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====== 推荐的特质 ====== | ====== 推荐的特质 ====== | ||
There are traits that increases the production yield of valuable resources, such as {{iconify|Industrious}} and {{iconify|Intelligent}}. Note that not all resources have the same value, such as {{iconify|Food}} being one of the least used resources and have little use aside from maintaining organic populations and constructing colony ships. | |||
{{iconify|Adaptive}} | |||
{{iconify|Rapid Breeders}} | {{iconify|Adaptive}}, like the other resource-based traits, is strong because it makes your species operate more efficiently on other worlds—requiring fewer resources in upkeep while producing more at their jobs. It also broadens the available planets your species will tolerate colonizing. However, the trait is moot if a planet is at 100% habitability already, such as your homeworld or a Gaian world. It may also be redundant if your empire relies heavily on robot populations (who don't have habitability concerns). | ||
{{iconify|Rapid Breeders}} is also recommended, since naturally it speeds up how fast your population grows. | |||
If you are looking for a negative trait, {{iconify|Unruly}} is heavily recommended as you get 2 points at the expense of a negligible increase in empire sprawl. Alternatively, {{iconify|Deviants}} is also a viable choice, because there are many sources to increase your Governing Ethics Attraction to counter its effects. | If you are looking for a negative trait, {{iconify|Unruly}} is heavily recommended as you get 2 points at the expense of a negligible increase in empire sprawl. Alternatively, {{iconify|Deviants}} is also a viable choice, because there are many sources to increase your Governing Ethics Attraction to counter its effects. |