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2.0 版本
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== DESIGNERS' NOTE == Stellaris has changed quite dramatically for 2.0, and in our experience, for the better. Overall you can expect the game-play to have been slowed down a little, and you now need to make active decisions on which star systems you want to expand into and control. You will need to build starbases to control systems and defend your borders. You will need to outfit your starbases with shipyards to build military ships, or turn them into powerful fortresses to defend vital choke points and strategically important locations. How you use your fleets will be different as well, as you now have a limit on how many ships you can have in one fleet. It will also be important to make sure that your fleets are positioned correctly so that they can respond to any threat to your borders - whether be it from pirates or hostile space empires. The war system has changed as well, and you now need to make claims on an enemy's territory before declaring war on them. This means that it is now possible to declare war for a single system without having to wage a long, drawn-out war for it. Larger wars have changed as well, with the arrival of the Colossus in the Apocalypse expansion. The Colossus is a powerful super-weapon that can be equipped with various armaments, one of which is capable of blowing up a planet. We hope you are ready for the Apocalypse.
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