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== Military Theory == {{SVersion|3.1}} The {{iconify|Military Theory}} tech tree focuses on armies and the size of fleets. {| class="mildtable plainlist sortable" cellspacing="2" cellpadding="4" ! width="1%" class="unsortable" | ! 科技 ! 花费 ! Tier ! 效果 ! 前提 ! 权重与修正 ! width="25%" class="unsortable" | 描述 |- id="Planetary_Defenses" | {{icon|Planetary Defenses}} || {{tech|start|Planetary Defenses}} | || style="text-align:center;" | 0 | {{icon|Building|21px}} Stronghold | | | ''There may come a time when intellects, vast and cool and unsympathetic, regard our worlds with envy and draw plans against us. We must be ready.'' |- id="Ground_Defense_Planning" | {{icon|Ground Defense Planning}} || {{tech||Ground Defense Planning}} | style="text-align:center" | 2500 || style="text-align:center;" | 1 | * {{icon|army damage|21px}} {{green|+33%}} Defense Army Damage * {{icon|naval capacity|21px}} {{green|+2}} Naval Capacity from Soldiers | {{icon|Planetary Defenses|21px}} {{tech|start|Planetary Defenses}} | data-sort-value="190" | '''基础:''' 190 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''There are many alien empires who would gladly seize our worlds for themselves. We must be prepared for them, should the worst come to pass.'' |- id="Global_Defense_Grid" | {{icon|Global Defense Grid}} || {{tech||Global Defense Grid}} | style="text-align:center" | 4000 || style="text-align:center;" | 2 | * {{icon|army health|21px}} {{green|+25%}} Defense Army Health * {{icon|Building|21px}} Fortress | {{iconify|Ground Defense Planning|21px}} | data-sort-value="170" | '''基础:''' 170 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''The strategic value of a good defense remains as relevant today as it was to our predecessors in the far distant past. Technology does not render fortifications obsolete – it merely changes their requirements.'' |- id="Centralized_Command" | {{icon|Centralized Command}} || {{tech||Centralized Command}}<br>{{icon|Hive Mind|21px}} {{tech||Drone Command Centers}}<br>{{icon|Machine Intelligence|21px}} {{tech||Maintenance Command}} | style="text-align:center" | 5000 || style="text-align:center;" | 2 | * {{icon|defense army|21px}} {{green|+2}} Max Occupation Garrisons * {{icon|Building|21px}} Military Academy | | data-sort-value="75" | '''基础:''' 75 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Creating dedicated headquarters for all levels of military operations shapes an efficient fleet, and lays a better foundation for future military training.'' |- id="Combat_Training" | [[File:Tech_combat_training.png]] || {{tech||Combat Training}}<br>{{icon|Machine Intelligence|21px}} {{tech||Field Repairs}} | style="text-align:center" | 8000 || style="text-align:center;" | 3 | * [[File:Mod_army_attack_damage_mult.png|21px|Assault army damage|link=Land_warfare#Assault_armies]] {{green|+15%}} Assault army damage * [[File:Mod_army_attack_morale_mult.png|21px|Assault army morale|link=Land_warfare#Assault_armies]] {{green|+15%}} Assault army morale | {{iconify|Centralized Command|21px}} | data-sort-value="65" | '''基础:''' 65 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''A more extensive training program for new recruits, including realistic combat scenarios, prepare them for the field.'' |- id="Aggressive_Conditioning" | {{icon|Aggressive Conditioning}} || {{tech|repeat|Aggressive Conditioning}} | style="text-align:center" | {{hover|Every level increases the cost by +5000|50000}} || style="text-align:center;" | 5 | {{icon|army damage|21px}} {{green|+10%}} Army Damage | {{iconify|Combat Training|21px}} | data-sort-value="12.5" | '''基础:''' 12.5 {{Collapse list | type= '''修正''' | body= * {{red|0.01×}} researching another repeatable tech}} | ''Iterating on the standard conditioning regimen for ground troops has proven to make them more effective in direct combat.'' |- id="Nerve_Dampeners" | {{icon|Nerve Dampeners}} || {{tech|repeat|Nerve Dampeners}} | style="text-align:center" | {{hover|Every level increases the cost by +5000|50000}} || style="text-align:center;" | 5 | {{icon|army health|21px}} {{green|+10%}} Army Health | {{iconify|Combat Training|21px}} | data-sort-value="12.5" | '''基础:''' 12.5 {{Collapse list | type= '''修正''' | body= * {{red|0.01×}} another repeatable tech was drawn }} | ''Careful tuning of pain receptors allow soldiers to fight through what would previously have been debilitating injuries.'' |- id="Doctrine:_Space_Combat" | {{icon|Doctrine: Space Combat}} || {{tech||Doctrine: Space Combat}} | style="text-align:center" | 4000 || style="text-align:center;" | 2 | * {{icon|fleet command limit|21px}} {{green|+20}} Fleet Command Limit * {{icon|edict|21px}} Fleet Supremacy | | data-sort-value="255" | '''基础:''' 255 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Gradual adaptation to the realities of deep-space combat allows us to effectively coordinate larger maneuvers.'' |- id="Doctrine:_Reactive_Formations" | {{icon|Doctrine: Reactive Formations}} || {{tech||Doctrine: Reactive Formations}} | style="text-align:center" | 6000 || style="text-align:center;" | 2 | {{icon|fleet command limit|21px}} {{green|+20}} Fleet Command Limit | {{iconify|Doctrine: Space Combat|21px}} | data-sort-value="210" | '''基础:''' 210 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Gradual adaptation to the realities of deep-space combat allows us to effectively coordinate larger maneuvers.'' |- id="Doctrine:_Interstellar_Warfare" | {{icon|Doctrine: Interstellar Warfare}} || {{tech||Doctrine: Interstellar Warfare}} | style="text-align:center" | 10000 || style="text-align:center;" | 3 | {{icon|fleet command limit|21px}} {{green|+20}} Fleet Command Limit | {{iconify|Doctrine: Reactive Formations|21px}} | data-sort-value="180" | '''基础:''' 180 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Gradual adaptation to the realities of deep-space combat allows us to effectively coordinate larger maneuvers.'' |- id="Doctrine:_Fluid_Fleet_Templates" | {{icon|Doctrine: Fluid Fleet Templates}} || {{tech||Doctrine: Fluid Fleet Templates}} | style="text-align:center" | 16000 || style="text-align:center;" | 4 | {{icon|fleet command limit|21px}} {{green|+20}} Fleet Command Limit | {{iconify|Doctrine: Interstellar Warfare|21px}} | data-sort-value="135" | '''基础:''' 135 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Gradual adaptation to the realities of deep-space combat allows us to effectively coordinate larger maneuvers.'' |- id="Doctrine:_Armada_Battle_Formation" | {{icon|Doctrine: Armada Battle Formation}} || {{tech||Doctrine: Armada Battle Formation}} | style="text-align:center" | 24000 || style="text-align:center;" | 4 | {{icon|fleet command limit|21px}} {{green|+20}} Fleet Command Limit | {{iconify|Doctrine: Fluid Fleet Templates|21px}} | data-sort-value="105" | '''基础:''' 105 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Gradual adaptation to the realities of deep-space combat allows us to effectively coordinate larger maneuvers.'' |- id="Admiralty_Support_Staff" | {{icon|Admiralty Support Staff}} || {{tech|repeat|Admiralty Support Staff}} | style="text-align:center" | {{hover|Every level increases the cost by +5000|50000}} || style="text-align:center;" | 5 | {{icon|fleet command limit|21px}} {{green|+10}} Fleet Command Limit | {{iconify|Doctrine: Armada Battle Formation|21px}} | data-sort-value="12.5" | '''基础:''' 12.5 {{Collapse list | type= '''修正''' | body= * {{red|0.01×}} another repeatable tech was drawn}} | ''Improving the support staff available to our admirals will increase the number of ships they can command in a single fleet.'' |- id="Doctrine:_Fleet_Support" | {{icon|Doctrine: Fleet Support}} || {{tech||Doctrine: Fleet Support}} | style="text-align:center" | 5000 || style="text-align:center;" | 2 | {{icon|naval capacity|21px}} {{green|+30}} Naval Capacity | | data-sort-value="225" | '''基础:''' 225 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''As extrasolar expeditions become more common, it is important to provide planetside relief for returning fleets.'' |- id="Doctrine:_Support_Vessels" | {{icon|Doctrine: Support Vessels}} || {{tech||Doctrine: Support Vessels}} | style="text-align:center" | 10000 || style="text-align:center;" | 3 | {{icon|naval capacity|21px}} {{green|+30}} Naval Capacity | {{iconify|Doctrine: Fleet Support|21px}} | data-sort-value="600" | '''基础:''' 600 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''A fleet does not run on zeal alone. To ensure steady access to critical supplies, we should organize our logistics corps into dedicated support vessels.'' |- id="Doctrine:_Interstellar_Logistics" | {{icon|Doctrine: Interstellar Logistics}} || {{tech||Doctrine: Interstellar Logistics}} | style="text-align:center" | 16000 || style="text-align:center;" | 4 | {{icon|naval capacity|21px}} {{green|+30}} Naval Capacity | {{iconify|Doctrine: Support Vessels|21px}} | data-sort-value="135" | '''基础:''' 135 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Amateurs talk about tactics. Professionals study logistics. By ensuring our fleets are regularly and efficiently supplied, we can increase the number of vessels we can effectively support.'' |- id="Doctrine:_Fleet_Liasions" | {{icon|Doctrine: Fleet Liasions}} || {{tech||Doctrine: Fleet Liasions}} | style="text-align:center" | 24000 || style="text-align:center;" | 4 | {{icon|naval capacity|21px}} {{green|+30}} Naval Capacity | {{iconify|Doctrine: Interstellar Logistics|21px}} | data-sort-value="105" | '''基础:''' 105 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''By maintaining a professional corps of fleet liasions, we can improve communications and the flow of orders throughout the chain of command.'' |- id="Fleet_Management_Procedures" | {{icon|Fleet Management Procedures}} || {{tech|repeat|Fleet Management Procedures}} | style="text-align:center" | {{hover|Every level increases the cost by +5000|50000}} || style="text-align:center;" | 5 | {{icon|naval capacity|21px}} {{green|+20}} Naval Capacity | {{iconify|Doctrine: Fleet Liasions|21px}} | data-sort-value="12.5" | '''基础:''' 12.5 {{Collapse list | type= '''修正''' | body= * {{red|0.01×}} another repeatable tech was drawn}} | ''Improved fleet management procedures will free up the resources needed to maintain a bigger fleet.'' |- id="Interstellar_Fleet_Traditions" | {{icon|Interstellar Fleet Traditions}} || {{tech||Interstellar Fleet Traditions}} | style="text-align:center" | 4000 || style="text-align:center;" | 2 | * [[File:Fleet Academy.png|21px]] Fleet Academy * [[File:sb naval logistics.png|21px]] Naval Logistics Office | | data-sort-value="225" | '''基础:''' 225 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''A body of knowledge regarding combat behaviors is useless without a strong code governing its use.'' |- id="Refit_Standards" | {{icon|Refit Standards}} || {{tech||Refit Standards}} | style="text-align:center" | 8000 || style="text-align:center;" | 3 | * {{icon|ship upgrade cost|21px}} {{green|−20%}} Ship Upgrade Cost * {{icon|ship upkeep|21px}} {{green|−5%}} Ship Upkeep | {{iconify|Interstellar Fleet Traditions|21px}} | data-sort-value="65" | '''基础:''' 65 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Standardizing workflows for upgrading and retrofitting ship components can lead to massive efficiency gains.'' |- id="Command_Matrix" | {{icon|Command Matrix}} || {{tech||Command Matrix}} | style="text-align:center" | 12000 || style="text-align:center;" | 3 | * {{icon|fire rate|21px}} {{green|+5%}} Ship Fire Rate * [[File:sb command center.png|21px]] Command Center | {{iconify|Refit Standards|21px}} | data-sort-value="150" | '''基础:''' 150 {{Collapse list | type = '''修正''' | body= * {{green|2×}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Restructuring the chain of command and deciding what interdependencies are set between officers, make fleets more responsive and effective.'' |- id="Interstellar_Campaigns" | {{icon|Interstellar Campaigns}} || {{tech||Interstellar Campaigns}} | style="text-align:center" | 6000 || style="text-align:center;" | 2 | * {{icon|claim influence cost|21px}} {{green|−10%}} Claim influence cost * {{icon|war exhaustion|21px}} {{green|−10%}} War exhaustion gain | * {{iconify|Stellar Expansion|21px}} * {{icon|yes|21px}} First contact with another empire * {{icon|no|21px}}{{icon|Fanatic Purifiers|21px}}{{icon|Devouring Swarm|21px}}{{icon|Determined Exterminator|21px}} Genocidal | data-sort-value="70" | '''基础:''' 70 {{Collapse list | type= '''修正''' | body= * {{green|2×}} first contact with 3 empires * {{green|2×}} first contact with 4 empires * {{green|2×}} first contact with 5 empires * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''A well-oiled war machine is the key to exerting influence on a galactic scale. Backed by the might of our military, we can lay claim to almost anything we want.'' |- id="Galactic_Campaigns" | {{icon|Galactic Campaigns}} || {{tech||Galactic Campaigns}} | style="text-align:center" | 16000 || style="text-align:center;" | 4 | * {{icon|claim influence cost|21px}} {{green|−10%}} Claim influence cost * {{icon|war exhaustion|21px}} {{green|−10%}} War exhaustion gain | * {{iconify|Interstellar Campaigns|21px}} * {{icon|yes|21px}} First contact with another empire * {{icon|no|21px}}{{icon|Fanatic Purifiers|21px}}{{icon|Devouring Swarm|21px}}{{icon|Determined Exterminator|21px}} Genocidal | data-sort-value="45" | '''基础:''' 45 {{Collapse list | type= '''修正''' | body= * {{green|2×}} first contact with 3 empires * {{green|2×}} first contact with 4 empires * {{green|2×}} first contact with 5 empires * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Further improvements to administration grant an extended power projection across the stars, and the military clout needed to enforce our demands.'' |- id="Adaptive_Combat_Algorithms" | {{icon|Adaptive Combat Algorithms}} || {{tech||Adaptive Combat Algorithms}} | style="text-align:center" | 5000 || style="text-align:center;" | 2 | [[File:Army assault m.png|21px]] Battle Frame Army | {{iconify|Machine Intelligence|21px}} | data-sort-value="112.5" | '''基础:''' 112.5 {{Collapse list | type= '''修正''' | body= * {{green|1.25x}} leading scientist has {{icon|military theory}} Expertise: Military Theory trait}} | ''Organics often fight using illogical and unpredictable tactics that can be difficult to effectively counter. Adaptive tactics and new, more maneuverable warforms should provide a decisive advantage.'' |- id="Mega_Shipyard" | {{icon|Mega Shipyard tech}} || {{tech|rare|Mega Shipyard}} | style="text-align:center" | 48000 || style="text-align:center;" | 5 | [[File:Fleet order button build megastructure.png|24px]] Mega Shipyard megastructure | * {{iconify|Federations|21px}} DLC * {{iconify|Mega-Engineering|21px}} | data-sort-value="5" | '''基础:''' 5 {{Collapse list | type = '''修正''' | body= * {{green|6x}} {{iconify|Galactic Force Projection}} ascension perk * {{green|6x}} {{iconify|Master Builders}} ascension perk * {{green|4x}} {{iconify|Galactic Wonders}} ascension perk * {{green|2x}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|2x}} leading scientist has {{iconify|Maniacal}} trait * {{green|2x}} leading scientist has {{iconify|Spark of Genius}} trait * {{green|1.5x}} {{iconify|Technological Ascendancy|21px}} ascension perk * {{red|0.5x}} {{icon|pacifist|21px}}{{icon|fanatic pacifist|21px}} Pacifist}} | ''A zero-G construction yard of overwhelming proportion, capable of performing several space ship assembly projects simultaneously.'' |- id="Strategic_Coordination_Center" | {{icon|Strategic Coordination Center tech}} || {{tech|rare|Strategic Coordination Center}} | style="text-align:center" | 48000 || style="text-align:center;" | 5 | [[File:Fleet order button build megastructure.png|24px]] Strategic Coordination Center megastructure | * {{iconify|MegaCorp|21px}} DLC * {{iconify|Mega-Engineering|21px}} | data-sort-value="5" | '''基础:''' 5 {{Collapse list | type = '''修正''' | body= * {{green|6x}} {{iconify|Eternal Vigilance}} ascension perk * {{green|6x}} {{iconify|Master Builders}} ascension perk * {{green|4x}} {{iconify|Galactic Wonders}} ascension perk * {{green|2x}} {{icon|militarist|21px}}{{icon|fanatic militarist|21px}} Militarist * {{green|2x}} leading scientist has {{iconify|Maniacal}} trait * {{green|2x}} leading scientist has {{iconify|Spark of Genius}} trait * {{green|1.5x}} {{iconify|Technological Ascendancy|21px}} ascension perk * {{red|0.5x}} {{icon|pacifist|21px}}{{icon|fanatic pacifist|21px}} Pacifist}} | ''A facility synchronizing the national Starbase network, augmenting defensive and offensive capabilities.'' |}
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