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== 飞升天赋 == {{SVersion|3.4}} Finishing an entire tradition tree or acquiring the {{iconify|Ascension Theory|24px}} technology unlocks an ascension perk slot. Ascension perks can be viewed as defining characteristics that emerge as a product of the socio-cultural evolution represented by the traditions intertwining with the empire's identity (its [[Empire#Origin|Origin]], [[Ethics]], [[Civics]], [[Government]] and [[Population]]). Ascension perks represent the empire's greater-scope ambition(s) and, in the case of the three [[Population modification#Ascension paths|ascension paths]], its ultimate final fate. Ascension perks often favor either a tall or wide gameplay, with some that allow access to gameplay mechanics not available through traditions alone. This includes the three ascension paths, the ability to build advanced deep-space [[megastructures]], the ability to use [[terraforming]] to create special planets, and becoming a [[Crisis#Galactic Nemesis|Galactic Nemesis]]. An empire can have up to 8 Ascension perks. Due to the difficulty of unlocking an ascension perk slot, it is prudent to delay making a choice, especially if the desired perk cannot be selected because the required technologies have not been researched yet. In addition, once chosen, an ascension perk is permanent and '''cannot''' be changed. Tier 0 ascension perks can be taken from the start. Tier 1 perks require 1 previous ascension perk to be taken, tier 2 perks require 2 previous ascension perks, and tier 3 perks require 3 previous ascension perks. The higher the AI weight, the more likely an AI empire will select enact that ascension perk. {| class="mildtable plainlist sortable" ! width="1%" class="unsortable" | !! 飞升天赋 ! width="1%" | Tier ! class="unsortable" | Effects ! class="unsortable" | Prerequisites ! AI weight ! width=1% | DLC |- id="Consecrated Worlds" | [[File:ap consecrated worlds.png]] || Consecrated Worlds | 0 | [[File:Decision consecrated worlds.png|24px]] [[Decisions#Consecrate World|Consecrate World]] decision | {{iconify|Spiritualist|icon2=Fanatic Spiritualist}} | '''10''' | |- id="Eternal Vigilance" | [[File:ap eternal vigilance.png|52px]] || Eternal Vigilance | 0 | * {{icon|health}} {{green|+25%}} Starbase Hull Points * {{icon|damage}} {{green|+25%}} Starbase Damage * {{iconify|Defense platform damage||+25%|green}} * [[File:Mod starbase defense platform capacity add.png|24px|link=Starbase#Defenses|Defense platform cap]] {{green|+5}} Defense platform cap | {{iconify|Star Fortress|24px|suf=tech}} technology | '''10''' * x1.5 if {{iconify|Xenophobe|icon2=fanatic xenophobe}} * x2 if {{iconify|Inwards Perfection}} | |- id="Executive Vigor" | [[File:ap executive vigor.png|52px]] || Executive Vigor | 0 | {{icon|edict cap add}} {{green|+100}} Edict fund | | '''30''' | |- id="Galactic Wonders" | [[File:ap galactic wonders.png]] || Galactic Wonders | 0 | * [[File:Tech ring world.png|24px]] Ring World research option if {{iconify|Utopia}} is installed * [[File:Tech dyson sphere.png|24px]] Dyson Sphere research option if {{iconify|Utopia}} is installed * [[File:Tech matter decompressor.png|24px]] Matter Decompressor research option if {{iconify|MegaCorp}} is installed | * {{iconify|Mega-Engineering|24px}} technology * {{icon|yes}} Built or repaired a multi-stage megastructure | '''10''' * x2 if {{iconify|Pacifist}} * x3 if {{iconify|Fanatic Pacifist}} | * {{icon|utp}} * {{icon|mgc}} |- id="Hydrocentric" | [[File:ap hydrocentric.png]] || Hydrocentric | 0 | * {{icon|terraforming cost}} {{green|−25%}} Ocean Terraforming Cost * [[File:Sb ice mining station.png|24px]] Can construct Ice Mining Station starbase buildings * {{icon|aquatic}} 50% increased effects of the Aquatic trait * [[File:Ship part deluge.png|24px]] Unlocks the Deluge Machine colossus weapon | * {{iconify|Aquatic}} main species trait * {{iconify|Ocean}} main species climate preference * {{iconify|Terrestrial Sculpting|24px}} technology | '''40''' * x0.5 if not {{iconify|Xenophobe|icon2=fanatic xenophobe}} or {{iconify|Hive Mind}} * x5 if {{iconify|Ocean Paradise}} | {{icon|aqu}} |- id="Imperial Prerogative" | [[File:ap imperial prerogative.png]] || Imperial Prerogative | 0 | {{iconify|Empire size||−50%|green}} from colonies | * {{icon|no}}{{iconify|Corporate}} | '''10''' | |- id="Interstellar Dominion" | [[File:Ap interstellar dominion.png]] || Interstellar Dominion | 0 | * {{iconify|Claim influence cost||−20%|green}} * {{iconify|Starbase influence cost||−20%|green}} | | '''10''' * x0 if {{iconify|Pacifist|icon2=fanatic pacifist}}, {{iconify|Driven Assimilator}}, or {{iconify|fanatic purifiers|icon2=devouring swarm|icon3=determined exterminator|text=Genocidal}} * x2 if {{iconify|Xenophobe}} * x3 if {{iconify|Fanatic Xenophobe}} | |- id="Mastery of Nature" | [[File:Ap mastery of nature.png]] || Mastery of Nature | 0 | * {{iconify|Clear Blocker cost||−33%|green}} * [[File:Decision mastery of nature.png|link=Decisions#Mastery of Nature|24px]] [[Decisions#Mastery of Nature|Mastery of Nature]] decision | | '''10''' * x0 if {{iconify|Void Dwellers}} * x0.5 if chose 1 ascension perk * x0.1 if chose 2 ascension perks * x2 if below 8 planets | |- id="Lord of War" | [[File:Ap lord of war.png]] || Lord of War | 0 | * [[File:fleet_action_button_turn_into_merc.png|24px]] {{green|+1}} Mercenary Enclave Capacity * {{icon|diplo weight naval mult}} {{green|+25%}} Diplomatic Weight from Fleet Power * {{icon|time}} {{green|−2.5}} Months wait for Dividends | | '''5''' * x2 if {{iconify|Corporate}} * x2 if {{iconify|Militarist}} * x3 if {{iconify|Fanatic Militarist}} | style="text-align: center;" | {{icon|ovl}} |- id="Nihilistic Acquisition" | [[File:ap nihilistic acquisition.png|52px]] || Nihilistic Acquisition | 0 | {{icon|raiding}} Unlocks the Raiding bombardment stance | * {{icon|yes}} Is ''one of'': ** {{iconify|Gestalt Consciousness}} ** {{iconify|Authoritarian|icon2=Fanatic Authoritarian}} ** {{iconify|Xenophobe|icon2=Fanatic Xenophobe}} * {{icon|no}}{{iconify|Barbaric Despoilers}} | '''10''' * x0 if {{iconify|Inwards Perfection}} or {{iconify|fanatic purifiers|icon2=devouring swarm|icon3=determined exterminator|text=Genocidal}} | style="text-align: center;" | {{icon|apc}} |- id="One Vision" | [[File:ap one vision.png]] || One Vision | 0 | * {{iconify|Pop amenities usage||−10%|green}} * {{iconify|Monthly unity||+10%|green|suf=mult}} * {{iconify|Governing ethics attraction||+50%|green}} | {{icon|no}}{{iconify|Machine Intelligence}} | '''10''' * x2 if {{iconify|Authoritarian}} * x2 if {{iconify|Spiritualist}} * x3 if {{iconify|Fanatic Authoritarian}} * x3 if {{iconify|Fanatic Spiritualist}} | |- id="Shared Destiny" | [[File:ap shared destiny.png]] || Shared Destiny | 0 | * {{iconify|Available envoys||+2|green}} * {{icon|loyalty}} No Loyalty loss from multiple subjects | * {{icon|no}}{{iconify|Inward Perfection}} * {{icon|no}}{{iconify|fanatic purifiers|icon2=devouring swarm|icon3=determined exterminator|text=Genocidal}} | '''5''' * x0 if no {{iconify|Vassal}} or below 3 {{iconify|Envoy}}s | |- id="Technological Ascendancy" | [[File:ap technological ascendancy.png]] || Technological Ascendancy | 0 | * {{iconify|Research Speed||+10%|green}} * [[File:Diplomacy research agreement.png|24px]] {{green|+50%}} Rare technology chance | | '''30''' * x2 if {{iconify|Materialist}} * x3 if {{iconify|Fanatic Materialist}} | |- id="Transcendent Learning" | [[File:ap transcendent learning.png]] || Transcendent Learning | 0 | * {{iconify|Leader level cap||+2|green}} * {{iconify|Leader experience gain||+50%|green}} | | '''10''' | |- id="Universal Transactions" | [[File:ap universal transactions.png]] || Universal Transactions | 0 | * {{icon|cost}} {{green|−15%}} Branch Office Cost * {{iconify|Commercial pact}}s are free | {{iconify|Corporate}} * {{icon|no}}{{iconify|Criminal Heritage}} | '''10''' | style="text-align: center;" | {{icon|megacorp}} |- id="Voidborne" | [[File:ap voidborn.png]] || Voidborne | 0 | * {{icon|habitability}} {{green|+20%}} Habitat Habitability * {{icon|building slot}} {{green|+2}} Habitat Building Slots * {{icon|building}} Can upgrade housing buildings on Habitats * {{icon|voidcraft}} Can always research the next tier of Habitat technology | {{iconify|Orbital Habitats|24px}} technology | '''10''' * x2 if {{iconify|Pacifist}} * x2 if at least 2 {{iconify|Habitat}} colonies * x3 if {{iconify|Fanatic Pacifist}} or {{iconify|Void Dwellers}} | style="text-align: center;" | {{icon|utp}} |- id="Xeno-Compatibility" | [[File:Ap xeno compatibility.png]] || Xeno-Compatibility | 0 | * {{iconify|Immigration pull||+33%|green}} * {{iconify|Pop growth speed ||+20%|green}} if world has at least 2 different species * [[File:Feature.png|24px|link=|Feature]] [[Population_modification#Hybrid_species|Hybrid Species]] | * {{iconify|Xenophile|icon2=Fanatic xenophile}} * {{icon|pop}} Any biological alien pop living in empire * {{iconify|Gene Tailoring|24px}} technology | '''10''' * x2 if {{iconify|Xenophile}} * x3 if {{iconify|Fanatic Xenophile}} | style="text-align: center;" | {{icon|megacorp}} |- id="Enigmatic Engineering" | [[File:ap enigmatic engineering.png|52px]] || Enigmatic Engineering | 1 | * [[File:Intel_encryption.png|24px|link=Intelligence#Codebreaking_and_Encryption|Encryption]] {{green|+2}} Encryption * [[File:Feature.png|24px|link=|Feature]] Destroyed ships don't leave debris * [[File:Feature.png|24px|link=|Feature]] Enemy Steal Technology operations fail | | '''2''' * x2 if {{iconify|Materialist|icon2=fanatic materialist}} or {{iconify|Xenophobe|icon2=fanatic xenophobe}} * x10 if {{iconify|Inwards Perfection}} | style="text-align: center;" | {{icon|apc}} |- id="Grasp the void" | [[File:ap grasp the void.png|52px]] || Grasp the Void | 1 | * {{iconify|Starbase capacity||+5|green|suf=add}} {{Collapse list | type= [[File:Diplomacy research agreement.png|24px]] {{green|+50%}} Chance to discover FTL technologies | body= ** {{iconify|Hyperlane Breach Points|24px}} ** {{iconify|Hyperspace Slipstreams|24px}} ** {{iconify|Speculative Hyperlane Breaching|24px}} ** {{iconify|jump drive tech|24px}} ** {{iconify|Psi Jump Drives|24px}} ** {{iconify|Wormhole Stabilization|24px}} ** {{iconify|Gateway Activation|24px}} ** {{iconify|Gateway Construction|24px}} ** {{iconify|Hyper Relays tech|24px}} ** {{iconify|Quantum Catapult tech|24px}} }} | | '''3''' * x1.5 if {{iconify|Xenophobe|icon2=fanatic xenophobe}} Xenophobe * x2 if {{iconify|Inwards Perfection}} | |- id="Engineered Evolution" | [[File:ap engineered evolution.png]] || Engineered Evolution | 1 | * {{icon|trait point}} {{green|+3}} Genetic modification points * {{icon|building}} Clone Vats building * [[File:Mod country modify species cost mult.png|24px]] {{green|−25%}} Modify Species special project cost * {{iconify|Gene Seed Purification|24px|tech=rare}} research option | * {{iconify|Gene Tailoring|24px}} technology * {{icon|no}}{{iconify|Latent Psionic}} main species * {{icon|no}}{{iconify|The Flesh is Weak|24px}} * {{icon|no}}{{iconify|Machine Intelligence}} | '''15''' * x0 if below 6 worlds * x3 if {{iconify|Hive Mind}} | style="text-align: center;" | {{icon|utp}} |- id="Mind over Matter" | [[File:ap mind over matter.png]] || Mind over Matter | 1 | * {{iconify|Telepathy|24px|tech=rare}} research option * {{icon|building}} Psi Corps building * [[File:Army_psionic.png|24px]] Psionic Armies * {{icon|psionic}} Primary species gains the Latent Psionic trait * [[File:Leader_trait_psionic_leader.png|24px]] New leaders have a 20% chance to get the Psychic trait * [[File:Leader_trait_psionic_leader.png|24px]] Existing leaders can get the Psychic trait through events * {{icon|Spiritualist}} Increased Spiritualist ethics attraction | * {{iconify|Psionic Theory|24px}} technology * {{icon|no}}{{iconify|Engineered Evolution|24px}} * {{icon|no}}{{iconify|The Flesh is Weak|24px}} * {{icon|no}}{{iconify|Latent Psionic}} main species * {{icon|no}}{{iconify|Gestalt Consciousness}} | '''20''' * x0 if below 6 worlds * x0.1 if not {{iconify|Spiritualist|icon2=Fanatic Spiritualist}} * x10 if {{iconify|Become the Crisis}} | style="text-align: center;" | {{icon|utp}} |- id="The Flesh is Weak" | [[File:ap the flesh is weak.png]] || The Flesh is Weak | 1 | * {{iconify|Robot upkeep||−10%|green}} * {{iconify|Pop Assembly Speed||+10%|green}} {{Collapse list | type= {{icon|cybernetic}} Special Project to turn all pops into cyborgs | body= ** {{icon|Cybernetic}} All biological pops gain the Cybernetic trait ** [[File:Leader trait cyborg.png|24px]] All biological leaders gain the class appropriate Cyborg trait ** {{icon|Cybernetic}} Assimilation Citizenship option ** {{icon|Materialist}} Increased Materialist ethics attraction ** {{icon|snd|24px}} Enslaved robots will never rebel }} | * {{iconify|Droids|24px|suf=tech}} technology * {{icon|no}}{{iconify|Engineered Evolution|24px}} * {{icon|no}}{{iconify|Latent Psionic}} main species * {{icon|no}}{{iconify|Gestalt Consciousness}} | '''20''' * x0 if below 6 worlds or {{iconify|Necrophage}} * x0.1 if not {{iconify|Materialist|icon2=Fanatic Materialist}} | style="text-align: center;" | {{icon|utp}} |- id="World Shaper" | [[File:ap world shaper.png]] || World Shaper | 1 | * {{iconify|Terraforming cost||−25%|green}} * {{iconify|Gaia World}} terraforming option | * {{iconify|Climate Restoration|24px}} technology * {{icon|yes}} Is ''either'': ** {{icon|no}}{{iconify|Gestalt Consciousness}} ** {{iconify|Rogue Servitor}} ** {{iconify|Driven Assimilator}} | '''5''' * x0 if {{iconify|Shattered Ring}}, {{iconify|Void Dwellers}} or {{iconify|Aquatic}} | |- id="Arcology Project" | [[File:Ap_arcology_project.png]] || Arcology Project | 2 | [[File:Decision arcology project.png|24px]] [[Decisions#Arcology Project|Arcology Project]] decision | * {{iconify| Anti-Gravity Engineering|24px}} technology * {{icon|no}}{{iconify|Agrarian Idyll}} * {{icon|yes}} Is ''either'': ** {{icon|no}}{{iconify|Gestalt Consciousness}} ** {{iconify|Rogue Servitor}} | '''10''' * x2 if {{iconify|Pacifist}} * x3 if {{iconify|Fanatic Pacifist}} | style="text-align: center;" | {{icon|megacorp}} |- id="Galactic Force Projection" | [[File:ap galactic force projection.png]] || Galactic Force Projection | 2 | * {{iconify|Fleet Command Limit||+20|green}} * {{iconify|Naval Capacity||+80|green}} | | '''10''' * x1.5 if below 10 planets * x1.5 if below 20 planets * x2 if {{iconify|Militarist}} * x2 if {{iconify|Become the Crisis}} * x3 if {{iconify|Fanatic Militarist}} | |- id="Hive Worlds" | [[File:Ap_hive_worlds.png]] || Hive Worlds | 2 | {{iconify|Hive World}} terraforming option | * {{iconify|Hive Mind}} * {{iconify|Climate Restoration|24px}} technology * {{icon|no}}{{icon|devouring swarm}} Terravore | '''20''' | style="text-align: center;" | {{icon|utp}} |- id="Machine Worlds" | [[File:ap machine worlds.png]] || Machine Worlds | 2 | {{iconify|Machine World}} terraforming option | * {{iconify|Machine Intelligence}} * {{iconify|Climate Restoration|24px}} technology | '''20''' * x0 if {{iconify|Rogue Servitor}} | style="text-align: center;" | {{icon|snd}} |- id="Master Builders" | [[File:ap master builders.png]] || Master Builders | 2 | * {{iconify|Megastructure build speed||+50%|green}} * {{icon|megastructure build speed}} {{green|+1}} Megastructure build capacity | * {{iconify|Mega-Engineering|24px}} Technology | '''10''' * x2 if {{iconify|Pacifist}} * x3 if {{iconify|Fanatic Pacifist}} | style="text-align: center;" | {{icon|utp}} |- id="Synthetic Age" | [[File:ap synthetic age.png]] || Synthetic Age | 2 | * {{icon|Trait point}} {{green|+2}} Machine Modification Points * [[File:Mod country modify species cost mult.png|24px]] {{green|−33%}} Modify Species special project cost | * {{iconify|Machine Intelligence}} * {{iconify|Machine Template System|24px}} technology | '''20''' | style="text-align: center;" | {{icon|snd}} |- id="Evolutionary Mastery" | [[File:ap evolutionary mastery.png]] || Evolutionary Mastery | 2 | * {{icon|trait point}} {{green|+3}} Genetic modification points * [[File:Mod country modify species cost mult.png|24px]] {{green|−25%}} Modify Species special project cost * {{iconify|Genetic Resequencing|24px|tech=rare}} research option * {{icon|hive-minded}} Can add or remove the Hive-Minded trait by assimilation | * {{iconify|Engineered Evolution}} * {{iconify|Glandular Acclimation|24px}} technology | 100 | style="text-align: center;" | {{icon|utp}} |- id="Synthetic Evolution" | [[File:ap synthetic evolution.png]] || Synthetic Evolution | 2 | * {{icon|Trait point}} {{green|+1}} Robot Modification Points * [[File:Mod country modify species cost mult.png|24px]] {{green|−50%}} Modify Species special project cost * {{icon|Robot resource output}} {{green|+10%}} Robot output {{Collapse list | type= [[File:trait_robotic_3.png|24px]] Special Project to turn the empire synthetic | body= ** [[File:trait_robotic_3.png|24px]] A new robotic species will be created and can be named. ** [[File:trait_robotic_3.png|24px]] All organic pops and leaders become that species ** [[File:trait_robotic_3.png|24px]] All organic pops have their traits replaced with Mechanical ** {{icon|Android Army}} Every organic army is turned into an Android Assault Army. ** {{icon|Machine Intelligence}} Machine Intelligences regard you as a machine empire ** {{iconify|Opinion||-40|red}} from {{iconify|Spiritualist}} empires ** {{iconify|Opinion||-60|red}} from {{iconify|Fanatic Spiritualist}} empires ** {{iconify|Opinion||-20|red}} from every empire that is not {{iconify|Materialist|icon2=Fanatic Materialist}}, {{iconify|Machine Intelligence}}, or {{icon|mechanical}} Synthetic }} | * [[File:ap the flesh is weak.png|link=#Flesh is Weak|24px]] The Flesh is Weak special project * {{iconify|Synthetic Personality Matrix|24px}} technology * {{iconify|Synthetics|24px|suf=tech}} technology * {{icon|no}}{{iconify|Gestalt Consciousness}} | 100 | style="text-align: center;" | {{icon|utp}} |- id="Transcendence" | [[File:ap transcendence.png]] || Transcendence | 2 | * {{icon|encryption}} {{green|+2}} Codebreaking * [[File:Intel_encryption.png|24px|link=Intelligence#Codebreaking_and_Encryption|Encryption]] {{green|+2}} Encryption * {{iconify|Base intel level||+10|green}} * {{icon|psionic}} Primary species gains the Psionic trait * {{icon|psionic}} Assimilation Citizenship option * {{icon|psychic}} All primary species leaders gain the Psychic trait * [[File:Mod shroud unavailable.png|24px]] Special Project to breach the [[Shroud events|Shroud]] | * {{iconify|Latent Psionic}} main species * {{icon|no}}{{iconify|Gestalt Consciousness}} | 100 | style="text-align: center;" | {{icon|utp}} |- id="Become the Crisis" | [[File:ap become the crisis.png]] || Become the Crisis | 2 | {{icon|menace}} Unlocks Menace and the [[Crisis#Galactic_Nemesis|Crisis]] tab | * {{icon|no}}{{iconify|Xenophile|icon2=Fanatic Xenophile}} * {{icon|no}}{{iconify|Pacifist|icon2=Fanatic Pacifist}} * {{icon|no}}{{iconify|Rogue Servitor}} * {{icon|no}}{{icon|vassal}} Subject * {{icon|no}}{{iconify|Galactic Sovereign||Corporate or}} * {{icon|no}} [[Galactic community#The Custodian|Galactic Custodian]] | '''7.5''' * x0 if not {{iconify|Militarist|icon2=fanatic militarist}}, {{iconify|Xenophobe|icon2=fanatic xenophobe}} or {{iconify|Gestalt Consciousness}} * x2 if finished {{tradition|Supremacy|tree|iconify}} * x2 if controlling at least 20% of the galaxy * x10 if {{iconify|fanatic purifiers|icon2=devouring swarm|icon3=determined exterminator|text=Genocidal}} | style="text-align: center;" | {{icon|nem}} |- id="Colossus Project" | [[File:ap colossus project.png|52px]] || Colossus Project | 3 | * [[File:Ship.png|24px]] Colossus ship type * {{icon|slot wd}} ''Colossus Project'' Special Project | {{iconify|Titans|24px|suf=tech}} technology | '''10''' * x0 if crisis level 5 * x0.1 if {{iconify|Xenophile|icon2=fanatic xenophile}} * x0.25 if {{iconify|Pacifist|icon2=fanatic pacifist}} * x2 if {{iconify|Militarist|icon2=fanatic militarist}} * x2 if {{iconify|Xenophobe|icon2=fanatic xenophobe}} * x2 if {{iconify|Machine Intelligence}} * x2 if {{iconify|Become the Crisis}} * x10 if {{iconify|Fanatic Purifiers}} or {{iconify|Determined Exterminator}} | style="text-align: center;" | {{icon|apc}} |- id="Defender of the Galaxy" | [[File:ap defender of the galaxy.png]] || Defender of the Galaxy | 3 | * {{iconify|Damage||+50%|green}} to endgame crisis factions * {{iconify|Damage||+50%|green}} to crisis empires * {{iconify|Opinion||+20|green}} from all empires | | '''20''' * x0 if no crisis happened unless {{iconify|Xenophile|icon2=fanatic xenophile}}, Custodian or Galactic Emperor | |- id="Galactic Contender" | [[File:ap galactic contender.png]] || Galactic Contender | 3 | * {{iconify|Diplomatic weight||+20%|green|suf=mult}} * {{iconify|Damage||+33%|green}} to Awakened Empires * {{iconify|Damage||+33%|green}} to Fallen Empires * {{iconify|Damage||+33%|green}} to The Gate-builders | {{icon|yes}} Communications with a fallen or awakened empire | '''10''' * x0 if bordering an Awakened Empire * x2 if an Awakened Empire exists | |}
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