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== 机械特质== {{SVersion|3.3}} All robotic species have either the {{iconify|Mechanical}} or the {{iconify|Machine}} trait. Both traits grant {{green|+200%}} {{iconify|Habitability}} on all planets. {{iconify|Mechanical}} Pops can exist within {{iconify|Machine Intelligence}} empires via conquest but {{iconify|Machine}} Pops cannot exist outside {{iconify|Machine Intelligence}} empires. All such species can then be given new traits through Robomodding once the {{iconify|Machine Template System|24px}} technology is researched, a few of them being restricted to {{iconify|Mechanical}} or {{iconify|Machine}} species. Robotic traits can be both positive and negative, which are mutually exclusive with each other, and both of them can be added and removed at will once the technology to enable Robomodding becomes available. Empires that are not {{iconify|Machine Intelligence}} must research higher tiers of robot technologies before they can add some of the more powerful traits to {{iconify|Robot}} Pops. {| class="mildtable plainlist" width="100%" ! colspan=3 | Positive Traits ! colspan=3 | Negative Traits ! rowspan=2 | Requirements |- ! Trait !{{icon|trait point}} ! class="unsortable" | Effect ! Trait !{{icon|trait point}} ! class="unsortable" | Effect |- id="Machine" | [[File:Machine unit.png]] Machine | style="text-align: center;" |'''0''' | * {{icon|no}} Not affected by {{iconify|Happiness}} * {{iconify|Habitability}} {{green|+200%}} * {{icon|leader lifespan}} Leaders are {{green|Immortal}} | | | | {{iconify|Machine Intelligence}} |- id="Mechanical" | [[File:Trait mechanical.png]] Mechanical | style="text-align: center;" |'''0''' | * {{icon|happiness}} Not affected by Happiness unless the Artificial Intelligence policy is not set to Outlawed * {{iconify|Habitability}} {{green|+200%}} * {{icon|leader lifespan}} Leaders are {{green|Immortal}} * {{icon|Synthetic Personality Matrix|24px}} Cannot generate Leaders unless the Synthetic Personality Matrix technology is researched | | | | {{iconify|Robotic Workers|24px}} technology |- id="Domestic Protocols" | [[File:Domestic protocols.png]] Domestic Protocols | style="text-align: center;" |{{red|2}} | * {{icon|servant}} Can be employed in Servant jobs if under AI Servitude * {{icon|amenities}} Amenities from Jobs {{green|+20%}} | | | | * {{icon|droids tech|24px}} Droids technology * {{iconify|Mechanical}} trait |- id="Double Jointed - Bulky" | [[File:Double jointed.png]] Double Jointed | style="text-align: center;" |{{red|1}} | {{icon|pop housing usage}} Pop housing usage {{green|−10%}} | [[File:Bulky.png]] Bulky | style="text-align: center;" |{{green|–1}} | {{icon|pop housing usage}} Pop housing usage {{red|+10%}} | |- id="Durable - High Maintenance" | [[File:Durable.png]] Durable | style="text-align: center;" |{{red|1}} | {{icon|robot upkeep}} Robot upkeep {{green|–10%}} | [[File:High maintenance.png]] High Maintenance | style="text-align: center;" |{{green|–1}} | {{icon|robot upkeep}} Robot upkeep {{red|+10%}} | |- id="Efficient Processors" | [[File:Efficient processors.png]] Efficient Processors | style="text-align: center;" |{{red|3}} | {{icon|pop resource output}} Resources from Jobs {{green|+5%}} | | | | |- id="Emotion Emulators - Uncanny" | [[File:Emotion emulators.png]] Emotion Emulators | style="text-align: center;" |{{red|1}} | {{icon|amenities}} Amenities from Jobs {{green|+20%}} | [[File:Uncanny.png]] Uncanny | style="text-align: center;" |{{green|–1}} | {{icon|amenities}} Amenities from Jobs {{red|−20%}} | {{iconify|Machine}} trait |- id="Enhanced Memory" | [[File:Enhanced memory.png]] Enhanced Memory | style="text-align: center;" |{{red|2}} | {{icon|leader skill levels}} Leader Level Cap {{green|+2}} | | | | {{iconify|Synthetic Personality Matrix|24px}} technology |- id="Harvesters" | [[File:Harvesters.png]] Harvesters | style="text-align: center;" |{{red|2}} | {{icon|pop food}} Food from Jobs {{green|+15%}} | | | | {{iconify|Mechanical}} trait |- id="Learning Algorithms - Repurposed Hardware" | [[File:Learning algorithms.png]] Learning Algorithms | style="text-align: center;" |{{red|1}} | {{icon|leader experience gain}} Leader Experience Gain {{green|+25%}} | [[File:Repurposed hardware.png]] Repurposed Hardware | style="text-align: center;" |{{green|–1}} | {{icon|leader experience gain}} Leader Experience Gain {{red|–25%}} | {{iconify|Synthetic Personality Matrix|24px}} technology |- id="Logic Engines" | [[File:Logic engines.png]] Logic Engines | style="text-align: center;" |{{red|2}} | {{icon|research}} Research Output {{green|+10%}} | | | | {{icon|synthetics tech|24px}} Synthetics technology |- id="Loyalty Circuits" | [[File:Loyalty circuits.png]] Loyalty Circuits | style="text-align: center;" |{{red|2}} | {{icon|happiness}} Happiness {{green|+10%}} | | | | * {{icon|synthetics tech|24px}} Synthetics technology * {{iconify|Mechanical}} trait |- id="Mass-Produced - Custom-Made" | [[File:Mass produced.png]] Mass-Produced | style="text-align: center;" |{{red|1}} | {{icon|pop assembly speed}} Pop assembly speed {{green|+15%}} | [[File:Custom made.png]] Custom-Made | style="text-align: center;" |{{green|–1}} | {{icon|pop assembly speed}} Pop assembly speed {{red|–15%}} | | | |- id="Power Drills" | [[File:Power drills.png]] Power Drills | style="text-align: center;" |{{red|2}} | {{icon|robot resource output}} Minerals from Jobs {{green|+15%}} | | | | |- id="Propaganda Machines" | [[File:Propaganda machines.png]] Propaganda Machines | style="text-align: center;" |{{red|1}} | {{icon|unity}} Unity from Jobs {{green|+15%}} | | | | {{iconify|Mechanical}} trait |- id="Recycled - Luxurious" | [[File:Recycled.png]] Recycled | style="text-align: center;" |{{red|2}} | {{icon|cost}} Pop Assembly Cost {{green|–20%}} | [[File:Luxurious.png]] Luxurious | style="text-align: center;" |{{green|–2}} | {{icon|cost}} Pop Assembly Cost {{red|+20%}} | |- id="Streamlined Protocols - High Bandwidth" | [[File:Streamlined protocols.png]] Streamlined Protocols | style="text-align: center;" |{{red|2}} | {{icon|empire sprawl}} Empire Sprawl {{green|–10%}} | [[File:High bandwidth.png]] High Bandwidth | style="text-align: center;" |{{green|–2}} | {{icon|empire sprawl}} Empire Sprawl {{red|+10%}} | |- id="Superconductive" | [[File:Superconductive.png]] Superconductive | style="text-align: center;" |{{red|2}} | {{icon|pop enc}} Energy Credits from Jobs {{green|+15%}} | | | | |} {{ConceptsNavbox}} [[Category:游戏概念]] [[en:Traits]]
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