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System modding
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====P-Type==== P-Type (or "circumbinary") systems have planets that orbit the barycenter of both (or all three) stars simultaneously. Sirius is an example of this kind of system, as is [https://starwars.fandom.com/wiki/Tatooine Tatooine] in the Star Wars universe. P-Types are the easiest to make in Stellaris. Instead of a single star with "orbit_distance = 0", do the following: planet = { class = star size = { min = 30 max = 35 } orbit_distance = 15 orbit_angle = { min = 90 max = 270 } } planet = { class = star size = { min = 25 max = 30 } orbit_distance = 10 orbit_angle = 180 } Then just add your planets as normal, change the star class to ''rl_binary_stars'' or ''rl_trinary_stars'' (or a specific class of either), and you're good to go! * Using "class = star" for both/all three stars will assign their class in accordance with the type of binary/trinary system: with "sc_binary_1", for instance, the first star will be A-class, and the second will be a Pulsar. * If it's a trinary instead of a binary: ** Add a third star in the same manner. ** Change the second star's orbit angle to 145. ** Give the third star an orbit angle of 70, an orbit distance of 0, and a maximum size of 25. * The orbit distances, orbit angles, and star sizes are entirely up to you; the values given above just look the nicest in my opinion. Feel free to experiment!
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