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编辑“
Government modding
”(章节)
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== Governments == Governments are automatically picked based on various factors for a flavor. They have few actual effects on gameplay. Vanilla uses civics, authorities and ethics to determine it. Governments are defined at "common/governments/xxx.txt". === Data Structure === {| class="wikitable mw-collapsible mw-collapsed" |- ! width="20%" | Property ! width="80%" | Description |- | '''ruler_title'''<br>'''ruler_title_female''' | Localisation keys to determine the ruler title, such as "President" or "King". If the female title is undefined, the title will never differ by gender. |- | '''heir_title'''<br>'''heir_title_female''' | Localisation keys to determine the heir title, such as "Prince". If the female title is undefined, the title will never differ by gender. |- | '''use_regnal_names = <yes/no>''' | If yes, the auto-generated ruler names will use regnal last names if the namelist of this species defined any. |- |'''dynastic_last_names = <yes/no>''' | If yes, the heirs will inherit the last word of the ruler's name for a last name. For example, a King named "Ohma Zi-O" may have an heir named "Grand Zi-O". |- | '''should_force_rename - <yes/no>''' | Force the empire that reformed into this government to randomize its empire name. AI only. |- | '''possible''' | A block of [[Conditions]] to determine if this government type can be applied to an empire. (Country scope) |- | '''weight''' | If an empire is eligible to multiple government types, one with the highest weight wins. Common government forms like Military Dictatorship should have lower weight than specific government forms like Blood Court. |- | '''leader_class = <governor/scientist/admiral/general>''' | If the first ruler of the empire is elected out, that ruler will become a leader of specified class, rather than just disappear. Electoral governments only. |- | '''election_candidates''' * '''modifier''' ** '''add = <int>''' ** [[Conditions]] (Leader scope) | A section to specify who should and how likely they should participate the ruler election. Not required; if not specified, all leaders can participate. Electoral governments only. Vanilla governments usually give the current ruler 100 weight and give weight to certain leader classes depending on the government itself, like Militarist governments usually allow only Admirals and Generals and Materialist governments usually allow only Scientists. |} === Empire Random Names === All vanilla empire random names are directly linked to Government Types, meaning that new random names must be defined for the new government types, or the randomly generated AI empires using your new government will NOT receive a name and the game might crash. Empire random names are defined at "common/random_names/xxx.txt".
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