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=== Homeworld blockers === Each empire homeworld start with at least three blockers that don't require technology to be removed. They reward either a {{icon|pop}} Pop or a planetary feature when cleared. The blocker types can vary based on government and origin. {| class="mildtable sortable" ! class="unsortable" width="1%" | ! Blocker ! Empire ! Removal cost ! Removal time ! Rewards ! class="unsortable" width="25%" | Description |- id="Sprawling Slums" | [[File:d_slums.png]] || Sprawling Slums | {{icon|yes}} Organic main species<br>{{icon|no}}{{iconify|Hive Mind}} | {{icon|Energy}} 300 | {{icon|Time}} 120 | {{icon|pop}} 1 Pop | ''This region is covered by vast shanty towns and slums filled with the poor and the outcast. It contributes nothing to society.'' ---- Can be added by the [[Lost to Bureaucracy]] event. |- id="Collapsed Burrows" | [[File:d_deep_sinkhole.png]] || Collapsed Burrows | {{iconify|Hive Mind}} authority | {{icon|Energy}} 300 | {{icon|Time}} 120 | {{icon|pop}} 1 Pop | ''This site once housed extensive underground tunnel systems inhabited by the Hive, but was abandoned due to overexploitation of local resources and wildlife.'' |- id="Unsupervised Settlement" | [[File:d_slums.png]] || Unsupervised Settlement | {{iconify|Rogue Servitor}} civic | {{icon|Energy}} 300 | {{icon|Time}} 120 | {{icon|pop}} 1 Pop | ''A pocket of organic society on this world still exists outside of machine supervision. Violence, disease and starvation runs rampant inside the settlement's walls, whose inhabitants have regressed technologically by several centuries.'' |- id="Settled Ruins" | [[File:d_city_ruins.png]] || Settled Ruins | {{iconify|Post-Apocalyptic}} origin | {{icon|Energy}} 300 | {{icon|Time}} 120 | {{icon|pop}} 1 Pop | ''A scattered population of scavengers are eking out a desperate existence in the ruins of this once major city.'' |- id="Lithoid Monoliths" | [[File:d_hibernating_lithoids.png]] || Lithoid Monoliths | {{iconify|Lithoid}} main species<br>{{icon|no}}{{iconify|Calamitous Birth}} origin | {{icon|Minerals}} 1000 | {{icon|Time}} 360 | {{icon|pop}} 1 Pop if created by the same empire<br>{{icon|minerals}} 300 Minerals if created by another empire | ''Incredibly rich outcroppings of minerals that seem to be comprised of petrified lithoids.'' ---- If this planet is NOT empire homeworld, instead it costs {{icon|Energy}} 300. |- id="Buried Lithoids" | [[File:d_buried_lithoids.png]] || Buried Lithoids | {{iconify|Calamitous Birth}} origin | {{icon|Minerals}} 1000 | {{icon|Time}} 360 | {{icon|pop}} 1 Pop if created by the same empire<br>{{icon|minerals}} 300 Minerals if created by another empire | ''These lithoids were driven deep into the ground when they fell from orbit.'' ---- Also appears on all worlds colonized by a [[Meteorite Colony Ship]].<br>If this planet is NOT empire homeworld, instead it costs 300 {{icon|Energy}}. |- id="Industrial Wasteland" | [[File:d_metal_boneyard.png]] || Industrial Wasteland | {{icon|yes}} Organic main species | {{icon|Energy}} 300 | {{icon|Time}} 120 | {{icon|unknown}} Random {{green|+2}} Planetary Feature | ''This region is covered by ruined industrial complexes and toxic soil; detritus from a past age of progress.'' ---- Can be added by the [[Lost to Bureaucracy]] event. |- id="Abandoned Strip Mine" | [[File:d_crater.png]] || Abandoned Strip Mine | {{iconify|Machine Intelligence}} authority | {{icon|Energy}} 300 | {{icon|Time}} 120 | {{icon|unknown}} Random {{green|+2}} Planetary Feature | ''This area was heavily strip mined in the past, by older and more primitive machine models that unfortunately were not programmed to take future development of the region into account.'' |- id="Radiation Zone" | [[File:d_radioactive_wasteland.png]] || Radiation Zone | {{iconify|Post-Apocalyptic}} origin | {{icon|Energy}} 300 | {{icon|Time}} 120 | {{icon|unknown}} Random {{green|+3}} Planetary Feature | ''A region that was the target of numerous nuclear warheads. Though the radiation in this area has gone down since the initial impact, it is still unfit for habitation barring a major clean-up effort.'' |- id="Great Pacific Garbage Patch" | [[File:d_boggy_fens.png]] || Great Pacific Garbage Patch | [[File:Planet continental.png|24px]] Earth | {{icon|Energy}} 300 | {{icon|Time}} 120 | [[File:d_toxic_kelp.png|24px]] Pacific Algae Tracts Planetary Feature | ''A swirling miasma of plastic refuse covers a good portion of Earth's largest ocean.'' |- id="Long-Abandoned City" | [[File:d_city_ruins.png]] || Long-Abandoned City | {{iconify|Machine Intelligence}} authority | {{icon|Energy}} 300 | {{icon|Time}} 120 | [[File:d_metal_boneyard.png|24px|link=Planetary_features#Metal_Boneyards]] Metal Boneyards Planetary Feature | ''The crumbling remains of what must once have been a major population center on the planet. No traces of its past inhabitants remain.'' |- id="Former Organic City" | [[File:d_city_ruins.png]] || Former Organic City | {{iconify|Determined Exterminator}} civic | {{icon|Energy}} 300 | {{icon|Time}} 120 | [[File:d_metal_boneyard.png|24px|link=Planetary_features#Metal_Boneyards]] Metal Boneyards Planetary Feature | ''The charred and irradiated ruins of what was once a major organic population center. Those buildings that still remain standing contain nothing but ashes now.'' |- id="Silent Ruins" | [[File:d_city_ruins.png]] || Silent Ruins | {{iconify|Driven Assimilator}} civic | {{icon|Energy}} 300 | {{icon|Time}} 120 | [[File:d_organic_landfill.png|24px|link=Planetary_features#Organic_Landfills]] Organic Landfills Planetary Feature | ''This once major settlement is now a crumbling ruin, occupied only by the decaying bodies of those organics that chose self-termination rather than be assimilated.'' |- id="Battlefield Remnants" | [[File:d_radioactive_wasteland.png]] || Battlefield Remnants | {{iconify|Determined Exterminator}} civic | {{icon|Energy}} 300 | {{icon|Time}} 120 | [[File:d_organic_landfill.png|24px|link=Planetary_features#Organic_Landfills]] Organic Landfills Planetary Feature | ''Tens of thousands of burnt warmachines and the twisted skeletal remains of organic soldiers litter the ground at this former battlefield. Residual pockets of radiation interfere with most electronics.'' |- id="Decrepit Tunnels" | [[File:d_mining_tunnels.png]] || Decrepit Tunnels | {{iconify|Shattered Ring}} origin | {{icon|Energy}} 500 | {{icon|Time}} 360 | {{icon|minerals}} 400 Minerals<br>{{icon|exotic gases}}{{icon|rare crystals}}{{icon|volatile motes}} 100 Exotic Gases, Rare Crystals or Volatile Motes | ''These ancient and decrepit tunnels have never been fully explored or cleared.'' |- id="Ancient Rubble" | [[File:d_metal_boneyard.png]] || Ancient Rubble | {{iconify|Shattered Ring}} origin | {{icon|Energy}} 250 | {{icon|Time}} 360 | | ''Broken down machinery and other debris obstructs workers from utilizing the entire segment.'' |- id="Malfunctioning Replicator Bay" | [[File:d_station_junk.png]] || Malfunctioning Replicator Bay | {{iconify|Resource Consolidation}} origin | {{icon|minerals}} 600 | {{icon|Time}} 360 | {{icon|replicator}} 1 Replicator job | ''This replicator bay built into the Machine World is malfunctioning, producing endless piles of grappling clamps.'' |}
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