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{{mod header|WarhammerTotalConversion}} {{WarhammerTotalConversion/Navigation}} == Special Planets == Important ! To get some planets you have to first change it to another planet. industrial->forge->forge with iron rings bonuses stack on this planets so you get industrial+forge+iron ring bonusses on one planet. Note all images below are taken from the Grim Darkness Mod {| class="wikitable" !|| Bonuses || requirements || Appearance |- | Industrial World || energy + 20%, minerals + 20% || None || [[File:2017-09-13 (16).png|thumb]] |- | Forge world v1 || energy + 80%, minerals + 80%, research +10% || Industrial world || [[File:2017-09-13 (18).png|thumb]] |- | Forge world v2 || energy + 80%, minerals + 80%, research +10% || Industrial world || [[File:2017-09-13 (20).png|thumb]] |- | Forge world v3 || energy + 80%, minerals + 80%, research +10% || Industrial world || |- | Armageddon || energy + 60%, minerals + 50%, population growth -25% planet army build speed +23% planet army build cost -15% || Scenario || [[File:2017-09-13 (45).png|thumb]] |- | Forge World with iron ring v1 || energy + 20%, minerals + 20%, population growth -25% planet army build speed +10% planet ship build speed +20% spaceport ship build cost -10% spaceport ship build time -40% spaceport module cost -10% planet sensor range +45% planet migrattion +100% || Forge world v1 Forge world v2 Forge world v3 || [[File:2017-09-13 (3).png|thumb]] |- | Forge World with iron ring v2 || energy + 20%, minerals + 20%, population growth -25% planet army build speed +10% planet ship build speed +20% spaceport ship build cost -10% spaceport ship build time -40% spaceport module cost -10% planet sensor range +45% planet migrattion +100% || Forge world v1 Forge world v2 Forge world v3 || [[File:2017-09-13 (5).png|thumb]] |- | Forge World with iron ring v3 || energy + 20%, minerals + 20%, population growth -25% planet army build speed +10% planet ship build speed +20% spaceport ship build cost -10% spaceport ship build time -40% spaceport module cost -10% planet sensor range +45% planet migrattion +100% || Forge world v1 Forge world v2 Forge world v3 || |- | Agri world || minerals -100%, food + 110% || tropical world continental world ocean world tundra world gaia world arid world || [[File:2017-09-13 (30).png|thumb]] |- | Shrine World || influence +300%, edict length +100%, ethic shift -100%, population happiness +500%, unity +300% || None || [[File:2017-09-13 (12).png|thumb]] |- | Penal World || edict length +100%, ethic shift -100%, minerals -100%, || None || [[File:2017-09-13 (14).png|thumb]] |- | Fortress World || building time -50% garrison health +400% fortification +400% happiness +100% army build cost -50% fortification strength +1000% || None || [[File:2017-09-13 (10).png|thumb]] |- | Small hive World v1 || energy + 50%, minerals + 40%, influence +10%, pop ethic shift +40%, population growth -25% planet army build speed +23% planet army build cost -15% || None || [[File:2017-09-13 (28).png|thumb]] |- | Small hive World v2 || energy + 50%, minerals + 40%, influence +10%, pop ethic shift +40%, population growth -25% planet army build speed +23% planet army build cost -15% || None || |- | Small hive World v3 || energy + 50%, minerals + 40%, influence +10%, pop ethic shift +40%, population growth -25% planet army build speed +23% planet army build cost -15% || None || |- | Small hive World v4 || energy + 50%, minerals + 40%, influence +10%, pop ethic shift +40%, population growth -25% planet army build speed +23% planet army build cost -15% || None || |- | Small hive World v5 || energy + 50%, minerals + 40%, influence +10%, pop ethic shift +40%, population growth -25% planet army build speed +23% planet army build cost -15% || None || |- | Hive World || energy + 70%, minerals + 60%, pop ethic shift +40%, population growth -70% planet army build speed +23% planet army build cost -23% || None || [[File:2017-09-13 (24).png|thumb]] |- | Super Hive World || energy + 50%, minerals + 40%, influence +10%, pop ethic shift +80%, population growth -150% planet army build speed +23% planet army build cost -15% || Small Hive world v1 Small Hive world v2 Small Hive world v3 Small Hive world v4 Small Hive world v5 Hive world || [[File:2017-09-13 (26).png|thumb]] |- | Mega Hive World || energy + 80%, minerals + 40%, influence +10%, pop ethic shift +80%, population growth -150% planet army build speed +53% planet army build cost -55% planet ship build speed +20% spaceport ship build cost -10% spaceport ship build time -20% spaceport module cost -10% planet sensor range +25% planet migrattion +100% || Small Hive world v1 Small Hive world v2 Small Hive world v3 Small Hive world v4 Small Hive world v5 Hive world Super Hive world || [[File:2017-09-13 (22).png|thumb]] |- |- | Armoury World || Increases max energy and mineral storage by 4000 || None/scenario || [[File:2017-11-21.png|thumb]] |- == Eldar and Human Special Planets == {| class="wikitable" !|| Bonuses || requirements || Appearance |- | Craftworld || energy + 80%, minerals + 40%, influence +10%, planet army build speed +53% planet army build cost -55% planet ship build speed +20% spaceport ship build cost -10% spaceport ship build time -20% spaceport module cost -10% planet sensor range +25% || Scenario || [[File:Eldar Craftworld Grim Darkness.png|thumb]] |- |} == Dark Eldar Special Planets == {| class="wikitable" |- ! !! bonuses !! requirements !! appearance |- | Commarragh || energy credits + 80% minerals + 40% tile influence output + 10% army build speed + 53% army cost - 55% ship cost - 10% ship build time - 20% spaceport module cost - 10% planer senor range + 25% || Scenario || [[File:2017-09-13 (48).png|thumb]] |} == Chaos Special Planets == {| class="wikitable" !|| Bonuses || requirements || Appearance |- | Deamon World || planet army build speed +20% garrison health +400% minerals +100% building time +20% happiness +100% || Daemon Pit or Scenario || [[File:2017-09-13 (34).png|thumb]] [[File:2017-11-21 (4).png|thumb]] [[File:2017-11-21 (5).png|thumb]] [[File:2017-11-21 (6).png|thumb]] [[File:2017-11-21 (91).png|thumb]] |} == Tau Special Planets == {| class="wikitable" !|| Bonuses || requirements || Appearance |- | Tau major sept || energy + 50%, minerals + 50%, research +10% || None || [[File:2017-09-13 (42).png|thumb]] |- |} == Necron Special Planets == {| class="wikitable" !|| Bonuses || requirements || Appearance |- | Tomb World || planet army build speed +33% building time -25% research +50% happiness +20% || Scenario || [[File:2017-09-13 (38).png|thumb]] |- |} [[Category:Warhammer Total-Conversion]]
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