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=== 探索 === {{main|探索}} Space is vast and mysterious, and it is only natural to want to explore it and discover its secrets. In Stellaris, players use [[Fleet#science_ship|science ships]] to accomplish this, and all players begin with one staffed by a [[Leader#Scientist|scientist]]. Although players can see the number of [[planets]] in any system they've uncovered as well as potentially habitable ones, it is the job of the science ship to survey [[celestial bodies]], identify exploitable resources and enable colonization, as well as to analyze any [[anomalies]] found during their surveys. The player's home system starts off completely surveyed, and as such, one should task their science vessels with surveying nearby star systems. Players should also consider making a second science ship as soon as they have the resources for it, and seek to maintain as many science ships as necessary to complete the player's goals. Additionally, science ships can be used to perform [[Assist Research]] on a planet in your empire. This enables the ship to give a boost to the research output of the planet, depending on the scientist's rank. During their surveys, science ships have a chance of encountering an anomaly. Anomalies often trigger interesting [[Events|events]] when analyzed. The time it takes to analyze an anomaly depends on the relative rank/level of the scientist compared to the anomaly's level, with it being 120 days when they're the same, down to just 20 days if the scientist is 9 levels above and up to 16 years if 9 levels below. Since anomalies do not disappear until they have been analyzed, leaving a high-level anomaly alone until the scientist has gained enough levels is a perfectly fine strategy, as leveling up a scientist and then analyzing a high-level anomaly generally takes less time than analyzing it just after discovering it. Logistics involving anomalies can be fiddly at times; they are not analyzed automatically, although a ship already surveying a system can investigate an anomaly it just found and then continue with its survey without the need for extra input. Some anomalies also spawn special projects that require a scientist's presence, sometimes of a certain level. Science ships do ''not'' do these projects on their own, and should players wish to undertake these projects, they should do so before the ship leaves the system, or assign another science ship to follow up. For players who enjoy exploring the galaxy and conducting research, To Boldly Go in the [[Traditions#Discovery_tree|Discovery traditions tree]] is an excellent early game choice for discovering and successfully analyzing anomalies.
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