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Endless Frontier: An Event Mod
”(章节)
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==New content== Beware of story spoilers! {{clear}} ===Anomalies=== {| class ="wikitable" ! Anomaly !! Level !! Spawn criteria !! Empire !! Outcome(s) |- || Improbable Oasis || 2 || A prescripted [[File:Planet infested.png|24px]] Shadow World in the '''Shadow moon system'''. || || Planet gains the {{icon|Chthonian Planet}} Permanent Night modifier, with the following effects: * {{icon|pop soc}} {{green|+20%}} Society from Jobs Empire gains the {{icon|Tidal Locked}} Shady modifier, with the following effects: * {{icon|Habitability}} {{green|+30%}} Shadow World Habitability |- || A Sleeping Giant || 3 || * Is habitable * {{icon|no}} [[File:Planet nuked.png|24px]] Tomb World || Player empires only || Adds a {{planet modifier|pm_seismological_disturbances|2|w=24px}} Dormant Supervolcano to the planet, with the following effects: * {{icon|max agriculture districts}} {{green|+5}} Max Agriculture Districts * {{icon|max mining districts}} {{green|+5}} Max Mining Districts * {{icon|max generator districts}} {{green|+5}} Max Generator Districts Colonization begins the '''Supervolcano''' event chain, see below |- || A Thousand Blows || 3 || * [[File:Planet nuked.png|24px]] Tomb World || || Planet gains the {{icon|Tidal Locked}} Recovering Biosphere modifier, with the following effects: * {{green|+25%}} Terraforming Speed * {{green|-25%}} Terraforming Cost |- || Temporal Anomaly || 8 || * [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren or [[File:Planet toxic.png|24px]] Toxic World * {{icon|no}}[[File:Black Hole.png|24px]] Black Hole system || || Player has two options: * Planet gains a {{green|+6}} {{iconify|Physics}} deposit * Player gains a special project: '''Trigger a Timeshift''' ** 20%: *** Planet explodes, leaving behind a Shattered World *** Planet gains a {{green|+6}} {{iconify|Minerals}} deposit *** Science ship loses 60 hitpoints ** 80%: *** Planet becomes a random habitable class, with a ~50% chance of gaining a [[File:Job hunter.png|24px]] Pre-FTL civilization *** Planet gains the [[File:Pm assist research.png|24px]] Tachyon Core modifier, with the following effects: **** {{icon|pop soc}} {{green|+25%}} Physics from Jobs |- || Elliptical Orbit || 3 || * [[File:Planet arctic.png|24px]] Arctic, [[File:Planet ocean.png|24px]] Ocean, or [[File:Planet savannah.png|24px]] Savanna World * {{icon|no}} Is a moon * {{icon|no}} Is a prescripted colony site * If a moon, parent planet is a [[File:Planet gas giant.png|24px]] Gas Giant || || Planet cycles between an Arctic, Ocean, and Savanna World every 92 days and gains the {{icon|Wild Storms}} Elliptical Orbit modifier, with the following effects: * {{green|-20%}} Orbital Bombardment Damage * {{icon|pop soc}} {{green|+25%}} Society from Jobs |- || Familiar Desolation || 1 || * [[File:Planet barren cold.png|24px]] Barren World || Is either: * [[File:Flag human 9.png|24px]] United Nations of Earth * [[File:Flag human 4.png|24px]] Commonwealth of Man || Planet changes its appearance and gains a {{green|+9}} {{iconify|Trade Value}} deposit |- || Retrograde Orbit || 5 || * {{icon|no}}[[File:Planet gas giant.png|24px]] Gas Giant * {{icon|no}} Is a moon * Has a neighboring [[File:Planet gas giant.png|24px]] Gas Giant || || * If not colonizable or minable, planet gains a {{green|+6}} {{iconify|Physics}} deposit * Otherwise, player gets some {{iconify|Physics}} research |- || Primitive Ecumenopolis || 3 || A prescripted [[File:Planet nuked.png|24px]] Relic World in the '''Landlocked system'''. || || * If inhabited, player gains {{iconify|Society}} research * If inhabited, claiming the system begins the '''Landlocked''' event chain, see below * Otherwise, player gains {{iconify|Engineering}} research |- || Tug-of-War || 4 || A prescripted [[File:Planet barren.png|24px]] Shattered World in the '''Tug-of-War system'''. || || Player gains {{iconify|Physics}} research |- || The Water Looks Inviting || 2 || * [[File:Planet toxic.png|24px]] Toxic World || || * If has a mining deposit, player gets some {{iconify|Society}} research * Otherwise, planet gains a {{green|+6}} {{iconify|Society}} deposit |- || Celestial Peaks || 3 || * [[File:Planet arctic.png|24px]] Arctic, [[File:Planet alpine.png|24px]] Alpine, or [[File:Planet continental.png|24px]] Continental World * Either {{iconify|Low Gravity}} or size < 14 * {{icon|no}}{{iconify|High Gravity}} || || * Planet gains the {{iconify|Low Gravity}} modifier if not already present * Planet gains the {{green|Celestial Peaks}} deposit, with the following effects: ** * Player gains {{iconify|Physics}} research |- || Superjovian || 6 || * [[File:Planet gas giant.png|24px]] Gas Giant * Has a [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren moon of size > 9. || || * Planet changes its appearance * All [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren moons of size > 9 are marked as {{iconify|Terraforming Candidate}}s * If has a mining deposit, planet gains a {{green|+6}} {{iconify|Energy}} deposit * If not, planet gains a {{green|+6}} {{iconify|Physics}} deposit |- || Decaying Moon || 3 || * Is a habitable moon * Is the innermost or only moon of its primary * Primary does not have a ring system || Player empires only || * Moon gains the {{iconify|Unstable Tectonics}} modifier * Moon and parent planet gain the {{icon|Asteroid Belt}} Decaying Moon modifier * Player has two options: ** Player gains {{iconify|Physics}} research ** Player gains a special project: '''Accelerate [Moon]'s Demise''' * Begins the '''Roche Limit''' event chain, see below |- || Planet/Moon With a View || 1 || * Is habitable * Orbits two or three stars || || * Planet gains the {{iconify|Natural Beauty}} modifier * Player empire gains the {{green|Sunset Craze}} modifier for 1800 days, with the following effects ** {{green|+10%}} Pop Happiness ** {{green|+10%}} Planet Amenities |- || Young Sun || 4 || * Is a normal star * Is inside a [[nebula]] * {{icon|no}} System has habitable planets or moons * {{icon|no}} System has anomalies or archaeological sites || || Star gains: ** {{green|+6}} {{iconify|Physics}} ** {{green|+6}} {{iconify|Engineering}} |- || Inviting Planet || 2 || * Is habitable * {{icon|no}} [[File:Planet nuked.png|24px]] Tomb or Relic World * {{icon|no}} {{iconify|Bleak}} || Is either: * {{icon|no}} {{iconify|Gestalt Consciousness}} * {{iconify|Rogue Servitor}} || * Player gains {{iconify|Society}} research * Planet gains the [[File:Pm minor artifact decision.png|24px]] Cuteness Proximity modifier, with the following effects: ** {{green|+15%}} Pop Happiness ** {{green|+3}} [[File:Mod building xeno zoo max.png|24px]] Xeno Zoos * Scientist gains the {{iconify|Expertise: New Worlds}} or {{iconify|Expertise: Biology}} trait |- || Ringed Moon || 4 || * Is a habitable moon * Parent planet does not have a ring system || || * Player gains {{iconify|Society}} research * Moon gains a ring system |- || Heavy Snowball || 6 || * [[File:Planet frozen.png|24px]] Frozen World * {{icon|no}} Is a moon || || * Planet gains the {{iconify|High Gravity}} and {{iconify|Chthonian Planet}} modifiers * Player gains {{iconify|Physics}} research |- || Pressure Cooker || 3 || * [[File:Planet toxic.png|24px]] Toxic World * System: ** {{icon|no}} [[File:Black Hole.png|24px]] Black Hole ** {{icon|no}} [[File:Neutron Star.png|24px]] Neutron Star ** {{icon|no}} [[File:Pulsar.png|24px]] Pulsar ** {{icon|no}} [[File:T Star.png|24px]] Brown Dwarf || || Player chooses between: * Planet gains a {{green|+6}} {{iconify|Physics}} deposit * Player gains a special project: '''Reverse Greenhouse Effect''' ** On completion: planet becomes a [[File:Planet barren.png|24px]] Barren World with the {{iconify|Terraforming Candidate}} modifier |- || Crooked Planet || 3 || * Is either: ** A ringed, habitable planet ** [[File:Planet gas giant.png|24px]] Gas Giant ** [[File:T Star.png|24px]] Class T Brown Dwarf || || * Player gains {{iconify|Physics}} research * Planet gains the {{icon|Tidal Locked}} Crooked modifier, with the following effects: ** {{icon|pop phy}} {{green|+15%}} Physics from Jobs |- || Supernova Remnant || 6 || One of: * [[File:Black Hole.png|24px]] Black Hole * [[File:Neutron Star.png|24px]] Neutron Star * [[File:Pulsar.png|24px]] Pulsar || {{icon|no}} {{iconify|Gestalt Consciousness}} || * Player gains {{iconify|Physics}} research * Star gains a {{green|+9}} {{iconify|Trade Value}} deposit |- || Frail Fusion || 7 || * Is a normal star * Has a habitable planet or moon * {{icon|no}} Any system planet is {{iconify|Lush}} || || * Player gains {{iconify|Physics}} research * Adds the {{iconify|Bleak}} modifier to all orbiting habitable planets for 36000 days * Star gains a {{green|+9}} {{iconify|Physics}} deposit |- || Staring at the Sun || 3 || * Is a habitable planet * Has a single sun * {{icon|no}} Is a moon * {{icon|no}} {{icon|Extensive Moon System}} Binary Planet || || * Planet gains the {{iconify|Tidal Locked}} modifier * Player gains {{iconify|Society}} research |- || History Will Vindicate Me || 3 || * [[File:Planet asteroid.png|24px]] Asteroid * {{icon|no}} Has {{iconify|Minerals}} * {{icon|no}} Has {{iconify|Energy}} || || Player chooses between: * Asteroid gains a {{green|+6}} {{iconify|Society}} deposit, but leader gains the {{iconify|Substance Abuser}}, {{iconify|Maniacal}}, or {{iconify|Rigid Programming}} trait * Leader gains the {{iconify|Roamer}} trait |- || Tiny Homeworld || 4 || * [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren World * Planet size < 13 * System: ** {{icon|no}} [[File:Black Hole.png|24px]] Black Hole ** {{icon|no}} [[File:Neutron Star.png|24px]] Neutron Star ** {{icon|no}} [[File:Pulsar.png|24px]] Pulsar || || Planet gains: * {{iconify|Low Gravity}} * {{green|+3}} {{iconify|Physics}} * {{green|+3}} {{iconify|Society}} * {{green|+3}} {{iconify|Engineering}} |- || Subsatellite || 4 || A prescripted habitable world in the '''Moonmoon system'''. || || Player gains {{iconify|Society}} and {{iconify|Physics}} research |- || Sickly Planet/Moon || 3 || * Is habitable * {{icon|no}} [[File:Planet gaia.png|24px]] Gaia World || || * Planet gains the {{iconify|Bleak}} modifier * Player gains {{iconify|Society}} Research |- || Equatorial Bulge || 3 || * [[File:Planet gas giant.png|24px]] Gas Giant || || * Planet gains the {{iconify|Strong Magnetic Field}} modifier * If does not have a mining deposit, planet gains a {{green|+6}} {{iconify|Physics}} deposit * Otherwise, planet gains a {{green|+6}} {{iconify|Energy}} deposit |- || Crumbling Mountains || 4 || * Is habitable * Either {{iconify|Low Gravity}} or size < 14 * {{icon|no}}{{iconify|High Gravity}} || || Planet gains the {{green|Crumbling Mountains}} deposit, with the following effects: |- || The Last Outpost || 4 || * [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren World * System contains a [[File:Planet nuked.png|24px]] Tomb World || || Planet gains the {{iconify|Terraforming Candidate}} modifier |- || Those Left Behind || 4 || * {{icon|no}} [[File:Planet asteroid.png|24px]] Asteroid * {{icon|no}} Is a moon * One of: ** {{icon|no}} Is a star ** [[File:T Star.png|24px]] Brown Dwarf * Orbits a normal star class * System contains no habitable planets || || Player chooses between: * Begins the '''Rogue Planet''' event chain, see below * Player gains {{iconify|Society}} Research |- || Bizarre Biology || 5 || * Is habitable * {{icon|no}} [[File:Planet gaia.png|24px]] Gaia World * {{icon|no}} {{iconify|Titanic Life}} || || Planet gains the {{icon|Microscopic Life}} Indigestible Ecosystem modifier, with the following effects: * {{icon|max agriculture districts}} {{red|-10}} Max Agriculture Districts * {{icon|pop soc}} {{green|+15%}} Society from Jobs |- || Unstable Asteroid || 3 || * [[File:Planet asteroid.png|24px]] Asteroid * {{icon|no}} Has a deposit || || Asteroid gains one of the following deposits (player's choice): * {{green|+5}} {{iconify|Physics}} and {{green|+5}} {{iconify|Engineering}} * {{green|+10}} {{iconify|Energy}} |- || Obscured By the Light || 3 || * Is a normal star * Is inside a [[nebula]] || || Player unlocks {{iconify|Railguns Tech|24px}}, or higher-level Kinetic weapons as applicable |- || Post-Apocalypse || 4 || * [[File:Planet nuked.png|24px]] Tomb World || || Planet reveals a [[File:Job hunter.png|24px]] Pre-FTL civilization with the {{iconify|Survivor}} species trait and a random climate preference |- || Dry Planet/Moon || 6 || * [[File:Planet arid.png|24px]][[File:Planet desert.png|24px]][[File:Planet savannah.png|24px]] Dry Climate * [[File:M Red Giant Star.png|24px]] Red Giant system || || Planet gains the {{icon|Superflare Warning}} Death By Red Giant modifier, with the following effects: * {{icon|Habitability}} {{red|-5%}} Habitability * {{icon|pop soc}} {{green|+20%}} Society from Jobs |- || At First Glance || 1 || One of: * [[File:Neutron Star.png|24px]] Neutron Star * [[File:Pulsar.png|24px]] Pulsar Scientist: * {{icon|no}} {{iconify|Meticulous}} || {{icon|no}} {{iconify|Gestalt Consciousness}} || Scientist gains the {{iconify|Meticulous}}, losing {{iconify|Carefree}} if necessary |- || Superterrestrial Planet/Moon || 4 || * [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren or [[File:Planet toxic.png|24px]] Toxic World * Planet size > 25 * System: ** {{icon|no}} [[File:Black Hole.png|24px]] Black Hole ** {{icon|no}} [[File:Neutron Star.png|24px]] Neutron Star ** {{icon|no}} [[File:Pulsar.png|24px]] Pulsar || || Planet gains: * {{iconify|High Gravity}} * {{iconify|Poor Quality Minerals}} * {{green|+3}} {{iconify|Physics}} * {{green|+3}} {{iconify|Society}} * {{green|+3}} {{iconify|Engineering}} |- || Lunar Base || 4 || * Is a moon * [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren or [[File:Planet frozen.png|24px]] Frozen World * One of: ** Parent planet is a [[File:Planet nuked.png|24px]] Tomb World ** Parent planet has a [[File:Planet nuked.png|24px]] Tomb World moon || || Moon gains a {{green|+3}} {{iconify|Society}} deposit |- || Veiled Planet/Moon || 3 || * [[File:Planet tropical.png|24px]] Tropical, [[File:Planet ocean.png|24px]] Ocean, or [[File:Planet savannah.png|24px]] Savanna World || || * Player gains {{iconify|Physics}} and {{iconify|Society}} research * Planet changes its appearance * Planet gains the {{iconify|Hazardous Weather}} modifier * Planet gains the {{icon|Atmospheric Hallucinogen}} Veiled modifier, with the following effects: ** {{green|-20%}} Orbital Bombardment Damage ** {{icon|max generator districts}} {{red|-2}} Max Generator Districts |- || Strange Symmetry || 3 || One of: * [[File:Planet gas giant.png|24px]] Gas Giant * [[File:T Star.png|24px]] Brown Dwarf Neighboring system contains a [[File:Planet nuked.png|24px]] Tomb World || || * Player gains {{iconify|Engineering}} research * Planet gains {{green|+2}} {{iconify|Engineering}} |- || Super Moon || 4 || * Is a moon * Is larger than parent planet * {{icon|no}} Parent planet is a [[File:Planet gas giant.png|24px]] Gas Giant || || Moon gains: * {{iconify|Low Gravity}} * {{iconify|Poor Quality Minerals}} Player gains {{iconify|Physics}}, {{iconify|Engineering}}, and {{iconify|Society}} research |- || Unstable Tectonics || 3 || * [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren or [[File:Planet toxic.png|24px]] Toxic World || || Planet gains: * {{planet modifier|pm_exploding_planet|2|w=24px}} Doomsday * {{iconify|Exceptional Quality Minerals}} If planet has research deposit: * Planet gains {{green|+3}} {{iconify|Engineering}} and {{green|+3}} {{iconify|Physics}} Otherwise: * Planet gains {{green|+5}} {{iconify|Rare Crystals}} * Player gains {{iconify|Engineering}} and {{iconify|Physics}} research |- || Methuselah || 3 || * [[File:M Star.png|24px]] Class M Star * Is a rim system * {{icon|no}} Has a habitable planet or moon || || Player gains {{iconify|Physics}} research |- |} ===Archaeological sites=== {| class ="wikitable" ! Site !! Stages !! Spawn criteria !! Empire !! Outcomes (all stages) |- || A Boring World || 4 || * [[File:Planet barren cold.png|24px]] Barren or [[File:Planet frozen.png|24px]] Frozen World * Planet size > 13 * System is one of: ** [[File:Black Hole.png|24px]] Black Hole ** [[File:Neutron Star.png|24px]] Neutron Star ** [[File:Pulsar.png|24px]] Pulsar || Player only || * {{green|+6}} {{iconify|Minor Artifacts}} * Planet revealed to be a [[File:Planet nuked.png|24px]] Relic World * Planet gains the {{iconify|Low Gravity}} modifier * Planet gains the {{icon|Chthonian Planet}} Subterranean Ecumenopolis modifier , which gives the following effects: ** {{icon|max generator districts}} {{green|+5}} Max Generator Districts ** {{icon|pop phy}} {{green|+5%}} Physics from Jobs ** {{green|-35%}} Orbital Bombardment Damage |- || The Intruder || 4 || * One of: ** [[File:Black Hole.png|24px]] Black Hole ** [[File:Neutron Star.png|24px]] Neutron Star ** [[File:Pulsar.png|24px]] Pulsar ** [[File:T Star.png|24px]] Class T Brown Dwarf || Player only || * {{green|+9}} {{iconify|Minor Artifacts}} and some {{iconify|Society}} research * Player establishes contact with a [[File:Awakened Ascendancy.png|24px]] Fallen Empire, if applicable * If star has a research deposit, gains {{green|+1}} {{iconify|Physics}} {{iconify|Engineering}} {{iconify|Society}} * Otherwise, star gains {{green|+3}} {{iconify|Alloys}} |- || Curious Trees || 4 || * Is habitable || Player only || * {{green|+3}} {{iconify|Minor Artifacts}} and some {{iconify|Society}} research * Planet gains {{green|+3}} [[File:D_alien_pets_deposit.png|24px]] Isolated Valleys * Player chooses between: ** [[File:D_alien_pets_deposit.png|24px]] Isolated Valleys are left undisturbed ** Special Project: '''Destroy the Curious Trees''' *** [[File:D_alien_pets_deposit.png|24px]] Isolated Valleys are removed *** {{red|+20}} {{iconify|Devastation}} *** Player gains some {{iconify|Society}} research |- || No Mere Moon || 4 || A prescripted [[File:Planet barren cold.png|24px]] Barren World in the '''Bomb system'''. || || * {{green|+7}} {{iconify|Minor Artifacts}} * Player establishes contact with a [[File:Awakened Ascendancy.png|24px]] Fallen Empire, if applicable * Completing the site begins the '''Bomb''' event chain, see below |- || All That Glitters || 3 || * {{icon|no}} Has a deposit * Is one of: ** [[File:Planet molten.png|24px]] Molten World ** [[File:Planet toxic.png|24px]] Toxic World ** [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren World ** [[File:Planet frozen.png|24px]] Frozen World || Player only || * {{green|+2}} {{iconify|Minor Artifacts}} and some {{iconify|Society}} research * Planet gains the {{iconify|Poor Quality Minerals}} modifier * Scientist gains the {{iconify|Archaeologist}}, {{iconify|Meticulous}}, or {{iconify|Maniacal}} trait |- || Drowned || 4 || * [[File:Planet continental.png|24px]][[File:Planet tropical.png|24px]][[File:Planet ocean.png|24px]] Wet Climate || Player only || * {{green|+5}} {{iconify|Minor Artifacts}} and some {{iconify|Society}} research * Planet gains the {{icon|Bleak}} Post-Deluge modifier, with the following effects: ** {{icon|pop soc}} {{green|+15%}} Society from Jobs |- || Starship Wreck || 4 || * [[File:Planet barren.png|24px]][[File:Planet barren cold.png|24px]] Barren or [[File:Planet frozen.png|24px]] Frozen World * System is home to a [[File:Job hunter.png|24px]] Pre-FTL civilization || Player only || {{green|+4}} {{iconify|Minor Artifacts}} and some {{iconify|Society}} research |- || Frozen Over || 4 || A prescripted [[File:Planet frozen.png|24px]] Frozen World in the '''Rogue Planet system'''. || || * {{green|+4}} {{iconify|Minor Artifacts}} and some {{iconify|Society}} research * Planet gains {{green|+9}} {{iconify|Society}} * 70%: {{green|+5}} {{iconify|Minor Artifacts}} * 30%: Player chooses between: ** Three alien pops with {{iconify|Ocean}} Preference join the player's empire on a suitable planet. If the player has {{iconify|Aquatics}}, they have the {{iconify|Aquatic}} trait. ** Player gains {{iconify|Society}} research |- || The ''Reticent'' || 5 || * [[File:Black Hole.png|24px]] Black Hole || * Player only * {{icon|no}} {{iconify|Gestalt Consciousness}} || * Player gains {{iconify|Engineering}} {{iconify|Physics}}, and {{iconify|Society}} research * Scientist is killed |- || Children of Earth || 5 || * Planet is home to a [[File:Job hunter.png|24px]] Pre-FTL civilization * Civilization is between Bronze Age and Industrial Age || Is either: * [[File:Flag human 9.png|24px]] United Nations of Earth * [[File:Flag human 4.png|24px]] Commonwealth of Man || * {{green|+3}} {{iconify|Minor Artifacts}} and some {{iconify|Society}} research * Planet gains Half-Human pops * Player chooses between: ** Gains some {{iconify|Society}} research ** Gains a Half-Human Scientist with the {{iconify|Roamer}} and {{iconify|Eager}} traits after 720 days |- |} ===New star systems=== * '''Shadow moon system''', which consists of a Red Giant, a [https://en.wikipedia.org/wiki/Hot_Jupiter hot Jupiter] gas giant, and a colonizable "Shadow World" orbiting inside the gas giant's L2 Lagrangian point. The latter world has an anomaly, "Unexpected Oasis". * '''Bomb system''': A system containing a Broken World (with deposits of {{iconify|Minerals}}, {{iconify|Rare Crystals}}, or {{iconify|Volatile Motes}}) and a gas giant with {{iconify|Exotic Gases}} and two moons: a large Relic World and a smaller Barren World. The outer moon has an archaeological site, "No Mere Moon". * '''Landlocked system''': A binary system with an inhabited, post-apocalyptic Relic World and no other planets or asteroids. The Relic World has an anomaly, "Primitive Ecumenopolis". * '''Tug-of-War system''': A system containing a pair of binary gas giants with a Shattered World trapped in between them. The Shattered World has an anomaly, "Tug-of-War". * '''Moonmoon system''': A system containing a gas giant with several moons and one "moonmoon", a moon orbiting another moon. This world has an anomaly, "Subsatellite". * '''Rogue planet system''': A system consisting of two [[File:Planet frozen.png|24px]] Frozen Worlds, one a moon of the other, with no stars present. Spawns as part of the "Rouge Planet" event chain. * '''Multiplanetary primitives' system''': A binary system containing three spacefaring primitive civilizations and their various fleets. Claiming the system with a starbase will begin the "Multiplanetary Civilization" event chain. ===Event chains=== ====Supervolcano==== Upon colonizing a planet with a {{planet modifier|pm_seismological_disturbances|2|w=24px}} Dormant Supervolcano, the game will begin performing a check every five years. Each time the check occurs while the volcano is inactive, there is a 25% chance of the volcano stirring, causing alarm on the colony. A few months later, there is another event that follows up, either returning the colony to normal or, more rarely, confirming that the supervolcano is now active. In the latter event, a debuff is applied: {{icon|Stability}} {{red|-10%}} Stability and {{icon|Growth Speed}} {{red|-100%}} Immigration. No actual damage is applied to the colony at this point. As before, the game checks the colony every five years, with a 25% chance of tremors. This time, however, if the second check returns positive (again, with a 25% chance), the volcano will erupt, with the following results: * The planet turns into a [[File:Planet nuked.png|24px]] Tomb World * Adds 60 {{iconify|Devastation}} * Any ongoing terraforming on the planet is canceled * Damaging {{icon|Tile Blocker}} Blockers are produced * Any existing Archaeological Site on the planet will be destroyed * {{iconify|Lush}} and {{iconify|Natural Beauty}} modifiers are removed Because the checks occur every five years, and the ill outcomes are all weighted at 25%, the supervolcano will, on average, erupt ~80 years after the planet is colonized, although unfavorable RNG can cause it to happen in as little at 10. After one year, the player will be notified that the eruption has finally ended, with two potential outcomes, each weighted at 50%: * The planet has stabilized, and will suffer no further ill effects. * The planet is dying, and will become an inhospitable [[File:Planet toxic.png|24px]] Toxic World in 5400 days. This can be prevented by terraforming it back into a regular planet class before that deadline. ===Other=== Planets with a large, solitary/innermost moon will have the {{icon|Extensive Moon System}} Binary Planet modifier applied to both itself and said moon, granting {{icon|pop phy}} {{green|+5%}} Physics from Jobs. [[Category:模组]]
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