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2.0 版本
”(章节)
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=== Defines === * Added CLAIM_COST_MAX define limiting how much a single claim can cost * Added define SHIP_DESIGN_SAME_NAME_FACTOR * Renamed WAR_EXHAUSTION_MAX_FROM_UNITS define to WAR_EXHAUSTION_FROM_UNITS_CUTOFF * Added WAR_EXHAUSTION_SHIPS_KILLED_DIV gameplay define * Added WAR_EXHAUSTION_HIGH_ALERT define * Added WAR_EXHAUSTION_PLANET_OCCUPATION_DIV gameplay define * WAR_EXHAUSTION_MAJOR_WAR_MULT gameplay define is now added to 1.0 before being applied * Apply WAR_EXHAUSTION_MAJOR_WAR_MULT properly for fleets and armies * WAR_EXHAUSTION_PASSIVE_GAIN_MONTHLY gameplay define has been reworked into WAR_EXHAUSTION_PASSIVE_GAIN_YEARLY * The define PEACE_MAX_WARSCORE_TO_DEMAND has been remade into PEACE_MAX_WAR_EXHAUSTION_TO_DEMAND * Added WAR_EXHAUSTION_PASSIVE_GAIN_MONTHLY define * WAR_SCORE_MAJOR_WAR_MULT has been reworked into WAR_EXHAUSTION_MAJOR_WAR_MULT * WAR_SCORE_SHIP_KILL_MULL has been reworked into WAR_EXHAUSTION_SHIP_KILLED_MUL * Renamed define WAR_EXHAUSTION_FROM_UNITS_CAP to WAR_EXHAUSTION_MAX_FROM_UNITS * Added define WAR_EXHAUSTION_MIN_FROM_BATTLE which defines the minimum amount of war exhaustion gained from battles that is required for it to be registered * Rename WAR_EXHAUSTION_X_MUL defines to WAR_EXHAUSTION_X_MULT for consistency * WAR_SCORE_X defines have been reworked into WAR_EXHAUSTION_X * WAR_EXHAUSTION_CAN_ENFORCE_SURRENDER has been renamed to WAR_EXHAUSTION_ENFORCE_SURRENDER * WAR_EXHAUSTION_CAN_STATUS_QUO has been renamed to WAR_EXHAUSTION_ENFORCE_STATUS_QUO * Added WAR_EXHAUSTION_ARMY_KILLED_MULT * Added CLAIM_COST_BASE and CLAIM_COST_DISTANCE_{FREE,FAR,COST,SCALE} economy defines * Rename SET_DEFENDER_WAR_DEMANDS_TIME_LIMIT -> SET_DEFENDER_WAR_GOAL_TIME_LIMIT * PLANET_DISSOLVE_ANIMATION_TIME_SCALE define has been added to the game * MILITARY_POWER_ARMOR_DAMAGE_WEIGHT define has been added to the game * MILITARY_POWER_ARMOR_WEIGHT define has been added to the game * DAMAGE_REDUCTION, SIZE_MULTIPLIER_DAMAGE_REDUCTION_EFFECT, DAMAGE_REDUCTION_MAX_SHIP_SIZE, DAMAGE_REDUCTION_HIGH, DAMAGE_REDUCTION_HIGH_SCALING, DAMAGE_REDUCTION_MAX defines have all been removed * MIN_COMBAT_SPEED_FOR_AFTERBURNERS has been replaced with MIN_SPEED_FOR_UTILITIES * SHIP_SPEED_SCALE define has been added to the game, which decides how the scripted/displayed ship speed scales towards the internal speed * REPAIR_RATE ship define has been removed * STARTING_WEAPON_TECHS_ICONS define has been removed * STARTING_WEAPON_TECHS define has been removed * OUTPOST_STATION_BUILD_SPEED_MULT define has been removed * REPAIR_SHIELD_MUL define has been removed * START_REPARATION_TIMER_DAYS define has been removed * STATION_SELF_REPAIR_RATE define has been removed * WAR_SCORE_WARGOAL_MULT define has been removed * WAR_SCORE_FLEET_COMBAT_WIN_BASE gameplay define has been removed * WAR_EXHAUSTION_ENFORCE_SURRENDER define has been removed * WAR_EXHAUSTION_{PLANET_BASE,PLANET_POP,OCCUPATION_MULT,SUBJECT_MULT,SUBJECT_FE_MULT} gameplay defines have been removed * WAR_EXHAUSTION_SHIP_KILLED_MUL define has been removed
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