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== Types == Non-outpost starbases have a designation type automatically assigned to them. This has little effect on a human player aside from aesthetics, but AI empires use these rules to determine what to build on their starbases. {| class="mildtable plainlist sortable" ! Type !! class=unsortable | Requirements !! Weight !! AI type ratio !! class=unsortable | AI design priorities |- | '''Shipyard''' | Either: ** [[File:sb shipyard.png|24px]] Shipyard module ** No owned starbase has a shipyard module<ref>If you delete all shipyard modules from all your starbases, perhaps because you've built a [[Mega Shipyard]], all of your starbase will change designation to shipyard.</ref> | 100 per Shipyard module * 1100 if no owned starbase has a shipyard module | * '''0.25''' base ** {{iconify|Militarist||+0.10|green}} ** {{iconify|Fanatic Militarist||+0.05|green}} | {{Collapse list | type= Modules | body= ** 1.00: Shipyard ** 0.50: Anchorage ** 0.45: Hangar Bay }} {{Collapse list | type= Buildings | body= ** 1.00 *** Colossal Assembly Yards *** Crew Quarters *** Dragon Hatchery *** Fleet Academy *** Hydroponics Bay *** Ice Mining Station *** Titan Assembly Yards }} |- | '''Anchorage''' | [[File:sb anchorage.png|24px]] Anchorage module | 100 per Anchorage module | * '''0.45''' base ** {{iconify|Militarist||+0.05|green}} ** {{iconify|Fanatic Militarist||+0.02|green}} | {{Collapse list | type= Modules | body= ** 1.00: *** Anchorage *** Solar Panel Network }} {{Collapse list | type= Buildings | body= ** 2.00: *** Art College *** Curator Think Tank *** Dragon Hatchery<ref name="Dragon hatchery bug">Dragon Hatcheries have no effect when built on a starbase with no Shipyard.</ref> *** Hydroponics Bay *** Ice Mining Station *** Nebula Refinery ** 1.00: Naval Logistics Office ** 0.05: *** Communications Jammer *** Defense-Grid Supercomputer }} |- | '''Trade Hub''' | * [[File:sb trading hub.png|24px]] Trade Hub module * {{icon|no}}{{iconify|Gestalt Consciousness}} | 100 per Trade Hub module | * '''0.30''' base ** {{iconify|Materialist||+0.05|green}} ** {{iconify|Fanatic Materialist||+0.10|green}} | {{Collapse list | type= Modules | body= ** 1.00: Trade Hub }} {{Collapse list | type= Buildings | body= ** 1.00: *** Offworld Trading Company *** Nebula Refinery *** Art College *** Curator Think Tank *** Ice Mining Station *** Dragon Hatchery<ref name="Dragon hatchery bug"></ref> *** Hydroponics Bay ** 0.25: Resource Silo ** 0.05: *** Defense-Grid Supercomputer *** Communications Jammer }} |- | '''Bastion''' | [[File:sb gun battery.png|24px]][[File:sb_missile_battery.png|24px]][[File:sb hangar bay.png|24px]] any weapon module | 75 base * +75 per weapon module | * '''0.25''' base ** {{iconify|Militarist||+0.10|green}} ** {{iconify|Fanatic Militarist||+0.10|green}} | {{Collapse list | type= Modules | body= ** 1.00: *** Gun Battery *** Missile Battery ** 0.80: Hangar Bay }} {{Collapse list | type= Buildings | body= ** 3.00: *** Dragon Hatchery<ref name="Dragon hatchery bug"></ref> *** Ice Mining Station ** 1.00: *** Command Center *** Defense-Grid Supercomputer *** Target Uplink Computer ** 0.90: *** Communications Jammer *** Disruption Field Generator *** Hyperlane Registrar ** 0.25: Hydroponics Bay }} |}
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