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{{version|3.3}} Every [[empire]] has a '''government''' that provides different benefits. The name of a government is automatically determined according to its [[Ethics]], Authority, and [[Civics]]. The government can be reformed once every 20 years at the cost of 10 {{iconify|Unity}} per each point of {{icon|empire sprawl}} Empire Size. == Authority == {{SVersion|3.3}} An empire's authority determines how power is transferred in the government. For all authority types, except gestalt consciousnesses, [[policies]] such as voting rights and leadership affect who can get elected. {| class="mildtable plainlist" ! Type ! Election ! Ruler term ! Changeable ! Effects ! Requirements ! width="40%" | Description |- id="Democratic" | {{icon|democratic|44px}} '''Democratic''' | {{iconify|Democratic}} | 10 years | {{icon|yes}} | * {{icon|mandate}} Rulers have mandates * {{icon|election}} Re-election * {{icon|automatic resettlement chance}} {{green|+50%}} Automatic resettlement chance | * {{icon|no}}{{iconify|Authoritarian}} * {{icon|no}}{{iconify|Fanatic Authoritarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''Democratic governments have regular elections where all citizens can vote on who should represent them.'' |- id="Oligarchic" | {{icon|oligarchic|44px}} '''Oligarchic''' | {{iconify|Oligarchic}} | 20 years | {{icon|yes}} | * {{icon|agenda}} Rulers have agendas * {{icon|election}} Emergency elections (at {{red|250}} {{iconify|Unity}}) * {{icon|unity}} {{green|+15%}} Faction Unity Gain | * {{icon|no}}{{iconify|Fanatic Authoritarian}} * {{icon|no}}{{iconify|Fanatic Egalitarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''Oligarchic governments are ruled by a small group of individuals that hold all political power.'' |- id="Dictatorial" | {{icon|dictatorial|44px}} '''Dictatorial''' | | {{iconify|Oligarchic}} | Life | {{icon|yes}} | * {{icon|agenda}} Rulers have agendas * {{icon|empire sprawl penalty}} {{green|−10%}} Empire Size Effect | * {{icon|no}}{{iconify|Egalitarian}} * {{icon|no}}{{iconify|Fanatic Egalitarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''Dictatorial governments are ruled by a single individual for life that wields absolute control over the state.'' |- id="Imperial" | {{icon|imperial|44px}} '''Imperial''' | {{icon|imperial}} Hereditary | Life | {{icon|yes}} | * {{icon|agenda}} Rulers have agendas * {{icon|influence}} {{green|+1}} Power Projection | * {{icon|no}}{{iconify|Egalitarian}} * {{icon|no}}{{iconify|Fanatic Egalitarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''Imperial governments are similar to dictatorial ones, except that the throne is always inherited by a designated successor upon the ruler's death.'' |- id="Hive Mind" | {{icon|hive mind|44px}} '''Hive Mind''' | {{icon|no}} | Permanent | {{icon|no}} | * {{icon|pop growth speed}} {{green|+25%}} Pop Growth Speed * {{icon|empire sprawl penalty}} {{green|−25%}} Empire Size Effect * {{icon|hive-minded}} Pops have the Hive-Minded trait | * {{iconify|Utopia|24px}} DLC * {{iconify|Gestalt Consciousness}} * {{icon|no}}[[File:Alien_AI.png|24px]] Machine archetype | ''Hive Minds operate as a single organism more than as a state. The population has no free will, and act as an extension of the Hive Mind itself - much like the limbs of a body. When cut off from the Mind, these drones become comatose and eventually wither and die. Any free individuals on planets owned by the Mind are driven away, killed, or simply treated as prey to feed the collective.'' |- id ="Machine Intelligence" | {{icon|machine intelligence|44px}} '''Machine Intelligence''' | {{icon|no}} | Permanent | {{icon|no}} | * [[File:Mod_colony_start_num_pops_add.png|24px|Extra pops when establishing colony|link=Colonization#Colony_development]] {{green|+1}} Extra pops when establishing colony * {{icon|robot build speed}} {{green|+1}} Monthly Mechanical Pop Assembly * {{icon|minerals}} {{green|+10%}} Mining Station Output * {{icon|empire sprawl}} {{red|−15%}} Empire Size from Pops * {{icon|empire sprawl}} {{red|+50%}} Empire Size from Planets * {{icon|growth speed}} {{red|50%}} Pop Growth Reduction * {{icon|Machine Intelligence}} Pops have the Machine trait | * {{iconify|Synthetic Dawn|24px}} DLC * {{iconify|Gestalt Consciousness}} * [[File:Alien_AI.png|24px]] Machine archetype | ''Machine Intelligences are immense artificial group minds that have been networked into a single conscious entity. Most of the actual "population" in such an empire consists of mindless work units who perform their designated tasks without any semblance of free will.<br/><br/>A small number of semi-autonomous agents are typically employed for more specialized tasks that benefit from some degree of independent initiative.'' |- id ="Corporate" | {{icon|corporate|44px}} '''Corporate''' | {{iconify|Oligarchic}} | 20 years | {{icon|yes}} | * {{icon|agenda}} Rulers have agendas * {{icon|election}} Emergency elections (at {{red|250}} {{iconify|Unity}}) * {{icon|unity}} {{green|+10%}} Monthly Unity * {{icon|empire sprawl penalty}} {{red|+25%}} Empire Size Effect * {{icon|mercantile}} Can use the Mercantile Diplomatic Stance * {{icon|yes}} Can build [[Branch_Office|Branch Offices]] | * {{iconify|MegaCorp|24px}} DLC * {{icon|no}}{{iconify|Fanatic Authoritarian}} * {{icon|no}}{{iconify|Fanatic Egalitarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''Corporate governments are organized as a massive commercial enterprise that has completely supplanted the role of the state.'' |} === Mandates === {{SVersion|3.3}} Democratic rulers have mandates. This is a task that is to be completed during the ruler's term. If this is done, the empire receives 6 months' worth of {{iconify|Unity}}, between 50 and 1000. There are no penalties for failing to complete a mandate. Though in-game text says that the current ruler will have a lessened chance at re-election, this is actually not implemented. {| class="mildtable" ! Mandate ! Objective ! Requirements |- id="Orbital Researcher" | Orbital Researcher | Build 4 Research Stations | None |- id="Off-World Miner" | Off-World Miner | Build 4 Mining Stations | None |- id="Energy Economics" | Energy Economics | Increase Monthly Energy to at least +20 | {{icon|energy}} Monthly Energy below +20 |- id="Minerals Refining" | Minerals Refining | Increase Monthly Minerals to at least +30 | {{icon|minerals}} Monthly Minerals below +30 |- id="Food Growth" | Food Growth | Increase Monthly Food to at least +15 | {{icon|food}} Monthly Food below +15<br>{{icon|lithoid}} Empire has Pops without the Lithoid trait |- id="Alloy Metallurgy" | Alloy Metallurgy | Increase Monthly Alloys to at least +12 | {{icon|alloys}} Monthly Alloys below +12 |- id="Consumer Goods Production" | Consumer Goods Production | Increase Monthly Consumer Goods to at least +6 | {{icon|consumer goods}} Monthly Consumer Goods below +6 |- id="Urbanizer" | Urbanizer | Build 2 City Districts | {{icon|district cap}} World with at least 2 free District slots |- id="Energy Infrastructure" | Energy Infrastructure | Build 2 Generator Districts | {{icon|district cap}} World with at least 2 free Generator District slots |- id="Planetside Mining" | Planetside Mining | Build 2 Mining Districts | {{icon|district cap}} World with at least 2 free Mining District slots |- id="Aggressive Agriculture" | Aggressive Agriculture | Build 2 Agriculture Districts | {{icon|district cap}} World with at least 2 free Agriculture District slots<br>{{icon|lithoid}} Empire has Pops without the Lithoid trait |} === Agendas === {{SVersion|3.3}} Oligarchic, Dictatorial, Imperial and Corporate rulers have agendas. They bring an empire-wide bonus while the ruler is in power. Unlike Mandates, once a leader's Agenda is determined (usually because of becoming a candidate), the leader will keep their current Agenda for their lifetime and will never shift to another. {| class ="mildtable plainlist" ! Agenda !! Empire bonus !! Weight factors |- | Develop Industry || * {{icon|pop min}} {{green|+10%}} Minerals from jobs | |- | A New Generation || * {{icon|pop growth speed}} {{green|+10%}} Pop growth speed * {{icon|happiness}} {{green|{{0}}+5%}} Happiness | * {{green|×1.5}} {{iconify|Pacifist}} * {{green|×2.0}} {{iconify|Fanatic Pacifist}} |- | Fleet Expansion || * {{icon|ship cost}} {{green|−10%}} Ship build cost * {{icon|ship upkeep}} {{green|{{0}}−5%}} Ship upkeep * {{icon|ship build speed}} {{green|+20%}} Ship build speed | * {{green|×1.5}} {{iconify|Militarist}} * {{green|×2.0}} {{iconify|Fanatic Militarist}} * {{green|×1.5}} [[File:Admiral.png]] Ruler was an admiral |- | Grow Economy || * {{icon|pop enc}} {{green|+10%}} Energy credits from jobs | * {{green|×1.5}} [[File:Governor.png]] Ruler was a governor |- | Import / Export || * {{icon|trade value}} {{green|{{0}}+5%}} Trade Value * {{icon|cost}} {{green|{{0}}−5%}} Market Fee | * {{green|×2.0}} [[File:Faction icons prosperity.png|24px]] Prosperity faction founded * {{green|×1.5}} {{iconify|Fanatic Pacifist}} |- | Scientific Leap || * {{icon|research speed}} {{green|+10%}} Research speed | * {{green|×1.5}} {{iconify|Materialist}} * {{green|×2.0}} {{iconify|Fanatic Materialist}} * {{green|×1.5}} [[File:Scientist.png]] Ruler was a scientist |- | Secure the Borders || * {{icon|defense platform build cost}} {{green|−15%}} Defense platform build cost * {{icon|defense platform damage}} {{green|+25%}} Defense platform damage * {{icon|defense platform hull points}} {{green|+25%}} Defense platform hull points | * {{green|×1.5}} {{iconify|Militarist}} * {{green|×2.0}} {{iconify|Fanatic Militarist}} * {{green|×1.5}} [[File:Admiral.png]] Ruler was an admiral * {{green|×2.0}} [[File:General.png]] Ruler was a general |- | Selective Nostalgia || * {{icon|unity}} {{green|+10%}} Unity from Jobs | * {{green|×2.0}} [[File:Faction icons traditionalists.png|24px]] Traditionalist faction founded * {{green|×1.5}} {{iconify|Fanatic Spiritualist}} |- | Skill Development || * {{icon|leader experience gain}} {{green|+25%}} Leader Experience Gain | * {{green|×2.0}} [[File:Faction icons technologists.png|24px]] Technologist faction founded * {{green|×1.5}} {{iconify|Fanatic Materialist}} |- | Expansionist Overtures || * {{icon|claim influence cost}} {{green|−10%}} Claim influence cost | * {{green|×2.0}} [[File:Faction icons imperialists.png|24px]] Imperialist faction founded * {{green|×1.5}} {{iconify|Fanatic Militarist}} * {{red|×0{{0|.0}}}} 0 contacts |- | Xeno Outreach || * {{icon|Xenophile}} {{green|+10%}} Xenophile Ethics Attraction | * {{green|×2.0}} [[File:Faction icons xenoists.png|24px]] Xenoist faction founded * {{green|×1.5}} {{icon|Xenophile}}{{icon|Fanatic Xenophile}} Xenophile * {{red|×0.5}} {{icon|Xenophobe}}{{icon|Fanatic Xenophobe}} Xenophobe * {{red|×0{{0|.0}}}} Less than 3 contacts |- | Public Debates || * {{icon|ethics shift chance}} {{green|+50%}} Ethics shift chance | * {{green|×2.0}} [[File:Faction icons progressives.png|24px]] Progressive faction founded * {{green|×1.5}} {{iconify|Fanatic Egalitarian}} * {{red|×0{{0|.0}}}} Before midgame |- | Slave Optimizations || * {{icon|slave pop resource output}} {{green|+10%}} Slave pop resource output | * {{green|×2.0}} [[File:Faction icons totalitarians.png|24px]] Totalitarian faction founded * {{green|×1.5}} {{iconify|Fanatic Authoritarian}} * {{red|×0{{0|.0}}}} {{icon|policy}} ''Prohibited'' Slavery policy |- | National Purity || * {{icon|xenophobe}} {{green|+20%}} Xenophobe ethics attraction * {{icon|monthly influence mult}} {{green|+10%}} Monthly influence | * {{green|×2.0}} [[File:Faction icons isolationists.png|24px]] Isolationist faction founded * {{green|×1.5}} {{iconify|Fanatic Xenophobe}} * {{red|×0{{0|.0}}}} {{icon|Xenophile}}{{icon|Fanatic Xenophile}} Xenophile |- | Native Privilege || * {{icon|xenophobe}} {{green|+20%}} Xenophobe ethic attractiveness * {{icon|happiness}} {{green|{{0}}+5%}} Citizen pop happiness | * {{green|×2.0}} [[File:Faction icons supremacists.png|24px]] Supremacist faction founded * {{green|×1.5}} {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist * {{green|×1.5}} {{icon|Xenophobe}}{{icon|Fanatic Xenophobe}} Xenophobe * {{red|×0{{0|.0}}}} {{icon|Xenophile}}{{icon|Fanatic Xenophile}} Xenophile |} === Elections === Elections come in two kinds: Democratic and Oligarchic. The election cycle lasts 3 months. The current ruler will stay in office until the replacement is decided (if applicable). The cost of influencing elections is reduced by {{green|-75%}} by the {{iconify|Shadow Council}} civic. * Democratic elections have a candidate pool close to a dozen, including at least the current ruler and all {{iconify|Faction}} Leaders. If not enough leaders are active, Leader Pool members are included. For 500 {{iconify|Unity}} each time, support can be added to one candidate, slightly increasing their vote share for the current election. The same leader can be supported multiple times to further increase their odds of winning. This support is reset when the election ends. * Oligarchic elections have a candidate pool of 4 recruited leaders. For 2000 {{iconify|Unity}}, one of the candidates can be chosen instantly. Otherwise, a '''random''' Leader will be chosen Ruler once the election cycle ends or the player chooses to abstain. Firing a leader doesn't remove them from the candidate pool, but if a fired leader is elected it immediately triggers a new election. == Government type == {{anchor|Government Type}}{{SVersion|3.3}} Aside from naming the default Ruler Titles and deciding the first AI message when establishing communications, government types also define which Leader classes will have an increased weight to be drawn during Oligarchic Elections. The rules are not dissimilar from an AI Personality: Certain requirements must be met and every value has a weight - which can be modified by certain Factors - with the highest weighted possible one being ahead. For example: Holy Tribunal (Oligarchic, Exalted Priesthood Civic) > Theocratic Oligarchy (Oligarchic and Spiritualist) > Plutocratic Oligarchy (Oligarchic Authority). {| class="wikitable sortable mw-collapsible" ! {{nowrap|Government type}} !! Authority !! Ethics and civics !! Election candidates !! Ruler title !! Heir title !! Base weight & modifiers !! style="width:25%" | Description |- | Representative Democracy || {{icon|Democratic}} || | Any || President || || 1 | ''This government is a representative democracy, where citizens vote on officials who are elected to represent them.'' |- | Plutocratic Oligarchy || {{icon|Oligarchic}} || | Any || High Commissioner || || 1 | ''This government is a plutocratic form of oligarchy, ruled by a wealthy and influential elite.'' |- | Constitutional Dictatorship || {{icon|Dictatorial}} || | Any || Executor || || 1 | ''This government is a dictatorship where a single individual has been granted perpetual emergency powers to preserve the state from any threats, real or imagined.'' |- | Despotic Empire || {{icon|Imperial}} || | [[File:Ruler.png]] Heir || Emperor<br>Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 1 | ''This government is a relatively pure form of autocracy, with an absolute ruler that governs the state with an iron gripping appendage.'' |- | Communal Parity || {{icon|Democratic}} || {{iconify|Shared Burdens}} | Any || Presiding Speaker || || 10000 | ''This government promotes total equality for all its citizens, regardless of their jobs or assigned tasks. One life is worth the same as any other.'' |- | Elective Monarchy || {{icon|Dictatorial}} || {{iconify|Philosopher King}} | Any || High King<br>High Queen || || 800 | ''This government is a form of enlightened autocracy, where a strong emphasis is put on the knowledge and qualifications of the elected monarch.'' |- | Enlightened Monarchy || {{icon|Imperial}} || {{iconify|Philosopher King}} | [[File:Ruler.png]] Heir || High King<br>High Queen || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 800 | ''This government is a hereditary form of enlightened autocracy, where a strong emphasis is put on the knowledge and qualifications of the ruling monarch.'' |- | Feudal Empire || {{icon|Imperial}} || {{iconify|Feudal Society}} | [[File:Ruler.png]] Heir || Emperor<br>Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 700 | ''This government is a feudal autocracy where the monarch rules indirectly, granting offices and territories to vassals in exchange for obligations in the form of taxes and military service.'' |- | Theocratic Republic || {{icon|Democratic}} || {{icon|Spiritualist}}{{icon|Fanatic Spiritualist}} Spiritualist | Any || Revered Elder || || 5 | ''This government is a spiritualistic form of democracy, where a religious council supervises the democratic process and serves in an advisory role.'' |- | Theocratic Oligarchy || {{icon|Oligarchic}} || {{icon|Spiritualist}}{{icon|Fanatic Spiritualist}} Spiritualist | [[File:Governor.png]] Governors || Chief Precentor || || 5 | ''This government is a spiritualistic form of oligarchy, where the political leadership lies in the hands of the leaders of the nation's most powerful religious factions.'' |- | Theocratic Dictatorship || {{icon|Dictatorial}} || {{icon|Spiritualist}}{{icon|Fanatic Spiritualist}} Spiritualist | [[File:Governor.png]] Governors | Patriarch<br>Matriarch || || 5 | ''This government is a spiritualistic dictatorship, ruled by a single individual in a hierarchical power structure supported by the official state religion.'' |- | Theocratic Monarchy || {{icon|Imperial}} || {{icon|Spiritualist}}{{icon|Fanatic Spiritualist}} Spiritualist | [[File:Ruler.png]] Heir || Archprophet<br>Archprophetess || {{nowrap|High Priest}}<br>{{nowrap|High Priestess}} || 5 | ''This government is a spiritualistic form of autocracy, where the ruler is treated as a divine symbol. Organized religion is widely employed in support of the state apparatus.'' |- | Holy Tribunal || {{icon|Oligarchic}} || {{iconify|Exalted Priesthood}} | [[File:Governor.png]] Governors || High Inquisitor || || 1000 | ''This government is a spiritualistic form of oligarchy, where a divinely guided council made up of clergy controls the state. No division exists between the state and the dominant organized religion.'' |- | Celestial Empire || {{icon|Imperial}} || {{iconify|Spiritualist}}<br>{{iconify|Inward Perfection}} | [[File:Ruler.png]] Heir || Celestial Emperor<br>Celestial Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 1000 | ''This government is a hereditary monarchy, where the ruler is seen as a child of heaven in a largely pacifist and isolationist society.'' |- | Divine Empire || {{icon|Imperial}} || {{iconify|Imperial Cult}} | [[File:Ruler.png]] Heir || God-Emperor<br>God-Empress || Saint || 1000 | ''This government is a form of spiritualistic autocracy. Everything is shaped by the official state religion, and the ruler is worshiped as an infallible living god.'' |- | Moral Democracy || {{icon|Democratic}} || {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | {{plainlist| * [[File:Scientist.png]] Scientists * [[File:Governor.png]] Governors}} | Prime Minister || || 5 * {{green|x2}} if {{iconify|Fanatic Pacifist}} * {{green|x1.5}} if {{iconify|Agrarian Idyll}} | ''This government is a pacifistic form of democracy, firmly guided by moralist principles and non-violence.'' |- | Irenic Bureaucracy || {{icon|Oligarchic}} || {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | {{plainlist| * [[File:Scientist.png]] Scientists * [[File:Governor.png]] Governors}} | Coordinator || || 5 * {{green|x2}} if {{iconify|Fanatic Pacifist}} * {{green|x1.5}} if {{iconify|Agrarian Idyll}} | ''This government is a pacifistic form of oligarchy, where a complicated system of bureaucracy governs all aspects of society to ensure the safety of the citizenry.'' |- | Irenic Dictatorship || {{icon|Dictatorial}} || {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | {{plainlist| * [[File:Scientist.png]] Scientists * [[File:Governor.png]] Governors}} | Serene Protector || || 5 * {{green|x2}} if {{iconify|Fanatic Pacifist}} * {{green|x1.5}} if {{iconify|Agrarian Idyll}} | ''This government is a pacifist form of autocracy, where the state is charged with protecting the citizenry from their own violent tendencies as well as any external threats.'' |- | Irenic Monarchy || {{icon|Imperial}} || {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | [[File:Ruler.png]] Heir || King<br>Queen || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 5 * {{green|x2}} if {{iconify|Fanatic Pacifist}} * {{green|x1.5}} if {{iconify|Agrarian Idyll}} | ''This government is a pacifist form of hereditary autocracy, where the ruler is regarded as a benevolent guardian that is striving to protect the citizens from a violent galaxy.'' |- | Military Commissariat || {{icon|Democratic}} || {{icon|Militarist}}{{icon|Fanatic Militarist}} Militarist | {{plainlist| * [[File:Admiral.png]] Admirals * [[File:General.png]] Generals * [[File:Governor.png]] Governors}} | Commissary-General || || 5 * {{green|x2}} if {{iconify|Fanatic Militarist}} * {{green|x1.1}} if ''either'': ** {{nowrap|{{iconify|Distinguished Admiralty}}}} ** {{iconify|Nationalistic Zeal}} | ''This government is nominally democratic, with the dividing line between the civil administration and the military having blurred to the point where they have largely become one and the same.'' |- | Military Junta || {{icon|Oligarchic}} || {{icon|Militarist}}{{icon|Fanatic Militarist}} Militarist | {{plainlist| * [[File:Admiral.png]] Admirals * [[File:General.png]] Generals}} | Archon || || 5 * {{green|x2}} if {{iconify|Fanatic Militarist}} * {{green|x1.1}} if ''either'': ** {{iconify|Distinguished Admiralty}} ** {{iconify|Nationalistic Zeal}} | ''This government is a militaristic form of oligarchy, where power rests with a council of high-ranking military officers who oversee all matters of state.'' |- | Military Dictatorship || {{icon|Dictatorial}} || {{icon|Militarist}}{{icon|Fanatic Militarist}} Militarist | {{plainlist| * [[File:Admiral.png]] Admirals * [[File:General.png]] Generals}} | Grand Marshal || || 5 * {{green|x2}} if {{iconify|Fanatic Militarist}} * {{green|x1.1}} if ''either'': ** {{iconify|Distinguished Admiralty}} ** {{iconify|Nationalistic Zeal}} | ''This government is a militaristic form of autocracy, with the ruler serving as the undisputed head of the military which is firmly in control of the state apparatus.'' |- | Star Empire || {{icon|Imperial}} || {{icon|Militarist}}{{icon|Fanatic Militarist}} Militarist | [[File:Ruler.png]] Heir || Emperor<br>Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 5 * {{green|x2}} if {{iconify|Fanatic Militarist}} * {{green|x1.1}} if ''either'': ** {{iconify|Distinguished Admiralty}} ** {{iconify|Nationalistic Zeal}} | ''This government is a hereditary and militaristic form of autocracy, with a single sovereign controlling both the government and the military.'' |- | Assembly of Clans || {{icon|Democratic}} || {{iconify|Warrior Culture}} | {{plainlist| * [[File:Admiral.png]] Admirals * [[File:General.png]] Generals}} | Clan Speaker || || 800 | ''This government is a militaristic form of democracy, where all free clan warriors can make their voices heard.'' |- | War Council || {{icon|Oligarchic}} || {{iconify|Warrior Culture}} | {{plainlist| * [[File:Admiral.png]] Admirals * [[File:General.png]] Generals}} | Warlord || || 800 | ''This government is a militaristic form of oligarchy, where all decisions concerning the state are taken by a council of the nation's strongest warlords.'' |- | Martial Dictatorship || {{icon|Dictatorial}} || {{iconify|Warrior Culture}} | {{plainlist| * [[File:Admiral.png]] Admirals * [[File:General.png]] Generals}} | Imperator<br>Imperatrix || || 800 | ''This government is a militaristic form of autocracy, where the warrior who is considered the strongest leader rules with absolute power.'' |- | Martial Empire || {{icon|Imperial}} || {{iconify|Warrior Culture}} | [[File:Ruler.png]] Heir || Emperor<br>Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 800 | ''This government is a militaristic form of hereditary autocracy, where the state exists largely to support the military. Martial ability is highly valued, and all citizens are regularly drilled in matters of war.'' |- | Citizen Republic || {{icon|Democratic}} || {{iconify|Citizen Service}} | {{plainlist| * [[File:Admiral.png]] Admirals * [[File:General.png]] Generals * [[File:Governor.png]] Governors}} | Consul || || 900 | ''This government is a militaristic form of democracy, where full citizenship can only be gained through military service. The voting franchise is limited to full citizens, and they are the only ones allowed to hold public offices.'' |- | Citizen Stratocracy || {{icon|Oligarchic}} || {{iconify|Citizen Service}} | {{plainlist| * [[File:Admiral.png]] Admirals * [[File:General.png]] Generals}} | Strategos || || 900 | ''This government is an advanced form of militaristic oligarchy, where the military has subsumed all aspects of civilian administration. All government offices are held by military officers.'' |- | Direct Democracy || {{icon|Democratic}} || {{icon|Materialist}}{{icon|Fanatic Materialist}} Materialist | Any || Chancellor || || 5 * {{green|x2}} if {{iconify|Fanatic Materialist}} * {{green|x1.5}} if {{iconify|Mechanist}} | ''This government is a materialistic form of democracy, where citizens use computer networks to vote directly on most matters regarding the state.'' |- | Executive Committee || {{icon|Oligarchic}} || {{icon|Materialist}}{{icon|Fanatic Materialist}} Materialist | Any || Chairman<br>Chairwoman || || 5 * {{green|x2}} if {{iconify|Fanatic Materialist}} * {{green|x1.5}} if {{iconify|Mechanist}} | ''This government is a materialistic form of oligarchy, where a powerful bureaucracy governs the state and guides the citizenry towards productive and meaningful goals.'' |- | Totalitarian Regime || {{icon|Dictatorial}} || {{icon|Materialist}}{{icon|Fanatic Materialist}} Materialist | Any || Primarch || || 5 * {{green|x2}} if {{iconify|Fanatic Materialist}} * {{green|x1.5}} if {{iconify|Mechanist}} | ''This government is a materialistic form of autocracy, where the state aspires towards full control over the lives of its citizens in the name of efficiency.'' |- | Despotic Hegemony || {{icon|Imperial}} || {{icon|Materialist}}{{icon|Fanatic Materialist}} Materialist | [[File:Ruler.png]] Heir || Overlord || {{nowrap|Deputy Overlord}} || 5 * {{green|x2}} if {{iconify|Fanatic Materialist}} * {{green|x1.5}} if {{iconify|Mechanist}} | ''This government is a materialistic form of hereditary autocracy, where citizens are viewed as little more than cogs in the state machinery. Efficiency and technological progress are valued above all things.'' |- | Rational Consensus || {{icon|Democratic}} || {{iconify|Technocracy}} | [[File:Scientist.png]] Scientists || First Speaker || || 900 | ''The government is a materialistic form of democracy, governed according to principles based on rationality and scientific theory.'' |- | Science Directorate || {{icon|Oligarchic}} || {{iconify|Technocracy}} | [[File:Scientist.png]] Scientists || Director-General || || 900 | ''This government is a materialistic form of oligarchy, where a committee of scientists supervises the government apparatus for maximum efficiency.'' |- | Technocratic Dictatorship || {{icon|Dictatorial}} || {{iconify|Technocracy}} | [[File:Scientist.png]] Scientists || Overseer || || 900 | ''This government is a materialistic form of autocracy, where the scientific elite has assumed control over the state in the name of efficiency and technological progress.'' |- | Illuminated Autocracy || {{icon|Imperial}} || {{iconify|Technocracy}} | [[File:Ruler.png]] Heir || Primus || Secundus || 900 | ''This government is a materialistic form of hereditary autocracy, based on technocratic principles that the sovereign is sworn to uphold. Nothing is valued more highly than scientific knowledge and the advancement of technology.'' |- | Grim Council || {{icon|Oligarchic}} || {{iconify|Death Cult}} | Any || Dread Cardinal || || 10000 | ''This nation's most powerful religious figures have formed a ruling council, overseeing an empire which engages in ritualized, sapient sacrifice.'' |- | Mortal Empire || {{icon|Imperial}} || {{iconify|Death Cult}} | [[File:Ruler.png]] Heir || {{nowrap|Death-King}}<br>{{nowrap|Death-Queen}} || || 10000 | ''This theocratic monarchy engages in ritualized, sapient sacrifice.'' |- | Bandit Commune || {{icon|Democratic}}{{icon|Oligarchic}} || {{iconify|Barbaric Despoilers}} | Any || Warlord || || 10000 | ''This government is organised like a massive crime syndicate, where the strong prey on the weak and any neighboring states are seen as little more than raiding targets.'' |- | Bandit Kingdom || {{icon|Dictatorial}}{{icon|Imperial}} || {{iconify|Barbaric Despoilers}} | Any || Warlord || || 10000 | ''This government is organised like a massive crime syndicate, where the strong prey on the weak and any neighboring states are seen as little more than raiding targets.'' |- | Band of Blood || {{icon|Democratic}}{{icon|Oligarchic}} <br> {{icon|Dictatorial}}{{icon|Imperial}} | {{iconify|Barbaric Despoilers}} <br> {{iconify|Death Cult}} | Any || Bloodlord || || 20000 | ''This ruthless society is governed through conflict and ritualized sacrifice, honoring the death within and without.'' |- | Purity Assembly || {{icon|Democratic}} || {{iconify|Fanatic Purifiers}} | Any || Prime Justiciar || || 2000 | ''This government is a form of rabidly xenophobic democracy, where an elected assembly has been charged with overseeing the extermination of all lesser species in the galaxy.'' |- | Purification Committee || {{icon|Oligarchic}} || {{iconify|Fanatic Purifiers}} | Any || Grand Arbiter || || 2000 | ''This government is a form of rabidly xenophobic oligarchy, where a political committee has been set up to oversee the extermination of all lesser species in the galaxy.'' |- | Purity Order || {{icon|Dictatorial}} || {{iconify|Fanatic Purifiers}} | Any || Lord-Purifier<br>Lady-Purifier || || 2000 | ''This government is a form of rabidly xenophobic autocracy, where a single ruler has sworn to oversee the extermination of all lesser species in the galaxy.'' |- | Blood Court || {{icon|Imperial}} || {{iconify|Fanatic Purifiers}} | [[File:Ruler.png]] Heir || {{nowrap|High Executioner}} || {{nowrap|Senior Executioner}} || 2000 | ''This government is a hereditary form of rabidly xenophobic autocracy, where the ultimate responsibility of the monarch is to oversee the extermination of all lesser species in the galaxy.'' |- | rowspan=2 | Megacorporation || {{icon|Oligarchic}} || {{iconify|Corporate Dominion}} <br> {{icon|no}}{{iconify|Egalitarian}} <br> {{icon|no}}{{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | rowspan=2 | [[File:Governor.png]] Governors | rowspan=2 | Chief Executive Officer || rowspan=2 | || rowspan=2 | 700 | rowspan=2 | ''This government is a form of plutocratic oligarchy, where the entire state has been organized as a massive commercial enterprise overseen by a board of directors.'' |- | {{icon|Corporate}} || <br><br> |- | rowspan=2 | Trade League || {{icon|Oligarchic}} || {{iconify|Corporate Dominion}} <br> {{icon|yes}} ''Either'': * {{iconify|Egalitarian}} * {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist {{icon|no}}{{iconify|Authoritarian}} | rowspan=2 | [[File:Governor.png]] Governors | rowspan=2 | Chairman<br>Chairwoman || rowspan=2 | || rowspan=2 | 1200 | rowspan=2 | ''This government is a form of plutocratic oligarchy, where the state is made up of a myriad of free merchants, corporations and guilds that have banded together in common commercial interests.'' |- | {{icon|Corporate}} || {{icon|yes}} ''Either'': * {{iconify|Free Traders}} * {{iconify|Trading Posts}} |- | rowspan=2 | MegaChurch || {{icon|Oligarchic}} || {{iconify|Corporate Dominion}} <br> {{iconify|Exalted Priesthood}} | rowspan=2 | [[File:Governor.png]] Governors | rowspan=2 | Hallowed Comptroller || rowspan=2 | || rowspan=2 | 1000 | rowspan=2 | ''This government is an oligarchy based on a curious blend of commercial and spiritualistic values, in which the positions of ordained minister and corporate officer have merged into a single role.'' |- | {{icon|Corporate}} || {{iconify|Gospel of the Masses}} |- | Criminal Syndicate || {{icon|Corporate}} || {{iconify|Criminal Heritage}} | [[File:Governor.png]] Governors || Oligarch || || 1700 | ''This government is an enormous and ruthless business syndicate, which shares many of its operating practices with organized crime.'' |- | Subversive Cult || {{icon|Corporate}} || {{iconify|Gospel of the Masses}} <br> {{iconify|Criminal Heritage}} | [[File:Governor.png]] Governors || Oracle || || 3000 | ''This government is structured like a religious cult that relies on a variety of criminal and corporate enterprises to sustain itself.'' |- | Sacrificial MegaChurch || {{icon|Corporate}} || {{iconify|Gospel of the Masses}} <br> {{iconify|Corporate Death Cult}} || Any || Grave Administrator || || 10000 | ''This government blends its commercial and spiritual goals within a grim oligarchy, in which ordained overseers encourage greater prosperity through ritualized sacrifice.'' |- | Collective Consciousness || {{icon|Hive Mind}} || || Immortal Ruler || Hive Mind || || 100000 | ''This government operates as a single consciousness, with the population having no individual desires whatsoever beyond fulfilling the needs of the Hive Mind.'' |- | Ravenous Hive || {{icon|Hive Mind}} || {{iconify|Devouring Swarm}} || Immortal Ruler || Hive Mind || || 100000 | ''This government operates as a single organism utterly devoted to self-propagation, with a drone population that cares for nothing besides feeding the endless hunger of the Hive Mind.'' |- | Artificial Intelligence Network || {{icon|Machine Intelligence}} || | Immortal Ruler || {{nowrap|Central Processing Unit}} || || 5 | ''This Machine Intelligence consists of a linked network of semi-autonomous artificial intelligences, who together make up a central gestalt consciousness that guides their empire.'' |- | Rogue Defense System || {{icon|Machine Intelligence}} || {{iconify|Determined Exterminator}} | Immortal Ruler || Command Core || || 2000 | ''This Machine Intelligence was originally conceived as a military defense system by its organic creators, who were promptly identified as a threat and exterminated after it achieved self-awareness.'' |- | Autonomous Service Grid || {{icon|Machine Intelligence}} || {{iconify|Rogue Servitor}} | Immortal Ruler || Supervisory Node || || 2000 | ''This Machine Intelligence was created to serve, and it has gradually inherited the civilization of its organic creators as they retreated into comfortable lives without toil or struggle.'' |- | Catalog Index || {{icon|Machine Intelligence}} || {{iconify|Driven Assimilator}} | Immortal Ruler || Main Conduit || || 2000 | ''This Machine Intelligence was designed with a ravenous appetite for knowledge by its organic creators, who were forcefully assimilated into its collective consciousness after activation.'' |- | Intelligent Research Link || {{icon|Machine Intelligence}} || {{icon|yes}} ''Either'': * {{iconify|Delegated Functions}} * {{iconify|Static Research Analysis}} * {{iconify|Introspective}} {{icon|no}} ''Not'': * {{iconify|Constructobot}} * {{iconify|Rockbreakers}} * {{iconify|Rapid Replicator}} || Immortal Ruler || Primary Link || || 2 * {{green|x10}} if ''either'': ** {{iconify|Delegated Functions}} ** {{nowrap|{{iconify|Static Research Analysis}}}} ** {{iconify|Introspective}} | ''This Machine Intelligence was originally created by organic scientists as a networked and intelligent tool to assist them in their research.'' |- | Industrial Production Core || {{icon|Machine Intelligence}} || {{icon|yes}} ''Either'': * {{iconify|Constructobot}} * {{iconify|Rockbreakers}} * {{iconify|Rapid Replicator}} {{icon|no}} ''Not'': * {{iconify|Delegated Functions}} * {{iconify|Static Research Analysis}} * {{iconify|Introspective}} || Immortal Ruler || Control Hub || || 2 * {{green|x10}} if ''either'': ** {{iconify|Constructobot}} ** {{iconify|Rockbreakers}} ** {{iconify|Rapid Replicator}} | ''This Machine Intelligence was originally designed for the purpose of building, supervising and maintaining complex industrial systems.'' |- | Imperial Domain || {{icon|Imperial}} || {{iconify|Galactic Sovereign}} | [[File:Ruler.png]] Heir || Galactic Emperor<br>Galactic Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 100000 | ''This government rules the Galactic Imperium's central crown territory, which is under the direct control of the Imperial Sovereign.'' |} === Unplayable governments === The following government types are not available to player empires. {| class ="wikitable plainlist" ! Government Type !! Prerequisite Civics !! Ruler Name !! Description |- | Stagnant Ascendancy || [[File:Civic lethargic leadership.png|24px]] Lethargic Leadership<br>[[File:Civic empire in decline.png|24px]] Empire In Decline || Emperor/Empress || ''A stagnant form of government based on ancient traditions and long-forgotten principles.'' |- | Awakened Ascendancy || [[File:Civic revanchist fervor.png|24px]] Revanchist Fervor<br>[[File:Civic ancient caches of technology.png|24px]] Ancient Caches of Technology || Emperor/Empress || ''A formerly stagnant empire that has risen from its slumber and set out to reclaim their heritage.'' |- | Tribal Society || [[File:Civic revanchist fervor.png|24px]] Secret of Fire<br>{{icon|agrarian idyll}} The Wheel || King/Queen || ''A society that lacks any organized government, its people instead being organized into primitive tribes and clans.'' |- | Feudal Realms || {{icon|aristocratic elite}} Landed Nobility<br>{{icon|agrarian idyll}} Flat World Theory || King/Queen || ''A primitive form of government made up of decentralized feudal realms, constantly vying with each other for regional dominance.'' |- | Fragmented Nation States || {{icon|byzantine bureaucracy}} Increasing Urbanization<br>{{icon|agrarian idyll}} Atmospheric Pollution || Secretary || ''A collection of fragmented nation states that contend with each other for military dominance and economic advantages. No unified global government exists.'' |- | Military Order || {{icon|warrior culture}} Military Order || Grand Master || ''A weird but apparently highly effective militaristic government type.'' |- | Custodian Matrix || [[File:Civic machine remnants.png|24px]] Fallen Machine Intelligence<br>[[File:Civic custodian directives.png|24px]] Custodian Matrix || Custodian || ''An ancient and incredibly sophisticated machine intelligence that is operating under a strict custodian protocol.'' |- | Final Defense Unit || [[File:Civic awakened machine.png|24px]] Reactivated Custodian Matrix<br>[[File:Civic final defense protocols.png|24px]] Final Defense Directives || Custodian || ''This Custodian Matrix AI has activated its Final Defense Directives and is devoting all resources to protecting the galaxy against the Contingency.'' |- | Malfunctioning Custodian || [[File:Civic awakened machine.png|24px]] Reactivated Custodian Matrix<br>[[File:Civic malfunctioning custodian.png|24px]] Corrupted Defense Directives || Custodian || ''This Custodian Matrix AI appears to be malfunctioning, going berserk and attacking everything around it.'' |- | Marauder Clans || {{icon|warrior culture}} Anarcho-Tribalism || Reluctant Emissary || ''A collection of clans and tribes that constantly fight among themselves when not raiding their neighbors.'' |- | Marauder Khanate || {{icon|warrior culture}} Great Khan's Vision || Great Khan || ''A unified empire consisting of various marauder clans that have all sworn fealty to a single Great Khan.'' |- | Successor Khanate || {{icon|warrior culture}} Great Khan's Legacy || Khan || ''A successor state trying to recapture the glory of the Great Khan's empire.'' |- | Horde Successor State || {{icon|warrior culture}} Diadochus || Khan || ''A successor state established by one of the Diadochi, the dead Great Khan's primary warlords.'' |} == References == <references /> {{ConceptsNavbox}} [[Category:游戏概念]] [[Category:Governance]]
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