群星
ParaWikis
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
Anomaly events 4
”(章节)
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
高级
特殊字符
帮助
标题
2级
3级
4级
5级
格式
插入
拉丁字母
扩展拉丁字母
国际音标
符号
希腊字母
希腊字母扩展
西里尔字母
阿拉伯字母
扩展阿拉伯字母
希伯来字母
孟加拉语字符集
泰米尔数字和符号
泰卢固语字符集
僧伽罗语字符集
梵文字符集
古吉拉特语字符集
泰语字符集
老挝语
高棉语字母
加拿大原住民音节文字
卢恩
Á
á
À
à
Â
â
Ä
ä
Ã
ã
Ǎ
ǎ
Ā
ā
Ă
ă
Ą
ą
Å
å
Ć
ć
Ĉ
ĉ
Ç
ç
Č
č
Ċ
ċ
Đ
đ
Ď
ď
É
é
È
è
Ê
ê
Ë
ë
Ě
ě
Ē
ē
Ĕ
ĕ
Ė
ė
Ę
ę
Ĝ
ĝ
Ģ
ģ
Ğ
ğ
Ġ
ġ
Ĥ
ĥ
Ħ
ħ
Í
í
Ì
ì
Î
î
Ï
ï
Ĩ
ĩ
Ǐ
ǐ
Ī
ī
Ĭ
ĭ
İ
ı
Į
į
Ĵ
ĵ
Ķ
ķ
Ĺ
ĺ
Ļ
ļ
Ľ
ľ
Ł
ł
Ń
ń
Ñ
ñ
Ņ
ņ
Ň
ň
Ó
ó
Ò
ò
Ô
ô
Ö
ö
Õ
õ
Ǒ
ǒ
Ō
ō
Ŏ
ŏ
Ǫ
ǫ
Ő
ő
Ŕ
ŕ
Ŗ
ŗ
Ř
ř
Ś
ś
Ŝ
ŝ
Ş
ş
Š
š
Ș
ș
Ț
ț
Ť
ť
Ú
ú
Ù
ù
Û
û
Ü
ü
Ũ
ũ
Ů
ů
Ǔ
ǔ
Ū
ū
ǖ
ǘ
ǚ
ǜ
Ŭ
ŭ
Ų
ų
Ű
ű
Ŵ
ŵ
Ý
ý
Ŷ
ŷ
Ÿ
ÿ
Ȳ
ȳ
Ź
ź
Ž
ž
Ż
ż
Æ
æ
Ǣ
ǣ
Ø
ø
Œ
œ
ß
Ð
ð
Þ
þ
Ə
ə
格式
链接
标题
列表
文件
参考
讨论
说明
输入内容
输出结果
斜体
''斜体文字''
斜体文字
粗体
'''粗体文字'''
粗体文字
粗斜体
'''''粗斜体文字'''''
粗斜体文字
== ''The Ransomeers'' event chain 3090 - 3105 == {{Box wrapper}} <section begin=anomaly.3090/> {{Event |version = 2.6 |event_id =anomaly.3090 |event_name = The Ransomeers: Emergency Buoy |event_text = [[File:Evt satellite in orbit.png|center]]<br>An emergency transmission buoy floats in gentle orbit around [From.GetName]. Its outer casing is heavily damaged, seemingly by glancing weapons fire or a powerful explosion.<br /><br />It might be a [Root.Owner.GetSpeciesAdj] model for civilian ships - designed to be ejected as an emergency measure should the comms systems fail - but the extent of the damage makes it impossible to know for certain.<br /><br />It is repeating a weak, distorted signal. |triggered only = *Anomaly project |trigger = * None |options = {{option |option_text =Clean up the transmission. |effect =* Issue "[[Special_projects_2#Emergency_buoy|Emergency buoy]]" Special Project on planet. }} {{option |option_text =It could be a trap - best leave it be. |effect =* None }} }} <section end=anomaly.3090/> <section begin=anomaly.3091/> {{Event |version = 2.6 |event_id =anomaly.3091 |event_name = The Ransomeers: SOS |event_text = [[File:Evt satellite in orbit.png|center]]<br>The buoy has been verified as one of [Root.Owner.GetSpeciesAdj] make, and the signal it's relaying has been stabilized. |triggered only = * Upon completion of the "[[Special_projects_2#Emergency_buoy|Emergency buoy]]" project |trigger = * None | option conditions = yes |options = {{option |option_text =[Root.Owner.GetSpeciesAdj] authorities. Identify yourselves. |effect =* ''"Open comms."'' <br /> :('''Hidden''') Trigger event "[[#anomaly.3092|[Root.GetSpeciesAdj] Captives]]" |trigger = always }} {{option |option_text =Shut it down. No one is to speak of this. |effect =* loses {{red|–50}} {{iconify|influence}} |trigger = Has > 49 {{iconify|influence}} |end }} }} <section end=anomaly.3091/> <section begin=anomaly.3092/> {{Event |version = 2.6 |event_id =anomaly.3092 |event_name = [Root.GetSpeciesAdj] Captives |event_text = He- hello? This is the captain of the Luxion, a [Root.GetSpeciesAdj] civilian transport.<br /><br />Uh, former captain. The Luxion is gone. We were boarded by pirates and taken captive before they blew up the ship. |triggered only = * Anomaly event "[[#anomaly.3091|The Ransomeers: SOS]]" |trigger = * None |options = {{option |option_text =Who captured you? |effect =* Shall display diplomatic response from {{yellow|captives}} ::''"They, I- I think they call themselves the ransomers? The Ransomeers?<br /><br />At any rate they're a vile bunch, we'd all be dead already if they didn't think they could get something for us from the [Root.GetName]. I've overhead them discussing their demands..."'' }} {{option |option_text =We will not rescue you. |effect =* Trigger event "[[#anomaly.3093|[Root.GetSpeciesAdj] Captives]]" }} {{option |option_text =We will rescue you. |effect =* Trigger event "[[#anomaly.3094|[Root.GetSpeciesAdj] Captives]]" }} }} <section end=anomaly.3092/> <section begin=anomaly.3093/> {{Event |version = 2.6 |event_id =anomaly.3093 |event_name = [Root.GetSpeciesAdj] Captives |event_text = What? What? You can't. You can't not save us!<br /><br />If they get it into their heads that they won't be able to ransom us back to the [Root.GetName] they won't hesitate to kill us. They'll probably kill us even if the ransom is paid! You can't-- |triggered only = * Anomaly event {{nowrap| "[[#anomaly.3092|[Root.GetSpeciesAdj] Captives]]" }} |trigger = * None |options = {{option |option_text =Farewell. |effect =* None }} }} <section end=anomaly.3093/> <section begin=anomaly.3094/> {{Event |version = 2.6 |event_id =anomaly.3094 |event_name = [Root.GetSpeciesAdj] Captives |event_text = Oh thank you! Thank you, [Root.GetRulerTitle]. We're being held in some space station, but I have no idea where we are beyond that.<br /><br />I will increase the transmission burst now, it should let you triangulate the location of this prison from the emergency buoy... |triggered only = * Anomaly event "[[#anomaly.3092|[Root.GetSpeciesAdj] Captives]]" |trigger = * None |immediate= * set country flag ''captive_rescue'' * get 3 systems that are: ** 1 to 6 jumps away ** is not owned, hostile or has a fleet. * one system is ''the_ransomeer_system'' ** create ''ransomeer_base'' ** fleet of 5 ships of "Reaver" class |options = {{option |option_text =Position recorded in the Situation Log. |effect =* Begins the ''The Ransomeers'' Event Chain }} }} <section end=anomaly.3094/> <section begin=anomaly.3095/> {{Event |version = 2.6 |event_id =anomaly.3095 |event_name = The Ransomeers: Best Laid Plans |event_text = [[File:Evt pirates attacking cargo.png|center]]<br>The pirate base, while fairly inconspicuous, is obvious when you know what to look for.<br /><br />A fleet in confused formation slowly drifts out from behind the re-purposed mining complex - they were obviously not expecting company. |triggered only = *None |trigger = * entered the ''ransomeer_system'' |immediate = * remove flag ''ransomeer_system'' |options = {{option |option_text =Open comms. The captives need to be ready. |effect =* ('''Hidden''') Trigger event "[[#anomaly.3096|[Root.GetSpeciesAdj] Captives]]" }} }} <section end=anomaly.3095/> <section begin=anomaly.3096/> {{Event |version = 2.6 |event_id =anomaly.3096 |event_name = [Root.GetSpeciesAdj] Captives |event_text = Hello again, [Root.GetRulerTitle]. I take it [Root.GetSpeciesAdj] ships are the cause of all this commotion?<br /><br />Our hosts seem about ready to leave their posts. Boarding this place would probably end badly for everyone involved, but... If you attack the base directly, I think we can make a break for one of the lifeboats.<br /><br />Please try not to blow us up on our way out! |triggered only = * Anomaly event {{nowrap| "[[#anomaly.3095|The Ransomeers: Best Laid Plans]]" }} |trigger = * None |options = {{option |option_text =Very well. |effect =* Removed Point of interest : {{yellow|Ransomeer Base}} }} }} <section end=anomaly.3096/> <section begin=anomaly.3097/> {{Event |version = 2.6 |event_id =anomaly.3097 |event_name = ('''Hidden''') |event_text = # On-action, pirate base destroyed by others, 33/33/33 port to next |triggered only = * Base destruction |trigger = * 33% chance port to next |immediate= *''#Serious hardcore programming interpretation goes here'' <!-- translate command,syntax&logic here --> * if country that destroys base: ** has contact with ROOT, random list: *** (weight 50): event [[#anomaly.3098|''"The Ransomeers: Dust and Echoes"'']] *** (weight 50): event [[#anomaly.3099|''"The Ransomeers: Unexpected Saviors"'']] ** does not have contact with ROOT: *** event [[#anomaly.3100|''"The Ransomeers: Assailed"'']] |collapse=no | options = {{option |option_text =No available options|effect =}} }} <section end=anomaly.3097/> <section begin=anomaly.3098/> {{Event |version = 2.6 |event_id =anomaly.3098 |event_name = The Ransomeers: Dust and Echoes |event_text = [[File:Evt large explosion.png|center]]<br>The Ransomeer pirate base has been destroyed, and the [Root.GetSpeciesAdj] prisoners along with it. It appears the captives managed to hail the alien ships that attacked, but were ignored. |triggered only = * Conditional event "[[#anomaly.3097|('''Hidden''')]]" |immediate= *Flag settings designated here<!-- optional for immediate effects --> |trigger = * None |options = {{option |option_text =We will never forget this tragedy. |effect = * adds the "Dead captives" opinion modifier towards the Captive killers * Ends the ''The Ransomeers'' Event Chain }} }} <section end=anomaly.3098/> <section begin=anomaly.3099/> {{Event |version = 2.6 |event_id =anomaly.3099 |event_name = The Ransomeers: Unexpected Saviors |event_text = [[File:Evt large explosion.png|center]]<br>Military action by the [From.From.GetName] has destroyed the Ransomeer forces.<br /><br />The [Root.GetSpeciesAdj] captives made a successful escape attempt during the attack, and are now safely on board a lifeboat well on its way to be a rendezvous [Root.GetSpeciesAdj] rescue vessels. |triggered only = * Conditional event "[[#anomaly.3097|('''Hidden''')]]" |immediate= *Flag settings designated here<!-- optional for immediate effects --> |trigger = * None |options = {{option |option_text =We are eternally grateful. |effect =* adds the "Captives lives" opinion modifier towards the Captive rescuers * Ends the ''The Ransomeers'' Event Chain}} }} <section end=anomaly.3099/> <section begin=anomaly.3100/> {{Event |version = 2.6 |event_id =anomaly.3100 |event_name = The Ransomeers: Assailed |event_text = [[File:Evt large explosion.png|center]]<br>Military action by an unknown force destroyed the Ransomeer pirates.<br /><br />Miraculously, the [Root.GetSpeciesAdj] captives managed to break out and steal a lifeboat during the attack, and are now well on their way back to [Root.Capital.GetName]. |triggered only = * Conditional event "[[#anomaly.3097|('''Hidden''')]]" |immediate= *Flag settings designated here<!-- optional for immediate effects --> |trigger = * None |options = {{option |option_text =Most fortuitous, and mysterious. |effect =* Ends the ''The Ransomeers'' Event Chain }} }} <section end=anomaly.3100/> <section begin=anomaly.3101/> {{Event |version = 2.6 |event_id =anomaly.3101 |event_name = The Ransomeers: Picking Up the Pieces |event_text = [[File:Evt large explosion.png|center]]<br>As the pirate base slowly tears itself apart in a savage chain reaction instigated by our military vessels, the search for the captive crew of the Luxion begins.<br /><br />If they made it to a lifeboat, they should be attempting to hail us by now... |triggered only = :<nowiki>#</nowiki>Pirates destroyed 50% chance port to survival |trigger = * has the country flag ''captive_rescue'' and blows up the base |options = {{option |option_text =Scan all frequencies. |effect = * ('''Hidden''') Random list : ** (weight 50) Trigger event "[[#anomaly.3102|Freed [Root.GetSpeciesAdj] Captives]]" ** (weight 50) Trigger event "[[#anomaly.3103|[Root.GetSpeciesAdj] Captives]]"}} }} <section end=anomaly.3101/> <section begin=anomaly.3102/> {{Event |version = 2.6 |event_id =anomaly.3102 |event_name = Freed [Root.GetSpeciesAdj] Captives |event_text = [Root.GetRulerTitle], this is the crew of the Luxion.<br /><br />The plan went off without a hitch. Once you started bombarding the base directly, the guards took to their ships we were able to break down the cell door. The lifeboats were unguarded, and it seems you kept the pirates busy enough that they did not care much about our escape. |triggered only = * Anomaly event "[[#anomaly.3101|The Ransomeers: Picking Up the Pieces]]" |trigger = * None |options = {{option |option_text =Welcome home, jailbreakers. |effect =* * ('''Hidden''') Trigger event "[[#anomaly.3105|The Ransomeers: All's Well?]]"}} }} <section end=anomaly.3102/> <section begin=anomaly.3103/> {{Event |version = 2.6 |event_id =anomaly.3103 |event_name = [Root.GetSpeciesAdj] Captives |event_text = Hel-<br /><br /><br />-re no lifeboats, we-<br /><br /><br />-andoned, collapse im-<br /><br /><br /><br /><br /><br />------------------------ |triggered only = * Anomaly event "[[#anomaly.3101|The Ransomeers: Picking Up the Pieces]]" |trigger = * None |options = {{option |option_text =Captain? |effect =* Shall display diplomatic response from {{yellow|captives}} ::''............... ............... ............... ............... ............... ............... '' }} {{option |option_text =… |effect =* Trigger event "[[#anomaly.3104|The Ransomeers: Smoke and Ashes]]" }} }} <section end=anomaly.3103/> <section begin=anomaly.3104/> {{Event |version = 2.6 |event_id =anomaly.3104 |event_name = The Ransomeers: Smoke and Ashes |event_text = [[File:Evt large explosion.png|center]]<br>The kidnapped [Root.GetSpeciesNamePlural] never made it off the pirate base. We are unable to determine exactly where they met their end - if the lifeboat failed to launch, or if they never made it out of their holding cell - but fact remains that they are dead.<br /><br />The [Root.GetSpeciesAdj] people are sure to appreciate the swift actions undertaken by the [Root.GetRulerTitle] of the [Root.GetName], but they are also unlikely to soon forget this tragedy. |triggered only = * Anomaly event "[[#anomaly.3103|[Root.GetSpeciesAdj] Captives]]" |trigger = * None |options = {{option |option_text =Indeed... |effect = * Ends the ''The Ransomeers'' Event Chain * {{reward|inf|inf1}} * {{red|Failed Savior}} modifier added, for 1800 days }} }} <section end=anomaly.3104/> <section begin=anomaly.3105/> {{Event |version = 2.6 |event_id =anomaly.3105 |event_name = The Ransomeers: All's Well? |event_text = [[File:Evt pirate armada.png|center]]<br>With the crew of the Luxion safely on their way back to [Root.Capital.GetName], disaster has been averted. The [Root.GetSpeciesAdj] people are sure to glory in the decisive actions of the [Root.GetName]'s [Root.GetRulerTitle].<br /><br />The situation with the kidnapping Ransomeer pirates, as well as the pirate band itself, has come to an end. Some questions remain, mainly relating to the much larger piratical navy the captives claim to have seen through portholes shortly after their capture. But, considering the circumstances, it can safely be assumed that the threat appeared to be much greater than it actually was.<br /><br />The Ransomeers are over and done with. |triggered only = * Anomaly event "[[#anomaly.3102|Freed [Root.GetSpeciesAdj] Captives]]" |trigger = * None |options = {{option |option_text =I wonder... |effect = * Ends the ''The Ransomeers'' Event Chain * {{reward|inf|inf2}} * {{yellow|Savior}} modifier added, for 3600 days}} }} <section end=anomaly.3105/> {{end box wrapper}}
摘要:
请注意您对群星百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
群星百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
Category:可能过时的信息框
Category:含有受损文件链接的页面
×
登录
密码
记住登录
加入群星百科
忘记密码?
其他方式登录