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WarhammerTotalConversion/units
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== Forces of the Chaos Gods == === Overview === Chaos one of the most dangerous factions within the game. From their daemon planets the dark Mechanicum build thousands of war weapons. A Chaos player will be able to choose from Cultists to daemons all deadly in different ways. Chaos also have access to chaos space marines who are just as deadly as their imperial counterparts. Chaos forces on the whole have a strong army. Like the Imperial brethren Chaos also have access to Titans. They have become the twisted versions of the imperial variants. the crew have melded with the machine which is now possessed by a daemon. === Lore === The Chaos Army is extremely strong and able to build quickly on their daemon planets. However Chaos soldiers also tend to go insane meaning they are not as disciplined as the Imperial forces. Although the Chaos army is not to be underestimated. After the Horus Hersey the Chaos armies fled into their warp storms. Chaos forces only amass when Abaddon the Despoiler calls a Black Crusade. You can be sure that until judgement is delivered on eye of terror Cadia will forever be a warzone. === Basic Armies === ==== Cultists ==== Average citizens who have dedicated their lives to Chaos. class - Followers of Chaos stats - damage = 1.15 health = 3.15 morale = 1.15 time = 90d to build maintenance = 0.20 minerals cost = 50 minerals ==== Traitor Guardsmen ==== These are members of the Imperial Guard and Imperial army who have defected. class - Assault Army stats - damage = 1.35 health = 3.35 morale = 1.35 time = 90d to build maintenance = 0.30 minerals cost = 70 minerals ==== Chaos Spawn ==== Creatures tainted by the touch of chaos. class - deamonic creatures stats - damage = 1.55 health = 3.55 morale = 1.55 time = 110d to build maintenance = 0.50 minerals cost = 100 minerals ==== Defilers ==== These walkers are the ultimate killing machines. Requires Defiler Recruitment class - Insane Crab like killing machines stats - damage = 1.80 health = 3.80 morale = 1.80 time = 150d to build maintenance = 0.80 minerals cost = 150 minerals ==== Chaos Zombies ==== damage = 1.0 health = 1.5 morale = 4.0 time = 360d to build maintenance = 0.2 minerals cost = 15 minerals ==== Nurglings ==== Small versions of nurgle who quickly overwhelm positions damage = 0.5 health = 2.0 morale = 2.1 time = 20d to build maintenance = 0.10 minerals cost = 15 minerals === Medium Armies === Twisted versions of the Space Marine counterparts. ==== Chaos Predators ==== Requires Chaos Predator Recruitment class - Chaos Tank Regiments stats - damage = 2 health = 4 morale = 2 time = 170d to build maintenance = 1 mineral cost = 200 minerals === Advanced Armies === ==== Lord of Change ==== Followers of Tzeentch who have been granted extraordinary powers. damage = 3.5 health = 4.5 morale = 5.0 time = 360d to build maintenance = 2.5 minerals cost = 300 minerals ==== Khorne Berserkers ==== Followers of Khorne these Space Marines are eternally in rage. damage = 5.0 health = 3.8 morale = 4.3 time = 360d to build maintenance = 2.5 minerals cost = 300 minerals ==== Chaos Dreadnaughts ==== Insane versions of their Imperial counterparts. Being put inside one is seen as the worse punishment for a Chaos follower. damage = 4.0 health = 6.0 morale = 10.0 time = 360d to build maintenance = 2.5 minerals cost = 450 minerals ==== Greater Daemons ==== Class - Daemon Behemoth stats - damage = 3.5 health = 5.5 morale = 2.5 time = 360d to build maintenance = 2.0 minerals cost = 400 minerals === Chaos Space Marines === Chaos Space Marine Legions require their individual fortress monastery's and the gene seed purification technology. Only one fortress per legion is allowed ==== Emperors Children ==== class - Chaos Space Marine Assault Army stats - damage = 4.0 health = 6.0 morale = 4.0 time = 360 maintenance = 2.0 cost = 550 minerals ==== Black Legion ==== class - Chaos Space Marine Assault Army stats - damage = 4.1 health = 6.1 morale = 4.1 time = 360 maintenance = 1.9 cost = 540 minerals ==== Word Bearers ==== Class - Chaos Space Marine Assult Army stats - damage = 4.0 health = 6.0 morale = 4.0 time = 360 maintenance = 2.0 cost = 550 minerals ==== World Eaters ==== class - Chaos Space Marine Assault Army stats - damage = 4.0 health = 6.0 morale = 4.0 time = 360 maintenance = 2.0 cost = 550 minerals ==== Death Guard ==== Class - Plague Space Marines stats - damage = 4.0 health = 6.0 morale = 4.0 time = 360 maintenance = 2.0 cost = 550 minerals ==== Thousand Sons ==== class - Chaos Space Marine Sorcers stats - damage = 4.0 health = 6.0 morale = 4.0 time = 360 maintenance = 2.0 cost = 550 minerals === Chaos Deamonic Titan War Machines === Note all titan war machines require the titan armies technology ==== Chaos imperial knight ==== Requires Imperial Knight Base Class - Demonic Imperial Knight stats - damage = 6.0 health = 8.0 morale = 6.0 time = 500d to build maintenance = 3.5 minerals cost = 1050 minerals ==== chaos reaver titan ==== Requires the Reaver Titan Base class - Daemon possessed Reaver titan stats - damage = 8.0 health = 10.0 morale = 8.0 time = 700d to build maintenance = 4.5 minerals cost = 1450 minerals ==== warhound titan ==== Requires the warhound titan base class - Daemon possessed Warhound Titan stats - damage = 7.0 health = 9.0 morale = 7.0 time = 600d to build maintenance = 4 minerals cost - 1250 minerals ==== warlord titan ==== Requires the warlord titan base class - Warp Tainted warlord titan stats - damage = 9.0 health = 11.0 morale = 9.0 time = 800d to build maintenance = 5 minerals cost = 1650 minerals ==== emperor titan ==== requires the emperor titan base class - Deamon Tainted Emperor class titan stats - damage = 10.5 health = 12.5 morale = 10.5 time = 1000d to build maintenance = 7.1 minerals cost = 2200 minerals
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