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===Modifiers=== {{box wrapper}} {|class="wikitable" style="width:250px; margin-right:1em" ! colspan="2" | Modifiers (misc) |- | anomaly discovery chance || width=30px; | {{icon|anomaly discovery chance}} |- | anomaly research speed || {{icon|anomaly research speed}} |- | edict cost || {{icon|edict cost}} |- | empire size penalty || {{icon|empire size penalty}} |- | leader experience gain || {{icon|leader experience gain}} |- | leader lifespan || {{icon|leader lifespan}} |- | leader pool size || {{icon|leader pool size}} |- | leader recruitment cost || {{icon|leader recruitment cost}} |- | leader level cap,<br />leader skill levels || {{icon|leader level cap}} |- | megastructure build speed || {{icon|megastructure build speed}} |- | research alternatives || {{icon|research alternatives}} |- | research speed || {{icon|research speed}} |- | research speed (engineering) || {{icon|research speed (engineering)}} |- | research speed (physics) || {{icon|research speed (physics)}} |- | research speed (society) || {{icon|research speed (society)}} |- | survey speed || {{icon|survey speed}} |} {|class="wikitable" style="width:250px; margin-right:1em" ! colspan="2" | Modifiers (diplomatic) |- | available envoys || width=30px; | {{icon|available envoys}} |- | base intel level <!--add-->|| {{icon|base intel level}} |- | claim influence cost || {{icon|claim influence cost}} |- | diplo weight mult,<br />diplomatic weight mult || {{icon|diplo weight mult}} |- | diplo weight economy mult || {{icon|diplo weight economy mult}} |- | diplo weight naval mult || {{icon|diplo weight naval mult}} |- | diplo weight technology mult || {{icon|diplo weight technology mult}} |- | subject power penalty || {{icon|subject power penalty}} |- | trust cap || {{icon|trust cap}} |- | trust growth || {{icon|trust growth}} |} {|class="wikitable" style="width:250px; margin-right:1em" ! colspan="2" | Modifiers (economic) |- | consumer goods cost || width=30px; | {{icon|consumer goods cost}} |- | food output || {{icon|food output}} |- | monthly influence add || {{icon|monthly influence add}} |- | monthly influence mult || {{icon|monthly influence mult}} |- | monthly unity add || {{icon|monthly unity add}} |- | monthly unity mult || {{icon|monthly unity mult}} |- | resource storage capacity || {{icon|resource storage capacity}} |- | trade value add || {{icon|trade value add}} |- | trade value mult || {{icon|trade value mult}} |} {|class="wikitable" style="width:250px; margin-right:1em" ! colspan="2" | Modifiers (planet) |- | amenities add || style="width:30px;" | {{icon|amenities add}} |- | amenities mult || {{icon|amenities mult}} |- | building cost || {{icon|building cost}} |- | building slot, building slots || {{icon|building slot}} |- | clear blocker cost || {{icon|clear blocker cost}} |- | clear blocker speed || {{icon|clear blocker speed}} |- | clear blocker time || {{icon|clear blocker time}} |- | colony development speed || {{icon|colony development speed}} |- | crime add || {{icon|crime add}} |- | crime mult || {{icon|crime mult}} |- | district cap || {{icon|district cap}} |- | emigration push,<br />emigration push mult || {{icon|emigration push mult}} |- | emigration push add || {{icon|emigration push add}} |- | habitability || {{icon|habitability}} |- | housing add || {{icon|housing add}} |- | housing mult || {{icon|housing mult}} |- | immigration pull,<br />immigration pull mult || {{icon|immigration pull mult}} |- | immigration pull add || {{icon|immigration pull add}} |- | max agriculture districts || {{icon|max agriculture districts}} |- | max districts || {{icon|max districts}} |- | max generator districts || {{icon|max generator districts}} |- | max mining districts || {{icon|max mining districts}} |- | migration attraction || {{icon|migration attraction}} |- | planetary build speed,<br />building build speed || {{icon|planetary build speed}} |- | stability add,<br />planet stability add || {{icon|planet stability add}} |- | terraforming cost || {{icon|terraforming cost}} |- | terraforming speed || {{icon|terraforming speed}} |} {|class="wikitable" style="width:250px; margin-right:1em" ! colspan="2" | Modifiers (pops) |- | ethic shift, ethics divergence || width=30px; | {{icon|ethics divergence}} |- | ethics shift chance || {{icon|ethics shift chance}} |- | governing ethics attraction || {{icon|governing ethics attraction}} |- | habitability pop || {{icon|habitability pop}} |- | happiness || {{icon|happiness}} |- | biological pop happiness || {{icon|biological pop happiness}} |- | lithoid pop happiness || {{icon|lithoid pop happiness}} |- ! colspan="2" | Upkeep |- | food consumption || {{icon|food consumption}} |- | mineral consumption,<br>mineral upkeep || {{icon|mineral consumption}} |- | pop amenities usage || {{icon|pop amenities usage}} |- | pop consumer goods upkeep || {{icon|pop consumer goods upkeep}} |- | pop housing usage,<br>housing usage || {{icon|pop housing usage}} |- ! colspan="2" | Growth & Migration |- | automatic resettlement chance || {{icon|automatic resettlement chance}} |- | pop assembly speed || {{icon|pop assembly speed}} |- | pop decline speed || {{icon|pop decline speed}} |- | pop growth from immigration || {{icon|pop growth from immigration}} |- | pop growth speed || {{icon|pop growth speed}} |- | pop growth reduction || {{icon|pop growth reduction}} |- | resettlement cost || {{icon|resettlement cost}} |- ! colspan="2" | Jobs |- | alloys from jobs || {{icon|alloys from jobs}} |- | consumer goods from jobs || {{icon|consumer goods from jobs}} |- | pop enc || {{icon|pop enc}} |- | pop eng || {{icon|pop eng}} |- | pop food || {{icon|pop food}} |- | pop min || {{icon|pop min}} |- | pop phy || {{icon|pop phy}} |- | pop soc || {{icon|pop soc}} |- | pop resource output,<br>resources from jobs || {{icon|pop resource output}} |- ! colspan="2" | |- | robot resource output || {{icon|robot resource output}} |- | robot upkeep || {{icon|robot upkeep}} |- | slave food output || {{icon|slave food output}} <!--possibly obsolete?--> |- | slave mineral output || {{icon|slave mineral output}} <!--possibly obsolete?--> |- | slave pop resource output || {{icon|slave pop resource output}} |} {| class="wikitable" style="width:250px; margin-right:1em" ! colspan="2" | Modifiers (army) |- | army build speed || width=30px; | {{icon|army build speed}} |- | army collateral damage || {{icon|army collateral damage}} |- | army cost || {{icon|army cost}} |- | army damage || {{icon|army damage}} |- | army health||{{icon|army health}} |- | army morale||{{icon|army morale}} |- | army upkeep || {{icon|army upkeep}} |} {| class="wikitable" style="width:250px; margin-right:1em" ! colspan="2" | Modifiers (ship & weapons) |- | ship accuracy || width=30px; | {{icon|ship accuracy}} |- | ship armor || {{icon|ship armor}} |- | ship build speed || {{icon|ship build speed}} |- | ship cost || {{icon|ship cost}} |- | ship evasion || {{icon|ship evasion}} |- | ship fire rate,<br />ship attack speed || {{icon|ship attack speed}} |- | ship health || {{icon|ship health}} |- | ship hull,<br />ship hull points || {{icon|ship hull points}} |- | ship hull regen || {{icon|ship hull regen}} |- | ship shield || {{icon|ship shield}} |- | shield hit points || {{icon|shield hit points}} |- | ship speed || {{icon|ship speed}} |- | ship tracking || {{icon|ship tracking}} |- | ship upgrade cost || {{icon|ship upgrade cost}} |- | ship upkeep || {{icon|ship upkeep}} |- | weapons damage || {{icon|weapons damage}} |- | weapons range || {{icon|weapons range}} |} {|class="wikitable" style="width:250px; margin-right:1em" ! colspan="2" | Modifiers (starbase) |- | defense platform build cost || width=30px; | {{icon|defense platform build cost}} |- | defense platform hull points || {{icon|defense platform hull points}} |- | defense platform damage || {{icon|defense platform damage}} |- | module cost || {{icon|module cost}} |- | starbase capacity <!--mult--> || {{icon|starbase capacity}} |- | starbase capacity add || {{icon|starbase capacity add}} |- | starbase influence cost <!--mult--> || {{icon|starbase influence cost}} |- | starbase upgrade cost || {{icon|starbase upgrade cost}} |- | starbase upgrade speed <!--mult--> || {{icon|starbase upgrade speed}} |} {| class="wikitable" style="width:250px; margin-right:1em" ! colspan="2" | Stat icons |- | armor || width=30px; | {{icon|armor}} |- | armor damage || {{icon|armor damage}} |- | attack speed || {{icon|attack speed}} |- | combat speed || {{icon|combat speed}} <!--possibly obsolete?--> |- | cooldown shots || {{icon|cooldown shots}} |- | damage || {{icon|damage}} |- | disengagement chance || {{icon|disengagement chance}} |- | evasion || {{icon|evasion}} |- | fire rate || {{icon|fire rate}} |- | health || {{icon|health}} |- | hull damage || {{icon|hull damage}} |- | maximum damage || {{icon|maximum damage}} |- | minimum damage || {{icon|minimum damage}} |- | maximum windup || {{icon|maximum windup}} |- | minimum windup || {{icon|minimum windup}} |- | monthly hull regeneration || {{icon|monthly hull regeneration}} |- | piracy suppression || {{icon|piracy suppression}} |- | power || {{icon|power}} |- | sensor range || {{icon|sensor range}} |- | shield || {{icon|shield}} |- | shield damage || {{icon|shield damage}} |- | special || {{icon|special}} |- | sublight speed || {{icon|sublight speed}} |- | tracking || {{icon|tracking}} |} {{end box wrapper}}
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