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=== Amenities === '''{{iconify|Amenities}}''' represent the infrastructure and jobs dedicated to fulfilling the needs of the population. Individualist empires obtain amenities from a variety of jobs while {{iconify|Gestalt Consciousness}} empires obtain them primarily from {{iconify|Maintenance Drone}} jobs. High amenities grant increased {{iconify|happiness}} to free pops in regular empires and increased stability in {{iconify|Gestalt Consciousness}} empires, while insufficient amenities will lower them. Amenity value will be rounded to the nearest integer. The formula for extra amenities contributing {{iconify|happiness}} is <math>\text{min}\left(20\%, \left\lfloor\frac{20 \cdot \text{extra amenities}}{\text{total amenities consumed}}\right\rfloor \div 100\right)</math>. In other words, it scales from {{yellow|+0%}} with 0 extra amenities, to {{green|+20%}} with twice as many amenities as necessary. The formula for missing amenities contributing {{iconify|happiness}} is <math>\text{max}\left(-50\%, \left\lfloor\frac{-2/3 \cdot \text{missing amenities}}{\text{total amenities consumed}}\right\rfloor \right)</math>. In other words, it scales from +0% with 0 missing amenities, to −50% when the planet have less than 25% of amenities needed. Amenities can be affected on an empire-wide basis by the following: {| class="mildtable" style="float: left; margin-right: 30px;" ! Source ! Amenities |- | {{iconify|Artificial Moral Codes|24px}} technology | style="text-align:right" | {{green|+5%}} |- | {{icon|building}} Executive Retreat branch office building | style="text-align:right" | {{green|+10%}} |- | {{icon|entertainer}} Resort World | style="text-align:right" | {{green|+15%}} |- | [[File:Decision consecrated worlds.png|24px]] Profane Consecrated World | style="text-align:right" | {{green|+1%}} |- | [[File:Decision consecrated worlds.png|24px]] Respected Consecrated World | style="text-align:right" | {{green|+2%}} |- | [[File:Decision consecrated worlds.png|24px]] Venerated Consecrated World | style="text-align:right" | {{green|+3%}} |- | [[File:Decision consecrated worlds.png|24px]] Holy World Consecrated World | style="text-align:right" | {{green|+4%}} |- | [[File:Tech mega art.png|24px]] Mega Art Installation (stage I) | style="text-align:right" | {{green|+5%}} |- | [[File:Tech mega art.png|24px]] Mega Art Installation (stage II) | style="text-align:right" | {{green|+10%}} |- | [[File:Tech mega art.png|24px]] Mega Art Installation (completed) | style="text-align:right" | {{green|+15%}} |- | [[File:Tech mega art.png|24px]] Mega Art Installation (perfection) | style="text-align:right" | {{green|+20%}} |- | {{icon|anr}} Vultaum Star Assembly secrets special project | style="text-align:right" | {{green|+20%}} |} {| class="mildtable" style="float: left; margin-right: 30px;" ! Source ! Amenities usage |- | {{iconify|One Vision}} ascension perk | style="text-align:right" |{{green|−10%}} |- |[[File:R orb insight.png|24px]] Vultaum Reality Perforator relic | style="text-align:right" |{{green|−10%}} |- | {{iconify|Ecological Protection|24px}} resolution 2 | style="text-align:right" |{{green|−5%}} |- |[[File:Decision politics.png|24px]] Discourage Planetary Growth decision | style="text-align:right" |{{red|+25%}} |} {{clear}}
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