The template can be used in cases where resource rewards are being given using namespace parameters (as in events and similar cases) - these parameters (and their associated values) stay consistent across the files.
Parameters[编辑源代码]
Note: Make sure to use the right parameter 2 (multiplier/amount) on
Usage[编辑源代码]
Format: {{reward|Resource_Type|Resource_Amount}}
- Examples
The following will produce the below results (in the listed order):
* {{reward|enc|mat3}} * {{reward|uni|mat1}} * {{reward|uni|uni1}} * {{reward|phy|res2}} * {{reward|res|res4}} * {{reward|uni|uni9}} * {{reward|inf|inf1}} * {{reward|inf|con12}} * {{reward|art|art1}} * {{reward|art|art2}}
- 获得: 18x 能量币产出(潜在的产量 250 ~ 1500)
- 获得: 6x 凝聚力产出(潜在的产量 100 ~ 500)
- 获得: 6x 凝聚力产出(潜在的产量 100 ~ 500)
- 获得: 18x 物理学研究产出(潜在的产量 350 ~ 10000)
- 获得: 48x 研究产出( 每种 潜在的产量 1000 ~ 10000)
- 获得: 120x 凝聚力产出(潜在的产量 240 ~ 9999)
- 获得: 6x 影响力产出(潜在的产量 40 ~ 100)
- 获得: 9x 影响力产出(潜在的产量 30 ~ 120)
- 获得: 1x 稀有文物产出(潜在的产量 1 ~ 5)
- 获得: 1x 稀有文物产出(潜在的产量 6 ~ 10)
References[编辑源代码]
- To update template values see reference files in folder Stellaris/common:
- For event rewards see reference file Stellaris/common/scripted_variables/00_scripted_variables.txt (appears under ### EVENT REWARDS).