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=== Data Structure === {| class="wikitable mw-collapsible" |- ! width="20%" | Property ! width="27%" | Planetary Features ! width="27%" | Planetary Blockers ! width="26%" | Orbital Deposits |- | '''is_for_colonizable = <yes/no>''' | colspan=2 | For habitable planets, <code>is_for_colonizable = yes</code>. Default is <code> = no</code>. | For mining station or research station collection, <code>is_for_colonizable = no</code>. |- | '''station''' | colspan=2 style="text-align: center;" | {{icon|no}} | Determines the type of orbital station required to mine this deposit. One of the following is allowed. * <code>shipclass_mining_station</code> * <code>shipclass_research_station</code> |- | '''icon = <deposit key>''' | colspan=2 | This deposit will use the icon of another deposit instead. The default icon path is <code>gfx/interface/icons/deposits/<deposit key>.dds</code>. | Since orbital deposits can't be normally inspected, this property will normally not be useful. |- | '''use_for_min_max_adjustments = <yes/no>''' | colspan=2 | If yes, this deposit is used to refresh the maximum districts on planet view. Vanilla have this toggled yes for each deposit that increases maximum number of a certain type of district. | rowspan=2 style="text-align: center;" | {{icon|no}} |- | '''category = <deposit category>''' | For obvious reason the deposit category must NOT specify <code>blocker = yes</code>. Vanilla use one of the following. * <code>deposit_cat_food</code> * <code>deposit_cat_energy</code> * <code>deposit_cat_minerals</code> * <code>deposit_cat_rare</code> | For obvious reason the deposit category must specify <code>blocker = yes</code>. Vanilla use one of the folliwing. * <code>deposit_cat_blockers</code> * <code>deposit_cat_rare_blocker</code> |- | '''planet_modifier'''<br>'''triggered_planet_modifier''' | colspan=2 | Blocks of [[Modifiers]] to be applied to the Planet. Modifiers that add maximum number of buildings / disctricts of a certain type go here. If this deposit is blocked behind a blocker, none of these effects apply. | Modifiers that affect {{iconify|Trade Value}} go here. The Trade Value can be collected without building any stations on the Planet. Other Modifiers don't apply. |- | '''country_modifier''' | colspan=2 | A block of [[Modifiers]] to be applied to the Empire that owns this Planet. | rowspan=4 style="text-align: center;" | {{icon|no}} |- | '''blocked_modifier''' | colspan=2 | Vanilla unused but mentioned it in the comments. Presumably [[Modifiers]] to be applied to the Planet for as long as this deposit remains blocked behind a blocker. |- | '''should_swap_deposit_on_terraforming = <yes/no>'''<br>'''terraforming_swap_types = { _key_of_deposit_ ...}'''<br>'''all_terraforming_swap_types = <yes/no>'''<br>'''use_weights_for_terraforming_swap_types = <yes/no>''' | Some vanilla planetary features will swap into another of exactly same effect after terraforming. This is implemented through these properties. If this deposit should swap on terraforming and it no longer mets its <code>potential</code> after a terraforming, it will swap to a random one from the list that meets its <code>potential</code>. If "all terraforming swap types" is allowed, then ALL non-blocker deposits that meet their <code>potential</code> on this planet can be chosen. If "use weights for terraforming swap types", the swap is furtherly weighted by their <code>drop_weight</code>. | style="text-align: center;" | {{icon|no}} |- | '''blocker_swap_types = { _key_of_deposit_ ... }'''<br>'''all_blocker_swap_types = <yes/no>'''<br>'''use_weights_for_blocker_swap_types = <yes/no>''' | style="text-align: center;" | {{icon|no}} | When this blocker is placed on a Planet, if it has any blocker swap type, a random deposit that meets its <code>potential</code> on this planet is chosen to be visibly "blocked" behind this blocker. Before this blocker to be cleared, the deposit isn't actually added to the planet and none of its effects will apply. if "all blocker swap types" is allowed, then ALL non-blocker deposits that meet their <code>potential</code> on this planet can be chosen. If "use weights for blocker swap types", the swap is furtherly weighted by their <code>drop_weight</code>. |- | rowspan=2 | '''resources''' | colspan=3 | An [[Economy_modding#Economy_Units|Economy Unit]] of this deposit to determine its resource production, upkeep and blocker removal cost. |- | Vanilla use <code>planet_deposits</code> for the economy category, although it's quite rare for a normal deposit to directly produce resources itself. | Vanilla use <code>deposit_blockers</code> for the economy category. | Vanilla use <code>orbital_mining_deposits</code> and <code>orbital_research_deposits</code> for the economy category. |- | '''can_be_cleared''' | rowspan=4 style="text-align: center;" | {{icon|no}} | A block of [[Conditions]] to check can this blocker be cleared. (Planet scope) | rowspan=4 style="text-align: center;" | {{icon|no}} |- | '''on_cleared''' | A block of [[Effects]] to be executed after this blocker is cleared. (Planet scope) |- | '''time = <int>''' | Days it takes to clear this blocker. |- | '''prerequisites = { <tech key> ...} | A list of Technologies to be researched before this blocker can be cleared. |- | '''potential''' | colspan=3 | A block of [[Conditions]] to check can this deposit be spawned on a Planet. This block is neglected if the deposit is added via script. (Planet scope) |- | '''drop_weight''' | colspan=3 | Determines how likely this deposit is spawned on a Planet. If drop weight is multiplied by 0 this deposit can't be spawned on this Planet. (Planet scope) |}
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