群星
ParaWikis
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
联邦
”(章节)
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
切换编辑器
您已切换至源代码编辑
关闭
您可以随时通过点击该图标切换回可视化编辑。
可视化编辑
源代码编辑
更多
高级
特殊字符
帮助
标题
2级
3级
4级
5级
格式
插入
拉丁字母
扩展拉丁字母
国际音标
符号
希腊字母
希腊字母扩展
西里尔字母
阿拉伯字母
扩展阿拉伯字母
希伯来字母
孟加拉语字符集
泰米尔数字和符号
泰卢固语字符集
僧伽罗语字符集
梵文字符集
古吉拉特语字符集
泰语字符集
老挝语
高棉语字母
加拿大原住民音节文字
卢恩
Á
á
À
à
Â
â
Ä
ä
Ã
ã
Ǎ
ǎ
Ā
ā
Ă
ă
Ą
ą
Å
å
Ć
ć
Ĉ
ĉ
Ç
ç
Č
č
Ċ
ċ
Đ
đ
Ď
ď
É
é
È
è
Ê
ê
Ë
ë
Ě
ě
Ē
ē
Ĕ
ĕ
Ė
ė
Ę
ę
Ĝ
ĝ
Ģ
ģ
Ğ
ğ
Ġ
ġ
Ĥ
ĥ
Ħ
ħ
Í
í
Ì
ì
Î
î
Ï
ï
Ĩ
ĩ
Ǐ
ǐ
Ī
ī
Ĭ
ĭ
İ
ı
Į
į
Ĵ
ĵ
Ķ
ķ
Ĺ
ĺ
Ļ
ļ
Ľ
ľ
Ł
ł
Ń
ń
Ñ
ñ
Ņ
ņ
Ň
ň
Ó
ó
Ò
ò
Ô
ô
Ö
ö
Õ
õ
Ǒ
ǒ
Ō
ō
Ŏ
ŏ
Ǫ
ǫ
Ő
ő
Ŕ
ŕ
Ŗ
ŗ
Ř
ř
Ś
ś
Ŝ
ŝ
Ş
ş
Š
š
Ș
ș
Ț
ț
Ť
ť
Ú
ú
Ù
ù
Û
û
Ü
ü
Ũ
ũ
Ů
ů
Ǔ
ǔ
Ū
ū
ǖ
ǘ
ǚ
ǜ
Ŭ
ŭ
Ų
ų
Ű
ű
Ŵ
ŵ
Ý
ý
Ŷ
ŷ
Ÿ
ÿ
Ȳ
ȳ
Ź
ź
Ž
ž
Ż
ż
Æ
æ
Ǣ
ǣ
Ø
ø
Œ
œ
ß
Ð
ð
Þ
þ
Ə
ə
格式
链接
标题
列表
文件
参考
讨论
说明
输入内容
输出结果
斜体
''斜体文字''
斜体文字
粗体
'''粗体文字'''
粗体文字
粗斜体
'''''粗斜体文字'''''
粗斜体文字
=== Succession Type === The Succession Type law determines how the next federation president is chosen once their term is up. {| class="mildtable" ! Type ! {{icon|cohesion}} Monthly cohesion ! Effects ! Required centralization ! DLC |- | '''Rotation''' | style="text-align: center" | {{red|-0.5}} | Leadership is rotated among each Federation member | Minimal | |- | '''Strongest''' | style="text-align: center" | {{red|−1}} | The empire with the highest succession power becomes the next president | Minimal if Hegemony<br>High if Other | |- | '''Random''' | | The next president is chosen randomly | Minimal | {{icon|fed}} |- | '''Challenge''' | | The empire that wins the challenge becomes the next president | Low | {{icon|fed}} |} ==== Succession Power ==== If the Succession Type law is set to ''Strongest'' then this law will define what criteria is used to determine which empire is "the strongest". * '''Economy''' chooses the president based on economic power * '''Diplomatic Weight''' chooses the president based on diplomatic weight * '''Technology''' chooses the president based on technology level * '''Fleets''' chooses the president based on fleet power ==== Challenges ==== If the Succession Type law is set to ''Challenge'' then this law will define what the challenge for the choosing the next president will be. Empires that do not meet the challenge requirements will be forced to drop out from the competition. {| class="mildtable" ! Challenge ! width="65%" | Description ! Empire drops out if |- | '''Arena Combat''' | The rulers of all federation members fight in an arena battle and the winner becomes president while all losers are killed. Each ruler has a chance to win based on a variety of factors. Winning Odds above 60 and below 500 is counted as 60, namely {{iconify|Chosen One}} plus an Odds reducing factor. {| class="wikitable plainlist mw-collapsible mw-collapsed" ! Condition ! Odds |- | Empire ethics | {{iconify|Fanatic Pacifist}}: {{red|-10}} * {{iconify|Pacifist}}: {{red|-5}} * {{iconify|Militarist}}: {{green|+5}} * {{iconify|Fanatic Militarist}}: {{green|+10}} |- | Empire civics | * {{iconify|Citizen Service}}: {{green|+6}} * {{iconify|Warrior Culture}}: {{green|+20}} |- | Ruler traits | * {{iconify|Substance Abuser}}: {{red|-5}} * {{iconify|Eager}}: {{green|+1}} * {{iconify|Stubborn}}: {{green|+1}} * {{iconify|Adaptive}}: {{green|+3}} * {{icon|Resilient Leader}} Resilient: {{green|+5}} * [[File:Leader trait cyborg.png|24px]] Cyborg: {{green|+15}} * {{iconify|Synthetic}}: {{green|+20}} * {{iconify|Psychic}}: {{green|+25}} * {{iconify|Chosen One}}: {{green|+500}} |- | General traits (if the ruler was a General) | * {{iconify|Armchair Commander}}: {{green|+3}} * {{iconify|Army Logistician}}: {{green|+3}} * {{icon|Charismatic}} Charismatic: {{green|+3}} * {{iconify|Restrained}}: {{green|+3}} * {{iconify|Glory Seeker}}: {{green|+8}} * {{iconify|Butcher}}: {{green|+10}} * {{icon|glory seeker}} Mercenary Warrior: {{green|+15}} |- | Admiral traits (if the ruler was an Admiral) | * {{iconify|Lethargic}}: {{red|-3}} * {{iconify|Aggressive}}: {{green|+2}} * {{iconify|Trickster}}: {{green|+3}} * {{iconify|Mercenary Warrior}}: {{green|+10}} |- | Governor traits (if the ruler was a Governor) | * [[File:Leader trait bureaucrat.png|24px]] Bureaucrat: {{red|-10}} * {{iconify|Intellectual}}: {{red|-10}} * {{iconify|Retired Fleet Officer}}: {{green|+2}} * {{iconify|Army Veteran}}: {{green|+3}} |- | Ruler species traits | * {{iconify|Weak}}: {{red|-10}} * {{iconify|Slow Learners}}: {{red|-2}} * {{iconify|Talented}}: {{green|+2}} * {{iconify|Quick Learners}}: {{green|+2}} * {{iconify|Resilient}}: {{green|+6}} * {{iconify|Robust}}: {{green|+6}} * {{iconify|Strong}}: {{green|+10}} * {{iconify|Very Strong}}: {{green|+15}} * {{iconify|Survivor}}: {{green|+3}} * {{iconify|Lithoid}}: {{green|+5}} |} | Empire is a {{iconify|Gestalt Consciousness}} |- | '''Psionic Battle''' | The psionic Pops of all federation members fight in an arena. Before the fight each empire will be offered to pay {{iconify|Zro}} to increase its odds of winning. Each empire's odds to win, capped at 400, are calculated by the following: * {{green|+1}} per Pop with the {{icon|psionic}} Latent Psionic trait * {{green|+3}} per Pop with the {{iconify|Psionic}} trait * {{green|+10}} per {{iconify|Telepath}} job * {{green|+40}} if the empire paid 100 {{iconify|Zro}} * {{green|+60}} if the empire paid 500 {{iconify|Zro}} * {{green|+80}} if the empire paid 1000 {{iconify|Zro}} | Empires without Pops with the {{iconify|Psionic}} or {{icon|psionic}} Latent Psionic trait automatically drop out from the competition |- | '''Golden Rule''' | A bid value is determined based on the federation president's stored {{iconify|Energy Credits}}. {| class="wikitable plainlist" style="text-align: center; ! President's Energy Credits ! Bid |- | 0-10000 || 2500 |- | 10000-100000 || 5000 |- | 100000+ || 10000 |} Each member is offered the chance to pay and place a bid or drop out. If multiple members placed a bid, then the offer is given again to those members. Bidding continues until all but one empire have dropped out. This remaining empire then becomes the new president and will also gain the option to invest the bids placed by all members, distribute them or appropriate them. * Investing will give all federation members {{green|+10%}} {{iconify|Trade Value}} and {{green|+5%}} {{iconify|Energy Credits}} for a year * Distributing will refund each member {{iconify|Energy Credits}} based on the sum made by all members * Appropriating will grant the president {{iconify|Energy Credits}} based on the sum made by all members and give {{green|+5%}} {{iconify|Energy Credits}} and {{red|-100}} {{iconify|Opinion}} with all federation members for 50 years {| class="wikitable plainlist" style="text-align: center; ! Base sum ! Redistribution value ! Appropriation value |- | 0-10000 || 1000 || 7000 |- | 10000-100000 || 2500 || 15000 |- | 100000+ || 5000 || 75000 |} | Empire refuses to pay or can't afford to place a bid |- | '''Thesis Defense''' | Each member empires assembles a team made up of up to five recruited scientists. Each scientist leading a research area will always join if present. Each team has a chance to win based on the traits of each team member. Each odds adjustment is applied or not based on the number of team members that meet its condition. {| class="wikitable mw-collapsible mw-collapsed" ! Condition ! Odds |- | Base weight | 20 |- | 1+ {{iconify|Adaptive}} | {{green|+10}} |- | 1+ {{iconify|Eager}} | {{green|+5}} |- | 1+ {{iconify|Maniacal}} | {{green|+10}} |- | 1+ {{iconify|Meticulous}} | {{green|+10}} |- | 1+ {{iconify|Spark of Genius}} | {{green|+20}} |- | 1+ {{iconify|Substance Abuser}} | {{green|+10}} |- | 1+ {{icon|statecraft}} Expertise: Statecraft | {{green|+10}} |- | 1 Any Expertise trait |{{green|+5}} |- |2+ Any Expertise trait |{{red|-10}} |- |1+ {{iconify|Custom AI Assistant}} |{{green|+10}} |- | 1+ {{iconify|Sapient AI Assistant}} | {{green|+20}} |- |1+ [[File:Leader trait scroll.png|24px]] Towel-bearer | {{green|+9}} |- |1+ {{iconify|Curator}} |{{green|+10}} |- |1+ {{iconify|Psychic}} |{{green|+10}} |- |1+ {{iconify|Chosen One}} | {{green|+30}} |- |1+ {{iconify|Cyborg}} |{{green|+10}} |- |1+ {{iconify|Synthetic}} | {{green|+5}} |- |1+ {{iconify|Erudite}} |{{green|+15}} |- |1+ {{iconify|Paranoid}} |{{red|-5}} |- |1+ {{iconify|Stubborn}} |{{red|-5}} |- |2+ {{iconify|Carefree}} | {{red|-10}} |- |2+ {{iconify|Maniacal}} |{{red|-20}} |- |2+ {{iconify|Substance Abuser}} | {{red|-20}} |- |No empire in the federation has Technology Level {{red|Superior}} or {{red|Overwhelming}} |{{green|+40}} |- |No empire in the federation has Technology Level {{yellow|Equivalent}} |{{green|+30}} |} |Empire does not have at least three scientists |}
摘要:
请注意您对群星百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
群星百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
×
登录
密码
记住登录
加入群星百科
忘记密码?
其他方式登录