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== Naming Your Species == {{ambox | type = notice | text = '''''This applies ONLY to UNIQUE Species Classes.''''' }} All Species added into the game must be named separately. Failure to do so will cause their names to be blank in the Species list. '''If you used the method that appends a Species to the Vanilla rendition Species Classes, skip this step.''' * In the root of your Mod’s folder, create a folder named "''common''", in all lowercase. * In the "''common''" folder, create a folder named "''species_names''", in all lowercase. * In the "''species_names''" folder, create a new TXT file. Name it anything you wish. Inside the text file, paste the following: <syntaxhighlight lang="ruby"> X = { Y = { name = NAME plural = PLURAL home_planet = "HOME PLANET NAME" home_system = "NAME OF STAR HOME PLANET IS IN" name_list = "Z" } } </syntaxhighlight> Each entry is a key corresponding to a key that Stellaris will read when it generates a Species. '''Each of the five categories, left of the equals sign, ''must be lowercase''!''' * "Name" is self-evident. This is what the Species is called. * "Plural" is the plural name of the species. This is used when multiple instances of one species are addressed collectively. (For instance, the creature called a "turtle" has the plural of "turtles".) * "Home_Planet" is the first planet this Species starts on when the galaxy is randomly generated. * "Home_System" is the star the Species’ first planet orbits around when the galaxy is randomly generated. * "Name_List" is the series of first, last, and full names given to individual Leaders of this Species. These are found in the "''name_lists''" folder in the "''common''" folder of Stellaris.<ref name="STEAMDIRECTORY">By default, "Stellaris" is located in a certain area depending on what Launcher it is equipped with. For the Steam Launcher Program, it is found in the Steam entry thirty-two bit program directory.<br> The address to this is "''C:\Program Files (x86)\Steam\steamapps\common\Stellaris''" . {{ambox | type = notice | text = NOTE: If you want to use the spacebar and include two words, QUOTATION MARKS must cover them! ("name = '''"'''Turtle Mushroom'''"''' and not "name = TURTLE MUSHROOM"!) }} * The X variable represents the Species Class of the creature. It '''must''' match the name of the Species Class found in the "''species_classes''" folder. * The Y variable is the unique category for that series of names. Y can be replaced by anything, as long as it is unique, does not have any spaces or special characters (e.g. punctuation or any symbol except the underscore), and does not repeat. In the example to copy and paste, remember to retain the quotation marks for Planet Name, System Name, and Name List!
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