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== Base Game == {| class="wikitable plainlist" style="float:left; margin-right:1em; width:550px;" |- | colspan=3 style="text-align:center"|[[File:Flag human 9.png|40px]] '''United Nations of Earth''' |- | rowspan=2 style="text-align:center" | [[File:Human.png|100px]] Human | Representative Democracy | Federation Builders |- | width=40% | * {{iconify|Prosperous Unification}} * {{iconify|Democratic}} * {{iconify|Beacon of Liberty}} * {{iconify|Idealistic Foundation}} * {{iconify|Xenophile}} * {{iconify|Fanatic Egalitarian}} * [[File:Empire_capital.png|28px]] [[Unique_systems#Sol|Earth, Sol]] | width=40% | * {{iconify|Continental}} Preference * {{iconify|Adaptive}} * {{iconify|Nomadic}} * {{iconify|Wasteful}} |} The myriad Human nations that constitute their interstellar government are disparate, yet united in purpose. These bipedal mammalians have developed a society that encourages and even thrives on individual freedoms and cultural differences - as a result, Humans tend to integrate well with alien populations. Despite this, they have strong martial traditions (produced by millennia of intermittent warfare on their homeworld) and their sometimes aggressive and unpredictable nature should not be underestimated. {{clear}} {| class="wikitable plainlist" style="float:left; margin-right:1em; width:550px;" |- | colspan=3 style="text-align:center"|[[File:Flag human 4.png|40px]] '''Commonwealth of Man''' |- | rowspan=2 style="text-align:center" | [[File:Human.png|100px]] Human | Military Dictatorship | Hegemonic Imperialists |- | width=40% | * {{iconify|Lost Colony}} * {{iconify|Dictatorial}} * {{iconify|Nationalistic Zeal}} * {{iconify|Distinguished Admiralty}} * {{iconify|Xenophobe}} * {{iconify|Fanatic Militarist}} * [[File:Empire_capital.png|28px]] Unity, Deneb | width=40% | * {{iconify|Continental}} Preference * {{iconify|Adaptive}} * {{iconify|Nomadic}} * {{iconify|Wasteful}} |} The UN-sponsored Ulysses Initiative oversaw the construction of six great ark ships in low Earth orbit at the end of the 21st century. The ships, carrying a quarter million colonists each, were sent through a recently discovered subspace phenomenon on the outer edge of the Oort Cloud - a small, unstable wormhole. None were heard from again, and the destabilized wormhole vanished. Yet unbeknownst to Earth, one of the ark ships survived the passage and established a flourishing colony on a lush alien moon. The pioneers who tamed this world were determined to realize humanity's manifest destiny - dominion over the galaxy at any cost. {{clear}} {| class="wikitable plainlist" style="float:left; margin-right:1em; width:550px;" |- | colspan=3 style="text-align:center"|[[File:Flag pointy 2.png|40px]] '''Tzynn Empire''' |- | rowspan=2 style="text-align:center" | [[File:Reptilian_normal_09.png|100px]] Tzynn | Star Empire | Slaving Despots |- | width=40% | * {{iconify|Prosperous Unification}} * {{iconify|Imperial}} * {{iconify|Police State}} * {{iconify|Slaver Guilds}} * {{iconify|Authoritarian}} * {{iconify|Fanatic Militarist}} * [[File:Empire_capital.png|28px]] Tzynnia, Sal'Tzynn | width=40% | * {{iconify|Desert}} Preference * {{iconify|Strong}} * {{iconify|Resilient}} * {{iconify|Rapid Breeders}} * {{iconify|Decadent}} * {{iconify|Quarrelsome}} |} The Tzynn evolved from carnivorous, pack-hunting lizards that prowled the dunes of Tzynnia. They eventually developed a highly structured, hierarchical society that emphasized order and martial prowess above all else. By the time the Tzynn entered the industrial age, a series of devastating global wars launched by a particularly ruthless warlord had already seen the establishment of a single, world-spanning nation. From these humble beginnings, the illustrious and ever-lasting Tzynn Empire was born. {{clear}} {| class="wikitable plainlist" style="float:left; margin-right:1em; width:550px;" |- | colspan=3 style="text-align:center"|[[File:Flag zoological 6.png|40px]] '''Kingdom of Yondarim''' |- | rowspan=2 style="text-align:center" | [[File:Avian_normal_10.png|100px]] Yondar | Divine Empire | Evangelizing Zealots |- | width=40% | * {{iconify|Prosperous Unification}} * {{iconify|Imperial}} * {{iconify|Imperial Cult}} * {{iconify|Aristocratic Elite}} * {{iconify|Authoritarian}} * {{iconify|Fanatic Spiritualist}} * [[File:Empire_capital.png|28px]] Yondarim, B'Yond | width=40% | * {{iconify|Alpine}} Preference * {{iconify|Conformists}} * {{iconify|Natural Physicists}} * {{iconify|Slow Learners}} |} The proud Yondar are an old race, using their wings to soar high above the frozen peaks of Yondarim for more than 200,000 years before they developed rudimentary technology and formed their first few scattered civilizations. Once this development started, things progressed more rapidly and the Sky Clans grudgingly abandoned many of their most primitive traditions. The Yondar are highly spiritual and place great importance on religion, venerating their high kings as living gods. {{clear}} {| class="wikitable plainlist" style="float:left; margin-right:1em; width:550px;" |- | colspan=3 style="text-align:center"|[[File:Flag pointy 6.png|40px]] '''Glebsig Foundation''' |- | rowspan=2 style="text-align:center" | [[File:Molluscoid_normal_07.png|100px]] Glebsig | Holy Tribunal | Spiritual Seekers |- | width=40% | * {{iconify|Prosperous Unification}} * {{iconify|Oligarchic}} * {{iconify|Exalted Priesthood}} * {{iconify|Efficient Bureaucracy}} * {{iconify|Spiritualist}} * {{iconify|Fanatic Xenophile}} * [[File:Empire_capital.png|28px]] Ladnah, Ladnah Vyg | width=40% | * {{iconify|Alpine}} Preference * {{iconify|Sedentary}} * {{iconify|Enduring}} * {{iconify|Conservationist}} * {{iconify|Resilient}} |} Ever since the first Glebsigi lifted their sight-organs above the surface of the glacial lakes on Ladnah to peek at the stars, these inquisitive molluscoids have felt an affinity for the unknown. Much as their early ancestors' tentacles grasped and stroked after new objects on the chill alpine lakebeds of their homeworld, burgeoning Glebsigan society reached for technological innovation and spiritual enlightenment throughout the centuries that followed. A sedentary and enduring species, the Glebsigi have perhaps by necessity developed a complex yet highly effective bureaucratic apparatus for dealing with the intricacies of managing a globally unified society. Additionally, their lack of natural predators on Ladnah has led the Glebsigi to exist in a state of permanently optimistic curiosity regarding other lifeforms. Having established a firm societal foundation on Ladnah using a mixture of spiritual doctrine and careful organization, the Glebsigi now once more raise their sight-organs to what lies beyond. {{clear}} {| class="wikitable plainlist" style="float:left; margin-right:1em; width:550px;" |- | colspan=3 style="text-align:center"|[[File:Flag ornate 7.png|40px]] '''Jehetma Dominion''' |- | rowspan=2 style="text-align:center" | [[File:Fungoid_massive_13.png|100px]] Jehetma | Elective Monarchy | Harmonious Collective |- | width=40% | * {{iconify|Prosperous Unification}} * {{iconify|Dictatorial}} * {{iconify|Environmentalist}} * {{iconify|Philosopher King}} * {{iconify|Authoritarian}} * {{iconify|Fanatic Pacifist}} * [[File:Empire_capital.png|28px]] Jehet Prime, Jehet | width=40% | * {{iconify|Tundra}} Preference * {{iconify|Slow Breeders}} * {{iconify|Ingenious}} * {{iconify|Communal}} * {{iconify|Strong}} |} An "individual" among the Jehetma is actually a large colony of fungi that has developed sapience. Some of these colonies, generally those that have lived for thousands of years, stretch across several miles and rarely leave the surface of Jehet Prime, their homeworld (few ships are large enough to transport them). Younger colonies are not only smaller, but also tend to be more dynamic and mobile - they often spearhead the exploration and research efforts of the Jehetma, as well as any defensive measures that are regrettably undertaken when the Dominion is beset by aggressors. {{clear}} {| class="wikitable plainlist" style="float:left; margin-right:1em; width:550px;" |- | colspan=3 style="text-align:center"|[[File:Flag spherical 15.png|40px]] '''Scyldari Confederacy''' |- | rowspan=2 style="text-align:center" | [[File:Mammalian_normal_06.png|100px]] Scyldari | Theocratic Republic | Spiritual Seekers |- | width=40% | * {{iconify|Prosperous Unification}} * {{iconify|Democratic}} * {{iconify|Environmentalist}} * {{iconify|Free Haven}} * {{iconify|Spiritualist}} * {{iconify|Pacifist}} * {{iconify|Xenophile}} * [[File:Empire_capital.png|28px]] Scyldaria, Scyldon | width=40% | * {{iconify|Ocean}} Preference * {{iconify|Charismatic}} * {{iconify|Natural Sociologists}} * {{iconify|Weak}} |} The Scyldari are aquatic mammalians originating from the archipelagos and deep oceans of Scyldaria. Although their early civilizations were mostly confined to the sea, they soon expanded onto what little landmass the planet had to offer. Their society adapted accordingly, building an advanced industry that exploited the riches of the ocean floor without harming Scyldaria's delicate ecosystem. Scyldari philosophy is one of balance and moderation in all things, a lesson learned from having to nurse their limited resources when they were confined to the bottom of the sea. {{clear}} {| class="wikitable plainlist" style="float:left; margin-right:1em; width:550px;" |- | colspan=3 style="text-align:center"|[[File:Flag ornate 20.png|40px]] '''Kel-Azaan Republic''' |- | rowspan=2 style="text-align:center" | [[File:Arthropoid normal 08.png|100px]] Kel-Azaan | Citizen Stratocracy | Honorbound Warriors |- | width=40% | * {{iconify|Prosperous Unification}} * {{iconify|Oligarchic}} * {{iconify|Warrior Culture}} * {{iconify|Citizen Service}} * {{iconify|Egalitarian}} * {{iconify|Fanatic Militarist}} * [[File:Empire_capital.png|28px]] Azak, Kel-Azak | width=40% | * {{iconify|Savannah}} Preference * {{iconify|Very Strong}} * {{iconify|Traditional}} * {{iconify|Deviants}} * {{iconify|Solitary}} |} The Kel-Azaan have developed a complex honor code and martial culture. They were once solitary predators preying on the great herds migrating between the watering holes of Azak. Over time, bands of Kel-Azaan began to gather to be able to take down larger prey. They eventually abandoned this solitary lifestyle in favor of cities and irrigated agriculture, but their martial traditions were never forgotten. {{clear}} {| class="wikitable plainlist" style="float:left; margin-right:1em; width:550px;" |- | colspan=3 style="text-align:center"|[[File:Flag blocky 11.png|40px]] '''Blorg Commonality''' |- | rowspan=2 style="text-align:center" | [[File:Fungoid massive 12.png|100px]] Blorg | Military Junta | Fanatical Befrienders |- | width=40% | * {{iconify|Prosperous Unification}} * {{iconify|Oligarchic}} * {{iconify|Free Haven}} * {{iconify|Distinguished Admiralty}} * {{iconify|Fanatic Xenophile}} * {{iconify|Militarist}} * [[File:Empire_capital.png|28px]] Blorg, Blorg | width=40% | * {{iconify|Tropical}} Preference * {{iconify|Repugnant}} * {{iconify|Solitary}} * {{iconify|Venerable}} * {{iconify|Nomadic}} |} In the distant past, the Blorg lived alone and nameless in the jungles of Blorg prime. One day they picked up radio transmissions from a star far away. What they heard shocked them: The sounds of friends, movies, culture and music - things the Blorg had done without for eons. Finally understanding what they had been missing all along, the Blorg took their names from these transmissions and went out into the stars in search of friends, hoping one day to find the source of these messages so that they might party together. {{clear}}
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