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编辑“
Unsteady Ground
”
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{{version|3.2}}{{Eventsnav}} Unsteady Ground is a colony event chain that has a very small chance to trigger 2 years after any colony has been founded. It can only happen once per game. __TOC__ <div align="center"> {{Event |version = Timeless |event_name = Unsteady Ground |img = [[File:Evt continental planet.png]] |event_text = Our colony on [colony name] has encountered an odd situation: we have apparently settled on the back of a gargantuan amphibian reptile, whose bony shell is formed of various exotic minerals. Most of what we thought were local islands have turned out to be these creatures; our colonists have begun to refer to them as {{yellow|Nemmas}}.<br><br>They seem harmless enough, and as long as we don't dig too deep into their shell, they should barely notice us. |trigger = * Not capital world * Planet is [[File:Planet continental.png|24px]] Continental or [[File:Planet ocean.png|24px]] Ocean |mtth = 24 months |options = {{option |option_text = Carry on.|effect = * {{yellow|Moving Islands}} modifier added, giving the following effects ** {{iconify|Housing}} {{red|-10%}} ** {{icon|pop soc}} Society Research from Jobs {{green|+15%}}}} {{option |option_text = [[File:Reptilian massive 14.png|24px]] They seem... familiar.|effect = * {{yellow|Moving Islands}} modifier added, giving the following effects: ** {{iconify|Housing}} {{red|-10%}} ** {{icon|pop soc}} Society Research from Jobs {{green|+15%}}}} }} {{Event |version = Timeless |event_name = A Daring Discovery |img = [[File:Evt unspeakable horror.png]] |event_text = As our colony at [colony name] has been flourishing, the adolescents of this new world have sought to create entertainment for themselves - as youths are wont to do. Some groups have made a game of sneaking up as close as they dare to their local Nemma's head.<br><br>Unfortunately, this daring activity has led to tragedy: after startling the beast, several young [main species plural] fell off the neck of the massive creature, resulting in injuries and one fatality.<br><br>Distraught colonists are now asking for something to be done about these "brutish behemoths." |trigger = * Unsteady Ground |mtth = 24 months |options = {{option |option_text = Something must be done.|effect = * Issue Special Project: Study the Nemma}} {{option |option_text = Allow the youths their fun.|effect = * {{yellow|Moving Islands}} modifier removed * {{yellow|On the Backs of Nemma}} modifier added, giving the following effects: ** {{iconify|Housing}} {{red|-10%}} ** {{icon|pop soc}} Society Research from Jobs {{green|+15%}} ** {{iconify|Happiness}} {{green|+15%}}}} }} {{Event |version = Timeless |event_name = Nemma Taskforce |img = [[File:Evt board meeting.png]] |event_text = Having tasked our best biologists and engineers with devising potential solutions for the Nemma dilemma on [colony name], several proposals are now ready to be presented.<br><br>We've considered everything from the most rational to the most extreme of ideas. The urgency of this situation demands we must skip straight to live field tests. |trigger = * A Daring Discovery |triggered only = Finishing the ''Study the Nemma'' special project |options = {{option |option_text = Breed more Nemmas and safeguard them for more living space.|effect = * Issue Special Project: Start a Nemma Breeding Program}} {{option |option_text = Enslave the Nemmas so that they become deferential and compliant.|effect = * Issue Special Project: Start Enslaving the Nemmas}} {{option |option_text = Enough! Sedate the Nemmas, and start drilling their shells.|effect = * Issue Special Project: Start the Nemma Mining Operation}} }} {| class="mildtable" | {{Event |version = Timeless |event_name = Expand the Archipelago |img = [[File:Evt alien planet.png]] |event_text = After initial trials with the adult specimen, our zoologists have set up a Nemma breeding system on [colony name] in the hopes of introducing more giant Nemmas to our oceans. The breeders warn that this cannot continue indefinitely, and that the planet can only support three, perhaps four more Nemmas. The estimated time until we have our next Nemma should be about {{yellow|ten years}}. |trigger = * Nemma Taskforce |triggered only = Finishing the ''Start a Nemma Breeding Program'' special project |options = {{option |option_text = We'd best commence breeding, then!|effect = }} }} | {{Event |version = Timeless |event_name = Exploiting the Shells |img = [[File:Evt drilling for gas.png]] |event_text = Our engineers and biochemists have outdone themselves. Newly developed drugs and extremely precise drills will allow us to harvest the minerals by drilling into the hard crystalline shell of these Nemmas, as well as allowing us to collect biomatter from beneath without jeopardizing our infrastructure. If only all our colonies could yield such bounties. |trigger = * Nemma Taskforce |triggered only = Finishing the ''Start the Nemma Mining Operation'' special project |options = {{option |option_text = Excellent.|effect = * Adds the [[File:D crystalline caverns.png|30px]] Nemma Mining Operation planetary feature}} }} | {{Event |version = Timeless |event_name = Enforced Obedience |img = [[File:Evt genetic modification.png]] |event_text = Our xeno-bioengineering scientists have curtailed the Nemma menace! Thanks to our superb efforts, the creatures are now subservient to us.<br><br>The Nemmas have been granted renewed purpose as superlative beasts of burden. Their colossal bulk allows them to carry immense quantities of materiel, guided down optimal routes by way of their cybernetic implants. Our colonization effort has accelerated accordingly. |trigger = * Nemma Taskforce |triggered only = Finishing the ''Start Enslaving the Nemmas'' special project |options = {{option |option_text = Excellent work, now our true work can begin.|effect = * {{yellow|Enslaved Nemmas}} modifier added, giving the following effects: ** {{iconify|Housing}} {{red|-10%}} ** {{icon|pop soc}} Society Research from Jobs {{green|+15%}} ** {{iconify|Building Cost}} {{green|-10%}} ** {{icon|building cost}} District Cost {{green|-10%}}}} }} |} {| class="mildtable" | {{Event |version = Timeless |event_name = The Miracle of Life |img = [[File:Evt alien nature.png]] |event_text = Our breeding program on [colony name] bears fruit as we add another Nemma to our ranks! This juvenile has quickly acclimated to our presence, and we have found it a stable habitat. The Nemma should now be ready to bear our industry. |trigger = * Expand the Archipelago |mtth = 10 years |options = {{option |option_text = Magnificent! Start on another one!|effect = * Adds the [[File:D tropical island.png|30px]] Juvenile Nemma planetary feature}} }} | {{Event |version = Timeless |event_name = Nemma Huggers |img = [[File:Evt burning settlement.png]] |event_text = Today riots broke out on [colony name] as parts of the population have risen in protest against our treatment of the Nemmas. The protestors formed a picket line around the head of the Nemma on which the colony's capital lies. The protestors demanded that we immediately set all the Nemmas free, working to conserve their species rather than enslave them.<br><br>The movement has quickly spread to sites around the other Nemmas - however, counter-protests have formed in favor of our existing programs, escalating public tension and risking outbursts of violence. |trigger = * Enforced Obedience * Not {{iconify|Authoritarian}} or {{iconify|Fanatic Authoritarian}} |mtth = 36 months |options = {{option |option_text = Commence a breeding program instead.|effect = * {{yellow|Enslaved Nemmas}} modifier removed * {{yellow|Moving Islands}} modifier added, giving the following effects: ** {{iconify|Housing}} {{red|-10%}} ** {{icon|pop soc}} Society Research from Jobs {{green|+15%}}}} {{option |option_text = Arrest the instigators and put them on waste disposal duty.|effect = * {{yellow|Enforced Nemma Slavery}} modifier added, giving the following effects: {{iconify|Authoritarian}} Ethics Attraction {{green|+70%}}}} }} |} [[Category:事件]]
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