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ST NewHorizons/events/eventboxes
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{{ST NewHorizons/Navigation}} == Praxis Mining Chain == {{Box wrapper}} {{Event |nocat=yes |version = 1.6 |event_id =STH_klingon_flavour.6 |event_name = Praxis Mining Operations |event_text = The representatives of the Imperial Mining Guild gathered in the Great Hall, waiting for [Root.GetRulerTitle] [Root.GetRulerName] to enter. They exchanged excited whispers until at last the Imperial herald announced the [Root.GetRulerTitle]'s arrival. <br /><br />'Your guild requested this hearing,' [Root.GetRulerName] said to the group, 'with great urgency. Tell me what is so important.' <br /><br />The guildsmen looked to the leader of their delegation, an ancient white haired Klingon with arms thick from years of labour. <br /><br />'We believe we may have found an opportunity to bolster our war capacity. Praxis has vast untapped mineral and energy potential. Our proposal is here on this datapad, but we think you'll agree that this can give the Empire a clear advantage.' <br /><br />[Root.GetRulerName] took the datapad and began to read. |triggered only = * |mtth=600 months|immediate=<!-- optional for immediate effects --> |trigger = * |options = {{option |option_text =Intensify mining operations.|effect =* loses {{red|500}} {{icon|minerals}} Minerals}} {{option |option_text =Do nothing for now.|effect =* None}} }} {{Event |nocat=yes |version = 1.6 |event_id =STH_klingon_flavour.7 |event_name = Praxis Mining Operations |event_text = Disaster! <br /><br />Praxis has exploded. Years of overmining had left the moon's core unstable until at last an accident in an industrial fusion reactor caused a cascade reaction destroying all facilities on the surface. <br /><br />Praxis is broken, and debris rains down on Qo'nos. The damage here could take generations to undo... |triggered only = * immediate=<!-- optional for immediate effects --> |trigger = * None |options = {{option |option_text =This is terrible!|effect =* Capital planet gains the modifier ''“Praxis Debris”'' for 36000 days}} }} {{End box wrapper}} ==Klingon Captaincy Challenge flavour event== {{Box wrapper}} {{Event |nocat=yes |version = 1.6 |event_id =STH_klingon_flavour.1 |event_name = Leadership Challenge |event_text = Discontent has been growing among the crew of the [Root.GetFleetName], unhappy with Captain [Root.GetLeaderName]'s lack of thirst for combat. The Executive Officer, [challengingOfficer.GetName] begins to hear rumours of a mutiny led by the Chief Engineer. <br /><br />A confrontation occurs in Main Engineering between them but after a brief fight the Chief convinces [challengingOfficer.GetHerHim] that Captain [Root.GetLeaderName] is unfit to command. Storming the bridge, [challengingOfficer.GetName] declares this to the Captain and challenges [officer.GetHerHim] to a fight to the death for command of the ship. |triggered only = * |mtth=360 months |immediate=<!-- optional for immediate effects --> |trigger = * None |options = {{option |option_text =The challenge is accepted!|effect =* }} }} {{Event |nocat=yes |version = 1.6 |event_id =STH_klingon_flavour.2 |event_name = Leadership Challenge |event_text = Captain [Root.GetLeaderName] draws a Mek'leth and charges at [challengingOfficer.GetName], who deflects the blow with savage strength. Slash after slash connects Mek'leth to Mek'leth and the bridge is lit bright with the sparks from it. <br /><br />The Captain feigns left and sweeps the feet from [officer.GetHerHis] opponent. Falling backward, the [challengingOfficer.GetName]'s skull impacts the edge of the tactical console and the crunch of bone resounds. Blood pools around the base of the console as the bridge crew chant '[Root.GetLeaderName]! [Root.GetLeaderName]!'. |triggered only = * |trigger = * None |options = {{option |option_text =Qapla'!|effect =* Captain [Root.GetLeaderName] gains the trait : {{icon|resilient}} Resilient * {{green|+25}} {{icon|influence}} Influence}} }} {{Event |nocat=yes |version = 1.6 |event_id =STH_klingon_flavour.3 |event_name = Leadership Challenge |event_text = Captain [Root.GetLeaderName] draws a Mek'leth and charges at [challengingOfficer.GetName], who deflects the blow with savage strength. Slash after slash connects Mek'leth to Mek'leth and the bridge is lit bright with the sparks from it. <br /><br />[challengingOfficer.GetName] lunges at the Captain and powering through the parry beds a blade into the arm of the Captain, who kicks [challengingOfficer.GetHerHim] back. <br /><br />The Captain, wounded, feigns left and sweeps the feet from the returning opponent. Falling backward, the [challengingOfficer.GetName]'s skull impacts the edge of the tactical console and the crunch of bone resounds. Blood pools around the base of the console as the bridge crew chant '[Root.GetLeaderName]! [Root.GetLeaderName]!'. |triggered only = * |trigger = * None |options = {{option |option_text =Qapla'!|effect =* Captain [Root.GetLeaderName] gains the trait : Maimed * gains {{green|25}} {{icon|influence}} Influence}} }} {{Event |nocat=yes |version = 1.6 |event_id =STH_klingon_flavour.4 |event_name = Leadership Challenge |event_text = Captain [Root.GetLeaderName] draws a disruptor pistol and an instant later [challengingOfficer.GetName]'s tortured writhing form is vaporised. The bridge crew stand in silence until at last the Captain orders them to their stations, [officer.GetHerHis] face showing a twisted smile. |triggered only = * |trigger = * None |options = {{option |option_text =Discipline must be enforced.|effect =* loses {{red|25}} {{icon|influence}} Influence}} }} {{Event |nocat=yes |version = 1.6 |event_id =STH_klingon_flavour.5 |event_name = Leadership Challenge |event_text = Captain [Root.GetLeaderName] draws a Mek'leth and charges at [challengingOfficer.GetName], who deflects the blow with savage strength. Slash after slash connects Mek'leth to Mek'leth and the bridge is lit bright with the sparks from it. <br /><br />[challengingOfficer.GetName] lunges at the Captain and powering through the parry beds a blade into [officer.GetHerHis] arm. [officer.GetName] kicks [challengingOfficer.GetName] back. <br /><br />The Captain, wounded, attempts to feign left and sweeps the feet from the returning opponent but [challengingOfficer.GetSheHe]'s too slow and is caught offguard. Falling backward, the Captain's skull impacts the edge of the tactical console and the crunch of bone resounds. Blood pools around the base of the console as the bridge crew chant '[challengingOfficer.GetName]! [challengingOfficer.GetName]!'. |triggered only = * |trigger = * None |options = {{option |option_text =Qapla'!|effect =* {{red|Leader challenged shall be killed.}} ** Show notifications = no ** Victor shall assume leadership}} }} {{End box wrapper}} == Tellarite debate event == {{Box wrapper}} {{Event |nocat=yes |version = 1.6 |event_id =STH_tellarite_flavour.1 |event_name = The Debate"n |event_text = Captain [officer.GetName], you've got big ears, what do you think of allowing alien races to settle on our worlds?' asks the [Root.GetFleetName]'s Executive Officer, who has been discussing the merits and failures of interstellar immigration loudly for the past hour with the Science Officer. <br /><br />Grunting, the Captain turns and talks at length on the economic factors to consider, whilst the Science Officer pulls up statistics that show arguments both for and against the point. <br /><br />The debate continues for a further two hours, with insults being bandied around and more members of the bridge crew getting involved. Pros and cons are listed on the main screen, and surveys and statistics are twisted and manipulated to serve all sides of the argument as the debates remain varied and heated. <br /><br />Finally, Captain [officer.GetName] clangs a pad on [officer.GetHerHis] console and declares: <br /><br />'We shall create a computer simulation, and that will show us who is right!', silencing the bridge and ordering each Department head to spend a week of their free time working on the programme."n |triggered only = * |mtth=3600 months|immediate=* Save event target |trigger = * None |options = {{option |option_text =This will settle it!"n|effect =Random 50/50 : * ('''Hidden''') Trigger fleet event "[[#STH_tellarite_flavour.2|The Debate"n]]" in 7 days. * ('''Hidden''') Trigger fleet event "[[#STH_tellarite_flavour.3|The Debate"n]]" in 7 days.}} }} {{Event |nocat=yes |version = 1.6 |event_id =STH_tellarite_flavour.2 |event_name = The Debate"n |event_text = A week has passed and the computer simulation has provided the result. The Science Officer holds a pad while addressing the bridge. <br /><br />'The programme shows both sides have valid arguments, but the majority of the data supports the Captain's position.' <br /><br />Proudly displaying the data, Captain [officer.GetName] silences [officer.GetHerHis] critics and sends the crew scurrying back to work."n |triggered only = * |immediate=* Save event target |trigger = * None |options = {{option |option_text =The Captain is always right."n|effect =* Captain [officer.GetName] gains the trait : {{icon|stubborn}} Stubborn * gains {{green|25}} {{icon|influence}} Influence * {{reward|soc|res1}}}} }} {{Event |nocat=yes |version = 1.6 |event_id =STH_tellarite_flavour.3 |event_name = The Debate"n |event_text = A week has passed and the computer simulation has provided the result. The Science Officer holds a pad while addressing the bridge. <br /><br />'The program shows both sides have valid arguments, but the majority of the data does not support the Captain's position.' <br /><br />Reluctantly accepting defeat, Captain [officer.GetName] allows the crew to reflect on the debate before ordering all back to their stations."n |triggered only = * |immediate=* Save event target |trigger = * None |options = {{option |option_text =A good debate is it's own reward."n|effect =* Captain [officer.GetName] gains the trait : {{icon|adaptable}} Adaptable * gains {{green|25}} {{icon|influence}} Influence * {{reward|soc|res1}}}} }} {{End box wrapper}} [[ST_NewHorizons/events|Back]]
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