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{{version|3. | {{version|3.2}} | ||
[[File:List of Ethos.png|right|thumb|330px|Ethics types interface]] | [[File:List of Ethos.png|right|thumb|330px|Ethics types interface]] | ||
''' | '''Ethics''' are the guiding principles of an empire and its [[Population|people]] and determine an empire or pop's favored courses of action and responses to situations. [[Empires]] and individual populations don't always align ethically which can cause internal strife in large nations. AI species follow the same ethics rules and their behavior is heavily dependent on the ethics they follow. Naturally, a Militarist Xenophobe alien empire will react very differently to the player than a Pacifist Xenophile. AI empires will, however, compromise on their ethics if circumstances are dire enough, for instance, if threatened with imminent conquest. | ||
Every empire except [[Fallen Empires]] can have either three moderate ethics or one fanatic and one moderate ethic. Fallen Empires have only one fanatic ethic. Pops have only one moderate ethic each. | Every empire except [[Fallen Empires]] can have either three moderate ethics or one fanatic and one moderate ethic. Fallen Empires have only one fanatic ethic. Pops have only one moderate ethic each. | ||
== | == Empire ethics == | ||
{{SVersion|3.3}} | {{SVersion|3.3}} | ||
Each empire has 3 ethic points which can be spent on ethics. Each moderate ethic costs 1 point and each fanatic ethic costs 2 points. Gestalt Consciousness is the "true neutral" ethic for collective societies without individual agency; it costs 3 ethic points and requires either the {{iconify|Utopia}} DLC or the {{iconify|Synthetic Dawn}} DLC. | Each empire has 3 ethic points which can be spent on ethics. Each moderate ethic costs 1 point and each fanatic ethic costs 2 points. Gestalt Consciousness is the "true neutral" ethic for collective societies without individual agency; it costs 3 ethic points and requires either the {{iconify|Utopia}} DLC or the {{iconify|Synthetic Dawn}} DLC. | ||
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}} | }} | ||
| [[File:Pacifist.png|50px]] '''Pacifist''' | | [[File:Pacifist.png|50px]] '''Pacifist''' | ||
* {{icon|empire sprawl}} {{green|−15%}} Empire | * {{icon|empire sprawl}} {{green|−15%}} Empire sprawl from pops | ||
* {{icon|stability}} {{green|+5}} Stability | * {{icon|stability}} {{green|+5}} Stability | ||
* {{icon|edict}} Can use the Peace Festivals edict | * {{icon|edict}} Can use the Peace Festivals edict | ||
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| | | | ||
| [[File:Fanatic Pacifist.png|50px]] '''Fanatic Pacifist''' | | [[File:Fanatic Pacifist.png|50px]] '''Fanatic Pacifist''' | ||
* {{icon|empire sprawl}} {{green|−30%}} Empire | * {{icon|empire sprawl}} {{green|−30%}} Empire sprawl from pops | ||
* {{icon|stability}} {{green|+10}} Stability | * {{icon|stability}} {{green|+10}} Stability | ||
* {{icon|edict}} Can use the Peace Festivals edict | * {{icon|edict}} Can use the Peace Festivals edict | ||
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|} | |} | ||
== | == Pop ethics == | ||
{{SVersion|3. | {{SVersion|3.2}} | ||
Each pop in an empire will embrace a single, moderate ethic, which determines the Faction a pop will eventually join. At the start of the game the population's ethics will match the empire ethics but as an empire grows its population will become more diverse in its views and wants. Each ethic has an attraction value for each pop in an empire depending on both the empire's situation and their own situation. | Each pop in an empire will embrace a single, moderate ethic, which determines the Faction a pop will eventually join. At the start of the game the population's ethics will match the empire ethics but as an empire grows its population will become more diverse in its views and wants. Each ethic has an attraction value for each pop in an empire depending on both the empire's situation and their own situation. | ||
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| {{red|0.75}} || Pop has social welfare, utopian or shared burden living standards || {{green|1.25}} | | {{red|0.75}} || Pop has social welfare, utopian or shared burden living standards || {{green|1.25}} | ||
|- | |- | ||
| rowspan= | | rowspan=17 | {{icon|materialist}}<br>'''Materialist''' | ||
| {{green|2.00}} || Pop is | | {{green|2.00}} || Pop is a robot || {{red|0.25}} | ||
| rowspan= | | rowspan=17 | {{icon|spiritualist}}<br>'''Spiritualist''' | ||
|- | |- | ||
| {{green|1.50}} || Member of a {{iconify|Research Cooperative}} || '''1''' | | {{green|1.50}} || Member of a {{iconify|Research Cooperative}} || '''1''' | ||
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|- | |- | ||
| {{green|1.25}} || Pop has trait {{iconify|Natural Physicists}} || '''1''' | | {{green|1.25}} || Pop has trait {{iconify|Natural Physicists}} || '''1''' | ||
|- | |- | ||
| '''1''' || | | '''1''' || Has {{iconify|Psionic Theory|24px}} technology || {{green|1.25}} | ||
|- | |- | ||
| '''1''' || Has {{iconify|Mind Over Matter}} ascension perk || {{green|1.50}} | | '''1''' || Has {{iconify|Mind Over Matter}} ascension perk || {{green|1.50}} | ||
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| {{green|3.00}} || Planet is occupied || '''1''' | | {{green|3.00}} || Planet is occupied || '''1''' | ||
| rowspan=16 | {{icon|pacifist}}<br>'''Pacifist''' | | rowspan=16 | {{icon|pacifist}}<br>'''Pacifist''' | ||
|- | |- | ||
| {{green|2.00}} || Pop has citizen rights or can be military leader and is in a war || '''1''' | | {{green|2.00}} || Pop has citizen rights or can be military leader and is in a war || '''1''' | ||
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|- | |- | ||
| {{green|1.50}} || Member of a {{iconify|Martial Alliance}} || '''1''' | | {{green|1.50}} || Member of a {{iconify|Martial Alliance}} || '''1''' | ||
|- | |||
| {{green|1.25}} || Another empire controls a planet you were the original owner of || '''1''' | |||
|- | |- | ||
| {{green|1.20}} || Pop is {{iconify|Very Strong}} || '''1''' | | {{green|1.20}} || Pop is {{iconify|Very Strong}} || '''1''' | ||
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One way to ensure an ethic has the lowest attraction and will be removed is to suppress it and promote other factions with the game paused, shift ethics and then undo the suppression and promotions before unpausing. | One way to ensure an ethic has the lowest attraction and will be removed is to suppress it and promote other factions with the game paused, shift ethics and then undo the suppression and promotions before unpausing. | ||
== | == References == | ||
<references /> | <references /> | ||
{{ConceptsNavbox}} | {{ConceptsNavbox}} | ||
[[Category:游戏概念]] | [[Category:游戏概念]] | ||