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唯一星系在 每个星 系只能生成一次。每个 独特的 星系都有一个与之相关的独特事件或异常现象。 | |||
== 生成概率 == | == 生成概率 == | ||
唯一星系有它们的生成几率,这取决于银河系的尺寸。它们永远不会出现在超空间航道咽喉点,其中一些需要与所有帝国保持一定距离才能生成,如果银河系以最多数量的堕落帝国和AI帝国开始,尤其是在启用高级帝国选项的情况下,它们可能不会出现。可能生成的每个唯一 | 唯一星系有它们的生成几率,这取决于银河系的尺寸。它们永远不会出现在超空间航道咽喉点,其中一些需要与所有帝国保持一定距离才能生成,如果银河系以最多数量的堕落帝国和AI帝国开始,尤其是在启用高级帝国选项的情况下,它们可能不会出现。可能生成的每个唯一系 统 的百分比如下所示: | ||
{|class = "mildtable plainlist" style="text-align: center; | {|class = "mildtable plainlist" style="text-align: center; | ||
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== 哈尔 == | == 哈尔 == | ||
[[File:Tannhauser Gate.png|thumb|150px|唐怀瑟之门]] | [[File:Tannhauser Gate.png|thumb|150px|唐怀瑟之门]] | ||
{{ruby|哈尔|Hauer}}星系是一个独特的G型恒星星系,它将永远在银河系中诞生。它包含一个独特的物体,{{ruby|唐怀瑟之门|Tannhäuser Gate}},由3架古老的采矿无人机守卫。此外,该 | {{ruby|哈尔|Hauer}}星系是一个独特的G型恒星星系,它将永远在银河系中诞生。它包含一个独特的物体,{{ruby|唐怀瑟之门|Tannhäuser Gate}},由3架古老的采矿无人机守卫。此外,该系 统 中一颗名为{{ruby|斯普扬特|Spjuuht}}的行星将发现“永不遗忘”考古遗址,可供 挖 掘。 | ||
{| class="mildtable" style="text-align: center; | {| class="mildtable" style="text-align: center; | ||
|- | |- | ||
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== 克伦达苏 == | == 克伦达苏 == | ||
{{ruby|克伦达苏|Klendath}}是一个独特的恒 | {{ruby|克伦达苏|Klendath}}是一个独特的恒星系 统 ,它将永远在银河系中诞生。它包含两个荒芜世界和一个由古老的无人采矿机守护的卫星。此外,克伦达苏I行星还将揭示“陨落星舰”考古遗址,可供发掘。 | ||
{| class="mildtable" style="text-align: center; | {| class="mildtable" style="text-align: center; | ||
|- | |- | ||
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== 半人马座阿尔法 == | == 半人马座阿尔法 == | ||
{{ruby|半人马座阿尔法|Alpha Centauri}}(南门二)是一个三合星星系,如果选择{{ruby|太阳系|Sol}}作为起始 | {{ruby|半人马座阿尔法|Alpha Centauri}}(南门二)是一个三合星星系,如果选择{{ruby|太阳系|Sol}}作为起始系 统 ,它将始终作为{{ruby|太阳系|Sol}}的邻居与{{ruby|巴纳德星|Barnard's Star}}、{{ruby|南河三|Procyon}}和{{ruby|天狼|Sirius}}一起诞生。如果在设置中启用确保可宜居星球,半人马座阿尔法-B-III将始终符合地球主要物种的气候偏好。半人马座比邻星b将是一个带有 {{iconify|Tidal Locked}} 行星修正和一级异常现象的冰冻世界。调查异常现象将给予少量{{iconify|Unity}},并赋予行星 {{iconify|Terraforming Candidate}} 行星修正。 | ||
== 太阳系 == | == 太阳系 == | ||
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尽管没有引擎模块,但空间站实际上是可移动的,因此无法在安全距离内逐个与炮舰交战。击败它们可能是一个挑战,但被摧毁的平台不会重建,从而使星系逐渐被掌控。 | 尽管没有引擎模块,但空间站实际上是可移动的,因此无法在安全距离内逐个与炮舰交战。击败它们可能是一个挑战,但被摧毁的平台不会重建,从而使星系逐渐被掌控。 | ||
环形世界几乎完好无损,每个可居住区段都有一个随机的FTL前物种,没有一个进化到蒸汽时代之后。任何成功打败平台的帝国都可以宣称拥有这一极其宝贵的 | 环形世界几乎完好无损,每个可居住区段都有一个随机的FTL前物种,没有一个进化到蒸汽时代之后。任何成功打败平台的帝国都可以宣称拥有这一极其宝贵的系 统 ,并决定居住物种的命运。需要注意的是,由于物种已经进化并在环世界上达到智慧,它们具有 {{iconify|Ring World}} 气候偏好,这阻碍了它们在没有补偿方法的情况下的定居到其他星球上。 | ||
==古代工厂== | ==古代工厂== | ||
银河系中的一个随机星系将包含一个小行星场,其中一颗大型小行星由一个与采矿无人机站相同的古代工厂围绕。对这颗小行星进行调查将发现一个3级异常现象。调查它将带来以下选择之一: | 银河系中的一个随机星系将包含一个小行星场,其中一颗大型小行星由一个与采矿无人机站相同的古代工厂围绕。对这颗小行星进行调查将发现一个3级异常现象。调查它将带来以下选择之一: | ||
*别管制造厂。{{iconify|Xenophobe}} 和 {{iconify|Fanatic Xenophobe}} 帝国将从该选项中获得100 {{iconify|Influence}}。 | *别管制造厂。{{iconify|Xenophobe}} 和 {{iconify|Fanatic Xenophobe}} 帝国将从该选项中获得100 {{iconify|Influence}}。 | ||
*启动一个特殊项目,用舰队恢复工厂。不适用于 {{iconify|Fanatic Xenophobe}} 帝国。可能的结果是给予 [[File:Tech rare crystals.png|24px]] 稀有晶体开采科技,将制造厂送入恒星,唤醒3架敌对的古代采矿无人机或水晶实体。如果该 | *启动一个特殊项目,用舰队恢复工厂。不适用于 {{iconify|Fanatic Xenophobe}} 帝国。可能的结果是给予 [[File:Tech rare crystals.png|24px]] 稀有晶体开采科技,将制造厂送入恒星,唤醒3架敌对的古代采矿无人机或水晶实体。如果该系 统 已被宣称,另一个可能的结果是将制造厂变成采矿站,并在恒星上添加{{green|10}} {{iconify|Minerals}}矿藏。 | ||
==和乐/沙拉什== | ==和乐/沙拉什== | ||
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===废墟鼠人=== | ===废墟鼠人=== | ||
[[File:Pc junkheap sky.png|thumb|320px|鼠人星球]] | [[File:Pc junkheap sky.png|thumb|320px|鼠人星球]] | ||
银河系中的一个随机脉冲星星系可能包含一个名为{{ruby|荒废核心|Ruinous Core}}的死寂世界行星,该行星由一个名为{{ruby|迷失营地|Lost Encampment}}的死寂世界卫星围绕,整个星系中弥漫着各种碎片。附近一个类似的星系将包含三个死寂世界:{{ruby|宁静聚落|Silent Colony}}、{{ruby|残破中心|Decayed Hub}}和{{ruby|崩塌市镇|Crumbling Borough}}。附近的第二个 | 银河系中的一个随机脉冲星星系可能包含一个名为{{ruby|荒废核心|Ruinous Core}}的死寂世界行星,该行星由一个名为{{ruby|迷失营地|Lost Encampment}}的死寂世界卫星围绕,整个星系中弥漫着各种碎片。附近一个类似的星系将包含三个死寂世界:{{ruby|宁静聚落|Silent Colony}}、{{ruby|残破中心|Decayed Hub}}和{{ruby|崩塌市镇|Crumbling Borough}}。附近的第二个系 统 将包含一个名为{{ruby|陷落前哨|Fallen Outpost}}的死寂世界。与其他的遥远繁星星系不同,这些星系将在第一次进入时发出通知。调查{{ruby|荒废核心|Ruinous Core}}将发现一个2级异常现象。对其进行调查将获得大量的{{iconify|Society}}点数。 | ||
在第一个星系被发现25到35年后,一个叫{{ruby|鼠人|Ketling}}的物种将出现在三个星系中任何一个没有被其他帝国占领的星系中。将增加一个特别项目以调查其中一个星系中的任何死寂世界,这将获得大量的{{iconify|Society}}点数。 | 在第一个星系被发现25到35年后,一个叫{{ruby|鼠人|Ketling}}的物种将出现在三个星系中任何一个没有被其他帝国占领的星系中。将增加一个特别项目以调查其中一个星系中的任何死寂世界,这将获得大量的{{iconify|Society}}点数。 | ||
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该物种出现和帝国创建的确切延迟都是在前一事件发生时设置的,因此在出现之前重新加载存档不会改变延迟,除非存档时间足够远。 | 该物种出现和帝国创建的确切延迟都是在前一事件发生时设置的,因此在出现之前重新加载存档不会改变延迟,除非存档时间足够远。 | ||
=== | ===Sea of Consciousness=== | ||
[[File:Sea of Consciousness.png|thumb|300px| | [[File:Sea of Consciousness.png|thumb|300px|The unique ocean world]] | ||
A random binary star system might contain a size 24 Ocean World with a unique appearance that does not contain landmasses among other uninhabitable planets. The planet has no blockers and has a [[File:D betharian deposit.png|24px]] Betharian Fields planetary feature. It also has a unique planet modifier granting it the following: | |||
*{{icon|habitability}} {{green|+25%}} | *{{icon|habitability}} {{green|+25%}} Habitability | ||
*{{icon|research}} {{green|+10%}} | *{{icon|research}} {{green|+10%}} Research from Jobs | ||
*{{icon|governing ethics attraction}} {{red|-25%}} | *{{icon|governing ethics attraction}} {{red|-25%}} Governing Ethics Attraction | ||
* {{icon|building build speed}} {{red|-25%}} | * {{icon|building build speed}} {{red|-25%}} Planetary Build Speed | ||
The modifier is removed if the planet is terraformed into anything except a Continental or Gaia World. | |||
Surveying the planet will reveal a level V anomaly. Investigating it will not grant anything to a {{iconify|Gestalt Consciousness}} empire but will grant other empires a moderate amount of {{iconify|Society}} research and the option to unlock a unique decision. The decision does not require colonizing the planet but still needs a starbase in the system and costs 500 {{iconify|Energy}}. Within half a year a scientist leader will request to leave for the planet and bring three options: | |||
*Allow the scientist leader to leave. One year later the empire will gain a random {{iconify|Psionics}} technology. If all technologies are researched it will instead grant a large amount of {{iconify|Physics}} and {{iconify|Society}} research. | |||
*Disallow the scientist leader to leave. 3 months later the scientist will die. 10 years later the empire will gain a random {{iconify|Psionics}} technology. If all technologies are researched it will instead grant a large amount of {{iconify|Physics}} and {{iconify|Society}} research. | |||
*Remove the scientist Leader, ending the event chain. | |||
:If the scientist is dead, you will get a random psionic technology in 10 years instead of 6 months. | |||
===Twin Tomb World Civilizations=== | |||
This star system contains two Tomb Worlds, both with humanoid Bronze Age civilizations. Surveying the second Tomb World will reveal a level III anomaly. Investigating it will grant a moderate amount of {{iconify|Society}} research. The species are always the following: | |||
=== | |||
{| class="wikitable plainlist" | {| class="wikitable plainlist" | ||
|- | |- | ||
| | | | ||
[[File:Humanoid 02.png|50px]] ''' | [[File:Humanoid 02.png|50px]] '''Czyrni''' | ||
| | | | ||
[[File:Humanoid 03.png|50px]] ''' | [[File:Humanoid 03.png|50px]] '''Pyorun''' | ||
|- | |- | ||
| | | | ||
*{{iconify|Tomb}} | *{{iconify|Tomb}} World climate preference | ||
*{{iconify|Charismatic}} | *{{iconify|Charismatic}} | ||
*{{iconify|Quarrelsome}} | *{{iconify|Quarrelsome}} | ||
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* {{iconify|Solitary}} | * {{iconify|Solitary}} | ||
| | | | ||
*{{iconify|Tomb}} | *{{iconify|Tomb}} World climate preference | ||
*{{iconify|Charismatic}} | *{{iconify|Charismatic}} | ||
*{{iconify|Quarrelsome}} | *{{iconify|Quarrelsome}} | ||
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* {{iconify|Strong}} | * {{iconify|Strong}} | ||
|} | |} | ||
This system will not spawn if primitives have been disabled. | |||
===Gish=== | |||
A class B star system contains a Shielded World typically called Gish showing a desert planet underneath, although the name may vary. Surveying will reveal a level IV anomaly. Investigating it will bring the option to either: | |||
*Repair the shield with a science ship to add a 8 {{iconify|Physics}} and 4 {{iconify|Society}} deposit to the world for a few decades. | |||
*Interrupt the time loop with a science ship, gaining a small amount of {{iconify|Physics}} research. There is a 50% chance of the world turning into a tomb world and a 50% chance of creating the [[Prikkiki-Ti]] empire. | |||
*Leave the planet alone and gain 150 of {{iconify|Physics}} and {{iconify|Society}} research. Around a decade later the [[Prikkiki-Ti]] empire will emerge. | |||
=== | ===Paridayda=== | ||
One anomaly in the galaxy might be called The Vechtar Zavonia when successfully investigated, describing a planet called Paridayda and a species called Mardak Vol. Choosing the option to search for the planet will start a special project. Finishing it will create a neighbor system and point to a Barren World inside. Choosing to investigate further when entering the system will start a special project to investigate the planet with a science ship. Finishing the special project takes 60 days and will reveal the planet as a size 25 Gaia World with the Stone Age Mardak Vol civilization and the unique Paridayda planet modifier. | |||
A few days after the system has been claimed a species called the Vol will arrive with a fleet to purge the Mardak Vol. Accepting will destroy the civilization and add a removable blocker to the planet. Refusing will have the fleet attack the system. If their fleet is not defeated they will bombard the planet with the Armageddon stance. Once all Mardak Vol pops are killed by bombardment all tiles on the planet will get 4 removable blockers. | |||
Accepting is the recommended course of action as not only does it avoid the fight but the Mardak Vol would take a long time to enlighten or remove Stellar Culture Shock and have the {{iconify|Gaia}} World climate preference. In addition if the planet is colonized the colonists will gain {{green|+10%}} {{iconify|Happiness}} for 10 years. | |||
;{{ | ===Other systems=== | ||
;Abandoned Observation Post:This class F star system contains an Abandoned Observation Post orbiting a habitable world. Surveying the planet will reveal a level IV anomaly. Investigating it will bring the option to either: | |||
:*Investigate the observation post with a science ship to gain a moderate amount of {{iconify|Society}} research. | |||
:*Leave the observation post alone for 50 {{iconify|Influence}}. | |||
;Abandoned Star Platform:This system contains an Abandoned Star Platform orbiting a pulsar star. Surveying the star will reveal a level IV anomaly. Investigating it will bring the option to start a 60 days special project to either: | |||
:*Repair the platform with a construction ship to add a 6 {{iconify|Energy}} deposit to the pulsar. | |||
:*Salvage the platform with a science ship to gain 20% to the next level of {{icon|Blue Lasers Tech|21px}}{{icon|UV Lasers Tech|21px}}{{icon|X-Ray Lasers Tech|21px}}{{icon|Gamma Lasers Tech|21px}} lasers technology. | |||
;Caretaker Escape Pod:This binary star system has as its last planet a Gas Giant with escape pods in orbit. Surveying the planet will reveal a level III anomaly. Investigating it will bring the option to either ignore the pod for a small amount of {{iconify|Influence}} or hail it and get the following options: | |||
:*Valid if AI is not outlawed: Accept Caretaker AX7-b as a leader, gaining a level 4 governor Leader. | |||
:*Valid if AI is not outlawed: Examine Caretaker AX7-b for a moderate amount of {{iconify|Engineering}} research. | |||
:*Valid if AI is outlawed: Destroy the pod for a small amount of {{iconify|Influence}}. | |||
:* Valid if {{iconify|Machine Intelligence}}: Recycle Caretaker AX7-b for a small amount of {{iconify|Minerals}} and {{iconify|Engineering}} research. | |||
; Gaia Civilization:This class M star system contains a Gaia moon orbited by a derelict station. Surveying the moon will reveal a Stone Age [[File:Molluscoid_normal_07.png|24px]] molluscoid civilization with the {{iconify|Extremely Adaptive}}, {{iconify|Slow Breeders}}, {{iconify|Sedentary}} and {{iconify|Gaia}} World climate preference traits, as well as a level VI anomaly. Investigating it will grant a significant amount of {{iconify|Physics}} and {{iconify|Society}} research. This system will not spawn if primitives have been disabled. | |||
;Rudimentary Robots:This star system contains a single habitable world with the [[File:d_metal_boneyard.png|24px]] Metal Boneyards planetary feature among other uninhabitable planets. Surveying the planet will reveal a level I anomaly. Investigating it will add 3 or 4 robot Pops on the planet. After the planet is colonized you will be given the option to either: | |||
:*Dismantle the robot Pops and gain 100 {{iconify|Minerals}}. | |||
:*Keep using the robots. 90 days later a special project to investigate the robots with a science ship is given. Finishing the special project takes 30 days and gives a large amount of {{iconify|Society}} research. | |||
:Regardless of the chosen option, around 5 years after the planet has been colonized a number of colonists will gain the Erratic Behavior modifier, giving {{red|-25%}} to {{iconify|Happiness}}, {{iconify|Governing Ethics Attraction}} and Resource Production, and a special project to investigate it will be added, costing 60 {{iconify|Society}} research. Finishing the research project grants a random {{iconify|Biology}} technology. If the special project is not completed in 4 months three enraged colonists armies will form and attempt to occupy the planet. | |||
;Superflares:This class G star system contains a number of uninhabitable planets and a gas giant with multiple moons, one of them being a Tomb World with the unique [[File:d_radioactive_wasteland.png|24px]] Irradiated Valley planetary feature. Another one of the planets is a frozen world with a level I anomaly. Investigating it will add a 4 {{iconify|Society}} deposit to the world. The star also has a 3 {{iconify|Physics}} deposit instead of a regular Energy one. A year after the planet is colonized a special project will be added to shield the colony with a science ship. The project takes 30 days to complete and gives the planet a {{green|+10%}} {{iconify|Unity}} from Jobs modifier. The scientist will also gain the {{icon|field manipulation}} Expertise: Field Manipulation trait. If the project is not started in 150 days one pop will die and the planet will get {{red|-10%}} {{iconify|Habitability}} and {{red|-15%}} {{icon|pop enc}} Energy from Jobs for 20 years. | |||
;The Veil:This binary star system contains a planet that will appear either as a Gaia World or a Shrouded World. Surveying it will reveal the Phase-Shifted planet modifier ({{red|-50%}} {{icon|Building Build Speed}} Planet Build Speed) and the only level X anomaly besides certain precursor anomalies in the game. Investigating it will describe how every 3 months the planet shifts between a Gaia World and a Shrouded World and grant a moderate amount of {{iconify|Physics}}. Once the system has been claimed you will be given the option to either: | |||
:*Leave the planet for a moderate amount of {{iconify|Influence}}. | |||
:*Start a special project to use a science ship to freeze the phase-shift. The project takes 180 days and finishing it permanently sets the planet to a Gaia World. It will also grant a moderate amount of {{iconify|Physics}} research. | |||
;Great Wound:This system consists of a large central black hole orbited by several smaller ones. Three void cloud fleets with 20K power patrol the system. The central black hole has a guaranteed large deposit of 10 Dark Matter. Added since DS. | |||
;Broken Ringworld:A few segments of a broken ringworld orbiting a black hole, probably formed when the original star went supernova. Void clouds patrol the system, and Dark Matter can be found. Added since DS. | |||
==Ancient Relics systems== | |||
== | |||
{{SVersion|3.3}} | {{SVersion|3.3}} | ||
{{expansion|anr}} | {{expansion|anr}} | ||
=== | ===Shielded Relic system=== | ||
A random binary system in the galaxy will always contain a size 25 Shielded World guarded by a fleet of 5k fleet power with ships identical to the ones guarding Zanaam. Surveying either the Shielded World or its moon will reveal a unique Archaeology Site that can be excavated. | |||
{| class="mildtable" | {| class="mildtable" | ||
|- | |- | ||
! | !Site | ||
! | !Chapter 1 rewards | ||
! | !Chapter 2 rewards | ||
! | ! Chapter 3 rewards | ||
! | !Chapter 4 rewards | ||
|- | |- | ||
| ''' | | '''Moon Base''' | ||
|{{icon|minor artifacts}} 1-5 | |{{icon|minor artifacts}} 1-5 Minor Artifacts | ||
|{{icon|minor artifacts}} 1-5 | |{{icon|minor artifacts}} 1-5 Minor Artifacts | ||
|{{icon|minor artifacts}} 1-5 | |{{icon|minor artifacts}} 1-5 Minor Artifacts<br>[[File:Feature.png|24px]] The Shielded World is turned into a Relic World with the Abandoned Ecumenopolis Archaeology Site | ||
| style="text-align: center;" |{{icon|no}} | | style="text-align: center;" |{{icon|no}} | ||
|- | |- | ||
|''' | |'''Abandoned Ecumenopolis''' | ||
|{{icon|minor artifacts}} 1-5 | |{{icon|minor artifacts}} 1-5 Minor Artifacts | ||
|{{icon|minor artifacts}} 1-5 | |{{icon|minor artifacts}} 1-5 Minor Artifacts | ||
|{{icon|minor artifacts}} 1-5 | |{{icon|minor artifacts}} 1-5 Minor Artifacts | ||
|{{icon|minor artifacts}} 10-30 | |{{icon|minor artifacts}} 10-30 Minor Artifacts<br>[[File:R_galaxy.png|24px]] Miniature Galaxy Relic | ||
|} | |} | ||
=== | ===Omni system=== | ||
A random system in the galaxy will always contain a Relic World. Surveying it will reveal the unique '''Ruined World''' Archaeology Site that can be excavated. | |||
{| class="mildtable" style="text-align: center;" | {| class="mildtable" style="text-align: center;" | ||
|- | |- | ||
! !! | ! !!Chapter 1!!Chapter 2!! Chapter 3 !! Chapter 4 | ||
|- | |- | ||
! | !Difficulty | ||
|4 ||4||5||6 | |4 ||4||5||6 | ||
|- | |- | ||
! | !Rewards | ||
|{{icon|minor artifacts}} 1-5 | |{{icon|minor artifacts}} 1-5 Minor Artifacts | ||
| | |None | ||
|{{icon|minor artifacts}} 1-5 | |{{icon|minor artifacts}} 1-5 Minor Artifacts | ||
|{{icon|minor artifacts}} 10-30 | |{{icon|minor artifacts}} 10-30 Minor Artifacts<br>[[File:R_omnicodex.png|24px]] The Omnicodex Relic | ||
|} | |} | ||
=== C.A.R.E.=== | === C.A.R.E.=== | ||
A random binary system in the galaxy might contain a Relic World. Surveying it will reveal the '''Planetary Machinery''' Archaeology Site that can be excavated. | |||
{| class="mildtable" style="text-align: center;" | {| class="mildtable" style="text-align: center;" | ||
|- | |- | ||
! !! | ! !!Chapter 1!!Chapter 2!!Chapter 3!!Chapter 4!! Chapter 5 !! Chapter 6 | ||
|- | |- | ||
! | !Difficulty | ||
|3||3||3||4||4||5 | |3||3||3||4||4||5 | ||
|- | |- | ||
! | ! Rewards | ||
|{{icon|society}} 120-350 | |{{icon|society}} 120-350 Society research | ||
|{{icon|society}} 120-350 | |{{icon|society}} 120-350 Society research<br>{{icon|Minor artifacts}} 1-5 Minor artifacts | ||
| | | | ||
{{icon|Minor artifacts}} 2 | {{icon|Minor artifacts}} 2 Minor artifacts | ||
|{{icon|Minor artifacts}} 1-5 | |{{icon|Minor artifacts}} 1-5 Minor artifacts | ||
|{{icon|Minor artifacts}} 1-5 | |{{icon|Minor artifacts}} 1-5 Minor artifacts | ||
|{{icon|engineering}} 120-350 | |{{icon|engineering}} 120-350 Engineering research | ||
|} | |} | ||
Finishing the excavation will open a dialogue window with C.A.R.E. Interactive Interface. Agreeing to help it will issue the ''Develop A Cure For The Ferrophage'' Special Project. Finishing it takes 10 years and grants the [[File:R mechano calibrator.png|24px]] Defragmentor Relic while the Relic World gains a permanent {{green|+10%}} {{icon|pop enc}} Energy from Jobs modifier. Refusing will grant 100 {{iconify|Influence}} instead. | |||
==Privateers== | |||
{{hatnote|This system will not appear if the {{iconify|Apocalypse}} DLC is enabled, Privateers being replaced by the [[Marauders]].}} | |||
A random system in the galaxy will be home to the Privateers, a group of 3 pirate fleets which must be defeated: | |||
* Young Blood contains 12 corvettes and uses tier I components | |||
*Scarred Veterans contains 4 corvettes, 16 destroyers and 20 cruisers, and uses tier II components | |||
*Old Guard contains a battleship and uses tier III components | |||
All fleets are balanced but have a slight bias towards armor components, making fleets with a slight bias towards energy weapons the counter. However the system's only resources are two asteroids with slightly higher {{iconify|Minerals}} deposits. | |||
[[Category:游戏概念]] | [[Category:游戏概念]] | ||
[[Category:殖民]] | [[Category:殖民]] | ||