}
|-
| curator || {{g|curator}}
|-
| custom ai assistant || {{g|custom ai assistant}}
|-
| expertise: biology || {{g|expertise: biology}}
|-
| expertise: computing || {{g|expertise: computing}}
|-
| expertise: field manipulation || {{g|expertise: field manipulation}}
|-
| expertise: industry || {{g|expertise: industry}}
|-
| expertise: materials || {{g|expertise: materials}}
|-
| expertise: military theory || {{g|expertise: military theory}}
|-
| expertise: new worlds || {{g|expertise: new worlds}}
|-
| expertise: particles || {{g|expertise: particles}}
|-
| expertise: propulsion || {{g|expertise: propulsion}}
|-
| expertise: psionics || {{g|expertise: psionics}}
|-
| expertise: statecraft || {{g|expertise: statecraft}}
|-
| expertise: voidcraft || {{g|expertise: voidcraft}}
|-
| maimed || {{g|maimed}}
|-
| maniacal || {{g|maniacal}}
|-
| meticulous || {{g|meticulous}}
|-
| paranoid || {{g|paranoid}}
|-
| roamer || {{g|roamer}}
|-
| sapient ai assistant || {{g|sapient ai assistant}}
|-
| spark of genius || {{g|spark of genius}}
|-
| towel-bearer || {{g|towel-bearer}}
|-
| traumatized || {{g|traumatized}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Admiral traits
|-
| aggressive || width=30px; | {{g|aggressive}}
|-
| ascendant clone army admiral || {{g|ascendant clone army admiral}}
|-
| caravan counter || {{g|caravan counter}}
|-
| cautious || {{g|cautious}}
|-
| clone army admiral || {{g|clone army admiral}}
|-
| cybrex databases || {{g|cybrex databases}}
|-
| descendant clone army admiral || {{g|descendant clone army admiral}}
|-
| dimensional stutter || {{g|dimensional stutter}}
|-
| dragonslayer || {{g|dragonslayer}}
|-
| engineer || {{g|engineer}}
|-
| ethereal || {{g|ethereal}}
|-
| fleet logistician || {{g|fleet logistician}}
|-
| foredoomed to a rendezvous || {{g|foredoomed to a rendezvous}}
|-
| gale speed || {{g|gale speed}}
|-
| hell's heart || {{g|hell's heart}}
|-
| hive affinity || {{g|hive affinity}}
|-
| lethargic || {{g|lethargic}}
|-
| maintenance loop || {{g|maintenance loop}}
|-
| mercenary warrior admiral || {{g|mercenary warrior admiral}}
|-
| nervous || {{g|nervous}}
|-
| scout || {{g|scout}}
|-
| sentinel training || {{g|sentinel training}}
|-
| the great khan || {{g|the great khan}}
|-
| trickster || {{g|trickster}}
|-
| unstable code base || {{g|unstable code base}}
|-
| unyielding || {{g|unyielding}}
|-
| void hunter || | {{g|void hunter}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|General traits
|-
| armchair commander || width=30px; | {{g|armchair commander}}
|-
| army logistician || {{g|army logistician}}
|-
| butcher || {{g|butcher}}
|-
| charismatic leader || {{g|charismatic leader}}
|-
| demoralizer || {{g|demoralizer}}
|-
| erratic morality core || {{g|erratic morality core}}
|-
| glory seeker || {{g|glory seeker}}
|-
| mercenary warrior general || {{g|mercenary warrior general}}
|-
| parts cannibalizer || {{g|parts cannibalizer}}
|-
| restrained || {{g|restrained}}
|}
{{end box wrapper}}
==== Species traits ====
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Basic habitability traits
|-
| alpine preference || width=30px; | {{g|alpine preference}}
|-
| arctic preference || {{g|arctic preference}}
|-
| arid preference || {{g|arid preference}}
|-
| continental preference || {{g|continental preference}}
|-
| desert preference || width=30px | {{g|desert preference}}
|-
| ocean preference || {{g|ocean preference}}
|-
| savannah preference || {{g|savannah preference}}
|-
| tropical preference || {{g|tropical preference}}
|-
| tundra preference || {{g|tundra preference}}
|-
! colspan="2" | Exotic habitability traits
|-
| ai world preference || {{g|ai world preference}}
|-
| gaia world preference || {{g|gaia world preference}}
|-
| habitat preference || {{g|habitat preference}}
|-
| hive world preference || {{g|hive world preference}}
|-
| machine world preference || {{g|machine world preference}}
|-
| relic world preference || {{g|relic world preference}}
|-
| ring world preference || {{g|ring world preference}}
|-
| tomb world preference || {{g|tomb world preference}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Biological traits (Initial)
|-
| adaptive || width=30px; | {{g|adaptive}}
|-
| agrarian || {{g|agrarian}}
|-
| charismatic || {{g|charismatic}}
|-
| communal || {{g|communal}}
|-
| conformists || {{g|conformists}}
|-
| conservationist || {{g|conservationist}}
|-
| decadent || {{g|decadent}}
|-
| deviants || {{g|deviants}}
|-
| enduring || {{g|enduring}}
|-
| extremely adaptive || {{g|extremely adaptive}}
|-
| fleeting || {{g|fleeting}}
|-
| industrious || {{g|industrious}}
|-
| ingenious || {{g|ingenious}}
|-
| intelligent || {{g|intelligent}}
|-
| natural engineers || {{g|natural engineers}}
|-
| natural physicists || {{g|natural physicists}}
|-
| natural sociologists || {{g|natural sociologists}}
|-
| nomadic || {{g|nomadic}}
|-
| nonadaptive || {{g|nonadaptive}}
|-
| quarrelsome || {{g|quarrelsome}}
|-
| quick learners || {{g|quick learners}}
|-
| rapid breeders || {{g|rapid breeders}}
|-
| repugnant || {{g|repugnant}}
|-
| resilient || {{g|resilient}}
|-
| sedentary || {{g|sedentary}}
|-
| slow breeders || {{g|slow breeders}}
|-
| slow learners || {{g|slow learners}}
|-
| solitary || {{g|solitary}}
|-
| strong || {{g|strong}}
|-
| talented || {{g|talented}}
|-
| thrifty || {{g|thrifty}}
|-
| traditional || {{g|traditional}}
|-
| venerable || {{g|venerable}}
|-
| very strong || {{g|very strong}}
|-
| wasteful || {{g|wasteful}}
|-
| weak || {{g|weak}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Biological traits (Special)
|-
| bioadaptability || width=30px; | {{g|bioadaptability}}
|-
| brain slug host || {{g|brain slug host}}
|-
| clone soldier || {{g|clone soldier}}
|-
| clone soldier ascendant || {{g|clone soldier ascendant}}
|-
| clone soldier descendant || {{g|clone soldier descendant}}
|-
| cybernetic || {{g|cybernetic}}
|-
| hive-minded || {{g|hive-minded}}
|-
| latent psionic || {{g|latent psionic}}
|-
| limited regeneration || {{g|limited regeneration}}
|-
| necrophage || {{g|necrophage}}
|-
| numistic administration || {{g|numistic administration}}
|-
| survivor || {{g|survivor}}
|-
| psionic || {{g|psionic}}
|-
| social pheromones || {{g|social pheromones}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Uplifted species traits
|-
| conservative || width=30px; | {{g|conservative}}
|-
| earthbound || {{g|earthbound}}
|-
| irradiated || {{g|irradiated}}
|-
| natural intellectuals || {{g|natural intellectuals}}
|-
| proles || {{g|proles}}
|-
| serviles || {{g|serviles}}
|-
| starborn || {{g|starborn}}
|-
| unlifted || {{g|unlifted}}
|-
| somewhat uplifted || {{g|somewhat uplifted}}
|-
| uplifted || {{g|uplifted}}
|-
!colspan="2"|Advanced traits
|-
| delicious || {{g|delicious}}
|-
| erudite || {{g|erudite}}
|-
| fertile || {{g|fertile}}
|-
| nerve stapled || {{g|nerve stapled}}
|-
| robust || {{g|robust}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Species Archetype traits
|-
!colspan="2"|Botanic traits
|-
| budding || width=30px; | {{g|budding }}
|-
| phototrophic || {{g|phototrophic}}
|-
| radiotrophic || {{g|radiotrophic}}
|-
!colspan="2"|Lithoid traits
|-
| lithoid || {{g|lithoid}}
|-
| gaseous byproducts || {{g|gaseous byproducts}}
|-
| scintillating skin|| {{g|scintillating skin}}
|-
| volatile excretions || {{g|volatile excretions}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Robotic traits
|-
| machine || width=30px; | {{g|machine}}
|-
| mechanical || {{g|mechanical}}
|-
| bulky || {{g|bulky}}
|-
| custom-made || {{g|custom-made}}
|-
| domestic protocols || {{g|domestic protocols}}
|-
| double-jointed || {{g|double-jointed}}
|-
| durable || {{g|durable}}
|-
| efficient processors || {{g|efficient processors}}
|-
| emotion emulators || {{g|emotion emulators}}
|-
| enhanced memory || {{g|enhanced memory}}
|-
| harvesters || {{g|harvesters}}
|-
| high bandwidth || {{g|high bandwidth}}
|-
| high maintenance || {{g|high maintenance}}
|-
| learning algorithms || {{g|learning algorithms}}
|-
| logic engines || {{g|logic engines}}
|-
| loyalty circuits || {{g|loyalty circuits}}
|-
| luxurious || {{g|luxurious}}
|-
| mass-produced || {{g|mass-produced}}
|-
| power drills || {{g|power drills}}
|-
| propaganda machines || {{g|propaganda machines}}
|-
| repurposed hardware || {{g|repurposed hardware}}
|-
| recycled || {{g|recycled}}
|-
| streamlined protocols || {{g|streamlined protocols}}
|-
| superconductive || {{g|superconductive}}
|-
| uncanny || {{g|uncanny}}
|}
{{end box wrapper}}
{{end box wrapper}}


=== Obsolete ===
=== Obsolete ===
<div class="collapse-template mw-collapsible mw-collapsed">


'''Obsolete buildings'''
'''Obsolete buildings'''
第360行: 第3,346行:
! colspan="3" | Buildings
! colspan="3" | Buildings
|-
|-
| obelisk of zanaam<hr />''{{small|replaced by ?? in [[1.3]]}}'' || {{iconify|obelisk of zanaam|50px}}
| obelisk of zanaam<hr />''{{small|replaced by ?? in [[1.3]]}}'' || {{g|obelisk of zanaam|50px}}
|-
|-
| symbol of unity<hr />''{{small|removed in [[1.6]]}}'' || {{iconify|symbol of unity|50px}}
| symbol of unity<hr />''{{small|removed in [[1.6]]}}'' || {{g|symbol of unity|50px}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| frontier clinic<hr />''{{small|renamed 'Gene Clinic' in [[1.8]]}}'' || {{iconify|frontier clinic|50px}}
| frontier clinic<hr />''{{small|renamed 'Gene Clinic' in [[1.8]]}}'' || {{g|frontier clinic|50px}}
|-
|-
| frontier hospital<hr />''{{small|renamed 'Cyto-Revitalization Hospital' in [[1.8]]}}'' || {{iconify|frontier hospital|50px}}
| frontier hospital<hr />''{{small|renamed 'Cyto-Revitalization Hospital' in [[1.8]]}}'' || {{g|frontier hospital|50px}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| basic hydroponics farm<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|basic hydroponics farm|50px}}
| basic hydroponics farm<hr />''{{small|removed in [[2.0]]}}'' || {{g|basic hydroponics farm|50px}}
|-
|-
| basic mine<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|basic mine|50px}}
| basic mine<hr />''{{small|removed in [[2.0]]}}'' || {{g|basic mine|50px}}
|-
|-
| basic power plant<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|basic power plant|50px}}
| basic power plant<hr />''{{small|removed in [[2.0]]}}'' || {{g|basic power plant|50px}}
|-
|-
| mineral silo, mineral silo i<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|mineral silo i|50px}}
| mineral silo, mineral silo i<hr />''{{small|removed in [[2.0]]}}'' || {{g|mineral silo i|50px}}
|-
|-
| mineral silo ii<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|mineral silo ii|50px}}
| mineral silo ii<hr />''{{small|removed in [[2.0]]}}'' || {{g|mineral silo ii|50px}}
|-
|-
| mineral silo iii<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|mineral silo iii|50px}}
| mineral silo iii<hr />''{{small|removed in [[2.0]]}}'' || {{g|mineral silo iii|50px}}
|}
|}


第388行: 第3,374行:
! colspan="2" | Buildings removed in [[1.5]]
! colspan="2" | Buildings removed in [[1.5]]
|-
|-
| betharian power plant i<hr />''{{small|removed}}'' || {{iconify|betharian power plant i|50px}}
| betharian power plant i<hr />''{{small|removed}}'' || {{g|betharian power plant i|50px}}
|-
|-
| betharian power plant ii<hr />''{{small|removed}}'' || {{iconify|betharian power plant ii|50px}}
| betharian power plant ii<hr />''{{small|removed}}'' || {{g|betharian power plant ii|50px}}
|-
|-
| betharian power plant iii<hr />''{{small|removed}}'' || {{iconify|betharian power plant iii|50px}}
| betharian power plant iii<hr />''{{small|removed}}'' || {{g|betharian power plant iii|50px}}
|-
|-
| betharian power plant iv<hr />''{{small|removed}}'' || {{iconify|betharian power plant iv|50px}}
| betharian power plant iv<hr />''{{small|removed}}'' || {{g|betharian power plant iv|50px}}
|-
|-
| grand mausoleum<hr />''{{small|removed}}'' || {{iconify|grand mausoleum|50px}}
| grand mausoleum<hr />''{{small|removed}}'' || {{g|grand mausoleum|50px}}
|-
|-
| hyper-entertainment forum<hr />''{{small|removed}}'' || {{iconify|hyper-entertainment forum|50px}}
| hyper-entertainment forum<hr />''{{small|removed}}'' || {{g|hyper-entertainment forum|50px}}
|-
|-
| monument to purity<hr />''{{small|removed}}'' || {{iconify|monument to purity|50px}}
| monument to purity<hr />''{{small|removed}}'' || {{g|monument to purity|50px}}
|-
|-
| power hub i<hr />''{{small|renamed 'Energy Grid'}}'' || {{iconify|power hub i|50px}}
| power hub i<hr />''{{small|renamed 'Energy Grid'}}'' || {{g|power hub i|50px}}
|-
|-
| power hub ii<hr />''{{small|renamed 'Energy Nexus'}}'' || {{iconify|power hub ii|50px}}
| power hub ii<hr />''{{small|renamed 'Energy Nexus'}}'' || {{g|power hub ii|50px}}
|-
|-
| royal gardens<hr />''{{small|removed}}'' || {{iconify|royal gardens|50px}}
| royal gardens<hr />''{{small|removed}}'' || {{g|royal gardens|50px}}
|-
|-
| virtual combat arena<hr />''{{small|removed}}'' || {{iconify|virtual combat arena|50px}}
| virtual combat arena<hr />''{{small|removed}}'' || {{g|virtual combat arena|50px}}
|}
|}


第414行: 第3,400行:
! colspan="2" | Civic buildings
! colspan="2" | Civic buildings
|-
|-
| neuro-electric amplifier<hr />''{{small|}}'' || {{iconify|neuro-electric amplifier|50px}}
| neuro-electric amplifier<hr />''{{small|}}'' || {{g|neuro-electric amplifier|50px}}
|-
|-
| war factory<hr />''{{small|}}'' || {{iconify|war factory|50px}}
| war factory<hr />''{{small|}}'' || {{g|war factory|50px}}
|-
|-
! colspan="2" | Tradition buildings
! colspan="2" | Tradition buildings
|-
|-
| hive synapse<hr />''{{small|}}'' || {{iconify|hive synapse|50px}}
| hive synapse<hr />''{{small|}}'' || {{g|hive synapse|50px}}
|-
|-
| symbol of purity<hr />''{{small|removed in ??}}'' || {{iconify|symbol of purity|50px}}
| symbol of purity<hr />''{{small|removed in ??}}'' || {{g|symbol of purity|50px}}
|-
|-
| visitor center<hr />''{{small|removed in ??}}'' || {{iconify|visitor center|50px}}
| visitor center<hr />''{{small|removed in ??}}'' || {{g|visitor center|50px}}
|}
|}


第430行: 第3,416行:
! colspan="2" | Event buildings
! colspan="2" | Event buildings
|-
|-
| alien toy factory<hr />''{{small|became a deposit in ??}}'' || {{iconify|alien toy factory|50px}}
| alien toy factory<hr />''{{small|became a deposit in ??}}'' || {{g|alien toy factory|50px}}
|-
|-
| art monument<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{iconify|art monument|50px}}
| art monument<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{g|art monument|50px}}
|-
|-
| dragonslayer monument<hr />''{{small|became a deposit in ??}}'' || {{iconify|dragonslayer monument|50px}}
| dragonslayer monument<hr />''{{small|became a deposit in ??}}'' || {{g|dragonslayer monument|50px}}
|-
|-
| ether drake shrine<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{iconify|ether drake shrine|50px}}
| ether drake shrine<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{g|ether drake shrine|50px}}
|-
|-
| machine park<ref group="note">Called "Underground Vault" in game. This icon refers to the non-empty vault building.</ref><hr />''{{small|}}'' || {{iconify|machine park|50px}}
| machine park<ref group="note">Called "Underground Vault" in game. This icon refers to the non-empty vault building.</ref><hr />''{{small|}}'' || {{g|machine park|50px}}
|-
|-
| mutant landfill<hr />''{{small|became a deposit in ??}}'' || {{iconify|mutant landfill|50px}}
| mutant landfill<hr />''{{small|became a deposit in ??}}'' || {{g|mutant landfill|50px}}
|-
|-
| odd factory<hr />''{{small|became a deposit in ??}}'' || {{iconify|odd factory|50px}}
| odd factory<hr />''{{small|became a deposit in ??}}'' || {{g|odd factory|50px}}
|-
|-
| particle accelerator<hr />''{{small|became a deposit in ??}}'' || {{iconify|particle accelerator|50px}}
| particle accelerator<hr />''{{small|became a deposit in ??}}'' || {{g|particle accelerator|50px}}
|-
|-
| plague memorial<hr />''{{small|removed in ??}}'' || {{iconify|plague memorial|50px}}
| plague memorial<hr />''{{small|removed in ??}}'' || {{g|plague memorial|50px}}
|-
|-
| plague research station<hr />''{{small|removed in ??}}'' || {{iconify|plague research station|50px}}
| plague research station<hr />''{{small|removed in ??}}'' || {{g|plague research station|50px}}
|-
|-
| stellar devourer trophy<hr />''{{small|became a deposit in ??}}'' || {{iconify|stellar devourer trophy|50px}}
| stellar devourer trophy<hr />''{{small|became a deposit in ??}}'' || {{g|stellar devourer trophy|50px}}
|-
|-
| underground vault<ref group="note">Refers to the abandoned vault.</ref><hr />''{{small|became a deposit in ??}}'' || {{iconify|underground vault|50px}}
| underground vault<ref group="note">Refers to the abandoned vault.</ref><hr />''{{small|became a deposit in ??}}'' || {{g|underground vault|50px}}
|-
|-
! colspan="2" | Horizon Signal buildings <!-- Loop-Plowed Farm, Spiral-Hewn Mine -->
! colspan="2" | Horizon Signal buildings <!-- Loop-Plowed Farm, Spiral-Hewn Mine -->
|-
|-
| loop institute<hr />''{{small|}}'' || {{iconify|loop institute|50px}}
| loop institute<hr />''{{small|}}'' || {{g|loop institute|50px}}
|-
|-
| spiral-feed power hub<hr />''{{small|}}'' || {{iconify|spiral-feed power hub|50px}}
| spiral-feed power hub<hr />''{{small|}}'' || {{g|spiral-feed power hub|50px}}
|}
|}


第469行: 第3,455行:
! colspan="2" | Technologies removed in [[1.5]]
! colspan="2" | Technologies removed in [[1.5]]
|-
|-
|alien visitor centers<hr />''{{small|replaced by 'Alien Tourism' tradition}}'' || {{iconify|alien visitor centers}}
|alien visitor centers<hr />''{{small|replaced by 'Alien Tourism' tradition}}'' || {{g|alien visitor centers}}
|-
|-
|frontier collectives<hr />''{{small|removed}}'' || {{iconify|frontier collectives}}
|frontier collectives<hr />''{{small|removed}}'' || {{g|frontier collectives}}
|-
|-
|frontier commissars<hr />''{{small|removed}}'' || {{iconify|frontier commissars}}
|frontier commissars<hr />''{{small|removed}}'' || {{g|frontier commissars}}
|-
|-
|frontier initiatives<hr />''{{small|removed}}'' || {{iconify|frontier initiatives}}
|frontier initiatives<hr />''{{small|removed}}'' || {{g|frontier initiatives}}
|-
|-
|frontier traditions<hr />''{{small|removed}}'' || {{iconify|frontier traditions}}
|frontier traditions<hr />''{{small|removed}}'' || {{g|frontier traditions}}
|-
|-
|paradise dome tech<hr />''{{small|replaced by 'Paradise Dome' tradition}}'' || {{iconify|paradise dome tech}}
|paradise dome tech<hr />''{{small|replaced by 'Paradise Dome' tradition}}'' || {{g|paradise dome tech}}
|-
|-
|propaganda transmissions<hr />''{{small|removed}}'' || {{iconify|propaganda transmissions}}
|propaganda transmissions<hr />''{{small|removed}}'' || {{g|propaganda transmissions}}
|-
|-
|purity campaigns || {{iconify|purity campaigns}}
|purity campaigns || {{g|purity campaigns}}
|-
|-
|virtual combat simulations || {{iconify|virtual combat simulations}}
|virtual combat simulations || {{g|virtual combat simulations}}
|-
|-
|xeno integration || {{iconify|xeno integration}}
|xeno integration || {{g|xeno integration}}
|}
|}


第493行: 第3,479行:
! colspan="2" | Obsolete technologies
! colspan="2" | Obsolete technologies
|-
|-
| global research initiative<hr />''{{small|renamed 'Interplanetary Research Initiative' in [[1.6]]}}'' || {{iconify|global research initiative}}
| global research initiative<hr />''{{small|renamed 'Interplanetary Research Initiative' in [[1.6]]}}'' || {{g|global research initiative}}
|-
|-
| symbols of unity<hr />''{{small|removed in [[1.6]]}}'' || {{iconify|symbols of unity}}
| symbols of unity<hr />''{{small|removed in [[1.6]]}}'' || {{g|symbols of unity}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| climate transformation<hr />''{{small|renamed 'Climate Restoration' in [[1.8]]}}'' || {{iconify|climate transformation}}
| climate transformation<hr />''{{small|renamed 'Climate Restoration' in [[1.8]]}}'' || {{g|climate transformation}}
|-
|-
| frontier health<hr />''{{small|remamed in [[1.8]]}}'' || {{iconify|frontier health}}
| frontier health<hr />''{{small|remamed in [[1.8]]}}'' || {{g|frontier health}}
|-
|-
| frontier hospital tech<hr />''{{small|remamed in [[1.8]]}}'' || {{iconify|frontier hospital tech}}
| frontier hospital tech<hr />''{{small|remamed in [[1.8]]}}'' || {{g|frontier hospital tech}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| atmospheric manipulation<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|atmospheric manipulation}}
| atmospheric manipulation<hr />''{{small|removed in [[2.0]]}}'' || {{g|atmospheric manipulation}}
|-
|-
| capacitor fields tech<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|capacitor fields tech}}
| capacitor fields tech<hr />''{{small|removed in [[2.0]]}}'' || {{g|capacitor fields tech}}
|-
|-
| doctrine: command matrix<hr />''{{small|renamed 'Command Matrix' in [[2.0]]}}'' || {{iconify|doctrine: command matrix}}
| doctrine: command matrix<hr />''{{small|renamed 'Command Matrix' in [[2.0]]}}'' || {{g|doctrine: command matrix}}
|-
|-
| doctrine: refit standards<hr />''{{small|renamed 'Refit Standards' in [[2.0]]}}'' || {{iconify|doctrine: refit standards}}
| doctrine: refit standards<hr />''{{small|renamed 'Refit Standards' in [[2.0]]}}'' || {{g|doctrine: refit standards}}
|-
|-
| enigmatic deflectors<hr />''{{small|renamed 'Dark Matter Deflectors' in [[2.0]]}}'' || {{iconify|enigmatic deflectors}}
| enigmatic deflectors<hr />''{{small|renamed 'Dark Matter Deflectors' in [[2.0]]}}'' || {{g|enigmatic deflectors}}
|-
|-
| enigmatic disruption field tech<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|enigmatic disruption field tech}}
| enigmatic disruption field tech<hr />''{{small|removed in [[2.0]]}}'' || {{g|enigmatic disruption field tech}}
|-
|-
| enigmatic power generation<hr />''{{small|renamed 'Dark Matter Power' in [[2.0]]}}'' || {{iconify|enigmatic power generation}}
| enigmatic power generation<hr />''{{small|renamed 'Dark Matter Power' in [[2.0]]}}'' || {{g|enigmatic power generation}}
|-
|-
| gaia creation<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|gaia creation}}
| gaia creation<hr />''{{small|removed in [[2.0]]}}'' || {{g|gaia creation}}
|-
|-
| proton torpedoes tech<hr />''{{small|renamed 'Proton Launchers' in [[2.0]]}}'' || {{iconify|proton torpedoes tech}}
| proton torpedoes tech<hr />''{{small|renamed 'Proton Launchers' in [[2.0]]}}'' || {{g|proton torpedoes tech}}
|}
|}


第529行: 第3,515行:
! colspan="2" | Obsolete technologies
! colspan="2" | Obsolete technologies
|-
|-
| databank uplinks<hr />''{{small|}}'' || {{iconify|databank uplinks}} <!-- first removed in 1.8, added back in 2.0 -->
| databank uplinks<hr />''{{small|}}'' || {{g|databank uplinks}} <!-- first removed in 1.8, added back in 2.0 -->
|-
|-
| uplink miniaturization<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|uplink miniaturization}} <!-- no earlier than 1.6 -->
| uplink miniaturization<hr />''{{small|removed in [[2.0]]}}'' || {{g|uplink miniaturization}} <!-- no earlier than 1.6 -->
|-
|-
| communication protocols<hr />''{{small|}}'' || {{iconify|communication protocols}}
| communication protocols<hr />''{{small|}}'' || {{g|communication protocols}}
|-
|-
| ethical equations<hr />''{{small|}}'' || {{iconify|ethical equations}}
| ethical equations<hr />''{{small|}}'' || {{g|ethical equations}}
|-
|-
| hull integrity<hr />''{{small|removed in ??}}'' || {{iconify|hull integrity}}
| hull integrity<hr />''{{small|removed in ??}}'' || {{g|hull integrity}}
|-
|-
| interplanetary expeditionary forces<hr />''{{small|removed in ??}}'' || {{iconify|interplanetary expeditionary forces}}
| interplanetary expeditionary forces<hr />''{{small|removed in ??}}'' || {{g|interplanetary expeditionary forces}}
|-
|-
| planetary signal boosters<hr />''{{small|}}'' || {{iconify|planetary signal boosters}}
| planetary signal boosters<hr />''{{small|}}'' || {{g|planetary signal boosters}}
|-
|-
| quantum destabilizer tech<hr />''{{small|removed in ??}}'' || {{iconify|quantum destabilizer tech}}
| quantum destabilizer tech<hr />''{{small|removed in ??}}'' || {{g|quantum destabilizer tech}}
|-
|-
| organic probability theory<hr />''{{small|removed in ??}}'' || {{iconify|organic probability theory}} <!--Probability Engine building-->
| organic probability theory<hr />''{{small|removed in ??}}'' || {{g|organic probability theory}} <!--Probability Engine building-->
|-
|-
| probability theory<hr />''{{small|renamed 'Organic Probability Theory' in ??}}'' || {{iconify|probability theory}} <!--Probability Engine building-->
| probability theory<hr />''{{small|renamed 'Organic Probability Theory' in ??}}'' || {{g|probability theory}} <!--Probability Engine building-->
|-
|-
| sapient resource management<hr />''{{small|}}'' || {{iconify|sapient resource management}}
| sapient resource management<hr />''{{small|}}'' || {{g|sapient resource management}}
|-
|-
| singularity core<hr />''{{small|removed in ??}}'' || {{iconify|singularity core}}
| singularity core<hr />''{{small|removed in ??}}'' || {{g|singularity core}}
|-
|-
| self-aware logic<hr />''{{small|renamed 'Self-Evolving Logic' in [[1.8]]}} || {{iconify|self-aware logic}}
| self-aware logic<hr />''{{small|renamed 'Self-Evolving Logic' in [[1.8]]}} || {{g|self-aware logic}}
|-
|-
| sentient ai<hr />''{{small|renamed 'Positronic AI' in [[1.8]]}}'' || {{iconify|sentient ai}}
| sentient ai<hr />''{{small|renamed 'Positronic AI' in [[1.8]]}}'' || {{g|sentient ai}}
|-
|-
| sentient combat simulations<hr />''{{small|renamed 'Sapient Combat Simulations' in [[1.8]]}}'' || {{iconify|sentient combat simulations}}
| sentient combat simulations<hr />''{{small|renamed 'Sapient Combat Simulations' in [[1.8]]}}'' || {{g|sentient combat simulations}}
|-
|-
| sentient resource management<hr />''{{small|renamed 'Sapient Resource Management' in [[1.8]]}}'' || {{iconify|sentient resource management}}
| sentient resource management<hr />''{{small|renamed 'Sapient Resource Management' in [[1.8]]}}'' || {{g|sentient resource management}}
|-
|-
| xeno outreach<hr />''{{small|removed in ??}}'' || {{iconify|xeno outreach}}
| xeno outreach<hr />''{{small|removed in ??}}'' || {{g|xeno outreach}}
|-
|-
| xeno supremacy<hr />''{{small|removed in ??}}'' || {{iconify|xeno supremacy}}
| xeno supremacy<hr />''{{small|removed in ??}}'' || {{g|xeno supremacy}}
|-
|-
| xeno zoo tech<hr />''{{small|replaced by 'Xenology' in ??}}'' || {{iconify|xeno zoo tech}}
| xeno zoo tech<hr />''{{small|replaced by 'Xenology' in ??}}'' || {{g|xeno zoo tech}}
|}
|}


第571行: 第3,557行:
! colspan="3" | Obsolete FTL techs<br />''removed in [[2.0]]''
! colspan="3" | Obsolete FTL techs<br />''removed in [[2.0]]''
|-
|-
| hyperlane mapping || {{iconify|hyperlane mapping}}
| hyperlane mapping || {{g|hyperlane mapping}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| warp travel || {{iconify|warp travel}}
| warp travel || {{g|warp travel}}
|-
|-
| warp field stabilizers || {{iconify|warp field stabilizers}}
| warp field stabilizers || {{g|warp field stabilizers}}
|-
|-
| warp drive ramscoops || {{iconify|warp drive ramscoops}}
| warp drive ramscoops || {{g|warp drive ramscoops}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| subspace wormholes || {{iconify|subspace wormholes}}
| subspace wormholes || {{g|subspace wormholes}}
|-
|-
| wormhole calibration matrix || {{iconify|wormhole calibration matrix}}
| wormhole calibration matrix || {{g|wormhole calibration matrix}}
|-
|-
| wormhole containment fields || {{iconify|wormhole containment fields}}
| wormhole containment fields || {{g|wormhole containment fields}}
|}
|}


第593行: 第3,579行:
! colspan="2" | Blocker removal techs<br />''renamed in [[1.5]]''
! colspan="2" | Blocker removal techs<br />''renamed in [[1.5]]''
|-
|-
|deep sinkhole removal<hr />''{{small|renamed 'Subterranean Colonization'}}'' || {{iconify|deep sinkhole removal}}
|deep sinkhole removal<hr />''{{small|renamed 'Subterranean Colonization'}}'' || {{g|deep sinkhole removal}}
|-
|-
|dense jungle removal<hr />''{{small|renamed 'Selective Defoliants'}}'' || {{iconify|dense jungle removal}}
|dense jungle removal<hr />''{{small|renamed 'Selective Defoliants'}}'' || {{g|dense jungle removal}}
|-
|-
|massive glacier removal<hr />''{{small|renamed 'Climate Control Network'}}'' || {{iconify|massive glacier removal}}
|massive glacier removal<hr />''{{small|renamed 'Climate Control Network'}}'' || {{g|massive glacier removal}}
|-
|-
|mountain range removal<hr />''{{small|renamed 'Planetary Resurfacing'}}'' || {{iconify|mountain range removal}}
|mountain range removal<hr />''{{small|renamed 'Planetary Resurfacing'}}'' || {{g|mountain range removal}}
|-
|-
|noxious swamp removal<hr />''{{small|renamed 'Xeno-Hydraulic Mastery'}}'' || {{iconify|noxious swamp removal}}
|noxious swamp removal<hr />''{{small|renamed 'Xeno-Hydraulic Mastery'}}'' || {{g|noxious swamp removal}}
|-
|-
|quicksand basin removal<hr />''{{small|renamed 'Soil Remediation'}}'' || {{iconify|quicksand basin removal}}
|quicksand basin removal<hr />''{{small|renamed 'Soil Remediation'}}'' || {{g|quicksand basin removal}}
|-
|-
|toxic kelp removal<hr />''{{small|renamed 'Ocean Ecology Management'}}'' || {{iconify|toxic kelp removal}}
|toxic kelp removal<hr />''{{small|renamed 'Ocean Ecology Management'}}'' || {{g|toxic kelp removal}}
|-
|-
|volcano removal<hr />''{{small|renamed 'Deep Crust Engineering'}}'' || {{iconify|volcano removal}}
|volcano removal<hr />''{{small|renamed 'Deep Crust Engineering'}}'' || {{g|volcano removal}}
|}
|}


第619行: 第3,605行:
! colspan="3" | Removed in [[3.3]]
! colspan="3" | Removed in [[3.3]]
|-
|-
| administrator<hr />''{{small|replaced by 'Politician'}}'' || width=30px; | {{iconify|administrator}}
| administrator<hr />''{{small|replaced by 'Politician'}}'' || width=30px; | {{g|administrator}}
|-
|-
| bureaucrat trait<hr />''{{small|replaced by 'Unifier'}}'' || {{iconify|bureaucrat trait}}
| bureaucrat trait<hr />''{{small|replaced by 'Unifier'}}'' || {{g|bureaucrat trait}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| edict cap add, edict capacity add<hr />''{{small|removed}}'' || {{iconify|edict cap add}}
| edict cap add, edict capacity add<hr />''{{small|removed}}'' || {{g|edict cap add}}
|-
|-
| edict capacity<hr />''{{small|removed}}'' || {{iconify|edict capacity}}
| edict capacity<hr />''{{small|removed}}'' || {{g|edict capacity}}
|-
|-
| edict duration<hr />''{{small|removed}}'' || {{iconify|edict duration}}
| edict duration<hr />''{{small|removed}}'' || {{g|edict duration}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| administrative cap<hr />''{{small|removed}}'' || {{iconify|administrative cap}}
| administrative cap<hr />''{{small|removed}}'' || {{g|administrative cap}}
|-
|-
| empire sprawl<hr />''{{small|replaced by 'empire size'}}'' || {{iconify|empire sprawl}}
| empire sprawl<hr />''{{small|replaced by 'empire size'}}'' || {{g|empire sprawl}}
|-
|-
| empire sprawl penalty<hr />''{{small|replaced by 'empire size penalty'}}'' || {{iconify|empire sprawl penalty}}
| empire sprawl penalty<hr />''{{small|replaced by 'empire size penalty'}}'' || {{g|empire sprawl penalty}}
|}
|}


第643行: 第3,629行:
! colspan="3" | Other obsolete icons
! colspan="3" | Other obsolete icons
|-
|-
| precious metals<hr />''{{small|removed in [[1.1]]}}'' || width=30px; | {{iconify|precious metals}}
| precious metals<hr />''{{small|removed in [[1.1]]}}'' || width=30px; | {{g|precious metals}}
|-
|-
| alliance<hr />''{{small|removed in [[1.3]]}}'' || {{iconify|alliance}}
| alliance<hr />''{{small|removed in [[1.3]]}}'' || {{g|alliance}}
|-
|-
| alliance influence cost<hr />''{{small|removed in [[1.3]]}}'' || {{iconify|alliance influence cost}}
| alliance influence cost<hr />''{{small|removed in [[1.3]]}}'' || {{g|alliance influence cost}}
|-
|-
| pioneering terminal<hr />''{{small|removed in [[1.5]]}}'' || {{iconify|pioneering terminal|50px}}
| pioneering terminal<hr />''{{small|removed in [[1.5]]}}'' || {{g|pioneering terminal|50px}}
|-
|-
| anomaly fail risk<hr />''{{small|removed in [[2.1]]}}'' || {{iconify|anomaly fail risk}}
| anomaly fail risk<hr />''{{small|removed in [[2.1]]}}'' || {{g|anomaly fail risk}}
|-
|-
| careful<hr />''{{small|removed in [[2.1]]}}'' || {{iconify|careful}}
| careful<hr />''{{small|removed in [[2.1]]}}'' || {{g|careful}}
|-
|-
| adjacency, adjacency bonus, adjacent<hr />''{{small|removed in [[2.2]]}}'' || {{iconify|adjacent}}
| adjacency, adjacency bonus, adjacent<hr />''{{small|removed in [[2.2]]}}'' || {{g|adjacent}}
|-
|-
| reanimated armies<hr />''{{small|renamed 'Reanimators' in [[3.1]]}}'' || {{iconify|reanimated armies}}
| reanimated armies<hr />''{{small|renamed 'Reanimators' in [[3.1]]}}'' || {{g|reanimated armies}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| alien test subjects<hr />''{{small|removed in ??}}'' || {{iconify|alien test subjects}}
| alien test subjects<hr />''{{small|removed in ??}}'' || {{g|alien test subjects}}
|-
|-
| head researcher<hr />''{{small|renamed 'Science Director' in ??}}'' || {{iconify|head researcher}}
| head researcher<hr />''{{small|renamed 'Science Director' in ??}}'' || {{g|head researcher}}
|-
|-
| robot<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{iconify|robot}}
| robot<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{g|robot}}
|-
|-
| droid<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{iconify|droid}}
| droid<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{g|droid}}
|-
|-
| sentient ai assistant<hr />''{{small|renamed 'Sapient AI Assistant' in ??}}'' || {{iconify|sentient ai assistant}}
| sentient ai assistant<hr />''{{small|renamed 'Sapient AI Assistant' in ??}}'' || {{g|sentient ai assistant}}
|-
|-
| war happiness<hr />''{{small|}}'' || {{iconify|war happiness}}
| war happiness<hr />''{{small|}}'' || {{g|war happiness}}
|-
|-
| warscore<hr />''{{small|}}'' || {{iconify|warscore}}
| warscore<hr />''{{small|}}'' || {{g|warscore}}
|}
|}


第679行: 第3,665行:
! colspan="3" | Obsolete modifiers
! colspan="3" | Obsolete modifiers
|-
|-
| alien migration attraction<hr />''{{small|}}'' || width=30px; | {{iconify|alien migration attraction}}
| alien migration attraction<hr />''{{small|}}'' || width=30px; | {{g|alien migration attraction}}
|-
|-
| alien slavery tolerance<hr />''{{small|}}'' || {{iconify|alien slavery tolerance}}
| alien slavery tolerance<hr />''{{small|}}'' || {{g|alien slavery tolerance}}
|-
|-
| construction time<hr />''{{small|replaced by 'Building Build Speed' in [[1.5]]}}'' || {{iconify|construction time}}
| construction time<hr />''{{small|replaced by 'Building Build Speed' in [[1.5]]}}'' || {{g|construction time}}
|-
|-
| empire leader capacity<hr />''{{small|removed in [[2.2]]}}'' || {{iconify|empire leader capacity}}
| empire leader capacity<hr />''{{small|removed in [[2.2]]}}'' || {{g|empire leader capacity}}
|-
|-
| growth time<hr />''{{small|renamed 'Pop Growth Speed' in [[1.6]]}}'' || {{iconify|growth time}}
| growth time<hr />''{{small|renamed 'Pop Growth Speed' in [[1.6]]}}'' || {{g|growth time}}
|-
|-
| growth speed<hr />''{{small|}}'' || {{iconify|growth speed}}
| growth speed<hr />''{{small|}}'' || {{g|growth speed}}
|-
|-
| maximum rivalries<hr />''{{small|removed in ??}}'' || {{iconify|maximum rivalries}}
| maximum rivalries<hr />''{{small|removed in ??}}'' || {{g|maximum rivalries}}
|-
|-
| migration time<hr />''{{small|removed in ??}}'' || {{iconify|migration time}}
| migration time<hr />''{{small|removed in ??}}'' || {{g|migration time}}
|-
|-
| military production<hr />''{{small|}}'' || {{iconify|military production}}
| military production<hr />''{{small|}}'' || {{g|military production}}
|-
|-
| planet border extrusion<hr />''{{small|renamed 'Border Growth' in [[1.5]]}}'' || {{iconify|planet border extrusion}}
| planet border extrusion<hr />''{{small|renamed 'Border Growth' in [[1.5]]}}'' || {{g|planet border extrusion}}
|-
|-
| planet fortification toughness<hr />''{{small|??}}'' || {{iconify|planet fortification toughness}}
| planet fortification toughness<hr />''{{small|??}}'' || {{g|planet fortification toughness}}
|-
|-
| rivalry influence gain<hr />''{{small|}}'' || {{iconify|rivalry influence gain}}
| rivalry influence gain<hr />''{{small|}}'' || {{g|rivalry influence gain}}
|-
|-
| robot build speed<hr />''{{small|}}'' || {{iconify|robot build speed}}
| robot build speed<hr />''{{small|}}'' || {{g|robot build speed}}
|-
|-
| ship repair speed<hr />''{{small|}}'' || {{iconify|ship repair speed}}
| ship repair speed<hr />''{{small|}}'' || {{g|ship repair speed}}
|-
|-
| slavery tolerance<hr />''{{small|removed in ??}}'' || {{iconify|slavery tolerance}}
| slavery tolerance<hr />''{{small|removed in ??}}'' || {{g|slavery tolerance}}
|-
|-
| starvation<hr />''{{small|became a planet modifier?}}'' || {{iconify|starvation}}
| starvation<hr />''{{small|became a planet modifier?}}'' || {{g|starvation}}
|-
|-
| unrest<hr />''{{small|replaced by 'Crime' in [[2.2]]}}'' || {{iconify|unrest}}
| unrest<hr />''{{small|replaced by 'Crime' in [[2.2]]}}'' || {{g|unrest}}
|}
|}


第717行: 第3,703行:
! colspan="2" | Obsolete armies
! colspan="2" | Obsolete armies
|-
|-
|army potential<hr />''{{small|}}'' || width=30px; | {{iconify|army potential}}
|army potential<hr />''{{small|}}'' || width=30px; | {{g|army potential}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
|android army, android armies<hr />''{{small|}}'' || {{iconify|android army}}
|android army, android armies<hr />''{{small|}}'' || {{g|android army}}
|-
|-
|elite guard army, elite guard armies<hr />''{{small|}}'' || {{iconify|elite guard army}}
|elite guard army, elite guard armies<hr />''{{small|}}'' || {{g|elite guard army}}
|-
|-
|machine army, machine armies<hr />''{{small|}}'' || {{iconify|machine army}}
|machine army, machine armies<hr />''{{small|}}'' || {{g|machine army}}
|-
|-
|machine defense army, machine defense armies<hr />''{{small|}}'' || {{iconify|machine defense army}}
|machine defense army, machine defense armies<hr />''{{small|}}'' || {{g|machine defense army}}
|-
|-
|robotic army, robotic armies<hr />''{{small|}}'' || {{iconify|robotic army}}
|robotic army, robotic armies<hr />''{{small|}}'' || {{g|robotic army}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}
第738行: 第3,724行:
!colspan="2"|Obsolete resources
!colspan="2"|Obsolete resources
|-
|-
| aldar crystals || width=30px | {{iconify|aldar crystals}}
| aldar crystals || width=30px | {{g|aldar crystals}}
|-
|-
| alien pets || {{iconify|alien pets}}
| alien pets || {{g|alien pets}}
|-
|-
| betharian stone || {{iconify|betharian stone}}
| betharian stone || {{g|betharian stone}}
|-
|-
| lythuric gas || {{iconify|lythuric gas}}
| lythuric gas || {{g|lythuric gas}}
|-
|-
| muutagan, muutagan crystals || {{iconify|muutagan}}
| muutagan, muutagan crystals || {{g|muutagan}}
|-
|-
| neutronium ore || {{iconify|neutronium ore}}
| neutronium ore || {{g|neutronium ore}}
|-
|-
| orillium ore || {{iconify|orillium ore}}
| orillium ore || {{g|orillium ore}}
|-
|-
| pitharan dust || {{iconify|pitharan dust}}
| pitharan dust || {{g|pitharan dust}}
|-
|-
| riggan, riggan spice || {{iconify|riggan}}
| riggan, riggan spice || {{g|riggan}}
|-
|-
| satramene gas || {{iconify|satramene gas}}
| satramene gas || {{g|satramene gas}}
|-
|-
| teldar crystals || {{iconify|teldar crystals}}
| teldar crystals || {{g|teldar crystals}}
|-
|-
| terraforming gases || {{iconify|terraforming gases}}
| terraforming gases || {{g|terraforming gases}}
|-
|-
| terraforming liquids || {{iconify|terraforming liquids}}
| terraforming liquids || {{g|terraforming liquids}}
|-
|-
| xuragel || {{iconify|xuragel}}
| xuragel || {{g|xuragel}}
|-
|-
| yurantic, yurantic crystals || {{iconify|yurantic crystals}}
| yurantic, yurantic crystals || {{g|yurantic crystals}}
|}
|}


第772行: 第3,758行:
! colspan="2" | Obsolete resource techs
! colspan="2" | Obsolete resource techs
|-
|-
|aldar polishing || {{iconify|aldar polishing}}
|aldar polishing || {{g|aldar polishing}}
|-
|-
|engos vapor refining || {{iconify|engos vapor refining}}
|engos vapor refining || {{g|engos vapor refining}}
|-
|-
|garanthium mining || {{iconify|garanthium mining}}
|garanthium mining || {{g|garanthium mining}}
|-
|-
|lythuric gas refining || {{iconify|lythuric gas refining}}
|lythuric gas refining || {{g|lythuric gas refining}}
|-
|-
|neutronium extraction || {{iconify|neutronium extraction}}
|neutronium extraction || {{g|neutronium extraction}}
|-
|-
|orillium extraction || {{iconify|orillium extraction}}
|orillium extraction || {{g|orillium extraction}}
|-
|-
|pitharan dust refining || {{iconify|pitharan dust refining}}
|pitharan dust refining || {{g|pitharan dust refining}}
|-
|-
|satramene refining || {{iconify|satramene refining}}
|satramene refining || {{g|satramene refining}}
|-
|-
|teldar crystal mining || {{iconify|teldar crystal mining}}
|teldar crystal mining || {{g|teldar crystal mining}}
|-
|-
| yurantic crystal mining || {{iconify|yurantic crystal mining}}
| yurantic crystal mining || {{g|yurantic crystal mining}}
|}
|}


第796行: 第3,782行:
! colspan="2" | Research buildings
! colspan="2" | Research buildings
|-
|-
| basic science lab i||{{iconify|basic science lab i|50px}}
| basic science lab i||{{g|basic science lab i|50px}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| biolab i || {{iconify|biolab i|50px}}
| biolab i || {{g|biolab i|50px}}
|-
|-
| biolab ii || {{iconify|biolab ii|50px}}
| biolab ii || {{g|biolab ii|50px}}
|-
|-
| biolab iii || {{iconify|biolab iii|50px}}
| biolab iii || {{g|biolab iii|50px}}
|-
|-
| biolab iv || {{iconify|biolab iv|50px}}
| biolab iv || {{g|biolab iv|50px}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| engineering facility i || {{iconify|engineering facility i|50px}}
| engineering facility i || {{g|engineering facility i|50px}}
|-
|-
| engineering facility ii || {{iconify|engineering facility ii|50px}}
| engineering facility ii || {{g|engineering facility ii|50px}}
|-
|-
| engineering facility iii || {{iconify|engineering facility iii|50px}}
| engineering facility iii || {{g|engineering facility iii|50px}}
|-
|-
| engineering facility iv || {{iconify|engineering facility iv|50px}}
| engineering facility iv || {{g|engineering facility iv|50px}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
|physics lab ii || {{iconify|physics lab ii|50px}}
|physics lab ii || {{g|physics lab ii|50px}}
|-
|-
|physics lab i || {{iconify|physics lab i|50px}}
|physics lab i || {{g|physics lab i|50px}}
|-
|-
|physics lab iii || {{iconify|physics lab iii|50px}}
|physics lab iii || {{g|physics lab iii|50px}}
|-
|-
|physics lab iv || {{iconify|physics lab iv|50px}}
|physics lab iv || {{g|physics lab iv|50px}}
|}
|}


第832行: 第3,818行:
! colspan="2" | Resource extraction buildings
! colspan="2" | Resource extraction buildings
|-
|-
| hydroponics farm i || {{iconify|hydroponics farm i|50px}}
| hydroponics farm i || {{g|hydroponics farm i|50px}}
|-
|-
| hydroponics farm ii || {{iconify|hydroponics farm ii|50px}}
| hydroponics farm ii || {{g|hydroponics farm ii|50px}}
|-
|-
| hydroponics farm iii || {{iconify|hydroponics farm iii|50px}}
| hydroponics farm iii || {{g|hydroponics farm iii|50px}}
|-
|-
| hydroponics farm iv || {{iconify|hydroponics farm iv|50px}}
| hydroponics farm iv || {{g|hydroponics farm iv|50px}}
|-
|-
| hydroponics farm v || {{iconify|hydroponics farm v|50px}}
| hydroponics farm v || {{g|hydroponics farm v|50px}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
|mining network i || {{iconify|mining network i|50px}}
|mining network i || {{g|mining network i|50px}}
|-
|-
|mining network ii || {{iconify|mining network ii|50px}}
|mining network ii || {{g|mining network ii|50px}}
|-
|-
|mining network iii || {{iconify|mining network iii|50px}}
|mining network iii || {{g|mining network iii|50px}}
|-
|-
|mining network iv || {{iconify|mining network iv|50px}}
|mining network iv || {{g|mining network iv|50px}}
|-
|-
|mining network v || {{iconify|mining network v|50px}}
|mining network v || {{g|mining network v|50px}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
|power plant i || {{iconify|power plant i|50px}}
|power plant i || {{g|power plant i|50px}}
|-
|-
|power plant ii || {{iconify|power plant ii|50px}}
|power plant ii || {{g|power plant ii|50px}}
|-
|-
|power plant iii || {{iconify|power plant iii|50px}}
|power plant iii || {{g|power plant iii|50px}}
|-
|-
|power plant iv || {{iconify|power plant iv|50px}}
|power plant iv || {{g|power plant iv|50px}}
|-
|-
|power plant v || {{iconify|power plant v|50px}}
|power plant v || {{g|power plant v|50px}}
|}
|}


第870行: 第3,856行:
! colspan="2" | Other buildings
! colspan="2" | Other buildings
|-
|-
| agricultural zone || {{iconify|agricultural zone|50px}} <!--habitat building-->
| agricultural zone || {{g|agricultural zone|50px}} <!--habitat building-->
|-
|-
| matter replicator || {{iconify|matter replicator|50px}} <!--aka Resource Replicator?-->
| matter replicator || {{g|matter replicator|50px}} <!--aka Resource Replicator?-->
|-
|-
| mineral processing plant i<hr />''{{small|renamed 'Mineral Purification Plants'}}'' || {{iconify|mineral processing plant i|50px}}
| mineral processing plant i<hr />''{{small|renamed 'Mineral Purification Plants'}}'' || {{g|mineral processing plant i|50px}}
|-
|-
| mineral processing plant ii<hr />''{{small|renamed 'Mineral Purification Hubs'}}'' || {{iconify|mineral processing plant ii|50px}}
| mineral processing plant ii<hr />''{{small|renamed 'Mineral Purification Hubs'}}'' || {{g|mineral processing plant ii|50px}}
|-
|-
| ministry of benevolence || {{iconify|ministry of benevolence|50px}} <!--empire capital building-->
| ministry of benevolence || {{g|ministry of benevolence|50px}} <!--empire capital building-->
|-
|-
! colspan="2" | Fallen empire buildings
! colspan="2" | Fallen empire buildings
|-
|-
| agri-processing complex<hr />''{{small|replaced by 'Nourishment Center'}}'' || {{iconify|agri-processing complex|50px}}
| agri-processing complex<hr />''{{small|replaced by 'Nourishment Center'}}'' || {{g|agri-processing complex|50px}}
|-
|-
| autonomous fabricators<hr />''{{small|replaced by 'Dimensional Fabricator'}}'' || {{iconify|autonomous fabricators|50px}}
| autonomous fabricators<hr />''{{small|replaced by 'Dimensional Fabricator'}}'' || {{g|autonomous fabricators|50px}}
|-
|-
| dark matter power plant<hr />''{{small|replaced by 'Class-4 Singularity'}}'' || {{iconify|dark matter power plant|50px}}
| dark matter power plant<hr />''{{small|replaced by 'Class-4 Singularity'}}'' || {{g|dark matter power plant|50px}}
|}
|}


第892行: 第3,878行:
! colspan="2" | Obsolete building technologies
! colspan="2" | Obsolete building technologies
|-
|-
| galactic benevolence<hr />''{{small|}}'' || {{iconify|galactic benevolence}} <!-- unlocked Ministry of Benevolence building -->
| galactic benevolence<hr />''{{small|}}'' || {{g|galactic benevolence}} <!-- unlocked Ministry of Benevolence building -->
|-
|-
| matter generation<hr />''{{small|}}'' || {{iconify|matter generation}} <!-- unlocked Resource Replicator building -->
| matter generation<hr />''{{small|}}'' || {{g|matter generation}} <!-- unlocked Resource Replicator building -->
|-
|-
| mineral processing<hr />''{{small|renamed 'Mineral Purification'}}'' || {{iconify|mineral processing}}
| mineral processing<hr />''{{small|renamed 'Mineral Purification'}}'' || {{g|mineral processing}}
|-
|-
| advanced mineral processing<hr />''{{small|renamed 'Advanced Mineral Purification'}}'' || {{iconify|advanced mineral processing}}
| advanced mineral processing<hr />''{{small|renamed 'Advanced Mineral Purification'}}'' || {{g|advanced mineral processing}}
|}
|}


第909行: 第3,895行:
! colspan="2" | Spaceport modules
! colspan="2" | Spaceport modules
|-
|-
| battleship assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|battleship assembly yards|50px}}
| battleship assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{g|battleship assembly yards|50px}}
|-
|-
| corvette assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|corvette assembly yards|50px}}
| corvette assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{g|corvette assembly yards|50px}}
|-
|-
| cruiser assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|cruiser assembly yards|50px}}
| cruiser assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{g|cruiser assembly yards|50px}}
|-
|-
| destroyer assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|destroyer assembly yards|50px}}
| destroyer assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{g|destroyer assembly yards|50px}}
|-
|-
! colspan="2" | 
! colspan="2" | 
|-
|-
| engineering bay<hr />''{{small|removed}}'' || {{iconify|engineering bay|50px}}
| engineering bay<hr />''{{small|removed}}'' || {{g|engineering bay|50px}}
|-
|-
| laser defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{iconify|laser defense module|50px}}
| laser defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{g|laser defense module|50px}}
|-
|-
| missile defense module<hr />''{{small|replaced by 'Missile Battery'}}'' || {{iconify|missile defense module|50px}}
| missile defense module<hr />''{{small|replaced by 'Missile Battery'}}'' || {{g|missile defense module|50px}}
|}
|}


第929行: 第3,915行:
!colspan="2"|Spaceport modules
!colspan="2"|Spaceport modules
|-
|-
| navigator's guild<hr />''{{small|renamed 'Listening Post'}}'' || {{iconify|navigator's guild|50px}}
| navigator's guild<hr />''{{small|renamed 'Listening Post'}}'' || {{g|navigator's guild|50px}}
|-
|-
| observatory<hr />''{{small|replaced by 'Black Hole Observatory'}}'' || {{iconify|observatory|50px}}
| observatory<hr />''{{small|replaced by 'Black Hole Observatory'}}'' || {{g|observatory|50px}}
|-
|-
| orbital hydroponic farms<hr />''{{small|replaced by 'Hydroponics Bay'}}'' || {{iconify|orbital hydroponic farms|50px}}
| orbital hydroponic farms<hr />''{{small|replaced by 'Hydroponics Bay'}}'' || {{g|orbital hydroponic farms|50px}}
|-
|-
| orbital mind control laser<hr />''{{small|removed}}'' || {{iconify|orbital mind control laser|50px}}
| orbital mind control laser<hr />''{{small|removed}}'' || {{g|orbital mind control laser|50px}}
|-
|-
| projectile defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{iconify|projectile defense module|50px}}
| projectile defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{g|projectile defense module|50px}}
|-
|-
| synchronized defenses<hr />''{{small|removed}}'' || {{iconify|synchronized defenses|50px}}
| synchronized defenses<hr />''{{small|removed}}'' || {{g|synchronized defenses|50px}}
|}
|}


第945行: 第3,931行:
!colspan="2"|Military station technologies
!colspan="2"|Military station technologies
|-
|-
| deep space outposts<hr />''{{small|renamed 'Deep Space Defenses'}}'' || {{iconify|deep space outposts}}
| deep space outposts<hr />''{{small|renamed 'Deep Space Defenses'}}'' || {{g|deep space outposts}}
|-
|-
| deep space stations<hr />''{{small|removed}}'' || {{iconify|deep space stations}} <!-- unlocked Defense Station -->
| deep space stations<hr />''{{small|removed}}'' || {{g|deep space stations}} <!-- unlocked Defense Station -->
|-
|-
| deep space installations<hr />''{{small|removed}}'' || {{iconify|deep space installations}} <!-- unlocked Fortress --> <!--first removed in [[1.3]]-->
| deep space installations<hr />''{{small|removed}}'' || {{g|deep space installations}} <!-- unlocked Fortress --> <!--first removed in [[1.3]]-->
|-
|-
!colspan="2"|Spaceport technologies
!colspan="2"|Spaceport technologies
|-
|-
| spaceport tech<hr />''{{small|removed}}'' || {{iconify|spaceport tech}}
| spaceport tech<hr />''{{small|removed}}'' || {{g|spaceport tech}}
|-
|-
| improved spaceport<hr />''{{small|removed}}'' || {{iconify|improved spaceport}}
| improved spaceport<hr />''{{small|removed}}'' || {{g|improved spaceport}}
|-
|-
| advanced spaceport<hr />''{{small|removed}}'' || {{iconify|advanced spaceport}}
| advanced spaceport<hr />''{{small|removed}}'' || {{g|advanced spaceport}}
|-
|-
!colspan="2"|Spaceport module technologies
!colspan="2"|Spaceport module technologies
|-
|-
| orbital energy conversion<hr />''{{small|removed}}'' || {{iconify|orbital energy conversion}} <!-- unlocked Solar Panel Network -->
| orbital energy conversion<hr />''{{small|removed}}'' || {{g|orbital energy conversion}} <!-- unlocked Solar Panel Network -->
|-
|-
| orbital sensor arrays<hr />''{{small|removed}}'' || {{iconify|orbital sensor arrays}} <!-- unlocked Observatory -->
| orbital sensor arrays<hr />''{{small|removed}}'' || {{g|orbital sensor arrays}} <!-- unlocked Observatory -->
|-
|-
| will to power<hr />''{{small|removed}}'' || {{iconify|will to power}} <!-- unlocked Orbital Mind Control Laser -->
| will to power<hr />''{{small|removed}}'' || {{g|will to power}} <!-- unlocked Orbital Mind Control Laser -->
|}
|}


第971行: 第3,957行:
!colspan="2"|Spaceport modifiers
!colspan="2"|Spaceport modifiers
|-
|-
| spaceport build cost<hr />''{{small|replaced by 'starbase build cost'}}'' || width=30px | {{iconify|spaceport build cost}}
| spaceport build cost<hr />''{{small|replaced by 'starbase build cost'}}'' || width=30px | {{g|spaceport build cost}}
|-
|-
| spaceport module cost<hr />''{{small|replaced by 'starbase module build cost'}}'' || {{iconify|spaceport module cost}}
| spaceport module cost<hr />''{{small|replaced by 'starbase module build cost'}}'' || {{g|spaceport module cost}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}
第982行: 第3,968行:
!colspan="2"|Army attachments
!colspan="2"|Army attachments
|-
|-
|clone commandos || width=30px | {{iconify|clone commandos}}
|clone commandos || width=30px | {{g|clone commandos}}
|-
|-
|commissar squads || {{iconify|commissar squads}}
|commissar squads || {{g|commissar squads}}
|-
|-
|hunter-killer drone swarms || {{iconify|hunter-killer drone swarms}}
|hunter-killer drone swarms || {{g|hunter-killer drone swarms}}
|-
|-
|neo-concrete fortifications || {{iconify|neo-concrete fortifications}}
|neo-concrete fortifications || {{g|neo-concrete fortifications}}
|-
|-
|psi warriors || {{iconify|psi warriors}}
|psi warriors || {{g|psi warriors}}
|-
|-
|xeno cavalry || {{iconify|xeno cavalry}}
|xeno cavalry || {{g|xeno cavalry}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}
第1,000行: 第3,986行:
! colspan="2" | Ethics
! colspan="2" | Ethics
|-
|-
| collectivist || width=30px; | {{iconify|collectivist}}
| collectivist || width=30px; | {{g|collectivist}}
|-
|-
| individualist || {{iconify|individualist}}
| individualist || {{g|individualist}}
|-
|-
| fanatic collectivist || width=30px; | {{iconify|fanatic collectivist}}
| fanatic collectivist || width=30px; | {{g|fanatic collectivist}}
|-
|-
| fanatic individualist || {{iconify|fanatic individualist}}
| fanatic individualist || {{g|fanatic individualist}}
|}
|}


第1,014行: 第4,000行:
! colspan="2" | Governments
! colspan="2" | Governments
|-
|-
| ai overlordship || width=30px | {{iconify|ai overlordship}}
| ai overlordship || width=30px | {{g|ai overlordship}}
|-
|-
| awakened ascendancy || {{iconify|awakened ascendancy}}
| awakened ascendancy || {{g|awakened ascendancy}}
|-
|-
| democratic utopia || {{iconify|democratic utopia}}
| democratic utopia || {{g|democratic utopia}}
|-
|-
| despotic empire || {{iconify|despotic empire}}
| despotic empire || {{g|despotic empire}}
|-
|-
| despotic hegemony || {{iconify|despotic hegemony}}
| despotic hegemony || {{g|despotic hegemony}}
|-
|-
| direct democracy || {{iconify|direct democracy}}
| direct democracy || {{g|direct democracy}}
|-
|-
| divine mandate || {{iconify|divine mandate}}
| divine mandate || {{g|divine mandate}}
|-
|-
| enlightened monarchy || {{iconify|enlightened monarchy}}
| enlightened monarchy || {{g|enlightened monarchy}}
|-
|-
| fragmented nations || {{iconify|fragmented nations}}
| fragmented nations || {{g|fragmented nations}}
|-
|-
| illuminated technocracy || {{iconify|illuminated technocracy}}
| illuminated technocracy || {{g|illuminated technocracy}}
|-
|-
| indirect democracy || {{iconify|indirect democracy}}
| indirect democracy || {{g|indirect democracy}}
|-
|-
| irenic democracy || {{iconify|irenic democracy}}
| irenic democracy || {{g|irenic democracy}}
|-
|-
| irenic monarchy || {{iconify|irenic monarchy}}
| irenic monarchy || {{g|irenic monarchy}}
|}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Governments
! colspan="2" | Governments
|-
|-
| irenic protectorate || width=30px; | {{iconify|irenic protectorate}}
| irenic protectorate || width=30px; | {{g|irenic protectorate}}
|-
|-
| machine consciousness || {{iconify|machine consciousness}}
| machine consciousness || {{g|machine consciousness}}
|-
|-
| martial democracy || {{iconify|martial demarchy}}
| martial democracy || {{g|martial demarchy}}
|-
|-
| martial empire || {{iconify|martial empire}}
| martial empire || {{g|martial empire}}
|-
|-
| mega corporation || {{iconify|mega corporation}}
| mega corporation || {{g|mega corporation}}
|-
|-
| military dictatorship || {{iconify|military dictatorship}}
| military dictatorship || {{g|military dictatorship}}
|-
|-
| military junta || {{iconify|military junta}}
| military junta || {{g|military junta}}
|-
|-
| military order || {{iconify|military order}}
| military order || {{g|military order}}
|-
|-
| military republic || {{iconify|military republic}}
| military republic || {{g|military republic}}
|-
|-
| moral democracy || {{iconify|moral democracy}}
| moral democracy || {{g|moral democracy}}
|-
|-
| neural network administration || {{iconify|neural network administration}}
| neural network administration || {{g|neural network administration}}
|-
|-
| ordered stratocracy || {{iconify|ordered stratocracy}}
| ordered stratocracy || {{g|ordered stratocracy}}
|-
|-
| peaceful bureaucracy || {{iconify|peaceful bureaucracy}}
| peaceful bureaucracy || {{g|peaceful bureaucracy}}
|}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Governments
! colspan="2" | Governments
|-
|-
| pirate codex || width=30px; | {{iconify|pirate codex}}
| pirate codex || width=30px; | {{g|pirate codex}}
|-
|-
| plutocratic oligarchy || {{iconify|plutocratic oligarchy}}
| plutocratic oligarchy || {{g|plutocratic oligarchy}}
|-
|-
| primitive feudalism || {{iconify|primitive feudalism}}
| primitive feudalism || {{g|primitive feudalism}}
|-
|-
| science directorate || {{iconify|science directorate}}
| science directorate || {{g|science directorate}}
|-
|-
| stagnant ascendancy || {{iconify|stagnant ascendancy}}
| stagnant ascendancy || {{g|stagnant ascendancy}}
|-
|-
| star empire || {{iconify|star empire}}
| star empire || {{g|star empire}}
|-
|-
| subconscious consensus || {{iconify|subconscious consensus}}
| subconscious consensus || {{g|subconscious consensus}}
|-
|-
| theocratic oligarchy || {{iconify|theocratic oligarchy}}
| theocratic oligarchy || {{g|theocratic oligarchy}}
|-
|-
| theocratic republic || {{iconify|theocratic republic}}
| theocratic republic || {{g|theocratic republic}}
|-
|-
| transcendent empire || {{iconify|transcendent empire}}
| transcendent empire || {{g|transcendent empire}}
|-
|-
| transcendent oligarchy || {{iconify|transcendent oligarchy}}
| transcendent oligarchy || {{g|transcendent oligarchy}}
|-
|-
| transcendent republic || {{iconify|transcendent republic}}
| transcendent republic || {{g|transcendent republic}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}
第1,104行: 第4,090行:
! colspan="3" | Climate colonization techs
! colspan="3" | Climate colonization techs
|-
|-
|arctic colonization || {{iconify|arctic colonization}}
|arctic colonization || {{g|arctic colonization}}
|-
|-
|arid colonization || {{iconify|arid colonization}}
|arid colonization || {{g|arid colonization}}
|-
|-
|continental colonization || {{iconify|continental colonization}}
|continental colonization || {{g|continental colonization}}
|-
|-
|desert colonization || {{iconify|desert colonization}}
|desert colonization || {{g|desert colonization}}
|-
|-
|ocean colonization || {{iconify|ocean colonization}}
|ocean colonization || {{g|ocean colonization}}
|-
|-
|tropical colonization || {{iconify|tropical colonization}}
|tropical colonization || {{g|tropical colonization}}
|-
|-
|tundra colonization || {{iconify|tundra colonization}}
|tundra colonization || {{g|tundra colonization}}
|}
|}


第1,122行: 第4,108行:
! colspan="2" | Crystalline entity weapon techs
! colspan="2" | Crystalline entity weapon techs
|-
|-
| blue crystal capacitors || {{iconify|blue crystal capacitors}}
| blue crystal capacitors || {{g|blue crystal capacitors}}
|-
|-
| green crystal capacitors || {{iconify|green crystal capacitors}}
| green crystal capacitors || {{g|green crystal capacitors}}
|-
|-
| red crystal capacitors || {{iconify|red crystal capacitors}}
| red crystal capacitors || {{g|red crystal capacitors}}
|-
|-
| yellow crystal capacitors || {{iconify|yellow crystal capacitors}}
| yellow crystal capacitors || {{g|yellow crystal capacitors}}
|}
|}


第1,134行: 第4,120行:
! colspan="2" | Resource buildings
! colspan="2" | Resource buildings
|-
|-
|engos habitation station || {{iconify|engos habitation station|50px}}
|engos habitation station || {{g|engos habitation station|50px}}
|-
|-
|garanthiumworks || {{iconify|garanthiumworks|50px}}
|garanthiumworks || {{g|garanthiumworks|50px}}
|-
|-
|lythuric atmospheric manipulator || {{iconify|lythuric atmospheric manipulator|50px}}
|lythuric atmospheric manipulator || {{g|lythuric atmospheric manipulator|50px}}
|-
|-
|orillium explosives factory || {{iconify|orillium explosives factory|50px}}
|orillium explosives factory || {{g|orillium explosives factory|50px}}
|-
|-
|pitharan fertilizer plant || {{iconify|pitharan fertilizer plant|50px}}
|pitharan fertilizer plant || {{g|pitharan fertilizer plant|50px}}
|-
|-
|teldar plant || {{iconify|teldar plant|50px}}
|teldar plant || {{g|teldar plant|50px}}
|}
|}


第1,150行: 第4,136行:
! colspan="2" | Spaceport modules
! colspan="2" | Spaceport modules
|-
|-
| dark matter reactor || {{iconify|dark matter reactor|50px}}
| dark matter reactor || {{g|dark matter reactor|50px}}
|-
|-
| engos refinery || {{iconify|engos refinery|50px}}
| engos refinery || {{g|engos refinery|50px}}
|-
|-
| garanthium forge || {{iconify|garanthium forge|50px}}
| garanthium forge || {{g|garanthium forge|50px}}
|-
|-
| living metal armory || {{iconify|living metal armory|50px}}
| living metal armory || {{g|living metal armory|50px}}
|-
|-
| lythuric gas refinery || {{iconify|lythuric gas refinery|50px}}
| lythuric gas refinery || {{g|lythuric gas refinery|50px}}
|-
|-
| neutronium forge || {{iconify|neutronium forge|50px}}
| neutronium forge || {{g|neutronium forge|50px}}
|-
|-
| neutronium fission plant || {{iconify|neutronium fission plant|50px}}
| neutronium fission plant || {{g|neutronium fission plant|50px}}
|-
|-
| orillium plant || {{iconify|orillium plant|50px}}
| orillium plant || {{g|orillium plant|50px}}
|-
|-
| pitharan refinery || {{iconify|pitharan refinery|50px}}
| pitharan refinery || {{g|pitharan refinery|50px}}
|-
|-
| satramene atmospheric dispenser || {{iconify|satramene atmospheric dispenser|50px}}
| satramene atmospheric dispenser || {{g|satramene atmospheric dispenser|50px}}
|-
|-
| teldar ammunition factory || {{iconify|teldar ammunition factory|50px}}
| teldar ammunition factory || {{g|teldar ammunition factory|50px}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}
</div>
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