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编辑“
Abandoned Terraforming Equipment
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{{version|3.2}}{{Eventsnav}} Abandoned Terraforming Equipment is a colony event chain that has a very small chance to trigger 2 or 3 years after any colony has been founded. It can only happen once per game. The event chain offers the choice between a short term benefit with future drawbacks or an investment with random outcome. __TOC__ <div align="center"> {{Event |version = Timeless |event_name = Abandoned Terraforming Equipment |event_text = [[File:Evt underground civilization.png|center]]<br>Since our initial settlement of [colony name], several anomalies in the [planet or moon]'s biosphere have been discovered. The ecosystem is unstable and has not developed according to projected models for a world of this type. Our scientists suspect outside tampering, and these suspicions have now been confirmed!<br><br>A few of our colonists have stumbled upon a large underground terraforming complex that was built thousands of years ago. The equipment was apparently deactivated in the middle of the terraforming process, leaving the [planet or moon]'s biosphere in its current unfinished state. If we supply enough power, we should be able to reactivate the machinery. There is no telling what the end result will be like, however... |trigger = * Not capital world * Not {{iconify|Machine Intelligence}} * Planet class allows terraforming * Planet class does not match the main species' climate preference |mtth = 30 months |options = {{option |option_text = {{Hover box|Begins the Abandoned Terraforming Project Event Chain.|Who could have built this?}}|effect = * Issue Special Project: Resume Process * Issue Special Project: Dismantle Equipment * {{yellow|Abandoned Terraforming Project}} modifier added, giving the following effects: ** {{icon|pop food}} Food from Jobs {{red|-20%}} ** {{icon|happiness}} Happiness {{red|-10%}}}} }} {| class="mildtable" | {{Event |version = Timeless |event_name = Terraforming Complex Dismantled |event_text = [[File:Evt society research.png|center]]<br>Our scientists have finished seeing to the safe dismantlement of the abandoned terraforming complex on [colony name]. We still have no information on who built it, but the equipment is remarkably advanced. It should provide a welcome boost to our own research into terraforming methods. |trigger = * Abandoned Terraforming Equipment |triggered only = Finishing the ''Dismantle Equipment'' special project |options = {{option |option_text = Excellent.|effect = * Society Research Gained: {{icon|society}} 150-10000}} }} |} {| class="mildtable" | {{Event |version = Timeless |event_name = Special Project Completed |event_text = [[File:Evt alien nature.png|center]]<br>The aborted terraforming process on [colony name] has finally been completed. After seeding the atmosphere with billions of terraforming nanites, the alien bio-engineering machinery has significantly altered conditions on the [planet or moon]'s surface. The ecosystem and climate have both stabilized, and a new alien biota adapted to this climate has been introduced. |trigger = * Abandoned Terraforming Equipment * 25% chance |triggered only = Finishing the ''Resume Process'' special project |options = {{option |option_text = {{Hover box|The world has been terraformed into a different habitat.|Let us see what we end up with...}}|effect = * {{yellow|Abandoned Terraforming Project}} modifier removed * The world is terraformed into a random (different) planet class}} }} | {{Event |version = Timeless |event_name = Special Project Completed |event_text = [[File:Evt ground combat.png|center]]<br>The aborted terraforming process on [colony name] has finally been completed. After seeding the atmosphere with billions of terraforming nanites, the alien bio-engineering machinery has significantly altered conditions on the surface.<br><br>Something appears to have gone wrong when the nanites designed the [planet or moon]'s new biota, however. They have spawned millions of horribly deformed creatures. Most of them died within moments when their twisted bodies collapsed, but the survivors have massed together in a throbbing, shrieking horde. To make matters worse, they appear to be flocking towards our main settlements! |trigger = * Abandoned Terraforming Equipment * 25% chance |triggered only = Finishing the ''Resume Process'' special project |options = {{option |option_text = {{Hover box|The mutated creatures are attacking our colonists!|It's like something out of a nightmare!}}|effect = * {{yellow|Abandoned Terraforming Project}} modifier removed * The world is terraformed into a random planet class * 3 armies invade the colony}} }} | {{Event |version = Timeless |event_name = Special Project Completed |event_text = [[File:Evt alien nature.png|center]]<br>The aborted terraforming process on [colony name] has finally been completed. After seeding the atmosphere with billions of terraforming nanites, the alien bio-engineering machinery has significantly altered conditions on the [planet or moon]'s surface. The ecosystem and climate have both stabilized, and a new alien biota adapted to this climate has been introduced.<br><br>As luck would have it, the [planet/moon name] is now a veritable paradise for [species]! The new climate appears more suited to our kind than that of [home planet] itself. |trigger = * Abandoned Terraforming Equipment * 25% chance |triggered only = Finishing the ''Resume Process'' special project |options = {{option |option_text = Marvelous.|effect = * {{yellow|Abandoned Terraforming Project}} modifier removed * The world is terraformed into a Gaia planet}} }} | {{Event |version = Timeless |event_name = Special Project Completed |event_text = [[File:Evt dead city.png|center]]<br>The aborted terraforming process on [colony name] has been completed with horrific results! Whatever alien life forms designed the terraforming equipment, their physiology was radically different from ours. The [planet] has been modified with an ozone-depleted stratosphere, to support life requiring high levels of ultraviolet radiation. Millions of colonists have suffered gruesome deaths as a result." |trigger = * Abandoned Terraforming Equipment * 25% chance |triggered only = Finishing the ''Resume Process'' special project |options = {{option |option_text = {{Hover box|Every non-mechanical Pop without (tomb world preference) Dies|This is a disaster!}}|effect = * {{yellow|Abandoned Terraforming Project}} modifier removed * The world is terraformed into a Tomb world}} * All biological pops without tomb world preference killed }} |} {| class="mildtable" | {{Event |version = Timeless |event_name = Unstable Weather |event_text = [[File:Evt burning settlement.png|center]]<br>In large part due to the interrupted terraforming process on [colony name], the [planet or moon] has a somewhat unstable climate. Violent storms that our climate models can't predict often materialize without warning. One such storm recently swept over a major settlement, resulting in several deaths and a lot of destroyed property. |trigger = * Terraforming Complex Dismantled |mtth = 240 months |options = {{option |option_text = Unfortunate.|effect = * The colony gets {{red|+10}} {{iconify|Devastation}}}} }} | {{Event |version = Timeless |event_name = Creatures Defeated |event_text = [[File:Evt ground combat.png|center]]<br>We have fought off the mass of creatures that attacked our settlements on [colony name]. Their rotting corpses now litter the ground in front of our fortifications, and our security forces are currently in the process of bulldozing the putrid bio-mass into hastily dug landfills.<br><br>Some of the genetic matter is of interest to our scientists, however, and the samples they have collected should aid future research in biology. |trigger = * Special Project Completed |triggered only = Defeating the invading armies |options = {{option |option_text = Excellent.|effect = * Adds a [[File:D organic landfill.png|24px]] Mutant Landfill planetary feature to the colony}} }} |} {| class="mildtable" | {{Event |version = Timeless |event_name = Drought |event_text = [[File:Evt colony settlement.png|center]]<br>The unstable climate on [colony name] has resulted in a severe drought that affects a significant portion of the [planet or moon]. Colonists living in those regions have asked [capital name] for financial aid to improve living conditions. |trigger = * Terraforming Complex Dismantled |mtth = 240 months |options = {{option |option_text = They will have to fend for themselves.|effect = * {{yellow|Drought}} modifier added for 120 months, giving the following effects: {{icon|happiness}} Happiness {{red|-20%}}}} {{option |option_text = Give them what they ask for.|effect = * Energy: {{icon|energy}} {{red|-600}} per 9 Pops}} }} | {{Event |version = Timeless |event_name = Marauding Creature |event_text = [[File:Evt colony settlement.png|center]]<br>Our colonists on [colony name] are still encountering scattered survivors from the mutated creatures that spawned after we finished the [planet or moon]'s aborted terraforming process. Most are relatively harmless and can be put out of their misery by local militia forces, but one creature in particular has been spreading terror in our outlying settlements. There are reports of it stalking our citizens, and there have been dozens of unexplained disappearances.<br><br>The mutilated remains of the security team that was sent to investigate the matter were recently discovered, prompting the colony's leaders to request off-world military support. |trigger = * Creatures Defeated |mtth = 240 months |options = {{option |option_text = This creature needs to be chased down and killed!|effect = * {{yellow|Marauding Creature}} modifier added, giving the following effects: {{icon|happiness}} Happiness {{red|-10%}} * Issue Special Project: Kill Marauding Creature}} }} |} {{Event |version = Timeless |event_name = Special Project Completed |event_text = [[File:Evt alien nature.png|center]]<br>After an extensive search, our forces on [colony name] managed to corner the mutated beast that had been killing our colonists. A special forces team ventured into the creature's lair and managed to kill it after a vicious battle. The grisly remains of hundreds of butchered colonists were found in the nest, as well as half a dozen traumatized survivors that appears to have been kept alive for later consumption.<br><br>The beast's colossal head has been parted from its body, and now serves as the regimental symbol of the forces that were directly involved in its demise. |trigger = * Marauding Creature |triggered only = Finishing the ''Kill Marauding Creature'' special project |options = {{option |option_text = Marvelous.|effect = * {{yellow|Marauding Creature}} modifier removed}} }} [[Category:Events]]
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