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====== 平等主义 vs 威权主义 ====== The {{iconify|Egalitarian}}–{{iconify|Authoritarian}} dichotomy axis governs attitudes towards how power is distributed and its effect on average citizens, e.g. decentralization versus centralization. {{iconify|Egalitarian}} empires believe that political power must be held by the majorities/masses rather than the narrow-minded minorities/elites. * They have increased {{iconify|Specialist}} output, meaning that they gain more {{iconify|Research}} from {{iconify|Researcher}}s, more {{iconify|Unity}} from {{iconify|Culture Worker}}s, and more {{iconify|Alloys}} from {{iconify|Metallurgist}}s, which drastically impacts the manufacturing economy. * They also gain more {{iconify|influence}} from satisfied factions, which is a primary source of influence in the game. * They can access the {{icon|policy}} '''Utopian Abundance''' living standard, which provides an equal amount of {{iconify|consumer goods}} among all populations regardless of their social strata, drastically increasing consumer goods upkeep for an empire-wide {{iconify|Happiness}} increase. Political Power is shared equally among all strata under this standard, which has the effect of Worker and Specialist happiness greatly contributing to a planet's overall {{iconify|Stability}}, as they vastly outnumber the Ruler strata. * However, they cannot use {{icon|Dictatorial}}{{icon|Imperial}} Autocratic authorities. If they were {{iconify|Fanatic Egalitarian}}, they cannot even use {{iconify|Oligarchic}}, therefore leaving {{iconify|Democratic}} the only option. * If one wants to build upon these bonuses, then a {{iconify|Fanatic Egalitarian}} empire with the {{iconify|Parliamentary System}} and {{iconify|Meritocracy}} civics will be capable of generating an impressive {{green|+20%}} {{iconify|Specialist}} job output and {{green|+75%}} {{iconify|Influence}} from factions. {{iconify|Authoritarian}} empires, in contrast, believe that political power must be held by the minorities/elites rather the short-sighted and fickle majorities/masses. * They have increased {{iconify|Worker}} output, meaning that they gain more {{iconify|Minerals}} from {{iconify|Miner}}s, more {{iconify|Energy}} from {{iconify|Technician}}s, and more {{iconify|Food}} from {{iconify|Farmer}}s, which are all fundamental resources to sustain an empire. * They also gain a flat number of extra {{iconify|influence}}, which means they don't need to care about pleasing factions as much as other empires do. * Like Xenophobe empires, they can also {{icon|Slave}} Enslave alien species (increasing resource output and decreasing their consumption of {{iconify|consumer goods}} and {{iconify|Amenities}} at the expense of reduced {{iconify|Happiness}} compared to an ordinary Worker). However, {{iconify|Xenophile}} Authoritarians cannot enslave aliens. * They can access the {{icon|policy}} '''Stratified Economy''' living standard, which greatly reduces the {{iconify|consumer goods}} consumption of {{iconify|Worker}}s and {{iconify|Slave}}s (zero consumption in the case of slaves), and also decreases their {{iconify|Happiness}} while making the {{iconify|Ruler}} class happier. Political Power is also stripped from Workers and more is placed in Rulers, meaning happy rulers contribute more to a planet's {{iconify|Stability}} than workers, even if the workers are very unhappy. * Similar to Egalitarian, they also have restrictions to their empire authority. They cannot ever use {{iconify|Democratic}} authority. If they were {{iconify|Fanatic Authoritarian}}, they cannot even use {{iconify|Oligarchic}}, leaving the {{icon|Dictatorial}}{{icon|Imperial}} Autocratic authorities the only options. * {{icon|Authoritarian}}{{icon|Fanatic Authoritarian}}Authoritarian empires that liberally enslave pops can benefit from many traits that increase {{iconify|Worker}} and {{iconify|Slave}} resource output, such as {{iconify|Industrious}}, {{iconify|Ingenious}}, {{iconify|Agrarian}}, and {{iconify|Strong}} or {{iconify|Very Strong}}. Civic choices that build on Authoritarian bonuses to Workers include {{iconify|Mining Guilds}} and {{iconify|Slaver Guilds}}.
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