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2.6.X 版本
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=== Bugfixes === * Players are no longer allowed to spam federation invitations until they get an answer. * Clarifies localisation when invitíng to form a new federation, compared to when inviting more members. * Fleets now use pathfinding for both Megashipyards and Juggernauts for upgrading and repairing. * Federation Perk "Welcoming Nature" now correctly modifies the cost for countries to join the federation. * Leaving the galactic community should now correctly cost between 100 and 500 influence, scaling with administrative size. * Improved lighting settings for Ringworld preview in empire design. * Federation leader/member modifiers are now recalculated for old and new leader when leadership changes. * Indentured slaves can now be permitted to colonize and accept additional living standards. * Federation fleet ships will now properly check their special constraints (capacity, leadership...) in construction interface. * Fixed the "Whatever it is, I'm against it" achievement so that it is correctly fulfilled by leaving a federation (rather than being the leader of a federation where a federation member leaves!) * Fixed certain designations not using correct icons. * Upon changing Federation Fleet Contribution away from "None", the federation will no longer be locked to "Only Leader" Federation Fleet Construction for 10 years. * All federation members should get feedback on vote failure. Country asking to join a federation should get feedback on the vote result. * You can now no longer change federation succession type and term while at war, since changes would only come into effect after the actual war. * Losing a federation level and losing laws because of it will now set the new law to the next one down the level list even if a cooldown is active. * Closed starbase window that should be no longer accessible after returning a occupied starbase to its owner. * Events relating to construction of the Sentry Array now display some helpful information in their tooltips. * Tooltips for Galactic Community resolutions shows the empire name of the actual target and not only your own empire name. * Fix for Golden Rule election type, accounting for a scenario in which the sitting federation leader forfeits the challenge. * Added descriptions for the Spiritualist/Materialist Attraction modifiers, from "A Change of Heart". * You can no longer propose denouncing yourself in the Galactic Community, even if you really deserve it. (You can still vote in favor of it if someone else proposes it.) * Fixed a bug where disabling a building didn't update it immediately. * Megastructures can no longer be built by construction ships that are unable to reach the selected system. * Autogen of ship designs will now use components that require rare resources for non default empire types. * Event-generated enemy fleets will now fight. * Added missing localisations for job_fe_maintenance_bot_add (a modifier visible Ancient Control Centers). * Fallen Empires should no longer occasionally send their envoys to improve or harm relations with you. * Fixed an edge case where machine empires could be offered a caravaneers deal that would give it no benefit. * Policies relating to primitives and pre-sapients can no longer disappear in certain circumstances, messing up various elements of the game. * Envoy effect on relations now decays properly if no envoys are active. * Origins are shown in the Empire selection interface when the Empire has a biography. * Federation fleet is no longer counter for diplo weight and federation supremacy. * Federation votes should ignore abstainers when timer ends. * Asking to join a federation should bypass checks whether or not the recipient has good relations with the actor.
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