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== Orbital bombardment == {{SVersion|3.3}} Orbital bombardment occurs when a fleet is in orbit around a hostile planet, and is generally a precursor to invasion. Genocidal empires can even opt to skip the invasion entirely and simply exterminate all life on the surface. Orbital bombardment causes damage to any defensive army but also {{iconify|Devastation}}. Effectiveness is based on the Fleet Size of the fleet in orbit, where maximum effectiveness is reached at 200 Fleet Size. {| class="mildtable" |- ! Stance ! Planet damage ! Army damage ! Pop kill chance ! Other effects ! Requirements |- | [[File:Bombardment light.png]] Selective | 50% | 100% | 25% | * Does not kill the last 21 Pops * Does not bomb planets with no armies on it | None |- | [[File:Bombardment limited.png]] Indiscriminate | 100% | 150% | 50% | * Does not kill the last 11 Pops | {{icon|no}}{{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist |- | [[File:Bombardment armageddon.png]] Armageddon | 150% | 200% | 100% | * If the last pop is killed, the planet becomes a {{iconify|Tomb World}} | One must be true: * {{iconify|Fanatic Purifiers}} * {{iconify|Determined Exterminator}} * {{iconify|Become the Crisis}} |- | [[File:Bombardment full.png]] Javorian Pox | 20% | 150% | 150% | * Does not kill {{iconify|Mechanical}} Pops * If the last pop is killed, the planet becomes a {{iconify|Tomb World}} | [[File:R pox sample.png|24px]] Javorian Pox Sample relic activation<br/>{{icon|no}}{{icon|Pacifist}}{{icon|Fanatic Pacifist}} Pacifist |- | [[File:Raiding bombardment.png]] Raiding | 100% | 50% | 100% | * Abducts pops instead of killing them * Species with ''Displacement'', ''Neutering'' or ''Extermination'' species rights will still be killed * Does not cause Terror Bombing opinion if successfully abducted * Does not kill or abduct the last Pop | One must be true: * {{iconify|Barbaric Despoilers}} * {{iconify|Nihilistic Acquisition}} |} Orbital Bombardment Damage dealt to enemy planets can be increased by the following: {| class="mildtable" ! Source ! Damage |- | [[File:Tradition_supremacy_overwhelming_force.png|24px|link=Traditions#Supremacy]] Overwhelming Force tradition | {{green|+20%}} |- | [[File:Ship part orbital trash dispersal.png|24px]] Orbital Trash Disperser component | {{green|+25%}} |- | [[File:Ship part aura bombardment.png|24px]] Munitions Plant juggernaut aura | {{green|+30%}} |- | [[File:Menace_icon_deathfromabove.png|24px]] Death from above, lvl [[File:Crisis_Lvl3_btn.png|24px]] crisis stage | {{green|+20%}} |} Orbital Bombardment Damage taken from enemy fleets can be reduced by the following: {| class="mildtable" ! Source ! Damage |- | {{icon|building}} Planetary Shield Generator building | {{green|-50%}} |- | [[File:Tradition adaptability survival fittest.png|24px|link=Traditions#Adaptability]] Survival of the Fittest tradition | {{green|-25%}} |- | [[File:Tradition unyielding never surrender.png|24px|link=Traditions#Unyielding]] Never Surrender tradition | {{green|-25%}} |- | {{icon|soldier}} Fortress World designation | {{green|-10%}} |- | {{icon|starbase}} Fortress Station designation | {{green|-10%}} |} {{ConceptsNavbox}} [[Category:游戏概念]] [[Category:战争]] [[en:Land_warfare]]
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