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{{SW Fallen Republic/Navigation|0.9.3|wip}} '''Districts''' in Star Wars: Fallen Republic start out similar to the base game, but can be improved through researching [[File:diplomacy research agreement.png|24px|link=]] Technologies. These can provide percentage bonuses to output. ==Planetary districts== These districts are available for any regular Habitable Planet {| class="mildtable sortable" ! class="unsortable" width=1% | ! District ! Effects ! Jobs ! Cost ! Time |- id="City District" | [[File:District city.png|77px|link=]] | City District | [[File:housing.png|24px|link=]] Housing: {{green|+5}} * {{green|+1}} [[File:Tech housing 1.png|24px]] Weather Control Systems technology * {{green|+1}} [[File:Tech housing 2.png|24px]] Repulsor Engineering {{iconify|Building Slot}}: Building Slots {{green|+2}} | [[File:job clerk.png|24px|link=SW Fallen Republic/Jobs#Clerk]] Clerk: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 500 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 480 days | |- id="Generator District" | [[File:District generator.png|77px|link=]] | Generator District | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br> [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] Credits from Jobs: * {{green|+5%}} [[File:SWFR tech generator worlds.png|24px|link=]] Generator Worlds tech | [[File:job technician.png|24px|link=SW Fallen Republic/Jobs#Technician]] Technician: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: none | {{icon|time}} 240 days | |- id="Mining District" | [[File:District mining.png|77px|link=]] | Mining District | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br> [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] Minerals from Jobs: * {{green|+5%}} [[File:SWFR tech mining worlds.png|24px|link=]] Mining Worlds tech | [[File:job miner.png|24px|link=SW Fallen Republic/Jobs#Miner]] Miner: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | |- id="Agriculture District" | [[File:District farming.png|77px|link=]] | Agriculture District | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br> [[File:food.png|24px|link=SW Fallen Republic/Economy#Food]] Food from Jobs: * {{green|+5%}} [[File:SWFR tech farming worlds.png|24px|link=]] Farming Worlds tech | [[File:job farmer.png|24px|link=SW Fallen Republic/Jobs#Farmer]] Farmer: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | |} ==Ecumenopolis Districs== These districts are available for [[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis and [[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis Planets {| class="mildtable sortable" ! class="unsortable" width=1% | ! District ! Effects ! Jobs ! Cost ! Time ! Requirements |- id="Urban District" | [[File:SWFR district urban.png|77px|link=]] | City District | [[File:housing.png|24px|link=]] Housing: {{green|+8}} * {{green|+2}} [[File:Tech housing 1.png|24px]] Weather Control Systems technology * {{green|+2}} [[File:Tech housing 2.png|24px]] Repulsor Engineering {{iconify|Building Slot}}: Building Slots {{green|+2}} | [[File:job clerk.png|24px|link=SW Fallen Republic/Jobs#Clerk]] Clerk: {{green|+2}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 1000 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-3}} | {{icon|time}} 600 days | |- id="Financial District" | [[File:SWFR district financial.png|77px|link=]] | Generator District | [[File:housing.png|24px|link=]] Housing: {{green|+2}}<br> [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] Credits from Jobs: * {{green|+10%}} [[File:SWFR tech generator worlds.png|24px|link=]] Generator Worlds tech | [[File:job technician.png|24px|link=SW Fallen Republic/Jobs#Technician]] Technician: {{green|+2}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 600 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 480 days | |- id="Industrial District" | [[File:SWFR district industrial.png|77px|link=]] | Industrial District | [[File:housing.png|24px|link=]] Housing: {{green|+2}}<br> [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] Minerals from Jobs: * {{green|+10%}} [[File:SWFR tech mining worlds.png|24px|link=]] Mining Worlds tech | [[File:job miner.png|24px|link=SW Fallen Republic/Jobs#Miner]] Miner: {{green|+1}} ----- [[File:job artisan.png|24px|link=SW Fallen Republic/Jobs#Artisan]] Artisan: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 600 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-2}} | {{icon|time}} 480 days | |- id="Culture District" | [[File:SWFR district cultural.png|77px|link=]] | Agriculture District | [[File:housing.png|24px|link=]] Housing: {{green|+2}}<br> [[File:food.png|24px|link=SW Fallen Republic/Economy#Food]] Food from Jobs: * {{green|+5%}} [[File:SWFR tech farming worlds.png|24px|link=]] Farming Worlds tech {{iconify|Happiness}}: {{green|+1%}} | [[File:job farmer.png|24px|link=SW Fallen Republic/Jobs#Farmer]] Farmer: {{green|+2}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 600 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-3}} | {{icon|time}} 480 days | |} ==Megastructure districts== These districts are available for the [[File:planet asteroid.png|24px|link=SW Fallen Republic/Megastructures#Asteroid base]] Asteroid Base, [[File:planet gas giant.png|24px|link=SW Fallen Republic/Megastructures#Cloud city]] Cloud City, and [[File:planet habitat.png|24px|link=SW Fallen Republic/Megastructures#Deep space station]] Deep Space Station [[File:ap galactic wonders.png|24px|link=SW Fallen Republic/Megastructures#Colonies]] Megastructures {| class="mildtable sortable" ! class="unsortable" width=1% | ! District ! Effects ! Jobs ! Cost ! Time ! Requirements |- id="Habitat city" | [[File:District hab housing.png|77px|link=]] | Habitat District | [[File:housing.png|24px|link=]] Housing: {{green|+5}} * {{green|+1}} [[File:tradition prosperity public works.png|24px|link=]] Public Works Division tradition * {{green|+1}} [[File:tradition prosperity public works.png|24px|link=]] Extended Hives tradition | [[File:job clerk.png|24px|link=SW Fallen Republic/Jobs#Clerk]] Clerk: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 500 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 480 days | |- id="Habitat energy" | [[File:District hab energy.png|77px|link=]] | Reactor District | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br> [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] Credits from Jobs: * {{green|+5%}} [[File:SWFR tech generator worlds.png|24px|link=]] Generator Worlds tech | [[File:job technician.png|24px|link=SW Fallen Republic/Jobs#Technician]] Technician: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: none | {{icon|time}} 240 days | |- id="Habitat mining" | [[File:SWFR district mineral dome.png|77px|link=]] | Mining District | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br> [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] Minerals from Jobs: * {{green|+5%}} [[File:SWFR tech mining worlds.png|24px|link=]] Mining Worlds tech | [[File:job miner.png|24px|link=SW Fallen Republic/Jobs#Miner]] Miner: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:planet asteroid.png|24px|link=SW Fallen Republic/Megastructures#Asteroid base]] Asteroid Base |- id="Habitat food" | [[File:SWFR district hydroponic.png|77px|link=]] | Hydroponic Platform | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br> [[File:food.png|24px|link=SW Fallen Republic/Economy#Food]] Food from Jobs: * {{green|+5%}} [[File:SWFR tech farming worlds.png|24px|link=]] Farming Worlds tech | [[File:job farmer.png|24px|link=SW Fallen Republic/Jobs#Farmer]] Farmer: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:planet asteroid.png|24px|link=SW Fallen Republic/Megastructures#Asteroid base]] Asteroid Base |- id="Habitat industrial" | [[File:SWFR district ind section.png|77px|link=]] | Industrial District | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br> | [[File:job artisan.png|24px|link=SW Fallen Republic/Jobs#Artisan]] Artisan: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:planet habitat.png|24px|link=SW Fallen Republic/Megastructures#Deep space station]] Deep Space Station |- id="Habitat gas miner" | [[File:SWFR district gas mining.png|77px|link=]] | Gas Mining District | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br> | [[File:SWFR job tibana gas miner.png|24px|link=SW Fallen Republic/Jobs#Tibana gas miner]] Tibana Gas Miner: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:planet gas giant.png|24px|link=SW Fallen Republic/Megastructures#Cloud city]] Cloud City |- id="Habitat cultural" | [[File:district hab cultural.png|77px|link=]] | Leisure District | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br> | [[File:job culture worker.png|24px|link=SW Fallen Republic/Jobs#Culture worker]] Culture Worker: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:planet gas giant.png|24px|link=SW Fallen Republic/Megastructures#Cloud city]] Cloud City<br>[[File:planet habitat.png|24px|link=SW Fallen Republic/Megastructures#Deep space station]] Deep Space Station |} ==Specialization districts== These districts can be built on any colony with 20 or more Pops by adding them with the appropriate Planetary Decision for [[File:influence.png|24px|link=SW Fallen Republic/Economy#Influence]] 100. Two of these decisions can be made and each allows for 5 districts of their type. This also adds [[File:mod planet max districts add.png|24px|link=]] {{green|+5}} Max Districts. They can also be abolished for [[File:influence.png|24px|link=SW Fallen Republic/Economy#Influence]] 50 with the appropriate Planetary Decision {| class="mildtable sortable" ! class="unsortable" width=1% | ! District ! Effects ! Jobs ! Cost ! Time ! Requirements ! Prerequisite Tech |- |- id="Administration District" | rowspan="2" | [[File:SWFR district capital.png|77px|link=]] | Administration | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br>{{icon|job|24px}} {{green|+1%}} Resources from Jobs | [[File:Job bureaucrat.png|24px|link=SW Fallen Republic/Jobs#Bureucrat]] Bureaucrat: {{green|+2}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 480 days | [[File:no.png|24px]][[File:Decision resort colony.png|24px|link=]] Resort World designation<br>[[File:no.png|24px]][[File:planet asteroid.png|24px|link=SW Fallen Republic/Megastructures#Asteroid base]] Asteroid Base<br>[[File:no.png|24px]][[File:planet habitat.png|24px|link=SW Fallen Republic/Megastructures#Deep space station]] Deep Space Station<br>[[File:no.png|24px]][[File:planet gas giant.png|24px|link=SW Fallen Republic/Megastructures#Cloud city]] Cloud City<br>[[File:no.png|24px]][[File:Planet nuked.png|24px|link=SW Fallen Republic/Celestial body#Ruined ecumenopolis]] Ruined Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis | rowspan="2" | {{icon|Colonial Centralization|24px}} Commerce Districts |- | Government | [[File:housing.png|24px|link=]] Housing: {{green|+2}}<br>{{icon|job|24px}} {{green|+1%}} Resources from Jobs | [[File:Job bureaucrat.png|24px|link=SW Fallen Republic/Jobs#Bureucrat]] Bureaucrat: {{green|+4}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 600 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-3}} | {{icon|time}} 480 days | [[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis |- |- id="Commercial District" | rowspan="3" | [[File:district hab commercial.png|77px|link=]] | Market | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br>[[File:Trade value.png|24px|link=SW Fallen Republic/Economy#Trade value]] {{green|+1%}} Trade Value | [[File:job merchant.png|24px|link=SW Fallen Republic/Jobs#Merchant]] Merchant: {{green|+1}}<br>[[File:job clerk.png|24px|link=SW Fallen Republic/Jobs#Clerk]] Clerk: {{green|+3}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:no.png|24px]][[File:Decision resort colony.png|24px|link=]] Resort World designation<br>[[File:no.png|24px]][[File:planet asteroid.png|24px|link=SW Fallen Republic/Megastructures#Asteroid base]] Asteroid Base<br>[[File:no.png|24px]][[File:planet habitat.png|24px|link=SW Fallen Republic/Megastructures#Deep space station]] Deep Space Station<br>[[File:no.png|24px]][[File:planet gas giant.png|24px|link=SW Fallen Republic/Megastructures#Cloud city]] Cloud City<br>[[File:no.png|24px]][[File:Planet nuked.png|24px|link=SW Fallen Republic/Celestial body#Ruined ecumenopolis]] Ruined Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis | rowspan="3" | [[File:SWFR tech commerce worlds.png|24px|link=SW Fallen Republic/Engineering research#Commerce Districts]] Commerce Districts |- | Trade | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br>[[File:Trade value.png|24px|link=SW Fallen Republic/Economy#Trade value]] {{green|+1%}} Trade Value | [[File:job merchant.png|24px|link=SW Fallen Republic/Jobs#Merchant]] Merchant: {{green|+1}}<br>[[File:job clerk.png|24px|link=SW Fallen Republic/Jobs#Clerk]] Clerk: {{green|+3}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 600 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:planet asteroid.png|24px|link=SW Fallen Republic/Megastructures#Asteroid base]] Asteroid Base<br>[[File:planet habitat.png|24px|link=SW Fallen Republic/Megastructures#Deep space station]] Deep Space Station<br>[[File:planet gas giant.png|24px|link=SW Fallen Republic/Megastructures#Cloud city]] Cloud City |- | Commercial | [[File:housing.png|24px|link=]] Housing: {{green|+2}}<br>[[File:Trade value.png|24px|link=SW Fallen Republic/Economy#Trade value]] {{green|+2%}} Trade Value | [[File:job merchant.png|24px|link=SW Fallen Republic/Jobs#Merchant]] Merchant: {{green|+2}}<br>[[File:job clerk.png|24px|link=SW Fallen Republic/Jobs#Clerk]] Clerk: {{green|+6}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 600 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-3}} | {{icon|time}} 480 days | [[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis |- |- id:"Forge District" | rowspan="2" | [[File:SWFR dstrict manufactory.png|77px|link=]] | Shipwright | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br>[[File:Job foundry.png|24px|link=SW Fallen Republic/Economy#Alloy]] {{green|+1%}} Metallurgist Output | [[File:Job foundry.png|24px|link=SW Fallen Republic/Jobs#Metallurgist]] Metallurgist: {{green|+2}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:no.png|24px]][[File:Decision resort colony.png|24px|link=]] Resort World designation<br>[[File:no.png|24px]][[File:planet gas giant.png|24px|link=SW Fallen Republic/Megastructures#Cloud city]] Cloud City<br>[[File:no.png|24px]][[File:Planet nuked.png|24px|link=SW Fallen Republic/Celestial body#Ruined ecumenopolis]] Ruined Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis | rowspan="2" | [[File:SWFR tech foundry worlds.png|24px|link=SW Fallen Republic/Engineering research#Foundry Districts]] Foundry Districts |- | Manufactory | [[File:housing.png|24px|link=]] Housing: {{green|+2}}<br>[[File:Job foundry.png|24px|link=SW Fallen Republic/Economy#Alloy]] {{green|+2%}} Metallurgist Output | [[File:Job foundry.png|24px|link=SW Fallen Republic/Jobs#Merchant]] Metallurgist: {{green|+4}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 450 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-3}} | {{icon|time}} 480 days | [[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis |- |- id:"Fortress District" | rowspan="2" | [[File:SWFR district fortress.png|77px|link=]] | Fortress | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br>[[File:Consumer goods.png|24px|link=SW Fallen Republic/Economy#Consumer goods]] {{green|-10%}} Soldier Upkeep | [[File:job soldier.png|24px|link=SW Fallen Republic/Jobs#Soldier]] Soldier: {{green|+2}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:no.png|24px]][[File:Decision resort colony.png|24px|link=]] Resort World designation<br>[[File:no.png|24px]][[File:planet asteroid.png|24px|link=SW Fallen Republic/Megastructures#Asteroid base]] Asteroid Base<br>[[File:no.png|24px]][[File:planet habitat.png|24px|link=SW Fallen Republic/Megastructures#Deep space station]] Deep Space Station<br>[[File:no.png|24px]][[File:planet gas giant.png|24px|link=SW Fallen Republic/Megastructures#Cloud city]] Cloud City<br>[[File:no.png|24px]][[File:Planet nuked.png|24px|link=SW Fallen Republic/Celestial body#Ruined ecumenopolis]] Ruined Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis | rowspan="2" | [[File:SWFR tech fortress worlds.png|24px|link=SW Fallen Republic/Engineering research#Fortress Districts]] Fortress Districts |- | Heavy Fortress | [[File:housing.png|24px|link=]] Housing: {{green|+2}}<br>[[File:Consumer goods.png|24px|link=SW Fallen Republic/Economy#Consumer goods]] {{green|-10%}} Soldier Upkeep | [[File:job soldier.png|24px|link=SW Fallen Republic/Jobs#Soldier]] Soldier: {{green|+4}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 600 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-3}} | {{icon|time}} 480 days | [[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis |- |- id:"Refinery District" | rowspan="2" | [[File:SWFR district refinery.png|77px|link=]] | Refinery | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br>[[File:SWFR hyperfuel.png|24px|link=SW Fallen Republic/Economy#Hyperfuel]] {{green|+1%}} Hyperfuel from {{icon|Jobs}} Jobs | [[File:job_gas_refiner.png|24px|link=SW Fallen Republic/Jobs#Hyperfuel_Technician]] Hyperfuel Technician: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:no.png|24px]][[File:Decision resort colony.png|24px|link=]] Resort World designation<br>[[File:no.png|24px]][[File:planet gas giant.png|24px|link=SW Fallen Republic/Megastructures#Cloud city]] Cloud City<br>[[File:no.png|24px]][[File:Planet nuked.png|24px|link=SW Fallen Republic/Celestial body#Ruined ecumenopolis]] Ruined Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis | rowspan="2" | [[File:SWFR tech refinery worlds.png|24px|link=SW Fallen Republic/Engineering research#Refinery Districts]] Refinery Districts |- | Heavy Refinery | [[File:housing.png|24px|link=]] Housing: {{green|+2}}<br>[[File:SWFR hyperfuel.png|24px|link=SW Fallen Republic/Economy#Hyperfuel]] {{green|+2%}} Hyperfuel from {{icon|Jobs}} Jobs | [[File:job_gas_refiner.png|24px|link=SW Fallen Republic/Jobs#Hyperfuel_Technician]] Hyperfuel Technician: {{green|+3}}<br>[[File:SWFR hypermatter extractor.png|24px|link=SW Fallen Republic/Jobs#Hyperfuel_Extractor]] Hyperfule Extractor: {{green|+1}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 600 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-3}} | {{icon|time}} 480 days | [[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis |- |- id:"Research District" | rowspan="2" | [[File:SWFR district university.png|77px|link=]] | Research | [[File:housing.png|24px|link=]] Housing: {{green|+1}}<br>[[File:job researcher.png|24px|link=SW Fallen Republic/Economy#Research]] {{green|+1%}} Researchers Output | [[File:job_researcher.png|24px|link=SW Fallen Republic/Jobs#Researcher]] Researcher Jobs: {{green|+2}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 300 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-1}} | {{icon|time}} 240 days | [[File:no.png|24px]][[File:Decision resort colony.png|24px|link=]] Resort World designation<br>[[File:no.png|24px]][[File:Planet nuked.png|24px|link=SW Fallen Republic/Celestial body#Ruined ecumenopolis]] Ruined Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:no.png|24px]][[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis | rowspan="2" | [[File:SWFR tech research worlds.png|24px|link=SW Fallen Republic/Engineering research#Research Districts]] Research Districts |- | University | [[File:housing.png|24px|link=]] Housing: {{green|+2}}<br>[[File:job researcher.png|24px|link=SW Fallen Republic/Economy#Research]] {{green|+2%}} Researchers Output | [[File:job_researcher.png|24px|link=SW Fallen Republic/Jobs#Researcher]] Researcher Jobs: {{green|+4}} | [[File:minerals.png|24px|link=SW Fallen Republic/Economy#Minerals]] 600 ----- Upkeep: [[File:SWFR credit.png|24px|link=SW Fallen Republic/Economy#Credits]] {{red|-3}} | {{icon|time}} 480 days | [[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Light ecumenopolis]] Light Ecumenopolis<br>[[File:Planet city.png|24px|link=SW Fallen Republic/Celestial body#Ecumenopolis]] Ecumenopolis |-
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