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1.2.X 版本
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== 1.2.1 == '''Patch 1.2.1''' was released on 2016-06-30.<ref name="patch_121">[[forum:954193|Hotfix 1.2.1 Released]]</ref> === Features === * Forming a Defensive Pact now cancels guarantees and non-aggression pacts with that country * Primitives nuking themselves now properly affects pop count * Risk of Malcontent Slaves faction effect "Interstellar Railroad" now scales from 1% to 5% risk with 5 to 11+ owned slaves, down from 2-10% risk with 4-8+ slaves === Balance === * Upgraded Nomads arsenal and ship designs. Reduced Nomad Fleet HP and damage bonus modifier from +50% to +25%. Overall they should be stronger than before * Reduced HP of Nomad ark ships and gave them basic weapons === AI === * Fixed AI not properly signing white peace in some wars that would just drag on forever * Fixed AI not declaring prepared wars * Fixed a case where sectors could get stuck due to lack of energy tiles and respect tile resources * Multiple fixes for AI combat behaviour === User Interface === * Fixed spelling in English localization for Attitude Map Mode === Bugfixes === * Fixed a bug where merging fleets would prioritize the smallest fleet * Fixed a bug where Gaia world spawn chance was not explicitly reduced for inhospitable stars * Fixed issues with democratic elections alternative parties, issue caused the alternative parties to be invalid * Fixed a bug where the display height of a galactic object wasn't being restored after loading a savegame * Fixed so that democratic elections check the correct policy flags * Fixed Xeno Integration tech weights * Fixed upgrade arrow incorrectly displayed as greyed out for certain buildings on non-capital planets * Fixed a bug where migration pacts between subjects and overlord were not allowed * Fixed AI sometimes initiating a vote to kick right after a new member joins the alliance * Fixed max trust not being properly set to 100 when forming an alliance * Fixed issue with Nomads building too many new ships * Fixed issue with Nomads not setting an end point for their journey when playing in a tiny galaxy * Technology database patches tech_repeatable_improved_core_planet_cap -> tech_repeatable_improved_core_system_cap if save file version is below "Stellaris v1.2.0" * Fixed CTD due to invalid pops on planet * No longer wait for research in ALL tech areas to be halted before updating technology research alternatives * Survey fleet order checks if fleet can move to system, so players can no longer reach out-of-reach systems using fleet view survey button === Graphics === * Improved skybox quality
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