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==== Pop growth and management ==== These jobs predominantly produce {{icon|growth speed}} pop growth, {{icon|robot build speed}} pop assembly, {{iconify|crime}} reduction, {{iconify|amenities}}, and {{iconify|defense armies}}. {| class="mildtable sortable" ! class="unsortable" width="1%" | ! | Job ! class="unsortable" width="30%" | Produces ! class="unsortable" | Upkeep ! | Default Priority ! class="unsortable" width="30%" | Weight Modifiers |- id="Colonist" | [[File:Job colonist.png]] || Colonist | {{plainlist| * {{icon|amenities}} {{green|+3}} Amenities * {{icon|defense army}} {{green|+1}} Planetary Defense Army * {{icon|food}} {{green|+1}} Food if not {{iconify|Lithoid}} * {{icon|minerals}} {{green|+1}} Minerals if {{iconify|Lithoid}} }} | None | 4 | {{Collapse list|type=Modifiers|body={{plainlist| * {{icon|charismatic}} {{green|×1.5}} Charismatic * {{icon|domestic protocols}} {{green|×1.5}} Domestic Protocols * {{icon|void dweller}} {{green|×1.5}} Void Dweller * {{icon|repugnant}} {{red|×0.8}} Repugnant * {{icon|policy}} {{red|×0.8}} Indentured Servitude rights }}}} |- id="Roboticist" | [[File:Job roboticist.png]] || Roboticist | {{icon|robot build speed}} {{green|+2}} Monthly Mechanical Pop Assembly | {{icon|alloys}} {{red|−2}} Alloys | 3 | No weight modifiers |- id="Medical Worker" | [[File:Job healthcare.png]] || Medical Worker | {{plainlist| * {{icon|Amenities}} {{green|+5}} Amenities * {{icon|growth speed}} {{green|+5%}} Pop Growth Speed * {{icon|growth speed}} {{green|+5%}} Organic Pop Assembly Speed * {{icon|habitability}} {{green|+2.5%}} Habitability }} | {{icon|consumer goods}} {{red|−1}} Consumer Goods | 1 | {{Collapse list|type=Modifiers|body={{plainlist| * {{icon|charismatic}} {{green|×1.5}} Charismatic * {{icon|domestic protocols}} {{green|×1.5}} Domestic Protocols * {{icon|repugnant}} {{red|×0.5}} Repugnant * {{icon|policy}} {{red|×0.5}} Indentured Servitude rights * {{icon|policy}} {{red|×0.2}} not Full Citizenship rights }}}} |- id="Entertainer" | [[File:Job entertainer.png]] || Entertainer | {{plainlist| * {{icon|amenities}} {{green|+10}} Amenities * {{icon|unity}} {{green|+1}} Unity * {{iconify|Pleasure Seekers}} / {{iconify|Corporate Hedonism}}: }} * {{icon|growth speed}} {{green|+1%}} Pop Growth Speed | {{icon|consumer goods}} {{red|−1}} Consumer Goods | 6 | {{Collapse list|type=Modifiers|body={{MultiColumn|{{plainlist| * {{icon|domestic protocols}} {{green|×3}} Domestic Protocols * {{icon|charismatic}} {{green|×1.5}} Charismatic * {{icon|traditional}} {{green|×1.25}} Traditional * {{icon|propaganda machines}} {{green|×1.25}} Propaganda Machines * {{icon|brain slug host}} {{green|×1.25}} Brain Slug Host * {{icon|natural intellectuals}} {{green|×1.1}} Natural Intellectuals * {{icon|robust}} {{green|×1.1}} Robust * {{icon|efficient processors}} {{green|×1.1}} Efficient Processors * {{icon|quarrelsome}} {{red|×0.75}} Quarrelsome * {{icon|repugnant}} {{red|×0.5}} Repugnant * {{icon|policy}} {{red|×0.2}} not Full Citizenship rights }}|2}}}} |- id="Duelist" | [[File:Job duelist.png]] || Duelist | {{plainlist| * {{icon|amenities}} {{green|+10}} Amenities * {{icon|naval capacity}} {{green|+2}} Naval Capacity * {{icon|unity}} {{green|+2}} Unity }} | {{icon|alloys}} {{red|−1}} Alloys | 6 | {{Collapse list|type=Modifiers|body={{MultiColumn|{{plainlist| * {{icon|policy}} {{green|×10}} Battle Thralls rights * {{icon|domestic protocols}} {{green|×3}} Domestic Protocols * {{icon|charismatic}} {{green|×1.5}} Charismatic * {{icon|traditional}} {{green|×1.25}} Traditional * {{icon|propaganda machines}} {{green|×1.25}} Propaganda Machines * {{icon|brain slug host}} {{green|×1.25}} Brain Slug Host * {{icon|militarist}} {{green|×1.2}} Militarist pop ethic * {{icon|natural intellectuals}} {{green|×1.05}} Natural Intellectuals * {{icon|quarrelsome}} {{red|×0.75}} Quarrelsome * {{icon|policy}} {{red|×0.2}} not Full Citizenship rights * {{icon|pacifist}} {{red|×0.1}} Pacifist pop ethic }}|2}}}} |- id="Enforcer" | [[File:Job enforcer.png]] || Enforcer | {{icon|crime}} {{green|−25}} Crime * [[File:Decision_crime.png|24px]] Anti-Crime Campaign: {{icon|crime}} {{green|−10}} {{plainlist| * {{icon|defense army}} {{green|+2}} Planetary Defense Armies * {{icon|stability}} {{green|+1}} Stability }} {{iconify|Police State}} civic: * {{icon|unity}} {{green|+1}} Unity [[File:Tradition_domination_fleet_levies.png|24px]] Judgment Corps tradition: * {{icon|unity}} {{green|+1}} Unity | [[File:Decision_crime.png|24px]] Anti-Crime Campaign: * {{icon|energy}} {{red|−2}} Energy | 6 | {{Collapse list|type=Modifiers|body={{MultiColumn|{{plainlist| * {{icon|robust}} {{green|×20}} Robust * {{icon|efficient processors}} {{green|×20}} Efficient Processors * {{icon|crime}} {{green|x10}} Crime above 15 * {{icon|policy}} {{green|×10}} Battle Thralls rights * {{icon|earthbound}} {{green|×2}} Earthbound * {{icon|lithoid}} {{green|×2}} Lithoid * {{icon|resilient}} {{green|×2}} Resilient * {{icon|very strong}} {{green|×2}} Very Strong * {{icon|strong}} {{green|×1.5}} Strong * {{icon|traditional}} {{green|×1.1}} Traditional * {{icon|propaganda machines}} {{green|×1.1}} Propaganda Machines * {{icon|cybernetic}} {{green|×1.1}} Cybernetic * {{icon|limited regeneration}} {{green|×1.1}} Limited Regeneration * {{icon|proles}} {{green|×1.1}} Proles * {{icon|brain slug host}} {{green|×1.1}} Brain Slug Host * {{icon|natural intellectuals}} {{green|×1.05}} Natural Intellectuals * {{icon|quarrelsome}} {{red|×0.9}} Quarrelsome * {{icon|policy}} {{red|×0.8}} Indentured Servitude rights * {{icon|weak}} {{red|×0.5}} Weak * {{icon|policy}} {{red|×0.2}} not Full Citizenship rights * {{icon|crime}} {{red|×0.01}} Crime below 15 }}|2}}}} |- id="Telepath" | [[File:Job telepath.png]] || Telepath | Affected by [[File:Job bureaucrat.png|24px]] Administrator modifiers <br> {{icon|crime}} {{green|−35}} Crime * {{icon|crime}} {{green|−5}} with {{icon|edict}} Thought Enforcement edict * {{icon|crime}} {{green|−10}} with [[File:Decision_crime.png|24px]] Anti-Crime Campaign {{icon|unity}} {{green|+3}} Unity * {{icon|unity}} {{green|+1}} {{iconify|Police State}} civic * {{icon|unity}} {{green|+1}} with [[File:Tradition_domination_fleet_levies.png|24px]] Judgment Corps tradition {{icon|resources from jobs}} {{green|+5%}} Resources from planet Jobs | {{icon|energy}} {{red|−1}} Energy * [[File:Decision_crime.png|24px]] Anti-Crime Campaign: <br> {{icon|energy}} {{red|−2}} Energy | 6 | {{Collapse list|type=Modifiers|body={{MultiColumn|{{plainlist| * {{icon|resilient}} {{green|×2}} Resilient * {{icon|traditional}} {{green|×1.5}} Traditional * {{icon|brain slug host}} {{green|×1.5}} Brain Slug Host * {{icon|robust}} {{green|×1.5}} Robust * {{icon|natural intellectuals}} {{green|×1.25}} Natural Intellectuals * {{icon|quarrelsome}} {{red|×0.5}} Quarrelsome * {{icon|policy}} {{red|×0.2}} not Full Citizenship rights * {{icon|policy}} {{red|×0.1}} Indentured Servitude rights * {{icon|psionic}} {{red|×0}} not Psionic or Latent Psionic }}|2}}}} |- id="Necromancer" | [[File:Job necromancer.png]] || Necromancer | {{icon|naval capacity}} {{green|+2}} Naval Capacity * {{iconify|Ground Defense Planning|24px}} tech: <br> {{icon|naval capacity}} {{green|+2}} Naval Capacity {{icon|defense army}} {{green|+3}} Planetary Defense Armies * [[File:Decision martial law.png|24px]] Martial Law modifier: <br> {{icon|defense army}} {{green|+2}} Defense Armies {{icon|physics}} {{green|+6}} Physics Research <br> {{icon|society}} {{green|+6}} Society Research | {{icon|consumer goods}} {{red|−2}} Consumer Goods | 6 | {{Collapse list|type=Modifiers|body={{MultiColumn|{{plainlist| * [[File:Decision martial law.png|24px]] {{green|×10}} Martial Law modifier * {{icon|earthbound}} {{green|×2}} Earthbound * {{icon|lithoid}} {{green|×2}} Lithoid * {{icon|necrophage}} {{green|×2}} Necrophage * {{icon|resilient}} {{green|×2}} Resilient * {{icon|very strong}} {{green|×2}} Very Strong * {{icon|erudite}} {{green|×1.75}} Erudite * {{icon|strong}} {{green|×1.5}} Strong * {{icon|intelligent}} {{green|×1.35}} Intelligent * {{icon|natural physicists}} {{green|×1.35}} Natural Physicists * {{icon|natural sociologists}} {{green|×1.35}} Natural Sociologists * {{icon|natural intellectuals}} {{green|×1.35}} Natural Intellectuals * {{icon|cybernetic}} {{green|×1.1}} Cybernetic * {{icon|limited regeneration}} {{green|×1.1}} Limited Regeneration * {{icon|brain slug host}} {{green|×1.1}} Brain Slug Host * {{icon|robust}} {{green|×1.05}} Robust * {{icon|efficient processors}} {{green|×1.05}} Efficient Processors * {{icon|quarrelsome}} {{red|×0.9}} Quarrelsome * {{icon|weak}} {{red|×0.5}} Weak }}|2}}}} |- id="Reassigner" | [[File:Job necromancer.png]] || Reassigner | {{icon|robot build speed}} {{green|+2}} Monthly Organic Pop Assembly | {{plainlist| * {{icon|consumer goods}} {{red|−2}} Consumer Goods * {{icon|food}} {{red|−2}} Food if not {{iconify|Lithoid}} * {{icon|minerals}} {{red|−2}} Minerals if {{iconify|Lithoid}} }} | 3 | No weight modifiers |- id="Necrophyte" | [[File:Job apprentice.png]] || Necrophyte | {{plainlist| * Job can be taken all slave types * {{icon|amenities}} {{green|+5}} Amenities * {{icon|unity}} {{green|+1.5}} Unity * {{icon|time}} Every 10 years from the colony's creation all Necrophyte Pops are changed to primary species }} | {{icon|no}}{{icon|Hive Mind}} If not Hive Mind: * {{icon|consumer goods}} {{red|−1}} Consumer Goods * [[File:Basic_resource.png|24px]] {{red|−1}} Pop upkeep {{icon|Hive Mind}} If Hive Mind: * [[File:Basic_resource.png|24px]] {{red|−2}} Pop upkeep | 2 | {{Collapse list|type=Modifiers|body={{plainlist| * {{icon|charismatic}} {{green|×1.5}} Charismatic * {{icon|nerve stapled}} {{red|×0.75}} Nerve Stapled * {{icon|docile livestock}} {{red|×0.75}} Docile Livestock * {{icon|slave}} {{red|×0.75}} Enslaved * {{icon|repugnant}} {{red|×0.5}} Repugnant }}}} |}
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