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编辑“
Steam Workshop
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{{version|Timeless}} '''Steam Workshop''' is a feature of Steam that simplifies [[mods]] discovery and installation for players. ==Installing a mod== # Find a mod on the [https://steamcommunity.com/workshop/browse/?appid=281990 Stellaris Steam Workshop] # Click "Subscribe" # In the Stellaris launcher, click the "Mods" tab and check the box. ==Uploading a mod== Mod upload is managed from the game launcher: * (Optional) Define an [[Modding#Mod_structure|image banner and tags]] in .mod file. * Launch the game launcher and go to the "Mods" tab * Click on the "Mod tools" button and select "Upload mod" within the window that opens * In the menu, select the mod you wish to upload and click on "Upload" * After upload is finished, mod page will open inside the Steam client. Copy the URL (ex: steamcommunity.com/sharedfiles/filedetails/?id=123456) and open in your favorite browser, as it's easier than using the Steam client integrated browser. * Add a description, screenshots or videos, and edit change notes. * Once everything looks fine, make the mod public! Mod file before upload (MyMod.mod): <pre> name="MyMod" path="mod/MyMod" </pre> Mod file when downloaded from Workshop (mymod.mod): <pre> name="MyMod" archive="mod/MyMod.zip" </pre> MyMod.zip will contain a generated descriptor.mod which is identical to mymod.mod. In order to update a mod, hit the "Fetch Info" button before uploading the mod.<ref>[http://forum.paradoxplaza.com/forum/index.php?threads/quick-questions-thread.926968/page-8#post-21146405], Quick Questions Thread</ref> ===Troubleshooting=== *''Manage'' button is always greyed out: activate ''Steam Cloud Synch''' for Stellaris (''Steam -> Settings/(Preferences on mac) -> Cloud -> Enable cloud sync''), it is required to upload mods. ===Limitations=== The workshop has a few limitations, making it currently unsuitable for large mods: * Modular mods that allow selecting modules at installation steps cannot be managed * Maximum file size prevents large mods from using the Workshop. Mods installed via the Steam Workshop will '''auto-update''', so be careful about non-backward compatible changes as previous saves may become unplayable. ==References== <references/> {{Template:ModdingNavbox}} [[Category:模组制作]]
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