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{{SVersion|3.4}} | {{SVersion|3.4}} | ||
[[File:Distant Stars Loading Screen.png|thumb|300px|Real scale of a Gateway]] | [[File:Distant Stars Loading Screen.png|thumb|300px|Real scale of a Gateway]] | ||
[[File:Hyper relay scale.jpg|thumb|300px|Real scale of a Hyper Relay | [[File:Hyper relay scale.jpg|thumb|300px|Real scale of a Hyper Relay]] | ||
FTL megastructures can only be constructed at the edge of a system and allow fleets to traverse to an identical megastructure, greatly easing travel across the galaxy. They will work together with the FTL megastructures of another empire unless borders are closed or the empires are at war with each other. FTL megastructures can be constructed in any system which doesn't already have that type of megastructure. Unlike other megastructures, they can be constructed in the systems of subjects as well. | FTL megastructures can only be constructed at the edge of a system and allow fleets to traverse to an identical megastructure, greatly easing travel across the galaxy. They will work together with the FTL megastructures of another empire unless borders are closed or the empires are at war with each other. FTL megastructures can be constructed in any system which doesn't already have that type of megastructure. Unlike other megastructures, they can be constructed in the systems of subjects as well. | ||
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[[L-Gate]]s are a special type of gateway, which have a separate network from regular gateways. Instead of jumping from any to any, L-Gates all jump to the Terminal Egress system in the L-Cluster, then from their to any other L-Gate so long as its borders are open, or you are at war. L-Gates are opened through a special project, and new L-Gates cannot be constructed. | [[L-Gate]]s are a special type of gateway, which have a separate network from regular gateways. Instead of jumping from any to any, L-Gates all jump to the Terminal Egress system in the L-Cluster, then from their to any other L-Gate so long as its borders are open, or you are at war. L-Gates are opened through a special project, and new L-Gates cannot be constructed. | ||
=== | === Hyper Relays === | ||
{{expansion|ovl}} | {{expansion|ovl}} | ||
Hyper Relays can be constructed once the {{iconify|Hyper Relays|24px|suf=tech}} technology is researched and allow ships to jump to Hyper Relays in adjacent systems instead of using the existing hyperlane connections, therby avoiding having to traverse systems at sublight speeds. They are constructed directly in a single stage, taking one year and costing {{iconify|influence||25|red}}, {{iconify|alloys||500|red}}, and {{iconify|rare crystals||100|red}}. Hyper Relay links are shown on the galaxy map as a thicker hyperlane. Potential (inactive) links are shown as yellow connections on the galaxy map. A link may be inactive because of closed borders, war, or if the relay is ruined. A ruined Hyper Relay can be restored for {{iconify|energy||500|red}}, {{iconify|alloys||500|red}}, and {{iconify|rare crystals||100|red}}, taking 6 months to complete. | Hyper Relays can be constructed once the {{iconify|Hyper Relays|24px|suf=tech}} technology is researched and allow ships to jump to Hyper Relays in adjacent systems instead of using the existing hyperlane connections, therby avoiding having to traverse systems at sublight speeds. They are constructed directly in a single stage, taking one year and costing {{iconify|influence||25|red}}, {{iconify|alloys||500|red}}, and {{iconify|rare crystals||100|red}}. Hyper Relay links are shown on the galaxy map as a thicker hyperlane. Potential (inactive) links are shown as yellow connections on the galaxy map. A link may be inactive because of closed borders, war, or if the relay is ruined. A ruined Hyper Relay can be restored for {{iconify|energy||500|red}}, {{iconify|alloys||500|red}}, and {{iconify|rare crystals||100|red}}, taking 6 months to complete. | ||
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* {{icon|slot l}} 2 | * {{icon|slot l}} 2 | ||
* {{icon|slot a}} 1 | * {{icon|slot a}} 1 | ||
| [[File:Tech_orbital_ring_tier_1.png|24px | | [[File:Tech_orbital_ring_tier_1.png|24px]] Orbital Rings technology | ||
|- | |- | ||
| 2 | | 2 | ||
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! width=1% | !! Building !! Cost !! Upkeep !! Effects !! Required technology !! width=35% | Description | ! width=1% | !! Building !! Cost !! Upkeep !! Effects !! Required technology !! width=35% | Description | ||
|- id="Climate Optimization Stations" | |- id="Climate Optimization Stations" | ||
| [[File:Orbitalring food hub | | [[File:Orbitalring food hub.png]] || Climate Optimization Stations | ||
| | | | ||
* {{icon|alloys}} 100 | * {{icon|alloys}} 100 | ||
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| ''Detailed monitoring of local conditions means we can influence the planet's climate at a regional level, increasing agricultural yields.'' | | ''Detailed monitoring of local conditions means we can influence the planet's climate at a regional level, increasing agricultural yields.'' | ||
|- id="Low Gravity Mega-Refiners" | |- id="Low Gravity Mega-Refiners" | ||
| [[File:Orbitalring mineral hub | | [[File:Orbitalring mineral hub.png]] || Low Gravity Mega-Refiners | ||
| | | | ||
* {{icon|alloys}} 100 | * {{icon|alloys}} 100 | ||
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| ''Centralizing mineral refining operations on the Orbital Ring allows for novel techniques that increase mining efficiency.'' | | ''Centralizing mineral refining operations on the Orbital Ring allows for novel techniques that increase mining efficiency.'' | ||
|- id="Stratospheric Ionization Elements" | |- id="Stratospheric Ionization Elements" | ||
| [[File:Orbitalring energy hub | | [[File:Orbitalring energy hub.png]] || Stratospheric Ionization Elements | ||
| | | | ||
* {{icon|alloys}} 100 | * {{icon|alloys}} 100 | ||
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| ''These devices dramatically reduce power loss during distribution, increasing overall generator output.'' | | ''These devices dramatically reduce power loss during distribution, increasing overall generator output.'' | ||
|- id="The Giga-Mall" | |- id="The Giga-Mall" | ||
| [[File:Orbitalring trade hub | | [[File:Orbitalring trade hub.png]] || The Giga-Mall | ||
| | | | ||
* {{icon|alloys}} 100 | * {{icon|alloys}} 100 | ||
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| ''Moving all shopping and trade facilities to the Orbital Ring means our Clerks can facilitate more business, more effectively than ever before.'' | | ''Moving all shopping and trade facilities to the Orbital Ring means our Clerks can facilitate more business, more effectively than ever before.'' | ||
|- id="Alloy Processing Facilities" | |- id="Alloy Processing Facilities" | ||
| [[File:Orbitalring alloy hub | | [[File:Orbitalring alloy hub.png]] || Alloy Processing Facilities | ||
| | | | ||
* {{icon|alloys}} 200 | * {{icon|alloys}} 200 | ||
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| ''Alloys from the surface are further processed in orbit, creating usable materials from what would otherwise be wasted by-products.'' | | ''Alloys from the surface are further processed in orbit, creating usable materials from what would otherwise be wasted by-products.'' | ||
|- id="Orbital Logistics Systems" | |- id="Orbital Logistics Systems" | ||
| [[File:Orbitalring consumer hub | | [[File:Orbitalring consumer hub.png]] || Orbital Logistics Systems | ||
| | | | ||
* {{icon|alloys}} 200 | * {{icon|alloys}} 200 | ||
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| ''Transferring logistics operations to automated systems on the Orbital Ring allows planetside Factories to run continuously at full speed.'' | | ''Transferring logistics operations to automated systems on the Orbital Ring allows planetside Factories to run continuously at full speed.'' | ||
|- id="Orbital Filing System" | |- id="Orbital Filing System" | ||
| [[File:Orbitalring bureaucracy hub | | [[File:Orbitalring bureaucracy hub.png]] || Orbital Filing System | ||
| | | | ||
* {{icon|alloys}} 200 | * {{icon|alloys}} 200 | ||
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| ''Efficiency and progress can be ours once more, now that our Administrators have near instant access to the paperwork that defines their lives.'' | | ''Efficiency and progress can be ours once more, now that our Administrators have near instant access to the paperwork that defines their lives.'' | ||
|- id="Synaptic Relays" | |- id="Synaptic Relays" | ||
| [[File:Orbitalring synapse hub | | [[File:Orbitalring synapse hub.png]] || Synaptic Relays | ||
| | | | ||
* {{icon|alloys}} 200 | * {{icon|alloys}} 200 | ||
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| ''Portions of the Orbital Ring have been modified to enhance synaptic signals, improving control over drones on the surface.'' | | ''Portions of the Orbital Ring have been modified to enhance synaptic signals, improving control over drones on the surface.'' | ||
|- id="Orbital Maintenance Drops" | |- id="Orbital Maintenance Drops" | ||
| [[File:Orbitalring maintenance hub | | [[File:Orbitalring maintenance hub.png]] || Orbital Maintenance Drops | ||
| | | | ||
* {{icon|alloys}} 200 | * {{icon|alloys}} 200 | ||
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| {{icon|unity}} {{red|2500}}<br>{{icon|alloys}} {{red|10000}} | | {{icon|unity}} {{red|2500}}<br>{{icon|alloys}} {{red|10000}} | ||
|- id="Quantum Catapult" | |- id="Quantum Catapult" | ||
| rowspan=6 style="border-top:2px solid black"| '''Quantum Catapult'''<br>[[File:Evt quantum catapult.png|195px | | rowspan=6 style="border-top:2px solid black"| '''Quantum Catapult'''<br>[[File:Evt quantum catapult.png|195px]] | ||
| style="border-top:2px solid black" | '''Site''' | | style="border-top:2px solid black" | '''Site''' | ||
| style="border-top:2px solid black" | None | | style="border-top:2px solid black" | None | ||
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|- | |- | ||
| '''Stage I (4 lenses)''' | | '''Stage I (4 lenses)''' | ||
| [[File:Fleet_action_button_quantum_catapult.png|24px | | [[File:Fleet_action_button_quantum_catapult.png|24px]] {{Hover box|Distance: 200; Base spread: 60|Can catapult fleets in the system}}<br>{{icon|disengagement chance}} {{green|−10%}} Missing in Action time (requires Hyper Relays) | ||
| {{icon|energy}} {{red|−10}} | | {{icon|energy}} {{red|−10}} | ||
| {{icon|time}} {{Hover box|1 800 days|5 years}} | | {{icon|time}} {{Hover box|1 800 days|5 years}} | ||
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|- | |- | ||
| '''Stage II (8 lenses)''' | | '''Stage II (8 lenses)''' | ||
| [[File:Fleet_action_button_quantum_catapult.png|24px | | [[File:Fleet_action_button_quantum_catapult.png|24px]] {{Hover box|Distance: 350; Base spread: 45|Can catapult fleets in the system}}<br>{{green|−25%}} Catapult windup time<br>{{icon|disengagement chance}} {{green|−20%}} Missing in Action time (requires Hyper Relays) | ||
| {{icon|energy}} {{red|−20}} | | {{icon|energy}} {{red|−20}} | ||
| {{icon|time}} {{Hover box|1 800 days|5 years}} | | {{icon|time}} {{Hover box|1 800 days|5 years}} | ||
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|- | |- | ||
| '''Stage III (Complete)''' | | '''Stage III (Complete)''' | ||
| [[File:Fleet_action_button_quantum_catapult.png|24px | | [[File:Fleet_action_button_quantum_catapult.png|24px]] {{Hover box|Distance: 500; Base spread: 30|Can catapult fleets in the system}}<br>{{green|−50%}} Catapult windup time<br>{{icon|disengagement chance}} {{green|−30%}} Missing in Action time (requires Hyper Relays) | ||
| {{icon|energy}} {{red|−30}} | | {{icon|energy}} {{red|−30}} | ||
| {{icon|time}} {{Hover box|1 800 days|5 years}} | | {{icon|time}} {{Hover box|1 800 days|5 years}} | ||
| {{icon|alloys}} {{red|10000}} | | {{icon|alloys}} {{red|10000}} | ||
|- | |- | ||
|[[File:Origins slingshot to the stars.png|24px | |[[File:Origins slingshot to the stars.png|24px]] '''Restored (8 Lenses)''' | ||
|[[File:Fleet_action_button_quantum_catapult.png|24px | |[[File:Fleet_action_button_quantum_catapult.png|24px]] {{Hover box|Distance: 300; Base spread: 50|Can catapult fleets in the system}}<br>{{icon|disengagement chance}} {{green|−20%}} Missing in Action time (requires Hyper Relays) | ||
|{{icon|energy}} {{red|−20}} | |{{icon|energy}} {{red|−20}} | ||
|{{icon|time}} {{Hover box|3 600 days|10 years}} | |{{icon|time}} {{Hover box|3 600 days|10 years}} | ||
|{{icon|alloys}} {{red|2500}} | |{{icon|alloys}} {{red|2500}} | ||
| rowspan="2" | | | rowspan="2" | | ||
* Must be restored from the ruined catapult spwned by the [[File:Origins slingshot to the stars.png|24px | * Must be restored from the ruined catapult spwned by the [[File:Origins slingshot to the stars.png|24px]] Slingshot to the Stars origin | ||
* Any [[File:Origins slingshot to the stars.png|24px | * Any [[File:Origins slingshot to the stars.png|24px]] Slingshot to the Stars empire can restore the special catapult without {{iconify|Mega-Engineering|24px}}, but requires that technology to improve the catapult; restoring the catapult also unlocks the {{iconify|Quantum Catapult|24px|suf=tech}} technology. | ||
* Other empires can restore the special catapult with {{iconify|Mega-Engineering|24px}} | * Other empires can restore the special catapult with {{iconify|Mega-Engineering|24px}} | ||
|- | |- | ||
|[[File:Origins slingshot to the stars.png|24px | |[[File:Origins slingshot to the stars.png|24px]] '''Improved (Complete)''' | ||
|[[File:Fleet_action_button_quantum_catapult.png|24px | |[[File:Fleet_action_button_quantum_catapult.png|24px]] {{Hover box|Distance: 500; Base spread: 30|Can catapult fleets in the system}}<br>{{icon|disengagement chance}} {{green|−30%}} Missing in Action time (requires Hyper Relays) | ||
|{{icon|energy}} {{red|−40}} | |{{icon|energy}} {{red|−40}} | ||
|{{icon|time}} {{Hover box|3 600 days|10 years}} | |{{icon|time}} {{Hover box|3 600 days|10 years}} | ||
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| {{icon|ovl}} Quantum Catapult || {{hover|10 years|3600}} || 10000 || Is always a pulsar system | | {{icon|ovl}} Quantum Catapult || {{hover|10 years|3600}} || 10000 || Is always a pulsar system | ||
|- | |- | ||
| [[File:Origins slingshot to the stars.png|26px | | [[File:Origins slingshot to the stars.png|26px]] Quantum Catapult || {{hover|10 years|3600}} || 2500 || Is always a pulsar system next to the origin homeworld | ||
|} | |} | ||
Empires with the [[File:Origins slingshot to the stars.png|24px | Empires with the [[File:Origins slingshot to the stars.png|24px]] Slingshot to the Stars origin can repair the special Quantum Catapult without the {{iconify|Mega-Engineering|24px}} technology. | ||
=== Conquerable Ringworlds === | === Conquerable Ringworlds === |