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编辑“
Fleet Maneuvers
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{{version|3.2}}{{Eventsnav}} Fleet Maneuvers is a Mid-Game event chain that can trigger if the empire is bordering another empire. It can only happen once per game. __TOC__ <div align="center"> {{Event |version = Timeless |event_name = Fleet Maneuvers |img = [[File:Evt hangar bay.png]] |event_text = Admiral [admiral name] has drawn up plans for a major fleet exercise that will involve a substantial portion of our navy. The location [he or she] has chosen for these maneuvers is the [system name] system, which is close to the border of the [neighbor empire].<br><br>The [neighbor main species plural] may see this as a major provocation, but if we cancel the exercise our military will consider it a sign of weakness. After all, [system name] lies within our space - the [neighbor empire] has no right to tell us what we can or cannot do in our own backyard. |trigger = * Mid-Game reached * At least 8000 Fleet Power * At least one admiral * Not {{iconify|Gestalt Consciousness}} * Borders an empire that is not {{green|Friendly}} or {{green|Protective}} * Both empires are independent * Both empires are not at war |mtth = 320 months |options = {{option |option_text = Carry out the maneuvers as planned.|effect = * Issue Special Project: Conduct Fleet Maneuvers}} {{option |option_text = Cancel the exercise.|effect = * {{yellow|Canceled Fleet Maneuvers}} modifier added for 60 months, giving the following effects: ** {{icon|unity}} {{red|-5%}} Monthly Unity ** {{icon|fire rate}} {{red|-5%}} Ship Fire Rate}} }} {| class="mildtable" | {{Event |version = Timeless |event_name = Fleet Maneuvers: Collisions |img = [[File:Evt unknown ships.png]] |event_text = The complex maneuvers devised by Admiral [admiral name] have resulted in several minor collisions during the naval drills currently being held in the [system name] system. Crew casualties were minimal and none of the involved ships suffered critical damage, but they will require some yard work upon the conclusion of the exercise. |trigger = * Fleet Maneuvers * 33% chance |triggered only = The ''Conduct Fleet Maneuvers'' special project reaches 50% |options = {{option |option_text = {{Hover box|Several of our ships have sustained damage from collisions.|At least no ships were lost.}}|effect = * 6 ships lose some Hull Points}} }} | {{Event |version = Timeless |event_name = Fleet Maneuvers: Public Interest |img = [[File:Evt unknown ships.png]] |event_text = The ongoing naval drills in the [system name] system have attracted considerable media attention on [capital name] and the colonies. Unclassified holo recordings showing some of the more dramatic maneuvers have made the public enamored with the valiant defenders of the [empire name] serving in the fleet. Volunteers are flocking to our naval recruitment stations! |trigger = * Fleet Maneuvers * 33% chance |triggered only = The ''Conduct Fleet Maneuvers'' special project reaches 50% |options = {{option |option_text = This should reduce costs.|effect = * {{yellow|Fleet Recruitment Drive}} modifier added for 60 months, giving the following effects: ** {{icon|ship build speed}} {{green|+20%}} Ship Build Speed ** {{icon|ship upkeep}} {{green|-20%}} Ship Upkeep}} }} | {{Event |version = Timeless |event_name = Fleet Maneuvers: Promising Officer |img = [[File:Evt unknown ships.png]] |event_text = Captain [random name] of the [ship name] has shown a great deal of promise during the ongoing fleet exercises in the [system name] system. The young officer has displayed initiative along with considerable leadership abilities, and the Admiralty has seen fit to immediately promote [him or her] to flag rank. |trigger = * Fleet Maneuvers * 33% chance |triggered only = The ''Conduct Fleet Maneuvers'' special project reaches 50% |options = {{option |option_text = {{Hover box|Admiral [random name] is available for assignment.|The fleet is always in need of capable admirals.}}|effect = * Gain a level 2 admiral with two random traits}} }} |} {| class="mildtable" | {{Event |version = Timeless |event_name = Maneuvers Concluded |img = [[File:Evt unknown ships.png]] |event_text = The fleet maneuvers conducted by the [fleet name] in the [system name] system have been concluded. Admiral [fleet admiral name] reports that we have learned much from this exercise, in large part due to its immense scale. Despite any potential diplomatic repercussions, the military benefits, at least, have been substantial. |trigger = * Fleet Maneuvers |triggered only = Finishing the ''Conduct Fleet Maneuvers'' special project |options = {{option |option_text = A job well done.|effect = * {{yellow|Fleet Maneuvers}} modifier added for 120 months, giving the following effects: {{icon|fire rate}} {{green|+10%}} Ship Fire Rate}} }} | {{Event |version = Timeless |event_name = Fleet Maneuvers Canceled |img = [[File:Evt federation fleet.png]] |event_text = The plans to hold a major fleet exercise have been canceled. Continuous delays in moving the allocated forces into position means that to proceed now would seriously impair the readiness level of the entire fleet. |trigger = * Fleet Maneuvers |triggered only = The ''Conduct Fleet Maneuvers'' special project expires |options = {{option |option_text = Unfortunate.|effect = }} }} |} [[Category:Events]]
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