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{{Version|3.3}} {{Explorationav}} 唯一星系在每个星系只能生成一次。每个独特的星系都有一个与之相关的独特事件或异常现象。 == 生成概率 == 唯一星系有它们的生成几率,这取决于银河系的尺寸。它们永远不会出现在超空间航道咽喉点,其中一些需要与所有帝国保持一定距离才能生成,如果银河系以最多数量的堕落帝国和AI帝国开始,尤其是在启用高级帝国选项的情况下,它们可能不会出现。可能生成的每个唯一系统的百分比如下所示: {|class = "mildtable plainlist" style="text-align: center; ! 银河系 ! {{ruby|特拉比斯特|Trappist}} ! {{ruby|勾陈一/北极星|Polaris}} ! {{ruby|扎娜姆|Zanaam}} ! {{ruby|帕尔乌斯|Parvus}} ! {{ruby|庇护所|Sanctuary}} ! {{ruby|和乐/沙拉什|Shallash}} ! {{ruby|太阳系|Sol}} ! 古代工厂星系 ! {{icon|utp}} 毁坏的环形世界 ! {{icon|anr}} C.A.R.E. ! {{iconify|Leviathans}}星系 ! {{iconify|Distant Stars}}星系 ! {{icon|utp}}{{icon|mgc}}{{icon|fed}}{{icon|ovl}} 毁坏的巨型结构 ! 保证生成的星系 |- | 微型 | 20% | 10% | 6% | 6% | 4% | 6% | 50% | 25% | 6% | 16% | 16%(每个星系) | 16%(每个星系) | 8%(每个星系) | rowspan=5 style="text-align:left" | {{ruby|哈尔|Hauer}}<br>{{ruby|希洛士|Hillos}}<br>{{ruby|克伦达苏|Klendath}}<br>{{ruby|奥瓦尔|Orvall}}<br>{{ruby|温科沃特|Wenkwort}}<br>{{icon|dst}} 恶堕化身星系<br>{{icon|anr}} {{ruby|全能族/奥姆尼|Omni}}<br>{{icon|anr}} 屏障遗落世界星系 |- | 小型 | 40% | 20% | 12% | 12% | 8% | 12% | 50% | 25% | 12% | 32% | 32%(每个星系) | 32%(每个星系) | 16%(每个星系) |- | 中型 | 60% | 30% | 18% | 18% | 12% | 18% | 50% | 25% | 18% | 48% | 48%(每个星系) | 48%(每个星系) | 24%(每个星系) |- | 大型 | 80% | 40% | 24% | 24% | 16% | 24% | 50% | 25% | 24% | 64% | 64%(每个星系) | 64%(每个星系) | 32%(每个星系) |- | 巨型 | 100% | 50% | 30% | 30% | 20% | 30% | 50% | 25% | 30% | 80% | 80%(每个星系) | 80%(每个星系) | 40%(每个星系) |} == 哈尔 == [[File:Tannhauser Gate.png|thumb|150px|唐怀瑟之门]] {{ruby|哈尔|Hauer}}星系是一个独特的G型恒星星系,它将永远在银河系中诞生。它包含一个独特的物体,{{ruby|唐怀瑟之门|Tannhäuser Gate}},由3架古老的采矿无人机守卫。此外,该系统中一颗名为{{ruby|斯普扬特|Spjuuht}}的行星将发现“永不遗忘”考古遗址,可供挖掘。 {| class="mildtable" style="text-align: center; |- ! !! 章节 1 !! 章节 2 !! 章节 3 |- ! 难度 | 1 || 2 || 2 |- ! 奖励 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|happiness}} 活着真好 帝国修正 |} == 希洛士 == {{ruby|希洛士|Hillos}}是一个独特的恒星星系,它总是会在银河系中诞生。该星系包含一艘标记为敌对的外星科研船{{ruby|幽灵船|Ghost Ship}}。其中一颗行星是一个苔原星球,当对其进行调查时,将会发现一个3级异常现象,对此进行调查将产生一个需要360天研究的特别项目。完成这一特别项目将给予350-100000 {{iconify|Physics}} 研究点数。 == 克伦达苏 == {{ruby|克伦达苏|Klendath}}是一个独特的恒星系统,它将永远在银河系中诞生。它包含两个荒芜世界和一个由古老的无人采矿机守护的卫星。此外,克伦达苏I行星还将揭示“陨落星舰”考古遗址,可供发掘。 {| class="mildtable" style="text-align: center; |- ! !! 章节 1 !! 章节 2 !! 章节 3 !! 章节 4 !! 章节 5 !! 章节 6 |- ! 难度 | 2 || 3 || 4 || 5 || 6 || 7 |- ! 奖励 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|minor artifacts}} 10-30 稀有文物 |} == 奥瓦尔 == {{ruby|奥瓦尔|Orvall}}是一个独特的恒星星系,它总是在银河系中诞生,与其他任何星系不同,奥瓦尔不是以中心恒星命名的。该星系有一个金色的星云视觉效果,无论它是否在星云中生成,并由一支游荡的缇扬奇守卫。这个星系不适合居住,但拥有一个破碎的世界,总是被命名为{{ruby|摩尔-赫斯雷图|Moor-Hsrettu}},包含着“脱水”考古遗址。 {| class="mildtable" ! !! 章节 1 !! 章节 2 !! 章节 3 !! 章节 4 !! 章节 5 |- ! 难度 | 2 || 4 || 4 || 6 || 5 |- ! 奖励 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|minor artifacts}} 1-5 稀有文物 | {{icon|minor artifacts}} 1-5 稀有文物 | 60天后可以在 700-4000 {{iconify|Unity}} 或者 菌丝体网络 帝国修正和 {{green|+20%}} {{iconify|Authoritarian}} 思潮吸引力(持续20年)中选择 |} == 温科沃特 == {{ruby|温科沃特|Wenkwort}}是一个独特的恒星星系,它总是会在银河系中诞生。它包含一个名为{{ruby|温科沃特美术堂|Wenkwort Artem}}的盖亚星球,该星球具有{{ruby|温科沃特花园|Wenkwort Garden}}行星修正,该修正提供 {{green|+20%}} {{iconify|Administrator}} 产出和 {{green|+10%}} {{iconify|Researcher}} 产出以及一个四级异常现象。当对异常现象进行调查时,它会提供大量 {{iconify|society research}},并对一个名为{{ruby|热尔瑞特|RellRait}}的荒芜星球发布一个特别项目,并会创建3架中立的古代采矿无人机,负责巡逻该星系。该特别项目为{{ruby|热尔瑞特|RellRait}}星球增加了 3 {{iconify|Society}} 矿藏,并为其提供环境改造候选行星修正,以及一种独特的行星修正,使其获得{{green|+3%}} {{iconify|Happiness}} 和 {{green|-15%}} {{iconify|Upkeep}} 岗位维护费。 {{ruby|温科沃特美术堂|Wenkwort Artem}}有一个独特的同名行星修正。当这个星球第一次被殖民时,玩家将被一个守护机器人联系,并被告知这个星球的工业化将保持在最低限度。如果请求被接受,该行星将获得第二个行星修正,使其具有以下效果: *{{green|+40%}} {{iconify|Administrator}} 产出 *{{green|+20%}} {{iconify|Researcher}} 产出 *{{red|-30%}} {{iconify|Artisan}} 产出 *{{red|-70%}} {{iconify|Miner}} 和战略资源收集者产出 *{{red|-70%}} {{iconify|Gas refiner}} 产出 如果拒绝则有一支大约7K战斗力的舰队将在20天内到达,并在攻击前提供最后一次接受修改的机会。 == 半人马座阿尔法 == {{ruby|半人马座阿尔法|Alpha Centauri}}(南门二)是一个三合星星系,如果选择{{ruby|太阳系|Sol}}作为起始系统,它将始终作为{{ruby|太阳系|Sol}}的邻居与{{ruby|巴纳德星|Barnard's Star}}、{{ruby|南河三|Procyon}}和{{ruby|天狼|Sirius}}一起诞生。如果在设置中启用确保可宜居星球,半人马座阿尔法-B-III将始终符合地球主要物种的气候偏好。半人马座比邻星b将是一个带有 {{iconify|Tidal Locked}} 行星修正和一级异常现象的冰冻世界。调查异常现象将给予少量{{iconify|Unity}},并赋予行星 {{iconify|Terraforming Candidate}} 行星修正。 == 太阳系 == 如果没有一个初始帝国将太阳系作为其母星系,则太阳系有50%的几率在银河系中诞生,地球处于以下状态之一: ;中世纪晚期 :人类是{{iconify|Authoritarian}},{{iconify|Spiritualist}} 和 {{iconify|Xenophobe}},拥有由封建征税组成的原始军队。背景是对《十字军之王》的参考,这是P社的另一个游戏系列。 ;机械时代 :人类是{{iconify|Fanatic Militarist}} 和 {{iconify|Materialist}},拥有纳粹德国、苏联、美国、英国和旧日本帝国的工业军队。在铁人模式下,此时成功入侵将解锁'''{{ruby|无限异象|Outside Context}}'''成就。如果他们进入原子时代,他们可能会发动一场核战争。背景是对《钢铁雄心》的参考,这也是P社的另一个游戏系列。 ;早期太空时代 :人类是{{iconify|Fanatic Egalitarian}} 和 {{iconify|Xenophile}},拥有美国、中国、俄罗斯和欧盟的后原子军队。国际空间站II绕地球运行。如果他们成功研究了FTL技术,他们将成为地球联合国。在现阶段,他们不能发动核战争。 ;核废墟 :人类在核战争中灭绝,地球是一个死寂世界。该行星有一个独特的1级异常现象,当调查时,将发现一种具有 {{iconify|Tomb}} 和 {{iconify|Adaptive}} 特征的未开智蟑螂物种。如果安装了 {{iconify|Ancient Relics}} DLC,则地球有50%的机率显示“武器贮藏室”考古遗址。 == 特拉比斯特 == {{ruby|特拉比斯特|Trappist}}是[https://en.wikipedia.org/wiki/TRAPPIST-1 一个真实存在的星系],有很大的机会在银河系中产生。与宜居世界的默认游戏设置相比,它包含3颗宜居行星,每种气候类别一颗,远远高于平均值。所有行星的特征和可能的行星修正都是随机的。 {| class="wikitable" style="text-align: center;" !行星 |特拉比斯特I |特拉比斯特II |特拉比斯特III |特拉比斯特IV |特拉比斯特V |特拉比斯特VI |特拉比斯特VII |- !类型 |[[File:Planet molten.png|24px]] 熔融 |[[File:Planet barren.png|24px]] 荒芜 |[[File:Planet toxic.png|24px]] 剧毒 |[[File:Planet desert.png|24px]] 沙漠 |[[File:Planet continental.png|24px]] 陆地 |[[File:Planet arctic.png|24px]] 极地 |[[File:Planet frozen.png|24px]] 冰封 |- !大小 |16 |16 |12 |14 |16 |18 |12 |} == 勾陈一 == {{ruby|勾陈一|Polaris}}(北极星)是一个三合星星系,包含一个大小为23的海洋星球,其具有独特的 [[File:D station junk.png|24px]] 远古沉沦城 行星特征,并由一个名为“勾陈一自动舰队”的3k战斗力的软体类舰队进行守护。 守卫它的舰队由7艘巡洋舰组成,以冰层命名。舰队是敌对的,但它不会采取侵略性姿态,只是阻止任何试图接近该星系恒星的外来者。当它被击败后,该星系可以像普通星系一样进行宣称。巡洋舰使用以下配装: {| class="wikitable plainlist" !武器!!通用!!核心 |- | * {{icon|slot g}} 3 导弹 T3 *{{icon|slot m}} 1 等离子 T2 *{{icon|slot s}} 3 裂解炮 T3 | *{{icon|slot m}} 4 装甲 T4 *{{icon|slot m}} 4 护盾 T4 | *[[File:Ship part hyper drive 2.png|24px]] 超空间引擎 III *[[file:Ship part computer default.png|24px]] 先进作战电脑(线列) *[[File:Ship part thruster 3.png|24px]] 等离子推进器 *[[File:Ship part sensor 3.png|24px]] 亚空间传感器 *[[File:Ship part reactor 4.png|24px]] 反物质反应堆 |} 该行星包含“最后的希望”考古遗址: {| class="mildtable" ! !!章节 1!!章节 2!!章节 3!!章节 4 |- !难度 |3||1||3|| 6 |- !奖励 |{{icon|minor artifacts}} 1-5 稀有文物 |{{icon|minor artifacts}} 1-5 稀有文物 |{{icon|minor artifacts}} 1-5 稀有文物 |{{icon|minor artifacts}} 6-10 稀有文物<br>{{icon|pop soc}} {{green|+20%}} 生物学研究速度 |} ==扎娜姆== 这是一个罕见的特殊星系,在生成时将随机命名,包含一个名为{{ruby|扎娜姆|Zanaam}},大小为25的盖亚星球,具有独特的 [[File:D alien pets deposit.png|24px]] 扎娜姆之谷 行星特征,由一支名为“扎娜姆守护者”的11k舰队防御。 守护舰队由24艘驱逐舰组成,从阿尔法到欧米茄命名,外观看起来像古代的采矿无人机,但使用更先进的组件。进入星系后,玩家会收到一条消息,说明他们将被摧毁。舰队是敌对的,但它不会采取侵略性姿态,只是阻止任何试图接近该星系恒星的外来者。当它被击败后,该星系可以像普通星系一样进行宣称。驱逐舰使用以下配装: {| class="wikitable plainlist" !武器 !!通用!!核心 |- | *{{icon|slot m}} 2 激光 T5 *{{icon|slot s}} 2 等离子 T3 | *{{icon|slot m}} 2 装甲 T5 *{{icon|slot m}} 1 护盾 T5 | *[[file:Ship part computer default.png|24px]] 智慧战斗电脑(蜂拥) *[[File:Ship part thruster 4.png|24px]] 脉冲推进器 *[[File:Ship part sensor 4.png|24px]] 快子传感器 * [[File:Ship part reactor 5.png|24px]] 零点反应堆 |} ==帕尔乌斯== {{ruby|帕尔乌斯|Parvus}}是一个K型恒星星系,其中包含一个大小为22的沙漠星球,具有一个6级异常现象。如果行星被殖民,研究它将给行星一个纳米虫群行星修正,使其具有{{red|0%}} {{iconify|Habitability}} 和 {{iconify|Happiness}},并发布一个特殊项目。该特殊项目需要300天完成,共有3种选择: *研究纳米虫群可以获得 {{iconify|Administrative AI|24px}} 科技。如果已经研究完成,将给予适度的{{iconify|Physics}}点数。 *摧毁纳米虫群至少需要一个拥有2K战斗力的舰队进入行星轨道,移除纳米虫群行星修正并给予行星 [[File:D nanite corpses.png|24px]] 纳米虫群遗骸 行星特征。 *驯服蜂群需要 {{iconify|Self-Evolving Logic|24px}} 科技,并启动另一个需要300天的特殊项目。完成后,将清除行星上的所有障碍,并将其环境改造为一个与帝国主要物种的气候偏好相匹配的地形,并添加 {{planet modifier|pm_nanite_world|1|w=24px}} 驯化的纳米虫群行星修正。如果拥有虚空居者起源,它将被环境改造为盖亚世界。 ==庇护所== [[File:Sanctuary system.png|thumb|320px|全副武装的庇护所星系]] {{ruby|庇护所|Sanctuary}}是一个特殊星系,包含了一个由曾经神秘观察者的被遗弃的环形世界。该星系最初是作为自然保护区和原始生命之家而创建的,后来被废弃,但仍由多个拥有约42k战斗力的防御平台守卫。发现该星系后,自动防御设施会联系该帝国,并解释该设施的历史和用途。每一条信息的结尾都是“在任何情况下都不要接近该设施”,事实上,防御系统将向任何接近该设施的船只开火。 庇护所防御系统包含下列防御平台: {| class="wikitable plainlist" ! 1 避难所核心 <br> !4 A-1 要塞 !11 A-2 哨站 |- style="vertical-align: top" | *{{icon|slot l}} 10 动能火炮 *{{icon|slot m}} 10 高斯炮 | *{{icon|slot l}} 6 + {{icon|slot m}} 10 激光 T5 *{{icon|slot l}} 4 等离子 T3 | rowspan="2" | *{{icon|slot l}} 2 + {{icon|slot m}} 5 激光 T5 *{{icon|slot pd}} 2 点防御 T3 *{{icon|ship health}} 5 000 *{{icon|slot l}} 3 装甲 T5 *{{icon|slot l}} 3 护盾 T5 *{{icon|slot a}} 2 护盾电容 |- style="vertical-align: top; text-align:center" | colspan="2" | *{{icon|slot pd}} 4 点防御 T3 *{{icon|ship health}} 10 000 *{{icon|slot l}} 10 装甲 T5 * {{icon|slot l}} 10 护盾 T5 *{{icon|slot a}} 4 护盾电容 |- style="vertical-align: top; text-align:center" | colspan="3" | * [[File:Ship part reactor 5.png|24px]] 零点反应堆 *[[File:Ship part sensor 4.png|24px]] 快子传感器 |} 尽管没有引擎模块,但空间站实际上是可移动的,因此无法在安全距离内逐个与炮舰交战。击败它们可能是一个挑战,但被摧毁的平台不会重建,从而使星系逐渐被掌控。 环形世界几乎完好无损,每个可居住区段都有一个随机的FTL前物种,没有一个进化到蒸汽时代之后。任何成功打败平台的帝国都可以宣称拥有这一极其宝贵的系统,并决定居住物种的命运。需要注意的是,由于物种已经进化并在环世界上达到智慧,它们具有 {{iconify|Ring World}} 气候偏好,这阻碍了它们在没有补偿方法的情况下的定居到其他星球上。 ==古代工厂== 银河系中的一个随机星系将包含一个小行星场,其中一颗大型小行星由一个与采矿无人机站相同的古代工厂围绕。对这颗小行星进行调查将发现一个3级异常现象。调查它将带来以下选择之一: *别管制造厂。{{iconify|Xenophobe}} 和 {{iconify|Fanatic Xenophobe}} 帝国将从该选项中获得100 {{iconify|Influence}}。 *启动一个特殊项目,用舰队恢复工厂。不适用于 {{iconify|Fanatic Xenophobe}} 帝国。可能的结果是给予 [[File:Tech rare crystals.png|24px]] 稀有晶体开采科技,将制造厂送入恒星,唤醒3架敌对的古代采矿无人机或水晶实体。如果该系统已被宣称,另一个可能的结果是将制造厂变成采矿站,并在恒星上添加{{green|10}} {{iconify|Minerals}}矿藏。 ==和乐/沙拉什== [[File:Shallash.png|thumb|220px|和乐星与战列巡洋舰]] {{ruby|和乐|Shallash}}(沙拉什)只会在与排外孤立主义者相邻的某个星系中产生,这是一个由6个卫星等距环绕的死寂星球,其中包含“被毁灭的恒星系”考古遗址。该星系还包含多个{{iconify|Minerals}}矿藏。该星系由一艘排外孤立主义战列巡洋舰巡逻。 {| class="mildtable" ! !!章节 1!!章节 2!!章节 3!!章节 4 |- !难度 |1||2||3|| 4 |- !奖励 |{{icon|minor artifacts}} 1-5 稀有文物 |{{icon|minor artifacts}} 1-5 稀有文物 |{{icon|minor artifacts}} 1-5 稀有文物 |{{icon|minor artifacts}} 10-30 稀有文物<br>[[File:Tech terrestrial sculpting.png|24px]][[File:Tech ecological adaptation.png|24px]][[File:Tech climate restoration.png|24px]] 下一个环境改造科技(如果排外孤立主义者未被击败)<br>[[File:Tech robotic workers.png|24px]][[File:Tech droid workers.png|24px]][[File:Tech synthetic workers.png|24px]][[File:Tech synthetic leaders.png|24px]] 下一个机器人口科技(如果排外孤立主义者被击败且主流物种是生物)<br>{{icon|unity}} 700-4000 凝聚力(如果排外孤立主义者被击败且主流物种是机器人) |} ==毁坏的环形世界== {{expansion|utp}} 银河系中的一个随机星系将包含一个毁坏的环型世界。与所有毁坏的巨型建筑一样,如果帝国拥有 {{iconify|Mega-Engineering|24px}} 科技,该环型世界也可以被修复。 如果 {{iconify|Distant Stars}} DLC已启用,则该恒星有50%的机会包含唯一的6级异常。研究它将向恒星添加{{green|+3}} {{iconify|Physics}}的矿藏。如果帝国是 {{iconify|Fanatic Purifiers}} 或 {{iconify|Determined Exterminator}},则将获得125-250 {{iconify|Influence}} 和100-500 {{iconify|Unity}}。否则,调查异常情况将导致选择: *发布一个特殊项目来解冻克隆。该项目需要30天的时间来完成,并将在一个随机星球上创建一个物种的两个人口[[File:Mammalian_normal_08.png|24px]],且具有{{iconify|Proles}}、{{iconify|Strong}}、{{iconify|Nerve Stapled}} 和 {{iconify|Tomb}} 等特质。如果帝国拥有 {{iconify|Devouring Swarm}} 国民理念,则将获得350-2000 {{iconify|Food}} 和100-500 {{iconify|Unity}}。 *让克隆体处于停滞状态,并向恒星添加{{green|+4}} {{iconify|Society}}的矿藏。如果一个环型世界区段被修复并被殖民,帝国将可以选择立即解冻克隆体,并在被殖民的区段上创建创建一个物种的两个人口[[File:Mammalian_normal_08.png|24px]],且具有{{iconify|Proles}}、{{iconify|Strong}}、{{iconify|Nerve Stapled}} 和 {{iconify|Tomb}} 等特质。或者选择继续使克隆处于停滞状态,并将 [[File:D monument.png|24px]] 冷冻克隆人纪念碑行星特征添加到该殖民区段。 ==遥远繁星星系== {{SVersion|3.3}} {{expansion|dst}} ===废墟鼠人=== [[File:Pc junkheap sky.png|thumb|320px|鼠人星球]] 银河系中的一个随机脉冲星星系可能包含一个名为{{ruby|荒废核心|Ruinous Core}}的死寂世界行星,该行星由一个名为{{ruby|迷失营地|Lost Encampment}}的死寂世界卫星围绕,整个星系中弥漫着各种碎片。附近一个类似的星系将包含三个死寂世界:{{ruby|宁静聚落|Silent Colony}}、{{ruby|残破中心|Decayed Hub}}和{{ruby|崩塌市镇|Crumbling Borough}}。附近的第二个系统将包含一个名为{{ruby|陷落前哨|Fallen Outpost}}的死寂世界。与其他的遥远繁星星系不同,这些星系将在第一次进入时发出通知。调查{{ruby|荒废核心|Ruinous Core}}将发现一个2级异常现象。对其进行调查将获得大量的{{iconify|Society}}点数。 在第一个星系被发现25到35年后,一个叫{{ruby|鼠人|Ketling}}的物种将出现在三个星系中任何一个没有被其他帝国占领的星系中。将增加一个特别项目以调查其中一个星系中的任何死寂世界,这将获得大量的{{iconify|Society}}点数。 带有鼠人的行星不能被殖民,但可以被入侵。如果被入侵,他们将遭受5年的文化冲击,相当于入侵早期太空时代的文明。 在鼠人出现后再经过25到35年,他们将成为{{ruby|鼠人星族|Ketling Star Pack}}。他们所有的星球都将被建筑物填满,并将拥有10支军队和一支由8艘巡洋舰、8艘驱逐舰和10艘护卫舰组成的舰队。如果他们的任何星系被入侵或被建设了恒星基地,他们将对恒星基地的拥有者帝国有一个暂时的{{red|-20}} {{iconify|Opinion}}。 该物种出现和帝国创建的确切延迟都是在前一事件发生时设置的,因此在出现之前重新加载存档不会改变延迟,除非存档时间足够远。 ===Sea of Consciousness=== [[File:Sea of Consciousness.png|thumb|300px|The unique ocean world]] A random binary star system might contain a size 24 Ocean World with a unique appearance that does not contain landmasses among other uninhabitable planets. The planet has no blockers and has a [[File:D betharian deposit.png|24px]] Betharian Fields planetary feature. It also has a unique planet modifier granting it the following: *{{icon|habitability}} {{green|+25%}} Habitability *{{icon|research}} {{green|+10%}} Research from Jobs *{{icon|governing ethics attraction}} {{red|-25%}} Governing Ethics Attraction * {{icon|building build speed}} {{red|-25%}} Planetary Build Speed The modifier is removed if the planet is terraformed into anything except a Continental or Gaia World. Surveying the planet will reveal a level V anomaly. Investigating it will not grant anything to a {{iconify|Gestalt Consciousness}} empire but will grant other empires a moderate amount of {{iconify|Society}} research and the option to unlock a unique decision. The decision does not require colonizing the planet but still needs a starbase in the system and costs 500 {{iconify|Energy}}. Within half a year a scientist leader will request to leave for the planet and bring three options: *Allow the scientist leader to leave. One year later the empire will gain a random {{iconify|Psionics}} technology. If all technologies are researched it will instead grant a large amount of {{iconify|Physics}} and {{iconify|Society}} research. *Disallow the scientist leader to leave. 3 months later the scientist will die. 10 years later the empire will gain a random {{iconify|Psionics}} technology. If all technologies are researched it will instead grant a large amount of {{iconify|Physics}} and {{iconify|Society}} research. *Remove the scientist Leader, ending the event chain. :If the scientist is dead, you will get a random psionic technology in 10 years instead of 6 months. ===Twin Tomb World Civilizations=== This star system contains two Tomb Worlds, both with humanoid Bronze Age civilizations. Surveying the second Tomb World will reveal a level III anomaly. Investigating it will grant a moderate amount of {{iconify|Society}} research. The species are always the following: {| class="wikitable plainlist" |- | [[File:Humanoid 02.png|50px]] '''Czyrni''' | [[File:Humanoid 03.png|50px]] '''Pyorun''' |- | *{{iconify|Tomb}} World climate preference *{{iconify|Charismatic}} *{{iconify|Quarrelsome}} *{{iconify|Intelligent}} *{{iconify|Talented}} * {{iconify|Solitary}} | *{{iconify|Tomb}} World climate preference *{{iconify|Charismatic}} *{{iconify|Quarrelsome}} * {{iconify|Resilient}} * {{iconify|Strong}} |} This system will not spawn if primitives have been disabled. ===Gish=== A class B star system contains a Shielded World typically called Gish showing a desert planet underneath, although the name may vary. Surveying will reveal a level IV anomaly. Investigating it will bring the option to either: *Repair the shield with a science ship to add a 8 {{iconify|Physics}} and 4 {{iconify|Society}} deposit to the world for a few decades. *Interrupt the time loop with a science ship, gaining a small amount of {{iconify|Physics}} research. There is a 50% chance of the world turning into a tomb world and a 50% chance of creating the [[Prikkiki-Ti]] empire. *Leave the planet alone and gain 150 of {{iconify|Physics}} and {{iconify|Society}} research. Around a decade later the [[Prikkiki-Ti]] empire will emerge. ===Paridayda=== One anomaly in the galaxy might be called The Vechtar Zavonia when successfully investigated, describing a planet called Paridayda and a species called Mardak Vol. Choosing the option to search for the planet will start a special project. Finishing it will create a neighbor system and point to a Barren World inside. Choosing to investigate further when entering the system will start a special project to investigate the planet with a science ship. Finishing the special project takes 60 days and will reveal the planet as a size 25 Gaia World with the Stone Age Mardak Vol civilization and the unique Paridayda planet modifier. A few days after the system has been claimed a species called the Vol will arrive with a fleet to purge the Mardak Vol. Accepting will destroy the civilization and add a removable blocker to the planet. Refusing will have the fleet attack the system. If their fleet is not defeated they will bombard the planet with the Armageddon stance. Once all Mardak Vol pops are killed by bombardment all tiles on the planet will get 4 removable blockers. Accepting is the recommended course of action as not only does it avoid the fight but the Mardak Vol would take a long time to enlighten or remove Stellar Culture Shock and have the {{iconify|Gaia}} World climate preference. In addition if the planet is colonized the colonists will gain {{green|+10%}} {{iconify|Happiness}} for 10 years. ===Other systems=== ;Abandoned Observation Post:This class F star system contains an Abandoned Observation Post orbiting a habitable world. Surveying the planet will reveal a level IV anomaly. Investigating it will bring the option to either: :*Investigate the observation post with a science ship to gain a moderate amount of {{iconify|Society}} research. :*Leave the observation post alone for 50 {{iconify|Influence}}. ;Abandoned Star Platform:This system contains an Abandoned Star Platform orbiting a pulsar star. Surveying the star will reveal a level IV anomaly. Investigating it will bring the option to start a 60 days special project to either: :*Repair the platform with a construction ship to add a 6 {{iconify|Energy}} deposit to the pulsar. :*Salvage the platform with a science ship to gain 20% to the next level of {{icon|Blue Lasers Tech|21px}}{{icon|UV Lasers Tech|21px}}{{icon|X-Ray Lasers Tech|21px}}{{icon|Gamma Lasers Tech|21px}} lasers technology. ;Caretaker Escape Pod:This binary star system has as its last planet a Gas Giant with escape pods in orbit. Surveying the planet will reveal a level III anomaly. Investigating it will bring the option to either ignore the pod for a small amount of {{iconify|Influence}} or hail it and get the following options: :*Valid if AI is not outlawed: Accept Caretaker AX7-b as a leader, gaining a level 4 governor Leader. :*Valid if AI is not outlawed: Examine Caretaker AX7-b for a moderate amount of {{iconify|Engineering}} research. :*Valid if AI is outlawed: Destroy the pod for a small amount of {{iconify|Influence}}. :* Valid if {{iconify|Machine Intelligence}}: Recycle Caretaker AX7-b for a small amount of {{iconify|Minerals}} and {{iconify|Engineering}} research. ; Gaia Civilization:This class M star system contains a Gaia moon orbited by a derelict station. Surveying the moon will reveal a Stone Age [[File:Molluscoid_normal_07.png|24px]] molluscoid civilization with the {{iconify|Extremely Adaptive}}, {{iconify|Slow Breeders}}, {{iconify|Sedentary}} and {{iconify|Gaia}} World climate preference traits, as well as a level VI anomaly. Investigating it will grant a significant amount of {{iconify|Physics}} and {{iconify|Society}} research. This system will not spawn if primitives have been disabled. ;Rudimentary Robots:This star system contains a single habitable world with the [[File:d_metal_boneyard.png|24px]] Metal Boneyards planetary feature among other uninhabitable planets. Surveying the planet will reveal a level I anomaly. Investigating it will add 3 or 4 robot Pops on the planet. After the planet is colonized you will be given the option to either: :*Dismantle the robot Pops and gain 100 {{iconify|Minerals}}. :*Keep using the robots. 90 days later a special project to investigate the robots with a science ship is given. Finishing the special project takes 30 days and gives a large amount of {{iconify|Society}} research. :Regardless of the chosen option, around 5 years after the planet has been colonized a number of colonists will gain the Erratic Behavior modifier, giving {{red|-25%}} to {{iconify|Happiness}}, {{iconify|Governing Ethics Attraction}} and Resource Production, and a special project to investigate it will be added, costing 60 {{iconify|Society}} research. Finishing the research project grants a random {{iconify|Biology}} technology. If the special project is not completed in 4 months three enraged colonists armies will form and attempt to occupy the planet. ;Superflares:This class G star system contains a number of uninhabitable planets and a gas giant with multiple moons, one of them being a Tomb World with the unique [[File:d_radioactive_wasteland.png|24px]] Irradiated Valley planetary feature. Another one of the planets is a frozen world with a level I anomaly. Investigating it will add a 4 {{iconify|Society}} deposit to the world. The star also has a 3 {{iconify|Physics}} deposit instead of a regular Energy one. A year after the planet is colonized a special project will be added to shield the colony with a science ship. The project takes 30 days to complete and gives the planet a {{green|+10%}} {{iconify|Unity}} from Jobs modifier. The scientist will also gain the {{icon|field manipulation}} Expertise: Field Manipulation trait. If the project is not started in 150 days one pop will die and the planet will get {{red|-10%}} {{iconify|Habitability}} and {{red|-15%}} {{icon|pop enc}} Energy from Jobs for 20 years. ;The Veil:This binary star system contains a planet that will appear either as a Gaia World or a Shrouded World. Surveying it will reveal the Phase-Shifted planet modifier ({{red|-50%}} {{icon|Building Build Speed}} Planet Build Speed) and the only level X anomaly besides certain precursor anomalies in the game. Investigating it will describe how every 3 months the planet shifts between a Gaia World and a Shrouded World and grant a moderate amount of {{iconify|Physics}}. Once the system has been claimed you will be given the option to either: :*Leave the planet for a moderate amount of {{iconify|Influence}}. :*Start a special project to use a science ship to freeze the phase-shift. The project takes 180 days and finishing it permanently sets the planet to a Gaia World. It will also grant a moderate amount of {{iconify|Physics}} research. ;Great Wound:This system consists of a large central black hole orbited by several smaller ones. Three void cloud fleets with 20K power patrol the system. The central black hole has a guaranteed large deposit of 10 Dark Matter. Added since DS. ;Broken Ringworld:A few segments of a broken ringworld orbiting a black hole, probably formed when the original star went supernova. Void clouds patrol the system, and Dark Matter can be found. Added since DS. ==Ancient Relics systems== {{SVersion|3.3}} {{expansion|anr}} ===Shielded Relic system=== A random binary system in the galaxy will always contain a size 25 Shielded World guarded by a fleet of 5k fleet power with ships identical to the ones guarding Zanaam. Surveying either the Shielded World or its moon will reveal a unique Archaeology Site that can be excavated. {| class="mildtable" |- !Site !Chapter 1 rewards !Chapter 2 rewards ! Chapter 3 rewards !Chapter 4 rewards |- | '''Moon Base''' |{{icon|minor artifacts}} 1-5 Minor Artifacts |{{icon|minor artifacts}} 1-5 Minor Artifacts |{{icon|minor artifacts}} 1-5 Minor Artifacts<br>[[File:Feature.png|24px]] The Shielded World is turned into a Relic World with the Abandoned Ecumenopolis Archaeology Site | style="text-align: center;" |{{icon|no}} |- |'''Abandoned Ecumenopolis''' |{{icon|minor artifacts}} 1-5 Minor Artifacts |{{icon|minor artifacts}} 1-5 Minor Artifacts |{{icon|minor artifacts}} 1-5 Minor Artifacts |{{icon|minor artifacts}} 10-30 Minor Artifacts<br>[[File:R_galaxy.png|24px]] Miniature Galaxy Relic |} ===Omni system=== A random system in the galaxy will always contain a Relic World. Surveying it will reveal the unique '''Ruined World''' Archaeology Site that can be excavated. {| class="mildtable" style="text-align: center;" |- ! !!Chapter 1!!Chapter 2!! Chapter 3 !! Chapter 4 |- !Difficulty |4 ||4||5||6 |- !Rewards |{{icon|minor artifacts}} 1-5 Minor Artifacts |None |{{icon|minor artifacts}} 1-5 Minor Artifacts |{{icon|minor artifacts}} 10-30 Minor Artifacts<br>[[File:R_omnicodex.png|24px]] The Omnicodex Relic |} === C.A.R.E.=== A random binary system in the galaxy might contain a Relic World. Surveying it will reveal the '''Planetary Machinery''' Archaeology Site that can be excavated. {| class="mildtable" style="text-align: center;" |- ! !!Chapter 1!!Chapter 2!!Chapter 3!!Chapter 4!! Chapter 5 !! Chapter 6 |- !Difficulty |3||3||3||4||4||5 |- ! Rewards |{{icon|society}} 120-350 Society research |{{icon|society}} 120-350 Society research<br>{{icon|Minor artifacts}} 1-5 Minor artifacts | {{icon|Minor artifacts}} 2 Minor artifacts |{{icon|Minor artifacts}} 1-5 Minor artifacts |{{icon|Minor artifacts}} 1-5 Minor artifacts |{{icon|engineering}} 120-350 Engineering research |} Finishing the excavation will open a dialogue window with C.A.R.E. Interactive Interface. Agreeing to help it will issue the ''Develop A Cure For The Ferrophage'' Special Project. Finishing it takes 10 years and grants the [[File:R mechano calibrator.png|24px]] Defragmentor Relic while the Relic World gains a permanent {{green|+10%}} {{icon|pop enc}} Energy from Jobs modifier. Refusing will grant 100 {{iconify|Influence}} instead. ==Privateers== {{hatnote|This system will not appear if the {{iconify|Apocalypse}} DLC is enabled, Privateers being replaced by the [[Marauders]].}} A random system in the galaxy will be home to the Privateers, a group of 3 pirate fleets which must be defeated: * Young Blood contains 12 corvettes and uses tier I components *Scarred Veterans contains 4 corvettes, 16 destroyers and 20 cruisers, and uses tier II components *Old Guard contains a battleship and uses tier III components All fleets are balanced but have a slight bias towards armor components, making fleets with a slight bias towards energy weapons the counter. However the system's only resources are two asteroids with slightly higher {{iconify|Minerals}} deposits. [[Category:游戏概念]] [[Category:殖民]]
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