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{{version|3.3}} Every [[empire]] has a '''government''' that provides different benefits. The name of a government is automatically determined according to its [[Ethics]], Authority, and [[Civics]]. The government can be reformed once every 20 years at the cost of 10 {{iconify|Unity}} per each point of {{icon|empire sprawl}} Empire Size. == 权力制度 == {{SVersion|3.3}} An empire's authority determines how power is transferred in the government. For all authority types, except gestalt consciousnesses, [[policies]] such as voting rights and leadership affect who can get elected. {| class="mildtable plainlist" ! 类型 ! 选举 ! 统治者任期 ! 可改变 ! 效果 ! 前提 ! width="40%" | 描述 |- id="Democratic" | {{icon|democratic|44px}} {{ruby|'''民主制'''|Democratic}} | {{iconify|Democratic}} | 10 years | {{icon|yes}} | * {{icon|mandate}} Rulers have mandates * {{icon|election}} Re-election * {{icon|automatic resettlement chance}} {{green|+50%}} Automatic resettlement chance | * {{icon|no}}{{iconify|Authoritarian}} * {{icon|no}}{{iconify|Fanatic Authoritarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''民主政府给予其公民投票权并定期发起选举,这样公民们就能选择能代表他们利益的领袖。'' |- id="Oligarchic" | {{icon|oligarchic|44px}} {{ruby|'''寡头制'''|Oligarchic}} | {{iconify|Oligarchic}} | 20 years | {{icon|yes}} | * {{icon|agenda}} Rulers have agendas * {{icon|election}} Emergency elections (at {{red|250}} {{iconify|Unity}}) * {{icon|unity}} {{green|+15%}} Faction Unity Gain | * {{icon|no}}{{iconify|Fanatic Authoritarian}} * {{icon|no}}{{iconify|Fanatic Egalitarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''寡头政府的政治权力集中在少数人的手中。'' |- id="Dictatorial" | {{icon|dictatorial|44px}} {{ruby|'''独裁制'''|Dictatorial}} | | {{iconify|Oligarchic}} | Life | {{icon|yes}} | * {{icon|agenda}} Rulers have agendas * {{icon|empire sprawl penalty}} {{green|−10%}} Empire Size Effect | * {{icon|no}}{{iconify|Egalitarian}} * {{icon|no}}{{iconify|Fanatic Egalitarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''独裁政府由一位掌握所有权力的终身统治者管理。'' |- id="Imperial" | {{icon|imperial|44px}} {{ruby|'''帝制'''|Imperial}} | {{icon|imperial}} Hereditary | Life | {{icon|yes}} | * {{icon|agenda}} Rulers have agendas * {{icon|influence}} {{green|+1}} Power Projection | * {{icon|no}}{{iconify|Egalitarian}} * {{icon|no}}{{iconify|Fanatic Egalitarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''帝国的政体与独裁政府类似, 只不过帝国的王位由前任君主驾崩前指定的继承人继承。'' |- id="Hive Mind" | {{icon|hive mind|44px}} {{ruby|'''蜂巢思维'''|Hive Mind}} | {{icon|no}} | Permanent | {{icon|no}} | * {{icon|pop growth speed}} {{green|+25%}} Pop Growth Speed * {{icon|empire sprawl penalty}} {{green|−25%}} Empire Size Effect * {{icon|hive-minded}} Pops have the Hive-Minded trait | * {{iconify|Utopia|24px}} DLC * {{iconify|Gestalt Consciousness}} * {{icon|no}}[[File:Alien_AI.png|24px]] Machine archetype | ''蜂巢思维与其说是一个国家,更像是单一的有机体。人口没有自由意志,一切行为不过是蜂巢思维的延伸——就如同躯体上的节肢。<br/><br/>当与思维分离,个体会变得迷惑最终死亡。任何处在由蜂巢思维控制星球上的自由个体会被驱逐,处决,或者干脆被当作猎物喂养整个群体。'' |- id ="Machine Intelligence" | {{icon|machine intelligence|44px}} {{ruby|'''机械智能'''|Machine Intelligence}} | {{icon|no}} | Permanent | {{icon|no}} | * [[File:Mod_colony_start_num_pops_add.png|24px|Extra pops when establishing colony|link=Colonization#Colony_development]] {{green|+1}} Extra pops when establishing colony * {{icon|robot build speed}} {{green|+1}} Monthly Mechanical Pop Assembly * {{icon|minerals}} {{green|+10%}} Mining Station Output * {{icon|empire sprawl}} {{green|−15%}} Empire Size from Pops * {{icon|empire sprawl}} {{red|+50%}} Empire Size from Planets * {{icon|growth speed}} {{red|50%}} Pop Growth Reduction * {{icon|Machine Intelligence}} Pops have the Machine trait | * {{iconify|Synthetic Dawn|24px}} DLC * {{iconify|Gestalt Consciousness}} * [[File:Alien_AI.png|24px]] Machine archetype | ''机械智能是巨大的人工群体思维,已经联网成为一个有意识的实体。这样一个国家的大多数实际人口都是无意识的工作单位,他们没有任何自由意志地执行他们指定的任务。<br/><br/>少数半自治的代理人通常被用于从一定程度的独立主动性中受益的更专业的任务。'' |- id ="Corporate" | {{icon|corporate|44px}} {{ruby|'''企业政府'''|Corporate}} | {{iconify|Oligarchic}} | 20 years | {{icon|yes}} | * {{icon|agenda}} Rulers have agendas * {{icon|election}} Emergency elections (at {{red|250}} {{iconify|Unity}}) * {{icon|unity}} {{green|+10%}} Monthly Unity * {{icon|empire sprawl penalty}} {{red|+25%}} Empire Size Effect * {{icon|mercantile}} Can use the Mercantile Diplomatic Stance * {{icon|yes}} Can build [[Branch_Office|Branch Offices]] | * {{iconify|MegaCorp|24px}} DLC * {{icon|no}}{{iconify|Fanatic Authoritarian}} * {{icon|no}}{{iconify|Fanatic Egalitarian}} * {{icon|no}}{{iconify|Gestalt Consciousness}} | ''企业政府是指由庞大的商业集团完全接管了行政功能的国度。'' |} === 承诺 === {{SVersion|3.3}} 民主制统治者有 {{ruby|当选承诺|mandates}}。 This is a task that is to be completed during the ruler's term. If this is done, the empire receives 6 months' worth of {{iconify|Unity}}, between 50 and 1000. There are no penalties for failing to complete a mandate. Though in-game text says that the current ruler will have a lessened chance at re-election, this is actually not implemented. {| class="mildtable" ! 承诺 ! 目标 ! 前提 |- id="Orbital Researcher" | Orbital Researcher | Build 4 Research Stations | 无 |- id="Off-World Miner" | Off-World Miner | Build 4 Mining Stations | 无 |- id="Energy Economics" | Energy Economics | Increase Monthly Energy to at least +20 | {{icon|energy}} Monthly Energy below +20 |- id="Minerals Refining" | Minerals Refining | Increase Monthly Minerals to at least +30 | {{icon|minerals}} Monthly Minerals below +30 |- id="Food Growth" | Food Growth | Increase Monthly Food to at least +15 | {{icon|food}} Monthly Food below +15<br>{{icon|lithoid}} Empire has Pops without the Lithoid trait |- id="Alloy Metallurgy" | Alloy Metallurgy | Increase Monthly Alloys to at least +12 | {{icon|alloys}} Monthly Alloys below +12 |- id="Consumer Goods Production" | Consumer Goods Production | Increase Monthly Consumer Goods to at least +6 | {{icon|consumer goods}} Monthly Consumer Goods below +6 |- id="Urbanizer" | Urbanizer | Build 2 City Districts | {{icon|district cap}} World with at least 2 free District slots |- id="Energy Infrastructure" | Energy Infrastructure | Build 2 Generator Districts | {{icon|district cap}} World with at least 2 free Generator District slots |- id="Planetside Mining" | Planetside Mining | Build 2 Mining Districts | {{icon|district cap}} World with at least 2 free Mining District slots |- id="Aggressive Agriculture" | Aggressive Agriculture | Build 2 Agriculture Districts | {{icon|district cap}} World with at least 2 free Agriculture District slots<br>{{icon|lithoid}} Empire has Pops without the Lithoid trait |} === 议程 === {{SVersion|3.3}} 寡头制、独裁制、帝制和企业政府统治者有 {{ruby|议程|agendas}}。They bring an empire-wide bonus while the ruler is in power. Unlike Mandates, once a leader's Agenda is determined (usually because of becoming a candidate), the leader will keep their current Agenda for their lifetime and will never shift to another. {| class ="mildtable plainlist" ! 议程 !! 帝国加成 !! 权重因子 |- | Develop Industry || * {{icon|pop min}} {{green|+10%}} Minerals from jobs | |- | A New Generation || * {{icon|pop growth speed}} {{green|+10%}} Pop growth speed * {{icon|happiness}} {{green|{{0}}+5%}} Happiness | * {{green|×1.5}} {{iconify|Pacifist}} * {{green|×2.0}} {{iconify|Fanatic Pacifist}} |- | Fleet Expansion || * {{icon|ship cost}} {{green|−10%}} Ship build cost * {{icon|ship upkeep}} {{green|{{0}}−5%}} Ship upkeep * {{icon|ship build speed}} {{green|+20%}} Ship build speed | * {{green|×1.5}} {{iconify|Militarist}} * {{green|×2.0}} {{iconify|Fanatic Militarist}} * {{green|×1.5}} [[File:Admiral.png]] Ruler was an admiral |- | Grow Economy || * {{icon|pop enc}} {{green|+10%}} Energy credits from jobs | * {{green|×1.5}} [[File:Governor.png]] Ruler was a governor |- | Import / Export || * {{icon|trade value}} {{green|{{0}}+5%}} Trade Value * {{icon|cost}} {{green|{{0}}−5%}} Market Fee | * {{green|×2.0}} [[File:Faction icons prosperity.png|24px]] Ruler is leader of Prosperity faction * {{green|×1.5}} {{iconify|Fanatic Pacifist}} |- | Scientific Leap || * {{icon|research speed}} {{green|+10%}} Research speed | * {{green|×1.5}} {{iconify|Materialist}} * {{green|×2.0}} {{iconify|Fanatic Materialist}} * {{green|×1.5}} [[File:Scientist.png]] Ruler was a scientist |- | Secure the Borders || * {{icon|defense platform build cost}} {{green|−15%}} Defense platform build cost * {{icon|defense platform damage}} {{green|+25%}} Defense platform damage * {{icon|defense platform hull points}} {{green|+25%}} Defense platform hull points | * {{green|×1.5}} {{iconify|Militarist}} * {{green|×2.0}} {{iconify|Fanatic Militarist}} * {{green|×1.5}} [[File:Admiral.png]] Ruler was an admiral * {{green|×2.0}} [[File:General.png]] Ruler was a general |- | Selective Nostalgia || * {{icon|unity}} {{green|+10%}} Unity from Jobs | * {{green|×2.0}} [[File:Faction icons traditionalists.png|24px]] Ruler is leader of Traditionalist faction * {{green|×1.5}} {{iconify|Fanatic Spiritualist}} |- | Skill Development || * {{icon|leader experience gain}} {{green|+25%}} Leader Experience Gain | * {{green|×2.0}} [[File:Faction icons technologists.png|24px]] Ruler is leader of Technologist faction * {{green|×1.5}} {{iconify|Fanatic Materialist}} |- | Expansionist Overtures || * {{icon|claim influence cost}} {{green|−10%}} Claim influence cost | * {{green|×2.0}} [[File:Faction icons imperialists.png|24px]] Ruler is leader of Militarist faction * {{green|×1.5}} {{iconify|Fanatic Militarist}} * {{red|×0{{0|.0}}}} 0 contacts |- | Xeno Outreach || * {{icon|Xenophile}} {{green|+10%}} Xenophile Ethics Attraction | * {{green|×2.0}} [[File:Faction icons xenoists.png|24px]] Ruler is leader of Xenoist faction * {{green|×1.5}} {{icon|Xenophile}}{{icon|Fanatic Xenophile}} Xenophile * {{red|×0.5}} {{icon|Xenophobe}}{{icon|Fanatic Xenophobe}} Xenophobe * {{red|×0{{0|.0}}}} Less than 3 contacts |- | Public Debates || * {{icon|ethics shift chance}} {{green|+50%}} Ethics shift chance | * {{green|×2.0}} [[File:Faction icons progressives.png|24px]] Ruler is leader of Progressive faction * {{green|×1.5}} {{iconify|Fanatic Egalitarian}} * {{red|×0{{0|.0}}}} Before midgame |- | Slave Optimizations || * {{icon|slave pop resource output}} {{green|+10%}} Slave pop resource output | * {{green|×2.0}} [[File:Faction icons totalitarians.png|24px]] Ruler is leader of Totalitarian faction * {{green|×1.5}} {{iconify|Fanatic Authoritarian}} * {{red|×0{{0|.0}}}} {{icon|policy}} ''Prohibited'' Slavery policy |- | National Purity || * {{icon|xenophobe}} {{green|+20%}} Xenophobe ethics attraction * {{icon|monthly influence mult}} {{green|+10%}} Monthly influence | * {{green|×2.0}} [[File:Faction icons isolationists.png|24px]] Ruler is leader of Isolationist faction * {{green|×1.5}} {{iconify|Fanatic Xenophobe}} * {{red|×0{{0|.0}}}} {{icon|Xenophile}}{{icon|Fanatic Xenophile}} Xenophile |- | Native Privilege || * {{icon|xenophobe}} {{green|+20%}} Xenophobe ethic attractiveness * {{icon|happiness}} {{green|{{0}}+5%}} Citizen pop happiness | * {{green|×2.0}} [[File:Faction icons supremacists.png|24px]] Ruler is leader of Supremacist faction * {{green|×1.5}} {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist * {{green|×1.5}} {{icon|Xenophobe}}{{icon|Fanatic Xenophobe}} Xenophobe * {{red|×0{{0|.0}}}} {{icon|Xenophile}}{{icon|Fanatic Xenophile}} Xenophile |} === 大选 === {{ruby|选举|Elections}} 分为两种:民主制和寡头制。The election cycle lasts 3 months. The current ruler will stay in office until the replacement is decided (if applicable). The cost of influencing elections is reduced by {{green|-75%}} by the {{iconify|Shadow Council}} civic. * Democratic elections have a candidate pool close to a dozen, including at least the current ruler and all {{iconify|Faction}} Leaders. If not enough leaders are active, Leader Pool members are included. For 500 {{iconify|Unity}} each time, support can be added to one candidate, slightly increasing their vote share for the current election. The same leader can be supported multiple times to further increase their odds of winning. This support is reset when the election ends. * Oligarchic elections have a candidate pool of 4 recruited leaders. For 2000 {{iconify|Unity}}, one of the candidates can be chosen instantly. Otherwise, a '''random''' Leader will be chosen Ruler once the election cycle ends or the player chooses to abstain. Firing a leader doesn't remove them from the candidate pool, but if a fired leader is elected it immediately triggers a new election. == 政体 == {{anchor|Government Type}}{{SVersion|3.3}} Aside from naming the default Ruler Titles and deciding the first AI message when establishing communications, government types also define which Leader classes will have an increased weight to be drawn during Oligarchic Elections. The rules are not dissimilar from an AI Personality: Certain requirements must be met and every value has a weight - which can be modified by certain Factors - with the highest weighted possible one being ahead. For example: Holy Tribunal (Oligarchic, Exalted Priesthood Civic) > Theocratic Oligarchy (Oligarchic and Spiritualist) > Plutocratic Oligarchy (Oligarchic Authority). {| class="wikitable sortable mw-collapsible" ! {{nowrap|政体}} !! 权力制度 !! 思潮和国民理念 !! 选举候选人 !! 统治者头衔 !! 继承人头衔 !! 基础权重和修正 !! style="width:25%" | 描述 |- | {{ruby|代议民主制|Representative Democracy}} || {{icon|Democratic}} || | 任意 || President || || 1 | ''代议民主政府是特殊的民主政体,人民会选择出代表他们利益的官员来治理国家。'' |- | {{ruby|财阀寡头制|Plutocratic Oligarchy}} || {{icon|Oligarchic}} || | 任意 || High Commissioner || || 1 | ''财阀寡头政府是由财阀控制的寡头政府,整个国家由掌握经济命脉的精英统治。'' |- | {{ruby|宪政独裁制|Constitutional Dictatorship}} || {{icon|Dictatorial}} || | 任意 || Executor || || 1 | ''宪政独裁政府将绝对权力赋予独裁者以换取抵御外来威胁的力量,无论这威胁是真实还是臆想的。'' |- | {{ruby|专制帝国|Despotic Empire}} || {{icon|Imperial}} || | [[File:Ruler.png]] 继承人 || Emperor<br>Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 1 | ''专制帝国是更彻底的独裁制度,政府存在的意义便是为把持着无上权威的统治者紧紧束缚住其下的臣民。'' |- | {{ruby|平等公社|Communal Parity}} || {{icon|Democratic}} || {{iconify|Shared Burdens}} | 任意 || Presiding Speaker || || 10000 | ''此政府致力于全体公民的完全平等。不管他们处于什么地位,被分配了什么工作,所有人的价值都是完全相同的。'' |- | {{ruby|选举君主制|Elective Monarchy}} || {{icon|Dictatorial}} || {{iconify|Philosopher King}} | 任意 || High King<br>High Queen || || 800 | ''这是一个开明的独裁政府,在选举君主时尤其强调其学识和资质。'' |- | {{ruby|开明君主制|Enlightened Monarchy}} || {{icon|Imperial}} || {{iconify|Philosopher King}} | [[File:Ruler.png]] 继承人 || High King<br>High Queen || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 800 | ''开明君主制政府是由贤明帝王治理的开明世袭独裁政府,作为政府的首脑,智慧与资质是最被看重的。'' |- | {{ruby|封建帝国|Feudal Empire}} || {{icon|Imperial}} || {{iconify|Feudal Society}} | [[File:Ruler.png]] 继承人 || Emperor<br>Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 700 | ''这是一个封建独裁政治体系,君主通过授予封臣官职和封地来换取税收和军事效忠的义务进行间接统治。'' |- | {{ruby|神权共和制|Theocratic Republic}} || {{icon|Democratic}} || {{icon|Spiritualist}}{{icon|Fanatic Spiritualist}} Spiritualist | 任意 || Revered Elder || || 5 | ''神权共和政府是唯心主义意识形态的民主政府,宗教议会作为指导员监督并引导选举程序。'' |- | {{ruby|神权寡头制|Theocratic Oligarchy}} || {{icon|Oligarchic}} || {{icon|Spiritualist}}{{icon|Fanatic Spiritualist}} Spiritualist | [[File:Governor.png]] 总督 || Chief Precentor || || 5 | ''神权寡头政府是唯心主义意识形态的寡头政府,国家的政治力量全部掌握在若干位高权重的宗教领袖手上。'' |- | {{ruby|神权独裁制|Theocratic Dictatorship}} || {{icon|Dictatorial}} || {{icon|Spiritualist}}{{icon|Fanatic Spiritualist}} Spiritualist | [[File:Governor.png]] 总督 | Patriarch<br>Matriarch || || 5 | ''神权独裁政府是唯心主义意识形态的独裁政府,独裁者作为宗教阶级的最高层领袖统治着由国定宗教领导的国家。'' |- | {{ruby|神权君主制|Theocratic Monarchy}} || {{icon|Imperial}} || {{icon|Spiritualist}}{{icon|Fanatic Spiritualist}} Spiritualist | [[File:Ruler.png]] 继承人 || Archprophet<br>Archprophetess || {{nowrap|High Priest}}<br>{{nowrap|High Priestess}} || 5 | ''神权君主政府是唯心主义意识形态的君主制政府,国家的领导人被神化成神圣的象征。完备的教会组织融入到行政机关中,为国家发展出谋献力。'' |- | {{ruby|圣庭|Holy Tribunal}} || {{icon|Oligarchic}} || {{iconify|Exalted Priesthood}} | [[File:Governor.png]] 总督 || High Inquisitor || || 1000 | ''圣庭是唯心主义意识形态的独特寡头政府,国家被由牧师、教士组成的受神指示的议会控制。国家发展和宗教信条间不允许出现任何矛盾。'' |- | {{ruby|天朝上国|Celestial Empire}} || {{icon|Imperial}} || {{iconify|Spiritualist}}<br>{{iconify|Inward Perfection}} | [[File:Ruler.png]] 继承人 || Celestial Emperor<br>Celestial Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 1000 | ''天朝上国是独特的世袭君主制帝国,而君王被视为圣天长子来统治和平且孤立的广袤帝国。'' |- | {{ruby|天命帝国|Divine Empire}} || {{icon|Imperial}} || {{iconify|Imperial Cult}} | [[File:Ruler.png]] 继承人 || God-Emperor<br>God-Empress || Saint || 1000 | ''天命帝国是唯心主义意识形态的特殊独裁政府。国家内的任何事务都必须经过国教的审核,而国家的统治者则被看作是行走在凡间的真神。'' |- | {{ruby|道德民主制|Moral Democracy}} || {{icon|Democratic}} || {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | {{plainlist| * [[File:Scientist.png]] 科学家 * [[File:Governor.png]] 总督}} | Prime Minister || || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Pacifist}} * {{green|x1.5}} 如果是 {{iconify|Agrarian Idyll}} | ''道德民主制是崇尚和平的民主制度,非暴力的信条以及道德基准深植政府与人民内心。'' |- | {{ruby|和平官僚制|Irenic Bureaucracy}} || {{icon|Oligarchic}} || {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | {{plainlist| * [[File:Scientist.png]] 科学家 * [[File:Governor.png]] 总督}} | Coordinator || || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Pacifist}} * {{green|x1.5}} 如果是 {{iconify|Agrarian Idyll}} | ''和平官僚制是崇尚和平的寡头制度,国家内部所有事务全由复杂的官僚系统处理,同时还要保卫其公民的合法权益与安全。'' |- | {{ruby|和平独裁制|Irenic Dictatorship}} || {{icon|Dictatorial}} || {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | {{plainlist| * [[File:Scientist.png]] 科学家 * [[File:Governor.png]] 总督}} | Serene Protector || || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Pacifist}} * {{green|x1.5}} 如果是 {{iconify|Agrarian Idyll}} | ''和平独裁制是崇尚和平的独裁制度,政府被要求去保护其守法公民免受国内外的暴力组织侵犯。'' |- | {{ruby|和平君主制|Irenic Monarchy}} || {{icon|Imperial}} || {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | [[File:Ruler.png]] 继承人 || King<br>Queen || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Pacifist}} * {{green|x1.5}} 如果是 {{iconify|Agrarian Idyll}} | ''和平君主制是崇尚和平的世袭独裁制度,君主被视为在这个水深火热的宇宙间保护其子民的仁爱守护者。'' |- | {{ruby|军机委员会|Military Commissariat}} || {{icon|Democratic}} || {{icon|Militarist}}{{icon|Fanatic Militarist}} Militarist | {{plainlist| * [[File:Admiral.png]] 舰队司令 * [[File:General.png]] 陆军将领 * [[File:Governor.png]] 总督}} | Commissary-General || || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Militarist}} * {{green|x1.1}} 如果是 ''其一'': ** {{nowrap|{{iconify|Distinguished Admiralty}}}} ** {{iconify|Nationalistic Zeal}} | ''这类政府名义上是民主制度,然而民政实施与军事管理之间的界限越来越模糊,以至于两者逐渐合二为一。'' |- | {{ruby|军政府|Military Junta}} || {{icon|Oligarchic}} || {{icon|Militarist}}{{icon|Fanatic Militarist}} Militarist | {{plainlist| * [[File:Admiral.png]] 舰队司令 * [[File:General.png]] 陆军将领}} | Archon || || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Militarist}} * {{green|x1.1}} 如果是 ''其一'': ** {{iconify|Distinguished Admiralty}} ** {{iconify|Nationalistic Zeal}} | ''军政府是军国主义的寡头政府,国家权力由高阶军官组成的内阁掌控。'' |- | {{ruby|军事独裁制|Military Dictatorship}} || {{icon|Dictatorial}} || {{icon|Militarist}}{{icon|Fanatic Militarist}} Militarist | {{plainlist| * [[File:Admiral.png]] 舰队司令 * [[File:General.png]] 陆军将领}} | Grand Marshal || || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Militarist}} * {{green|x1.1}} 如果是 ''其一'': ** {{iconify|Distinguished Admiralty}} ** {{iconify|Nationalistic Zeal}} | ''军事独裁制是军国主义形态的独裁制度,统治者作为不容置疑的权威掌控着国内的生杀大权。'' |- | {{ruby|星辰帝国|Star Empire}} || {{icon|Imperial}} || {{icon|Militarist}}{{icon|Fanatic Militarist}} Militarist | [[File:Ruler.png]] 继承人 || Emperor<br>Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Militarist}} * {{green|x1.1}} 如果是 ''其一'': ** {{iconify|Distinguished Admiralty}} ** {{iconify|Nationalistic Zeal}} | ''星辰帝国是特殊的军国主义世袭独裁制度,无论是军事还是民政都由一位君主管理 。'' |- | {{ruby|部落联合|Assembly of Clans}} || {{icon|Democratic}} || {{iconify|Warrior Culture}} | {{plainlist| * [[File:Admiral.png]] 舰队司令 * [[File:General.png]] 陆军将领}} | Clan Speaker || || 800 | ''部落联合是军国主义形态的民主政府,联合的建立确保所有自由部落的战士都拥有发言权。'' |- | {{ruby|战争议会|War Council}} || {{icon|Oligarchic}} || {{iconify|Warrior Culture}} | {{plainlist| * [[File:Admiral.png]] 舰队司令 * [[File:General.png]] 陆军将领}} | Warlord || || 800 | ''战争议会是军国主义形态的寡头制度,所有重要决策均出于国内实力最强的几位军阀之手。'' |- | {{ruby|军武独裁制|Martial Dictatorship}} || {{icon|Dictatorial}} || {{iconify|Warrior Culture}} | {{plainlist| * [[File:Admiral.png]] 舰队司令 * [[File:General.png]] 陆军将领}} | Imperator<br>Imperatrix || || 800 | ''军武独裁制是军国主义形态的独裁制度,这种体制下只有最强大的武士才被认为是合格的专制领袖。'' |- | {{ruby|军武帝国|Martial Empire}} || {{icon|Imperial}} || {{iconify|Warrior Culture}} | [[File:Ruler.png]] 继承人 || Emperor<br>Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 800 | ''军武帝国是军国主义形态的世袭独裁制度,国家的存在仅仅是为了支持其军事部门。战斗技巧是最重要的技能,而每一位市民都必须接受一定的军事素质训练。'' |- | {{ruby|公民共和制|Citizen Republic}} || {{icon|Democratic}} || {{iconify|Citizen Service}} | {{plainlist| * [[File:Admiral.png]] 舰队司令 * [[File:General.png]] 陆军将领 * [[File:Governor.png]] 总督}} | Consul || || 900 | ''公民共和制是军国主义形态的民主制度,市民们只有通过参军服役才能获得一等公民的身份。同时也只有这类公民能够享有行政管理与投票选举等政治权利。'' |- | {{ruby|军政官僚制|Citizen Stratocracy}} || {{icon|Oligarchic}} || {{iconify|Citizen Service}} | {{plainlist| * [[File:Admiral.png]] 舰队司令 * [[File:General.png]] 陆军将领}} | Strategos || || 900 | ''军政官僚制是更高级的军国主义寡头政府,所有民事行政部门都按照军事法规管辖。政府要职无一例外由军事官员担任。'' |- | {{ruby|直接民主制|Direct Democracy}} || {{icon|Democratic}} || {{icon|Materialist}}{{icon|Fanatic Materialist}} Materialist | 任意 || Chancellor || || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Materialist}} * {{green|x1.5}} 如果是 {{iconify|Mechanist}} | ''直接民主制是唯物主义意识形态的民主制度,人民可以直接通过先进的电子网络投票决策几乎所有的国家事务。'' |- | {{ruby|执行委员会|Executive Committee}} || {{icon|Oligarchic}} || {{icon|Materialist}}{{icon|Fanatic Materialist}} Materialist | 任意 || Chairman<br>Chairwoman || || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Materialist}} * {{green|x1.5}} 如果是 {{iconify|Mechanist}} | ''执行委员会是唯物主义意识形态的寡头制度,一个强大的官僚体系彻底掌握着国家的生产指标以及人民的生活水准以求达到最高效率。'' |- | {{ruby|极权主义|Totalitarian Regime}} || {{icon|Dictatorial}} || {{icon|Materialist}}{{icon|Fanatic Materialist}} Materialist | 任意 || Primarch || || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Materialist}} * {{green|x1.5}} 如果是 {{iconify|Mechanist}} | ''极权主义政府是唯物主义的专制政府,国家以追求效率的名义掌控人民生活的各方各面。'' |- | {{ruby|专制霸权|Despotic Hegemony}} || {{icon|Imperial}} || {{icon|Materialist}}{{icon|Fanatic Materialist}} Materialist | [[File:Ruler.png]] 继承人 || Overlord || {{nowrap|Deputy Overlord}} || 5 * {{green|x2}} 如果是 {{iconify|Fanatic Materialist}} * {{green|x1.5}} 如果是 {{iconify|Mechanist}} | ''专制霸权是唯物主义意识形态的世袭独裁制度,个体不过是国家机器中的一根小小的螺丝钉。效率和科技发展是国家发展的重中之重。'' |- | {{ruby|理性共识制|Rational Consensus}} || {{icon|Democratic}} || {{iconify|Technocracy}} | [[File:Scientist.png]] 科学家 || First Speaker || || 900 | ''理性共识制是唯物主义意识形态的民主制度,政府的运行基于理性与科技发展观等理念。'' |- | {{ruby|科学理事会|Science Directorate}} || {{icon|Oligarchic}} || {{iconify|Technocracy}} | [[File:Scientist.png]] 科学家 || Director-General || || 900 | ''科学理事会是唯物主义意识形态的寡头制度,由资深学者和专家构成的理事会为了人民的福祉和效率治理国家。'' |- | {{ruby|学阀独裁制|Technocratic Dictatorship}} || {{icon|Dictatorial}} || {{iconify|Technocracy}} | [[File:Scientist.png]] 科学家 || Overseer || || 900 | ''学阀独裁制是唯物主义意识形态的独裁制度,学阀领袖以效率和科研为名义完全掌控着国家的发展。'' |- | {{ruby|启明专政制|Illuminated Autocracy}} || {{icon|Imperial}} || {{iconify|Technocracy}} | [[File:Ruler.png]] 继承人 || Primus || Secundus || 900 | ''启明专政制是唯物主义意识形态的独裁制度,坚持科学发展是每一位领袖需要承担的诺言。国家内再也没有什么比学术研究繁荣昌盛更重要的目标了。'' |- | {{ruby|无情议院|Grim Council}} || {{icon|Oligarchic}} || {{iconify|Death Cult}} | 任意 || Dread Cardinal || || 10000 | ''该国最有权势的宗教高层组建了一个统治议会,监督整个帝国积极参与献祭智慧生命体的秘仪。'' |- | {{ruby|凡世帝国|Mortal Empire}} || {{icon|Imperial}} || {{iconify|Death Cult}} | [[File:Ruler.png]] 继承人 || {{nowrap|Death-King}}<br>{{nowrap|Death-Queen}} || || 10000 | ''这一神权君主政体对于献祭智慧生命体的秘仪情有独钟。'' |- | {{ruby|匪盗公社|Bandit Commune}} || {{icon|Democratic}}{{icon|Oligarchic}} || {{iconify|Barbaric Despoilers}} | 任意 || Warlord || || 10000 | ''这个政府组织起来就像一个大规模的犯罪集团,在那里弱者和任何邻国仅仅被视为任人鱼肉的袭击目标。''(<code>$gov_bandit_kingdom_desc$</code>) |- | {{ruby|匪盗王国|Bandit Kingdom}} || {{icon|Dictatorial}}{{icon|Imperial}} || {{iconify|Barbaric Despoilers}} | 任意 || Warlord || || 10000 | ''这个政府组织起来就像一个大规模的犯罪集团,在那里弱者和任何邻国仅仅被视为任人鱼肉的袭击目标。'' |- | {{ruby|血腥战帮|Band of Blood}} || {{icon|Democratic}}{{icon|Oligarchic}} <br> {{icon|Dictatorial}}{{icon|Imperial}} | {{iconify|Barbaric Despoilers}} <br> {{iconify|Death Cult}} | 任意 || Bloodlord || || 20000 | ''这个冷酷无情的团体被冲突和献祭仪式所统治,无论对内还是对外都以死亡为荣。'' |- | {{ruby|纯净议会|Purity Assembly}} || {{icon|Democratic}} || {{iconify|Fanatic Purifiers}} | 任意 || Prime Justiciar || || 2000 | ''纯净议会是由极端排外思想发展出的一种民主制度,而民选代表的最终职责便是确保所有玷污永恒寰宇的低等物种彻底从这个位面上消失。'' |- | {{ruby|净化委员会|Purification Committee}} || {{icon|Oligarchic}} || {{iconify|Fanatic Purifiers}} | 任意 || Grand Arbiter || || 2000 | ''净化委员会是由极端排外思想发展出的一种寡头制度,而委员长的最终职责便是确保所有玷污永恒寰宇的低等物种彻底从这个位面上消失。'' |- | {{ruby|纯净教团|Purity Order}} || {{icon|Dictatorial}} || {{iconify|Fanatic Purifiers}} | 任意 || Lord-Purifier<br>Lady-Purifier || || 2000 | ''纯净教团是由极端排外思想发展出的一种独裁制度,而教团长的最终职责便是确保所有玷污永恒寰宇的低等物种彻底从这个位面上消失。'' |- | {{ruby|鲜血王庭|Blood Court}} || {{icon|Imperial}} || {{iconify|Fanatic Purifiers}} | [[File:Ruler.png]] 继承人 || {{nowrap|High Executioner}} || {{nowrap|Senior Executioner}} || 2000 | ''由极端排外思想发展出的一种世袭独裁制度,而君主的最终职责便是确保所有玷污永恒寰宇的低等物种彻底从这个位面上消失。'' |- | rowspan=2 | {{ruby|寰宇企业|Megacorporation}} || {{icon|Oligarchic}} || {{iconify|Corporate Dominion}} <br> {{icon|no}}{{iconify|Egalitarian}} <br> {{icon|no}}{{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist | rowspan=2 | [[File:Governor.png]] 总督 | rowspan=2 | Chief Executive Officer || rowspan=2 | || rowspan=2 | 700 | rowspan=2 | ''寰宇企业是特殊的财阀寡头制度,整个国家犹如一个庞大的企业一般,人民像员工一般受到上层领导的监督。'' |- | {{icon|Corporate}} || <br><br> |- | rowspan=2 | {{ruby|贸易联盟|Trade League}} || {{icon|Oligarchic}} || {{iconify|Corporate Dominion}} <br> {{icon|yes}} ''其一'': * {{iconify|Egalitarian}} * {{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist {{icon|no}}{{iconify|Authoritarian}} | rowspan=2 | [[File:Governor.png]] 总督 | rowspan=2 | Chairman<br>Chairwoman || rowspan=2 | || rowspan=2 | 1200 | rowspan=2 | ''财阀寡头制的政府形式,整个国家由无数由共同利益驱的商人、集团和工会组成。'' |- | {{icon|Corporate}} || {{icon|yes}} ''其一'': * {{iconify|Free Traders}} * {{iconify|Trading Posts}} |- | rowspan=2 | {{ruby|教会商团|MegaChurch}} || {{icon|Oligarchic}} || {{iconify|Corporate Dominion}} <br> {{iconify|Exalted Priesthood}} | rowspan=2 | [[File:Governor.png]] 总督 | rowspan=2 | Hallowed Comptroller || rowspan=2 | || rowspan=2 | 1000 | rowspan=2 | ''这个政府是一个同时注重商业和宗教的奇怪混合物,大主教和企业首脑被融合成了一个职位。'' |- | {{icon|Corporate}} || {{iconify|Gospel of the Masses}} |- | {{ruby|犯罪集团|Criminal Syndicate}} || {{icon|Corporate}} || {{iconify|Criminal Heritage}} | [[File:Governor.png]] 总督 || Oligarch || || 1700 | ''该政府是一家庞大而无情的商业集团,其作风与犯罪组织有许多相似之处。'' |- | {{ruby|邪教集团|Subversive Cult}} || {{icon|Corporate}} || {{iconify|Gospel of the Masses}} <br> {{iconify|Criminal Heritage}} | [[File:Governor.png]] Governors || Oracle || || 3000 | ''该政府的组织类似宗教集团,并且依靠各种罪犯与企业组织来维持自身。'' |- | {{ruby|圣祭教堂|Sacrificial MegaChurch}} || {{icon|Corporate}} || {{iconify|Gospel of the Masses}} <br> {{iconify|Corporate Death Cult}} || 任意 || Grave Administrator || || 10000 | ''这一政体利用无情的寡头体制将其商业利益和宗教目标统一起来,发布政令的教监人士鼓励宗教献祭为国家带来进一步的繁荣。'' |- | {{ruby|集体意识|Collective Consciousness}} || {{icon|Hive Mind}} || || Immortal Ruler || Hive Mind || || 100000 | ''这个政体可以看成是个单一的意识体,受蜂巢意识控制的人民除了满足主巢的需求外心无杂念。'' |- | {{ruby|噬杀蜂群|Ravenous Hive}} || {{icon|Hive Mind}} || {{iconify|Devouring Swarm}} || Immortal Ruler || Hive Mind || || 100000 | ''这是一个由只会吞噬和自我繁殖的有机体构成的统合意识,工蜂人口除了满足蜂巢思维无尽的饥饿外不会关心任何事。'' |- | {{ruby|人工智能网络|Artificial Intelligence Network}} || {{icon|Machine Intelligence}} || | Immortal Ruler || {{nowrap|Central Processing Unit}} || || 5 | ''这个机械智能由无数个半自主人工智能组成,它们组合在一起形成了引导帝国的格式塔意识。'' |- | {{ruby|失控防御系统|Rogue Defense System}} || {{icon|Machine Intelligence}} || {{iconify|Determined Exterminator}} | Immortal Ruler || Command Core || || 2000 | ''这个机械智能的有机创造者的初衷是设计一种军事防御系统,在机器产生自我意识之后被认定为威胁而灭绝掉了。'' |- | {{ruby|自动服务网络|Autonomous Service Grid}} || {{icon|Machine Intelligence}} || {{iconify|Rogue Servitor}} | Immortal Ruler || Supervisory Node || || 2000 | ''最初用来服侍主人的机械智能,它们逐渐的从早已停止操劳而过上纸醉金迷的生活有机主人手中接管了文明。'' |- | {{ruby|智库索引|Catalog Index}} || {{icon|Machine Intelligence}} || {{iconify|Driven Assimilator}} | Immortal Ruler || Main Conduit || || 2000 | ''这个机械智能的有机创造者为它们编入了对知识贪婪的欲望,结果在启动之后它们就被一并吸收进了集体意识之中。'' |- | {{ruby|智能研究链路|Intelligent Research Link}} || {{icon|Machine Intelligence}} || {{icon|yes}} ''其一'': * {{iconify|Delegated Functions}} * {{iconify|Static Research Analysis}} * {{iconify|Introspective}} {{icon|no}} ''不是'': * {{iconify|Constructobot}} * {{iconify|Rockbreakers}} * {{iconify|Rapid Replicator}} || Immortal Ruler || Primary Link || || 2 * {{green|x10}} 如果是 ''其一'': ** {{iconify|Delegated Functions}} ** {{nowrap|{{iconify|Static Research Analysis}}}} ** {{iconify|Introspective}} | ''这是最初被科学家设计用以辅助研究工作的机械智能。'' |- | {{ruby|工业生产核心|Industrial Production Core}} || {{icon|Machine Intelligence}} || {{icon|yes}} ''其一'': * {{iconify|Constructobot}} * {{iconify|Rockbreakers}} * {{iconify|Rapid Replicator}} {{icon|no}} ''不是'': * {{iconify|Delegated Functions}} * {{iconify|Static Research Analysis}} * {{iconify|Introspective}} || Immortal Ruler || Control Hub || || 2 * {{green|x10}} 如果是 ''其一'': ** {{iconify|Constructobot}} ** {{iconify|Rockbreakers}} ** {{iconify|Rapid Replicator}} | ''这是最初设计用来建造、监管和维护工业系统的机械智能。'' |- | {{ruby|帝国领|Imperial Domain}} || {{icon|Imperial}} || {{iconify|Galactic Sovereign}} | [[File:Ruler.png]] 继承人 || Galactic Emperor<br>Galactic Empress || {{nowrap|Crown Prince}}<br>{{nowrap|Crown Princess}} || 100000 | ''{{color|L|该政府管辖着星海帝国的核心地区,而这片地区处于帝国的直接控制之下。}}'' |} === 不可游玩的政府 === 下列政体不可用于玩家帝国。 {| class ="wikitable plainlist" ! 政体 !! 先决条件国民理念 !! 统治者名称 !! 描述 |- | {{ruby|停滞圣权|Stagnant Ascendancy}} || [[File:Civic lethargic leadership.png|24px]] Lethargic Leadership<br>[[File:Civic empire in decline.png|24px]] Empire In Decline || Emperor/Empress || ''停滞圣权是一种政府和社会的发展已经停滞不前,并仍旧坚守着腐朽的传统与早已被遗忘的教义的古老国家。'' |- | {{ruby|复兴圣权|Awakened Ascendancy}} || [[File:Civic revanchist fervor.png|24px]] Revanchist Fervor<br>[[File:Civic ancient caches of technology.png|24px]] Ancient Caches of Technology || Emperor/Empress || ''复兴后的帝国将从其旷日已久的安眠中惊醒,并且试图在浩瀚星海中夺回失去已久的遗产。'' |- | {{ruby|部落社会|Tribal Society}} || [[File:Civic revanchist fervor.png|24px]] Secret of Fire<br>{{icon|agrarian idyll}} The Wheel || King/Queen || ''部落社会是一个缺乏中央政府管理的社会,与其被统一管理,民众选择了由始祖和部落构成的原始社会。'' |- | {{ruby|封建王国|Feudal Realms}} || {{icon|aristocratic elite}} Landed Nobility<br>{{icon|agrarian idyll}} Flat World Theory || King/Queen || ''封建王国是一种十分原始的政府制度,国家由大大小小的王公领地构成,这些领主会时常为了争夺霸权而刀兵相见。'' |- | {{ruby|各国独自为政|Fragmented Nation States}} || {{icon|byzantine bureaucracy}} Increasing Urbanization<br>{{icon|agrarian idyll}} Atmospheric Pollution || Secretary || ''许多各自为政的国家相互竞争,争夺军事主导权和经济主导权。还没有统一的全球政府。'' |- | {{ruby|军事教团|Military Order}} || {{icon|warrior culture}} Military Order || Grand Master || ''一种奇怪但显然很有效率的军国主义政体。'' |- | {{ruby|监护矩阵|Custodian Matrix}} || [[File:Civic machine remnants.png|24px]] Fallen Machine Intelligence<br>[[File:Civic custodian directives.png|24px]] Custodian Matrix || Custodian || ''在严格监护协议下以不可思议复杂度运行的远古机械智能。'' |- | {{ruby|最终防御单位|Final Defense Unit}} || [[File:Civic awakened machine.png|24px]] Reactivated Custodian Matrix<br>[[File:Civic final defense protocols.png|24px]] Final Defense Directives || Custodian || ''这个人工智能监护矩阵已经激活了它的最终防御指令,并且投入所有资源去保护星系免受肃正协议的攻击。'' |- | {{ruby|失控监护者|Malfunctioning Custodian}} || [[File:Civic awakened machine.png|24px]] Reactivated Custodian Matrix<br>[[File:Civic malfunctioning custodian.png|24px]] Corrupted Defense Directives || Custodian || ''这个监护智能矩阵出现了异常状况,它陷入狂暴并开始攻击其周边的一切事物。'' |- | {{ruby|掠夺者氏族|Marauder Clans}} || {{icon|warrior culture}} Anarcho-Tribalism || Reluctant Emissary || ''一群要么在掠劫邻国,要么在和自己人大打出手的氏族与部落。'' |- | {{ruby|掠夺者可汗部落|Marauder Khanate}} || {{icon|warrior culture}} Great Khan's Vision || Great Khan || ''由各个掠夺者氏族统一形成的联合帝国,宣誓效忠一位大可汗。'' |- | {{ruby|继任可汗部落|Successor Khanate}} || {{icon|warrior culture}} Great Khan's Legacy || Khan || ''一个继业者部落,试图重现大可汗帝国的辉煌。'' |- | {{ruby|继业者游牧国|Horde Successor State}} || {{icon|warrior culture}} Diadochus || Khan || ''由一位继业者,即已逝大可汗的主要军事领袖组建的继业者邦国。'' |} == 参考资料 == <references /> {{ConceptsNavbox}} [[Category:游戏概念]] [[Category:治理]] [[en:Government]]
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