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{{Version|3.4}} {{Spacealiensnav}} {{expansion|mgc|small=no}} {{ruby|行商|Caravaneers}}是一个由商人组成的太空基地联盟,他们派出舰队穿越银河系,为所有不是{{icon|Fanatic Purifiers}}{{icon|Devouring Swarm}}{{icon|Determined Exterminator}}种族灭绝的帝国提供大量交易。他们从一个独特的星系开始,称为{{ruby|绰尔的罗盘|Chor’s Compass}},其中包括他们的行商擎天堡和三支商队中的两支:拉奇工业公司、拜金教团和范格利集团。这些舰队在银河系漫游,前往每个帝国提供交易。 == 绰尔的罗盘 == [[File:Caravaneer Reliquary.png|320px|thumb|行商空间站上的圣遗物箱]] 这个星系中的行商空间站是行商舰队的返回点和一个星际赌场。如果空间站被摧毁,但至少有一支行商舰队还活着,他们将要求在一个由帝国宣称的随机非殖民星系中重建空间站,且尽可能接近其初始星系。如果帝国接受,将会失去对星系的控制,但会获得{{green|+5%}} {{iconify|Trade Value}}。 行商使用一种称为'''{{ruby|行商币|CaravanCoinz}}'''的独特资源,可以用8k、12k和26k {{iconify|Energy Credits}}的价格批量购买。所有选项的汇率都是相等的。行商币可以用来玩老虎机或打开圣遗物箱。圣遗物箱每500天补充一次。 {| class="mildtable" ! !! 老虎机 !! 圣遗物 |- ! 价格 | 2783.92 行商币 | 6194.21 行商币<br>每场游戏每个帝国限6次 |- ! 结果 | * 70% - {{red|什么都没有}} * 15% - 500 行商币 * 4% - 1000 {{iconify|Energy}} * 4% - 1000 {{iconify|Minerals}} * 4% - 3000 行商币 * 1% - 10k-100k {{iconify|Minerals}}(120月产量) * 1% - 10k-100k {{iconify|Energy}}(120月产量) * 0.5% - 1-5 {{iconify|Minor Artifacts}} * 0.5% - 大幅延长花费 帝国修正(持续600个月): ** {{green|+40}} 月度 {{iconify|Energy}} ** {{green|+40}} 月度 {{iconify|Minerals}} | * 0.5% (1/200) - [[File:R galatron.png|24px]] [[遗珍#The Galatron|银河之星]] 遗珍(如果已有国家拥有该遗珍,则不会触发) * 29.5% (59/200) - {{red|箱子是空的}}(如果先前开过一次空的圣遗物箱,则不会触发) * 70% (140/200) - 以下任一事件: ** 7.7% (100/1301) - 远古贸易路线 首都行星修正({{green|+10%}} {{iconify|Trade Value}})(如果已有该修正,则不会触发) ** 7.7% (100/1301) - 6个月的 {{Iconify|Consumer Goods}}产出(最少100) ** 7.7% (100/1301) - 一个炸弹(无影响) ** 7.7% (100/1301) - 24个月的 {{Iconify|Society}}产出(最少2000) ** 7.7% (100/1301) - 一把枪(无影响) ** 7.7% (100/1301) - 24个月的 {{Iconify|Food}}产出(最少2000) ** 7.7% (100/1301) - 音乐(无影响) ** 7.7% (100/1301) - 8个月的 {{Iconify|Consumer Goods}}产出(最少2000) ** 7.7% (100/1301) - 4000 {{Iconify|Energy}}和 {{Iconify|Minerals}} ** 7.7% (100/1301) - 2000 {{Iconify|Engineering}}点数 ** 7.7% (100/1301) - 1000 {{Iconify|Society}}点数 ** 0.077% (1/1301) - 统治者获得 {{Iconify|Psionic}} 特质(如果统治者已拥有灵能特质,则不会触发) ** 7.7% (100/1301) - 24个月的 {{Iconify|Physics}}产出(最少2000) ** 7.7% (100/1301) - 24个月的 {{Iconify|Alloys}}产出(最少2000) |} === The Collector === If an empire has a colony within 3 hyperlane jumps of the Caravaneer Citadel, each year there is a 2% chance of the empire being called by a caravaneer called The Collector and offered a mystery box for {{red|3000}} {{iconify|Energy}}. If bought, it will grant one of the following: * 35% - {{red|Nothing}} * 10% - 4000 {{iconify|Minerals}} * 10% - 1000 {{iconify|Engineering}} * 10% - 1000 {{iconify|Society}} * 10% - 1000 {{iconify|Physics}} * 10% - 1000 {{iconify|Alloys}} * 5% - ''Alloy Hyperfabricator'' capital world modifier ({{green|+10%}} {{iconify|Alloys from jobs}}) * 5% - ''Energy Accelerator'' capital world modifier ({{green|+10%}} {{iconify|Energy}} from Jobs) * 5% - ''Incredibly Boring Relic'' capital world modifier ({{green|+10%}} {{iconify|Minerals}} from Jobs) == Caravans == [[File:Caravan.png|320px|thumb|Caravan]] Every time a Caravan fleet enters an empire's borders it will offer a rare trade deal. The offer can be accepted immediately, delayed to when the fleet is leaving the space, or rejected outright. The fleets can not be contacted any other way and all attempts will redirect to Chor's Compass instead. Delaying has a very low chance of the deal changing. Certain random events can take place while a Caravan is within an empire's borders. === Numistic Order === [[File:Flag caravaneer 02.png|28px]] The Numistic Order is a religious Caravan that offers only deals with fixed costs. It features the largest amount of offers but half of them are one time only. They offer the following deals: {| class="wikitable" |- ! Offer !! Price !! Requirements !! Repeatable |- | 200 {{iconify|Exotic Gases}} || {{icon|energy}} 1700 Energy || || {{icon|yes}} |- | 3000 {{iconify|Energy Credits}} || {{icon|alloys}} 500 Alloys || || {{icon|yes}} |- | 200 {{iconify|Rare Crystals}} || {{icon|pop}} 2 Pops || Not {{iconify|Gestalt Consciousness}} || {{icon|yes}} |- | 2 Pops with the {{iconify|Numistic Administration}} trait || {{icon|energy}} 3500 Energy || Not {{iconify|Gestalt Consciousness}} || {{icon|yes}} |- | {{planet modifier|Pm_strong_magnetic_field|1|w=24px}} Numistic Magnetostrips planet modifier || {{icon|influence}} 100 Influence || {{iconify|Machine Intelligence}} || {{icon|yes}} |- | 5 {{iconify|Minor Artifacts}} || {{icon|alloys}} 300 Alloys || {{iconify|Ancient Relics}} DLC || {{icon|yes}} |- | [[File:d_geothermal_vent.png|30px|link=Numa's Breath]] Numa's Breath planetary feature || {{icon|minerals}} 200 Minerals || || {{icon|no}} |- | Numistic Cruiser || {{icon|energy}} 500 Energy || || {{icon|no}} |- | Caravaneer Cruiser || {{icon|energy}} 2500 Energy || || {{icon|no}} |- | [[Numistic Shrine]] building || {{icon|energy}} 2000 Energy || Not {{iconify|Gestalt Consciousness}} || {{icon|no}} |- | [[Numistic Visualisation]] edict || {{icon|energy}} 2500 Energy || Not {{iconify|Gestalt Consciousness}} except {{iconify|Rogue Servitor}} || {{icon|no}} |- | {{iconify|Numistic Data Modeling|24px}} technology ({{green|+5%}} {{icon|Energy Credits}} from {{iconify|Jobs}})|| {{icon|energy}} 3500 Energy || || {{icon|no}} |- | Governor leader with the {{iconify|Merchant of Numa}} trait {{icon|trade value}} || {{icon|energy}} 1500 Energy || Not {{iconify|Gestalt Consciousness}} || {{icon|no}} |- | [[File:Decision divine algorithm.png|24px|link=Divine Algorithm]] Divine Algorithm decision || {{icon|minerals}} 2000 Minerals || {{iconify|Machine Intelligence}} || {{icon|no}} |} === Vengralian Trium === [[File:Flag caravaneer 01.png|28px]] The Vengralian Trium is unique in that both their products and their prices are randomly generated, as opposed to each product having a specific price. Their deals may contain any of the following: {| class="wikitable plainlist" |- ! Offers !! Prices |- | * {{icon|energy}} 2000 Energy Credits ({{iconify|Gestalt Consciousness}}) * {{icon|consumer goods}} 1000 Consumer Goods (not {{iconify|Gestalt Consciousness}} unless {{iconify|Rogue Servitor}}) * [[File:Decision resources.png|24px]] 1 Trium Atmospheric Deodorizer Deployment decision (not {{iconify|Gestalt Consciousness}}) * [[File:Decision resources.png|24px]] 1 Trium Bunk Beds Deployment decision * [[File:Decision resources.png|24px]] 1 Trium Food Container Deployment decision * {{icon|trade value}} {{green|+15%}} Trade Value for 80 years (not {{iconify|Gestalt Consciousness}}) * {{icon|growth speed}} {{green|+10%}} Pop Growth Speed for 10 years ({{iconify|Hive Mind}}) | * {{icon|alloys}} 1200 Alloys * {{icon|unity}} 500 Unity * {{icon|pop}} 4 Specialist Pops (not {{iconify|Gestalt Consciousness}}) * {{icon|pop}} 4 Pops, don't have to be drones ({{iconify|Gestalt Consciousness}}) * {{icon|society}} {{red|-100%}} Society Research for 6 months * 1 Science Ship |} === Racket Industrial Enterprise === [[File:Flag caravaneer 03.png|28px]] Rackets are the only predefined Caravaneer species, using the same portraits and traits as the [[Empire#Unique_empires|Ketling Star Pack]]. The payment options for this Fleet are randomly generated based on the product offered although {{iconify|Gestalt Consciousness}} empires are never asked for {{iconify|Consumer Goods}}. They offer the following deals: {| class="wikitable" |- ! Offer !! Price !! Requirements |- | 1 Super-Clanker [[Caravaneers#Attacking the Caravaneers|Caravaneer Destroyer]] | {{icon|minerals}} 2000 Minerals | |- | {{icon|Minerals}} 200 Minerals | {{icon|food}} 200 Food | Game year < 50<br>Not {{iconify|Machine Intelligence}} |- | {{icon|Minerals}} 500 Minerals | {{icon|food}} 1000 Food | Game year < 150<br>Not {{iconify|Machine Intelligence}} |- | {{icon|Minerals}} 2000 Minerals | {{icon|food}} 4000 Food | Game year > 150<br>Not {{iconify|Machine Intelligence}} |- | {{icon|pop}} 4 Racket Pops [[File:Mammalian_ratling.png|40px]] {{icon|Tomb}}{{icon|Psionic}}{{icon|Thrifty}}{{icon|Deviants}}{{icon|Fleeting}}{{icon|Repugnant}}{{icon|Slow Breeders}} | {{icon|alloys}} 500 Alloys | Not {{iconify|Gestalt Consciousness}} |- | {{icon|pop}} 4 Racket Robotomata [[File:Synthetic_dawn_portrait_mammalian.png|24px]] {{icon|Mechanical}}{{icon|Superconductive}}{{icon|Bulky}}{{icon|Repurposed Hardware}} | {{icon|alloys}} 500 Alloys | {{iconify|Machine Intelligence}} |- | [[File:Building waste reprocessing center.png|40px]] [[Buildings#Waste Reprocessing Center|Waste Reprocessing Center]] building | {{icon|pop}} 3 Pops | Not already unlocked<br>{{iconify|Gestalt Consciousness}} |- | {{icon|Orbital Trash Dispersal|24px}} [[Orbital Trash Disperser]] technology | Any of the following: * {{icon|energy}} 1000 Energy * {{icon|minerals}} 300 Minerals * {{icon|consumer goods}} 800 Consumer Goods | Not already unlocked |- | Racket/Racket Robotomaton Governor with the {{iconify|Waste Management Specialist}} trait | Any of the following: * {{icon|energy}} 300 Energy * {{icon|food}} 200 Food * {{icon|consumer goods}} 150 Consumer Goods | |- | Racket/Racket Robot Scientist with one of the following traits: * {{iconify|Spark of Genius}} if {{icon|No}}{{iconify|Machine Intelligence}} * {{iconify|Maniacal}} if {{icon|No}}{{iconify|Machine Intelligence}} * {{icon|Adaptable}} Flexible Programming if {{icon|Yes}}{{iconify|Machine Intelligence}} * {{iconify|Analytical}} if {{icon|Yes}}{{iconify|Machine Intelligence}} * {{iconify|Expertise: Materials}} * {{iconify|Expertise: Propulsion}} * {{iconify|Expertise: Voidcraft}} * {{iconify|Expertise: Industry}} | Any of the following: * {{icon|energy}} 300 Energy * {{icon|food}} 200 Food * {{icon|consumer goods}} 150 Consumer Goods | |- | {{green|+5}} {{iconify|Energy}} to a celestial body with a mining station | Any of the following: * {{icon|influence}} 70 Influence * {{icon|exotic gases}} 15 Exotic Gases * {{icon|consumer goods}} 100 Consumer Goods | Mining station |- | Any of the following: * {{icon|alloys}} 2000 Alloys * {{icon|exotic gases}} 150 Exotic Gases * {{icon|living metal}} 40 Living Metal | Any of the following: * {{icon|rare crystals}} 55 Rare Crystals * {{icon|zro}} 15 Zro * {{icon|dark matter}} 5 Dark Matter | |} == Attacking the Caravaneers == While the Caravaneers will never become hostile to any empire except in retaliation, they can be attacked like any neutral entity. If a Caravan is attacked it will become hostile but the rest of the Caravaneers will remain peaceful and available for trade. Caravans have 4k fleet power and come equipped with mid-game components. The Caravaneer Citadel on the other hand has 7k fleet power and comes equipped with end-game components. Both Caravans and the Caravaneer Citadel grant 2000 {{iconify|Energy}} and {{iconify|Minerals}} when destroyed, and destroying a Caravan gives the admiral leader that destroyed it the {{icon|enclave trader}} [[Leader#Caravan Counter|Caravan Counter]] trait. Destroying the Caravaneer Citadel brings a temporary {{red|-40}} {{iconify|Opinion}} malus from all empires that had contact with the Caravaneers and are not {{icon|Fanatic Purifiers}}{{icon|Devouring Swarm}}{{icon|Determined Exterminator}} genocidal. {| class="wikitable plainlist" ! colspan=3 | Each Individual Caravan Fleet ! rowspan="2" | Caravaneer Citadel ! rowspan="2" | Starbase |- ! 10 Destroyers !! 6 Cruisers !! 1 Cargo Ship |- style="vertical-align: top" | * {{icon|ship health}} '''1000''' Hull Points * {{icon|ship armor}} '''430''' Armor * {{icon|ship shield}} '''215''' Shields * {{icon|ship speed}} '''215''' Speed * {{icon|ship evasion}} '''50%''' Evasion * {{icon|damage}}/{{icon|time}} 17 avg dmg / day {{Collapse list | type= {{icon|slot l}} 1x [[File:Tech_plasma_2.png|24px]] Large Caravan Cannon | body= ** {{icon|damage}} 56-176 Damage ** {{green|150%}} damage against {{icon|armor}} Armor ** {{icon|time}} '''5.95''' day cooldown ** {{icon|ship accuracy}} '''75%''' Accuracy ** {{icon|tracking}} '''30%''' Tracking ** {{icon|weapons range}} '''100''' Range ** {{icon|damage}}/{{icon|time}} 14.62 }} {{icon|slot m}} 2x [[File:Ship part armor 3.png|24px]] [[Plasteel Armor]] * {{icon|slot m}} 1x [[File:Ship part shield 3.png|24px]] [[Utility components#Shields (component)|Shields]] * {{icon|slot a}} 1x [[File:Ship part auto repair.png|24px]] [[Regenerative Hull Tissue]] * {{icon|slot c}} [[File:Ship part reactor 4.png|24px]] [[Core components#Reactor|Antimatter Reactor]] * {{icon|slot c}} [[File:Ship part hyper drive 3.png|24px]] [[Core components#FTL drive|Hyper Drive III]] * {{icon|slot c}} [[File:Ship part thruster 3.png|24px]] [[Core components#Sublight thrusters|Plasma Thrusters]] * {{icon|slot c}} [[File:Ship part sensor 3.png|24px]] [[Core components#Sensors|Subspace Sensors]] * {{icon|slot c}} [[File:Tech_combat_computers_2.png|24px]] [[Core components#Combat Computer|Advanced Combat Computer (Picket)]] | * {{icon|ship health}} '''1800''' Hull Points * {{icon|ship armor}} '''890''' Armor * {{icon|ship shield}} '''430''' Shields * {{icon|ship speed}} '''215''' Speed * {{icon|ship evasion}} '''25%''' Evasion * {{icon|damage}}/{{icon|time}} 80 avg dmg / day {{Collapse list | type= {{icon|slot l}} 1x [[File:Tech_plasma_2.png|24px]] Large Caravan Cannon | body= ** {{icon|damage}} 56-176 Damage ** {{green|150%}} damage against {{icon|armor}} Armor ** {{icon|time}} '''5.95''' day cooldown ** {{icon|ship accuracy}} '''75%''' Accuracy ** {{icon|tracking}} '''30%''' Tracking ** {{icon|weapons range}} '''100''' Range ** {{icon|damage}}/{{icon|time}} 14.62 }} {{Collapse list | type= {{icon|slot m}} 2x [[File:Tech_plasma_2.png|24px]] Medium Caravan Cannon | body= ** {{icon|damage}} 28-88 Damage ** {{green|150%}} damage against {{icon|armor}} Armor ** {{icon|time}} '''3.45''' day cooldown ** {{icon|ship accuracy}} '''75%''' Accuracy ** {{icon|tracking}} '''30%''' Tracking ** {{icon|weapons range}} '''75''' Range ** {{icon|damage}}/{{icon|time}} 12.60 }} {{Collapse list | type= {{icon|slot s}} 3x [[File:Tech_plasma_2.png|24px]] Small Caravan Cannon | body= ** {{icon|damage}} 14-44 Damage ** {{green|150%}} damage against {{icon|armor}} Armor ** {{icon|time}} '''2.15''' day cooldown ** {{icon|ship accuracy}} '''75%''' Accuracy ** {{icon|tracking}} '''30%''' Tracking ** {{icon|weapons range}} '''35''' Range ** {{icon|damage}}/{{icon|time}} 10.11 }} {{icon|slot m}} 4x [[File:Ship part armor 3.png|24px]] [[Plasteel Armor]] * {{icon|slot m}} 2x [[File:Ship part shield 3.png|24px]] [[Utility components#Shields (component)|Shields]] * {{icon|slot a}} 1x [[File:Ship part auto repair.png|24px]] [[Regenerative Hull Tissue]] * {{icon|slot c}} [[File:Ship part reactor 4.png|24px]] [[Core components#Reactor|Antimatter Reactor]] * {{icon|slot c}} [[File:Ship part hyper drive 3.png|24px]] [[Core components#FTL drive|Hyper Drive III]] * {{icon|slot c}} [[File:Ship part thruster 3.png|24px]] [[Core components#Sublight thrusters|Plasma Thrusters]] * {{icon|slot c}} [[File:Ship part sensor 3.png|24px]] [[Core components#Sensors|Subspace Sensors]] * {{icon|slot c}} [[File:Tech_combat_computers_2.png|24px]] [[Core components#Combat Computer|Advanced Combat Computer (Line)]] | * {{icon|ship health}} '''1500''' Hull Points * {{icon|ship armor}} '''350''' Armor * {{icon|ship shield}} '''510''' Shields * {{icon|ship speed}} '''220''' Speed * {{icon|ship evasion}} '''25%''' Evasion * {{icon|slot m}} 1x [[File:Ship part armor 3.png|24px]] [[Plasteel Armor]] * {{icon|slot s}} 1x [[File:Ship part armor 3.png|24px]] [[Plasteel Armor]] * {{icon|slot l}} 1x [[File:Ship part shield 3.png|24px]] [[Utility components#Shields (component)|Shields]] * {{icon|slot a}} 1x [[File:Ship part auto repair.png|24px]] [[Regenerative Hull Tissue]] * {{icon|slot c}} [[File:Ship part reactor 4.png|24px]] [[Core components#Reactor|Antimatter Reactor]] * {{icon|slot c}} [[File:Ship part hyper drive 3.png|24px]] [[Core components#FTL drive|Hyper Drive III]] * {{icon|slot c}} [[File:Ship part thruster 3.png|24px]] [[Core components#Sublight thrusters|Plasma Thrusters]] * {{icon|slot c}} [[File:Ship part sensor 3.png|24px]] [[Core components#Sensors|Subspace Sensors]] | * {{icon|ship health}} '''20,000''' Hull Points * {{icon|ship armor}} '''8700''' Armor * {{icon|ship shield}} '''10,440''' Shields * {{icon|ship speed}} '''Immobile''' Speed * {{icon|ship evasion}} '''0%''' Evasion * {{icon|damage}}/{{icon|time}} 580 avg dmg / day * {{icon|slot xl}} 1x [[File:ship_part_energy_lance_2.png|24px]] [[Weapon components#Lance|Tachyon Lance]] * {{icon|slot l}} 6x [[File:Tech_energy_torpedoes_2.png|24px]] [[Weapon components#Particle_Launcher|Neutron Launchers]] * {{icon|slot m}} 6x [[File:Tech disruptors 3.png|24px]] [[Weapon components#Disruptor|Phased Disruptor]] * {{icon|slot s}} 6x [[File:Tech disruptors 3.png|24px]] [[Weapon components#Disruptor|Phased Disruptor]] * {{icon|slot g}} 4× [[File:Tech torpedoes 3.png|24px]] [[Weapon components#Torpedoes|Devastator Torpedoes]] * {{icon|slot pd}} 4x [[File:Tech pd tracking 3.png|24px]] [[Weapon components#Point-Defense|Guardian Point-Defense]] * {{icon|slot l}} 7x [[File:Ship part armor 5.png|24px]] [[Neutronium Armor]] * {{icon|slot l}} 10x [[File:Ship part shield 5.png|24px]] [[Hyper Shields]] * {{icon|slot a}} 2x [[File:Ship part shield recharger.png|24px]] [[Shield Capacitor]]s * {{icon|slot c}} [[File:Ship part sensor 4.png|24px]] [[Core components#Sensors|Tachyon Sensors]] | * {{icon|ship health}} '''20,000''' Hull Points * {{icon|ship armor}} '''20,000''' Armor * {{icon|ship shield}} '''20,000''' Shields * {{icon|ship speed}} '''Immobile''' Speed * {{icon|ship evasion}} '''0%''' Evasion * {{icon|damage}}/{{icon|time}} 115 avg dmg / day * {{icon|slot m}} 5x [[File:Tech_plasma_2.png|24px]] [[Weapon components#Plasma Launcher|Plasma Accelerator]] * {{icon|slot s}} 2x [[File:Tech_lasers_3.png|24px]] [[Weapon components#Laser|UV Laser]] * {{icon|slot g}} 5× [[File:Tech_missiles_3.png|24px]] [[Weapon components#Missiles|Antimatter Missiles]] * {{icon|slot pd}} 2x [[File:Tech_flak_batteries_1.png|24px]] [[Weapon components#Flak Gun|Flak Battery]] * {{icon|slot a}} 1x [[File:Ship part auto repair.png|24px]] [[Regenerative Hull Tissue]] * {{icon|slot c}} [[File:Ship part sensor 2.png|24px]] [[Core components#Sensors|Gravitic Sensors]] |} {{ConceptsNavbox}} [[Category:游戏概念]] [[Category:探索]] [[en:Caravaneers]]
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